Home » Game » [Power Pros] The madness of the PowerPro manager is so extreme that I can only laugh about it, lol.

[Power Pros] The madness of the PowerPro manager is so extreme that I can only laugh about it, lol.

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I had 1 strikeout against 108 batters, 101 hits allowed, and 88 earned runs. Ryukoku University ICHINO Epot Foods Co., Ltd. 4410113

1: Japan Otaku Reviews25/06/14(Sat)00:51Yeahx17

The director is crazy.

2: Japan Otaku Reviews25/06/14(Sat)00:52Yeahx20

What are you laughing about?

3: Japan Otaku Reviews25/06/14(Sat)00:54Yeahx32

I can only laugh now.

4: Japan Otaku Reviews25/06/14(Sat)00:56

It’s a worse result than the final match of Wanganuts at Wataguchi.

5: Japan Otaku Reviews25/06/14(Sat)00:56Yeahx1

Of course, my stamina is going to run out…

6: Japan Otaku Reviews25/06/14(Sat)00:57

If we get 50 points, call it a mercy rule already.

7: Japan Otaku Reviews25/06/14(Sat)00:58

Even though it’s a university, this.

8: Japan Otaku Reviews25/06/14(Sat)00:58

The match time seems to be something amazing…

9: Japan Otaku Reviews25/06/14(Sat)00:59

Exchange the stamina and shoulder of one pitcher to weaken the stamina and spirit of the opposing position players starting the next day.

13: Japan Otaku Reviews25/06/14(Sat)01:03

>>9I feel like this team is being worn down as well…

10: Japan Otaku Reviews25/06/14(Sat)01:00

A batter who hits this much is still a batter, right?

11: Japan Otaku Reviews25/06/14(Sat)01:01

In PowerPro, I think having more opportunities in matches increases your experience points, so if you want to make it stronger, it might end up looking something like this.

42: Japan Otaku Reviews25/06/14(Sat)02:15Yeahx3

>>11I don’t think there are any works that can earn money by doing something like this, as the content is usually related.
However, in 2024-25, there are training methods that involve continuously playing to earn tips and scoring 500 or 1000 points.

12: Japan Otaku Reviews25/06/14(Sat)01:01

I thought it was a story from one season.

14: Japan Otaku Reviews25/06/14(Sat)01:06Yeahx1

If I scored 20 points, I would probably stop swinging the bat and be taken out of the starting lineup.

15: Japan Otaku Reviews25/06/14(Sat)01:07

Winning in terms of expression.
But even if you win with a red special, it counts, right?

16: Japan Otaku Reviews25/06/14(Sat)01:12

In the Koshien qualifiers, there are sometimes games with huge score differences, but I often think they don’t try to end those matches quickly.

17: Japan Otaku Reviews25/06/14(Sat)01:23

This is punishment, isn’t it?

18: Japan Otaku Reviews25/06/14(Sat)01:37

Is it a cumulative total?

19: Japan Otaku Reviews25/06/14(Sat)01:37

At Koshien and such, there are strange theories suggesting that it’s not good to hold back, demanding full effort play, but this is…

24: Japan Otaku Reviews25/06/14(Sat)01:47

>>19Is it a mystery?

20: Japan Otaku Reviews25/06/14(Sat)01:38

I’m fired up and in great spirits!

21: Japan Otaku Reviews25/06/14(Sat)01:39Yeahx2

But I think this is what happens when the starting pitcher for Yakult throws for 9 innings.

22: Japan Otaku Reviews25/06/14(Sat)01:40

The few walks allowed can be considered a positive evaluation.

23: Japan Otaku Reviews25/06/14(Sat)01:46

Even with a Bappi, I can’t be this humble.

25: Japan Otaku Reviews25/06/14(Sat)01:48

Together!! Even if we hit!!

26: Japan Otaku Reviews25/06/14(Sat)01:51

It is indeed a mystery to seek such aspects in amateur sports.
In a situation where you’re leading by a large margin, it’s better to finish quickly and conserve energy for the next match.

28: Japan Otaku Reviews25/06/14(Sat)01:57

>>26Only the one who is winning can say that is fine.

29: Japan Otaku Reviews25/06/14(Sat)02:00

>>28Isn’t it a good thing if the opponent relaxes because of that on the behind side?

34: Japan Otaku Reviews25/06/14(Sat)02:02Yeahx3

>>29Isn’t it strange that openly holding back against an opponent who is trying to win is often regarded as unacceptable?

36: Japan Otaku Reviews25/06/14(Sat)02:03

>>34If there is a difference in skill and points that won’t be overturned, then it doesn’t matter.

38: Japan Otaku Reviews25/06/14(Sat)02:08

>>36I think it’s not really a problem, but it’s quite different when I say that I can’t understand such requests. Which meaning are you referring to?

40: Japan Otaku Reviews25/06/14(Sat)02:12

>>38I don’t understand why there is a request.
In professional baseball, every game in the league is a spectacle, so teams need to amp up the excitement, but taking the Koshien mentioned in the initial reply as an example, I can only think that it’s unfair to impose such things on the players who have to win through the tournament.

44: Japan Otaku Reviews25/06/14(Sat)02:20Yeahx1

>>40I understand the intention of the request, but I don’t want you to do that.
Well, in that case, I understand.

31: Japan Otaku Reviews25/06/14(Sat)02:00

>>28The side that is winning doesn’t let up, which makes the lead even wider…

27: Japan Otaku Reviews25/06/14(Sat)01:56

My mental strength is like steel.

30: Japan Otaku Reviews25/06/14(Sat)02:00

If you say things like “If it’s amateur, then we win, so let’s just stop,” it will become impossible to organize matches.

33: Japan Otaku Reviews25/06/14(Sat)02:02Yeahx3

>>30Having a skill difference of over 10 points in the first half of the match and asking to continue playing until the end without holding back, even if it affects tomorrow, is too selfish…

32: Japan Otaku Reviews25/06/14(Sat)02:01

If you’re not in an environment where you absolutely have to compete like a pro…
If you underestimate it, then nobody will do it together anymore.

35: Japan Otaku Reviews25/06/14(Sat)02:03

Isn’t there a rule for a forced mercy rule when there’s a 10-point difference?

37: Japan Otaku Reviews25/06/14(Sat)02:06

>>35In the prefectural tournament, there is a mercy rule, but not in Koshien.

39: Japan Otaku Reviews25/06/14(Sat)02:11

Is there a way to counter if the opponent intentionally lets you score points during the game? Would it turn into a foul contest like in ONE OUTS?

41: Japan Otaku Reviews25/06/14(Sat)02:14

>>39Claiming a lethargic match to somehow apply penalties.

43: Japan Otaku Reviews25/06/14(Sat)02:16

Is it Tohoku Gakuin?

45: Japan Otaku Reviews25/06/14(Sat)02:29

Success has been about finding ways to make money since 2016, and that’s definitely the strongest strategy.
Endlessly working part-time jobs and having my girlfriend spend on me.
There was a time when, due to a flaw in the specifications, you could earn infinite experience points because the selling price exceeded the buying price.

46: Japan Otaku Reviews25/06/14(Sat)02:30

Motivation 😄

48: Japan Otaku Reviews25/06/14(Sat)03:56

Having only motivation is the worst, isn’t it?

49: Japan Otaku Reviews25/06/14(Sat)04:27

I wonder if I am really hated by the director…

50: Japan Otaku Reviews25/06/14(Sat)05:00

Victory!!!

51: Japan Otaku Reviews25/06/14(Sat)05:40

If we don’t release Power Pro over there, Power Pro will die.

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