
I just realized that I can strengthen energy-type abilities at the shrine of prayer…
You did great for noticing it in 8 hours!
There are quite a few parts where the explanation is lacking!
Yumia-san has only been here for about three hours, but she keeps wandering around the atelier without doing any research.
I’m leaving it alone for now because it uses quite a bit of prism, so I’ll do it after I finish the skill tree…
I took the one that improves material quality.
I realized it after playing for 22 hours, so I’m on the quicker side.
It’s easy to overlook that you can pour all your cores into energy enhancement and synthesis.
Don’t suddenly dance.
This is a scan bullet.
It’s relatively unnoticed despite being used a lot.
>>8
I wonder if it will be released somewhere… Huh? You’ve had it from the start?!
>>11
Huh?
>>168
It’s right on the D-pad in the field.
>>180
You’re assigning too many functions to all the buttons…!
Since SP accumulates relatively quickly, the skill tree fills up easily even if you do things haphazardly.
I was wondering how to make scan bullets, and it turns out I had them from the beginning!
What is the scan bullet used for?
If we kill everyone without scanning, that’s fine!
I’m personally happy that the initial map has a lot of waterfront areas, so wandering around in swimwear doesn’t feel out of place.
…big butt.
Right now, a lot of verbs are coming to mind, and I haven’t memorized them all yet.
The uncle getting attacked by the puny monster on the first map is always getting attacked whenever I go to see him…
Every time we find a monster’s nest, Aira saying “It stinks, ugh♥” is a bit exciting, so I wish she’d stop.
>>19
“That’s so cheesy ♥ It’s detailed with a few unnecessary patterns.”
Completely a habit.
In this game, the enemy’s level matches the player’s level, so level information is unnecessary.
I was told by the members to do nothing, so I was just wandering around.
>>22
Wasting the group’s resources without being of any help… After all, alchemists are useless… *whispering*…
>>16
It’s so convenient.
For now, I’ve managed to get to the dancing part, but I wonder if there will be any more feature unlocks ahead.
>>24
Let’s advance the development because the greenhouse that can be built at 50% development of Lignus is strong.
I wonder if there are any good items in the treasure vault.
I’ve been playing in the Rignas area for about 30 hours, isn’t this an incredible amount of content?
The field is wider than I expected…!
>>30
I just properly looked at the world map for the first time, and it was about five times larger than I had expected at the demo stage.
Aira has a good figure, but Yumia’s is even better.
I’m forever wondering whether to buy it at full price or wait for a sale.
Guh-nuh-nuh.
I leveled up quickly, so I already learned a special move in the first region.
I’ve been exploring so much that I haven’t done any crafting at all.
The Flami game should be resolved in the update.
Before I knew it, there were a lot of side quests popping up on the map…
Once we arrive at the habitat, let’s go ahead and exterminate them.
What can I do to increase the development rate?
>>40
I’ll do the ones that are out on the exploration mission.
The return of the quality 999 neutralizer and ingot for Riser 3’s ○○ super enhancement +99 is too much.
After trying the trial version, it became choppy on my PC…
>>42
It says that 1650 is the minimum line, but it’s a bit heavy.
Is it possible to install a zip line?
Departure) Green Resonance Fragment
Request) Yellow Resonance Fragment
>>45
Aren’t there a lot of recipes where raising the level of yellow is a high priority…?
I had no idea how to equip recovery items unless I looked it up.
>>47
Once inside the container range, not just materials but all items could be deposited, which caused issues.
What happened to the weapon and armor I just made!?
>>51
That’s just how it always is!
>>83
I’m sorry for being a beginner… Please forgive me because it will be useful in the future…
>>94
I see, you are a beginner. I apologize for that.
That aside, the spirit is that weapons and items created are meaningless unless equipped at all times.
Eh… (I didn’t know…)
It’s too fast and difficult to control, and it’s not suitable for the height difference map, so my much-anticipated bike has immediately been put away!
If only I could at least run over them and skip the weak battles.
I’m playing the trial version, but isn’t the story a bit dark?
>>50
Whisper… King… Murmur… Curse… Damn…
>>50
You will be hit with discrimination from different genres without hesitation.
I think the bike is pretty good except when it hits an enemy, then you get knocked off.
It’s actually really fast.
It was funny how everyone gave a cold response to Yumia, who got blown away at the bike completion event.
>>56
Even though he can no longer see me, Victor kindly chases after me for a few steps…
Since Reinya joined, Nina has become quite brazen all of a sudden.
This person is like that…
The game is fun, but if the story stays like this, it’s going to be tough!
Is it going to get brighter?
>>58
As the party members increase, there will be more events where they hang out together, which will relatively reduce the number of mobs, so in that sense, it becomes brighter.
I can finally make explosive bullets on my own.
I was relying on an NPC in the field who gives out bullets, but it seemed like a rare event.
My brother’s attitude is good; he objectively acknowledges the dangers and risks and is willing to concede where it’s appropriate. It’s a legitimate piece of advice.
Other people, you know…
>>61
It’s better to endure pain than to take an unknown medicine.
>>61
When I later learned the truth about alchemy, I thought, “Well, no wonder they’re hated…”
Isn’t it fine if all the search buttons on the field are the same?
Isn’t it better to decide the blend by using the × button instead of the start button?
I feel like the UI is somewhat unfriendly…
I started playing because of Yumia, but I have a feeling I’m going to end up liking Rutger.
It seems like I’ll follow the same path as with Liza…
>>65
It’s unfair that this guy is showing his cunning from the very beginning.
Why is forbidden alchemy in the investigation team? What about the rules, what about the rules!
>>66
The leader said it’s fine…
How do you perform a three-step jump in Prosera?
You can only perform a wall jump once.
A kind gal to alchemists.
I’m looking forward to when the siblings who get along will also be whispered about.
He has a strict but kind older brother and a younger sister who shines, all at once.
It’s still the beginning, but this woman with bad habits from the oppressed class is already way too much of a winner.
Hikari’s younger sister has a little bit of humidity and darkness hidden in her as well…
What is up with these Minions that just show up with no explanation…?
>>75
I saw the tall guy for the first time~
I’ll give you this material whose regular acquisition I don’t know how far off it will be~
>>77
Thank you…
>>77
How did you get this enemy material… I retreated once against the tough crocodile skin over here.
For my sleep-deprived little sister, here’s an outdoor bed, a round table, and a round chair!
Just by randomly hitting, I can defeat stronger opponents, and I don’t really get it…
Rudger is helpful because he cuts through the damp and gloomy areas sharply and moves forward.
Did I just see inside the Alvar for a moment!? But after thinking about it, that’s probably what’s inside shown in the opening movie.
Newcomers will rest on this four-tiered bed.
If you keep wandering around, your level will keep increasing, and even the weak enemies will become easy to defeat.
In that case, I wish they would just die from touching instead of having to encounter them…
>>82
In past works, there were cases where you could instantly kill weak enemies with a staff swing when the power difference was too significant and only receive materials.
When I changed into a swimsuit for a change of pace, my butt was jiggly and it was bad for my little buddy.
Regarding the first terrible executive, I see a possibility that either they apologize in the final stages or the brother, who has deepened his understanding of the unchanged attitude, tells Yumia to apologize.
I’m worried that my finger might get hurt every time Light’s sister levels up.
Excuse me, could you tell me about characters with strong sex drive?
Earlier, there was a reply saying they didn’t understand what Koke Mato-i is, but I caught it at the fishing spot behind the butterfly waterfall.
Also, it’s probably in the wooden toolbox near the top of the lighthouse.
It’s still the beginning, but I think if I can play this exploration with this volume, it’s worth it.
>>92
When you open the map and scroll to the right, you’ll be like “Whoa…”
That tiny thing is a Korok or a small medal…
It was different…
It seems like a tutorial for a special move has arrived, but I don’t really understand it!
Is it fine to say I can cast it when my mana reaches 100?
I made a changing room, but it seemed kind of useless… and then I found out it was half buried in the ground.
I like that bamboo shoot tribe because they give me materials I don’t have.
I was investigating where the water from the underground lake is, and it turns out it’s a red puff drop.
I need to properly hunt the weak ones.
Furniture gets buried too easily!
If I get some unknown strong material from that bamboo shoot, I’m heading straight to the greenhouse.
There are several recipes that were freed by those minions.
When only big brother wears a swimsuit, it becomes a really erotic group.
Building one fence makes me feel secure!
There’s no way that’s true!!!
>>107
If you build a fence right in the middle and destroy the field, monsters aiming for crops won’t come near.
Life hacks for farming.
I wonder why the initial placement for housing operations is buried in the ground like that…
Is it better to actively defeat the enemy?
For now, I’m just fighting aimlessly.
>>109
I consume Resonance Pieces so much that it’s important to also do the geysers where I can earn them and take care of the weak battles along the way.
I like it when you get rough in your tone during your special moves, big brother…
I couldn’t help but laugh at the scene of climbing a cliff with housing.
Let me do it somewhere other than here!
Are you trying to monopolize the exploration missions by wanting to see Ludger use his skills, Captain?
It’s hard to understand recovery item equipment if you haven’t played the Atelier series…
I think it’s terrible that even during the camera-kun event, the quality fluctuates depending on the angle.
Where the heck is the yellow piece?!
We have drop materials, and although it’s just a little, there are also echo drops.
I think it’s okay to hunt occasionally, at least for shiny ones.
I’m the type of player who takes detours, so I don’t progress in the game at all.
>>118
That’s also the real pleasure of OW, isn’t it?
The resonance pieces only increase gradually unless you wait to save and load, which is troubling.
>>122
After that, my older brother’s response was too cool…
>>122
Isn’t it too erotic?
If there’s a question, I’ll go to fill it in.
>>123
There’s a big rock, and I can’t open it!
Hmph!
When I’m mixing, big breasts keep popping into the frame on the bottom left, making it hard to concentrate.
The fishing spots are only shown on the mini-map and not on the overall map, which makes them a bit difficult to find.
I don’t use fish that much, so it’s fine.
I thought she was gloomy, but it turns out this protagonist has quite a nice personality…
>>130
I think the village ostracism that clouds things is just bad; originally, it should be going great.
I don’t know if it’s a design choice or a bug, but it’s frustrating that the echo fragments stop popping at around 5 hours of continuous playtime.
It would be good to mark the Mana geyser.
Fishing is so boring that I don’t want to do it.
The same applies to staff mining.
I think it’s preferable.
It’s nice to see them getting beautifully retaliated against.
If you’re flustered by Yumia’s breasts, it’ll be a big deal when Nina-san arrives.
My little sister is cuter and more erotic than I expected…
Everyone reacts to the part where it says, “You still don’t have a crush, do you?” right?
>>137
Aren’t you in love? You say that after choosing me!? That’s how I felt.
Is that the story from your side?
I am a person who can’t forgive that when I bring up the route with the R3 button, it disappears on the big map screen.
No one mentions Nina’s breasts and it feels rough for me to appear like just a pervert.
>>141
Still
Come out.
None.
>>141
I still haven’t been able to recruit Kemomimi-chan…
I found a fishing spot, but do I have to make this lure…?
I wonder if the recipes will be unlocked soon.
>>143
You can unlock the lure by progressing in the exploration mission.
>>143
As you progress in the development mission, you will receive lures as rewards.
There’s a bug where geysers completely stop erupting, so I’ve been exploring and recently I haven’t found anything! I thought to myself, and then I realized I need to restart.
Although I haven’t managed to recruit Reinya yet, it feels like Yumia is trying to charm everyone.
The process of Reinya joining the team is too painful.
>>148
It’s not just that I wanted to leave it there; I really wanted to let it go.
I’m still one of the original members, you know.
Supported by a strict older brother and a gentle younger sister…
>>154
This strict older brother is so much kinder compared to other people…
>>165
It feels like a fair strictness.
>>167
You’re using dangerous power, but can you control it? That part is obviously a valid question.
>>165
A nice guy who offers to carry the luggage.
It’s not that I don’t want to include others, but we’ve been playing with the usual three for dozens of hours since the demo, so I think I’d be a bit confused if a newcomer joined.
>>155
Preparing equipment is quite a hassle, isn’t it…
It started with saying “It’s not peaceful during some quest,” and that was no good.
Little sister is so cute, isn’t she?
Just the counter and victory pose hit hard.
>>158
Isn’t it full of a cunning charm that captivates otaku?
Hey, stop that way of smiling at me because it’ll make me fall for you.
>>158
I like the skill where my little sister grows an out-range spear from the ground; it looks good.
I had trouble because when the startup load was long, I put it in rest mode and the geyser didn’t erupt.
The brother with the sickle is struggling and on the verge of dying from self-harm.
The absorption technique has few uses and can only be performed in range!
>>162
There was an accessory that absorbs some of the damage dealt, so please use that.
Little sister’s fighting style is stylish and nice, isn’t it?
>>163
It’s relatively soft, and it falls easily, so in the early stages, it even feels like controlling the sister is better than Yumina.
I only have my siblings as companions for now, but I’m starting to worry about the hit rate in battles.
I wonder how much I should set the avoidance.
>>166
Even with 100% priority, you still get hit, so it’s fine at maximum value.
My little sister is amazing for reducing the break counter while ignoring resistance.
>>172
The specifications of Break have changed, but the importance of Break itself has not changed, so Ayla’s value is incredibly high.
Instead, in minor battles, the out-range disappears, so my brother’s strengths are nullified by the game’s mechanics.
Watch your step! I kind of like “tonnagaruboshi”!
It feels like I’m leveling up about twice as fast as in a normal RPG.
It seems like I’ll surpass level 40 just in the first area.
After creating a level 10 Flamm with a neutralizer at level 10, it’s already become quite a situation even though I’m still exploring the first district.
Nina, with those breasts, stylish gun action is dangerous for your Cooper’s ligaments! Just like Rila!
Every time I mix it, I can’t help but think, “What the hell is that milk?” I’m sure I’m not the only one.
Neutralizer · Green Mixture Core Slot Selection Inactive Atlas Core Input Conditions (Water) Resonance 5 Mana 0 G Automatic Material Input Next Quality +5 Next Quality +3 W A S D Selection Q R Atlas Core Selection Confirm F Details
You can’t check fishing points from the overall map.
Do I just have to leave a marker myself?
I came to the neighboring area, and the types of casual conversations with Flammy and Yumia have really increased.
Most of the screenshots I’m taking are mostly of Ruto and the women interacting…
>>186
In creative works, verbal arguments are just delightful.
It’s the appropriate spirit up to the maximum enemy level in the field.
On one side, there is a level 45 deer, so that’s appropriate up to that point.
This is my first time in the studio, so I don’t know what to do and I’m just wandering around.
>>191
This is an atelier, but it’s also an open world, so you are correct.
I’m happy that my older brother collects so much hate, so I can confidently attack the enemy from behind.
I wonder if they didn’t think anything while making that ridiculously uncool dance…
>>195
I can’t really tell if it’s ballet or ice skating dance!
Since you can progress with the sheer power of stats without doing much alchemy, the accessories that can be attached to weapons and items are left sleeping deep in the warehouse.
F Details
I don’t have enough armor… but it’s manageable somehow…
The upcoming defense battle is likely to be a long one with 9 bodies.
It’s over…
What is the level cap?
I feel like it’s too easy to level up from the beginning.
It doesn’t seem like it’s just a sound effect of a gunshot from dropping parts at the clumsy hands event, but is this older brother okay?
The level of the atelier might not be just decoration, but the main part is the equipment, so I’ve decided not to worry about it.
I feel that in weapon crafting ateliers, weapon attacks tend to be overwhelmingly stronger than items.
The skill’s damage output isn’t keeping up with damage items and has almost become a friend action activation device.