[Guilty Gear] This man is smart, but…
Smart athletes often rely on brute force for efficiency, questioning the idea that intelligence always means using tricks.
Read more[Guilty Gear] I made it to the 10th floor!!!!
Players share excitement about ranked matches, skills, and character preferences in a lively online discussion.
Read more[Guilty Gear] I watched the final episode of the anime.
The final episode wraps up relationships tightly but raises concerns about pacing and direction, particularly with creepy visuals.
Read more[Guilty Gear] I watched the latest episode of the anime, but isn’t it pretty crazy what’s going on?
Please provide the text you would like me to summarize.
Read more[Guilty Gear] Shin has become a more influential person than I thought…
The discussion revolves around the heavy burdens of fate, commands, and conflict in the world of Guilty Gear, questioning morality.
Read more[Guilty Gear] I find anime more interesting than I expected, and I’m looking forward to Unika’s participation.
The blogger reflects on anime episodes, character identities, and animation quality while expressing hope for new content.
Read more[Guilty Gear] Are they going to release Bridget’s figure again?
The Japan Otaku Reviews discuss figure collecting, character designs, and upcoming releases from popular series.
Read more[Guilty Gear] It was explicitly stated in the anime that not only Dizzy but also Sin was a commander-type gear.
Japan Otaku discusses command authority in anime gear, exploring potential strengths and threats of various characters.
Read more[Guilty Gear] The anime has turned out to be a bigger story than I expected…
Japan Otaku Reviews discusses character dynamics, anime effects on youth, and the portrayal of violence in gaming.
Read more[Guilty Gear] I just learned for the first time that Dizzy and Sin have the same command authority as Justice.
Japan Otaku Reviews explores command-type gear and Shin’s unique authority, hinting at deeper connections in the narrative.
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