Home » Game » Atelier Series » Page 4
[Atelier Series] I just started, but this isn’t the alchemist I know!?

A playful discussion on alchemy featuring quirky characters, explosions, financial struggles, and unexpected tutorials.

Read more

[Atelier Series] Isn’t it really fast to level up?

Japan Otaku shares thoughts on leveling up in a game, expressing excitement and frustration over skill points and features.

Read more

[Atelier Series] I feel like Yumia is always using kicks instead of hitting with weapons.

The blog discusses gaming reviews and features, including combat mechanics, character habits, and missing crafting elements.

Read more

[Atelier Series] The difference in size between the demo version and the field is too vast…

Japan Otaku Reviews discusses game elements, character features, and camera improvements after trial feedback.

Read more

[Atelier Series] The Bouncy Butt Alchemist!

Japan Otaku Reviews the playful and erotic game featuring Yumia’s bouncy butt, with excitement for the full release.

Read more

[Atelier Series] Why is there a collaboration with Tekken 8…?

Japan Otaku discusses character and costume collaborations, emotional reactions, and gameplay combos in Tekken and related games.

Read more

[Atelier Series] It’s selling more than that Assassin’s Creed and Monster Hunter…

Japan Otaku Reviews discusses game sales and comparisons, highlighting Koei Tecmo’s success and Monster Hunter’s dominance.

Read more

[Atelier Series] It seems to be very popular overseas too.

The discussion highlights the charm and challenges of NieR: Automata, blending action with erotic elements in gaming.

Read more

[Atelier Series] This kid has really bad habits with their feet…

Japan Otaku discusses character designs, fighting styles, and the appeal of certain traits in gaming culture.

Read more

[Atelier Yumia] Walk (Wall Kick Climbing)

Players discuss game challenges, equipment upgrades, and the importance of enjoying the story before tackling higher difficulties.

Read more