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[Fatal Fury: The Legend of the Hungry Wolf] I wonder how many of the older generation who actually used to enjoy MOW are left now.

A player discusses experiences with classic fighting games, reflecting on graphics, gameplay quality, and community discussions.

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[Garou: Mark of the Wolves] My fist is hot!!

The “OVERHEAT” state in fighting games looks like a power-up, but may be misleading; clearer indicators are needed.

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[Fatal Fury: City of the Wolves] As a result of losing the awareness of what to communicate to the user, I was led by the word “overheat.”

Japan Otaku critiques the “overheat” state in games, questioning its intuitive design and suggesting clearer gauge representations.

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[Garou: Mark of the Wolves] Reiwa’s latest Viva☆Leena Nights

Japan Otaku Reviews discusses game aesthetics, character designs, and feedback on gameplay mechanics, highlighting mixed opinions.

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[Garou: Mark of the Wolves] It’s in beta for Galoden Setsu.

Japan Otaku Reviews discusses character strategies, match experiences, and game mechanics, expressing mixed feelings and challenges.

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[Unknown] I’m currently in beta testing but I’m blindly competing.

Japan Otaku reviews discuss challenges in Fatal Fury gameplay, including combos, movement, and stage difficulties.

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