
Good…
ZEA!
Aren’t both arcs?
>>3Sword characters in action games are really stylish and great, aren’t they?!
It’s not that I particularly dislike Samurai Shodown, but…
Over here.
I am a blade.
Dai!! I need more power!! You go in there…
Personally, I also like Yagyu from Samurai Shodown.
Recently, there’s Blade from DNFDuel.
Ark, Nago, and Umegen are nice too, right?
BC no grudge
It seems like we could further categorize based on whether they are holding just the sword or if they are fighting with it sheathed (ready to draw).
>>11Sheath ants are generally those that go into iaijutsu.
When I hear “nagori yuki,” Rachel’s chair comes to mind first.
I just remembered that Hyde was a sword character while looking at the CEO.
If it’s a white sheath like Ukyo Hibiki Johnny, it’s generally iai.
Well, when it comes to white sheaths, it has to be Zatoichi and Goemon… it makes me want to practice iaido.
I just thought that fighting games don’t really have much influence from Vergil, especially with sword characters.
>>17The speed and freedom make it difficult to confine it to the category of fighting games.
Ah, I see, it’s not so much “kenjutsu” but “iaijutsu,” sorry… I wrote that in a strange way…
There are some that aren’t in a white sheath if they’re the type like Moriya with one technique being Iaido…
I like the version of Vergil that I use.
I like Yoshimitsu, even though he’s a sword character and doesn’t have much damage output other than self-harm.
It’s a game, so it can’t be helped, but it becomes a sword that can’t cut.
Date-san is cool, isn’t he?
>>24Honestly, combos look cooler without the six claws.
>>32In the original work, it’s cooler to have it as a single version… With the BASARA technique, the number gradually increases, and having around six claws for a while is just right.
Well, the infinite six claws of 1 might be quite impressive too.
If you completely reproduce the killing power of the sword, it becomes Bushido Blade.
If it’s not a world view like that of vampires, I would die.
>>26Because I am a Darkstalker, it’s fine to be split in half during the round.
Break and shatter!
Scatter like flowers!
This is good…
>>27Is it a sword character?
>>27Speaking of which, this guy is also a sword character…
>>27This one is a sword character, though.
You’re different, aren’t you?
I want you to at least take a look at Blade because it’s cool.
Virgil is able to express the character of Al Capone very well.
It’s unavoidable because having such a shitty character in other games would be troublesome.
Virgil’s Iaijutsu, which is often unseen even when drawing his sword, doesn’t get much homage, does it?
There aren’t many productions that are absolutely essential.
>>31Because it’s plain.
It’s almost that, but if I don’t add a stamp, it really becomes like, is that a super technique?
>>31If it’s action, there might actually be quite a bit, but in fighting games, it might not be that common.
>>31Recently, GBVSR Sandalphon has that kind of technique.
I’m disappointed if the character with the punch has lower damage.
There are a lot of them in SamSho.
The sword character from UNI is so strongly associated with Yuzuriha that I suddenly realize it’s the main character’s sword…
>>40Favorite Technique: Hides
Hell Gate!
I like the ones where the blade, like in Blade or Johnny, is clearly visible and cuts sharply.
Deya ya ya
It’s an iaijutsu character, but since he has many other techniques, it doesn’t feel that way too much, BB Jin.
Let’s add vampire and black elements as well.
>>47Sayonara
Isn’t Jin’s Iaido element just CT, Sekka Jin, and Yukikaze?
>>48Ice breaking!
Yoshimitsu, who has become a strong character by properly using a sword.
Fight with your fists.
Since you usually keep it sheathed, it must be iaijutsu.
The character that comes to mind with a strong sheath is Jin.
Haku-men is so cool that it makes it difficult to look past him as one of the top characters in fighting games.
I selected Ume Kaen thinking she was a Iaido character, but her main attack uses hidden weapons, which felt different.
I became a Johnny user.
I like to slip through smoothly with a flash.
It’s nice, isn’t it, the destruction of evil?
It’s a top-class handsome move among fighting game techniques.
>>60It’s great that it’s among the top-class in practicality among all AH.
I like that Haku-Men’s sheath has a slit so that he can properly draw his sword.
Well, it’s questionable if it can be pulled out at that length…
I like it too, but at least post something that’s not Mugen!I noticed after sticking it.
I’m embarrassed!
>>63I will perform the ritual beheading!
>>66Speaking of which, there aren’t many characters who commit seppuku with a sword.
>>63It feels like a mix of Nakoruru, Ukyou, and Hibiki…
Speaking of which, Kohaku from Melty Blood was also a iai character.
I’ve pretty much gathered all the sword elements with Johnny, Nago, and Ume-ken.
I guess the only thing left is a dual-wielding style, right? I have two weapons with Nago-chan.
I liked Johnny’s old Level 3 too, but I don’t know if it was practical.
>>68Due to the increase in hits, the total combo damage decreases.
I have a vague memory that it was a bit awkward because I couldn’t continue the level 2 wake-up pressure with the follow-up coin due to being able to return.
I like sword characters with a chopping style like Chaka, but I can’t think of other examples.
>>69Moriya has iai, but I think it’s not really focused on that.
Both super techniques are a flurry of attacks.
I now wonder if the vampire elements in “Nagori Yuki” were necessary.
Well, it’s not that I dislike the character, but I think the character stands out even without the vampire elements.
>>70Well, it’s a new character, but it’s generally easier to introduce a long-lived vampire than to have them suddenly appear out of nowhere.
I like Narmear’s technique because it’s cool.
It must be difficult to master the seppuku technique… The only one I know is Susanoo from Exvs.
>>75Yoshimitsu has variations even in seppuku.
>>75Yoshimitsu can perform a spinning move while committing seppuku.
>>75Sawada and so on…
There’s no way there hasn’t been a Kamiya-sama up to this point…
>>80It’s cool, isn’t it?
The big boss feels good as SE, right?
If it’s a sword character, then Jin is better than Hakumen-chan.
I like moments.
It’s not that… I’m just using Narumea because she’s a tech-savvy sword character… and it doesn’t matter if she has big breasts or is short…
>>87Well, I’d prefer it if you wouldn’t use that Sengetsu…
Although it’s often made a joke of, I seriously think No-Futs is really cool.
The momentary cutting motion that comes from not having enough sheets feels so good.
>>88He’s a nice old man who is easy to use and strong.
It’s not about swords, but I like Hakumen’s 6A.
I just noticed there aren’t any sword characters in the store.
>>92Because there are few weapon users.
I have a knife, though.
I think Fritz is also a popular sword character.
It’s totally irrelevant, but if you look closely, aren’t there more ninjas than samurais in Samurai Spirits…?
>>95In the true sense, a samurai is something like Jubei or something.
>>134Having a ronin spirit would be too uncool…
>>95That said, Hanzo is a proper samurai due to his position…
Sisters who love Yatagarsu
I feel like one side had an unknown gender.
I’ve really been enjoying Victor from Tekken in the latest sword-wielding releases.
>>98It seems like it’s a successor to the prince’s usage, but I wonder if the performance is similar.
If it’s X-ism, didn’t Sodom not wield a sword?
Hakkō ichiu is cool, right!
I’m in Japan, so I have a military sword, of course!
I really like Jinsuke from Ashura Buster.
Therefore, split in two.
I’m deceived by the atmosphere, but I honestly like the clattering, somewhat uncool concept of “Hakkō ichiu.”
It’s not wrong that Narumea is a sword character, but…
It’s a character that can transform into a weapon, after all…
Akatsuki is honestly the coolest when I think about it.
The tempo of Kamikaze and the original SE are too perfect.
I heard that Narumea from Granblue Fantasy is not actually a samurai.
>>107Because they are a person skilled in various martial arts centered around the sword.
The person I admire also uses three swords.
Toujin Den features the protagonist brothers as swords.
As long as there is a sword, it’s good enough, right, Nadeshiko?
Jin was a strange guy who would sheathe his sword every time…
>>111Well, sheathing the sword is cool.
I have the impression that Hanamaru doesn’t come up much in this kind of discussion.
Recently, Kenji from Morcon has really hit me hard.
Brother Jin is a strong character who can hit with a pattern, swing a cloth, and do gymnastics, so it’s fine like that.
Yajirobe, whose main body was a Senzu bean.
I misunderstood Yoshimitsu, but is it possible that there are hardly any characters that commit seppuku?
>>117It would be strange if a fighting game character suddenly committed suicide.
>>119Well, that’s true, but…
>>119Salad bar
>>119Even though it’s a tournament!
The player can’t use it, but Carlos Miyamoto from the World Tour brought a sword.
Johnny’s combos from the XX era still look cool even now.
The swallow poop is trash.
>>121Aoi Rilo gives the impression of being all about Diva Con; what kind of character are you?
>>128The Zweihander was incredibly strong in Xrd too…
Wait, there was a self-destruct system in SamSho!
The Gundam Susanoo above has the highest damage output with the seppuku combo…
Yuzuriha… I can’t use it… It’s impossible even with TAG…
Yuzuriha is cool and sexy, but it was too difficult to touch…
Come to think of it, there aren’t any characters with sword-drawing moves in Smash Bros.
>>129There are fewer famous sword characters than I expected.
The FE protagonist doesn’t hold a sword.
>>132I missed the chance to make Rin playable, and Yatogami turned into a Hydra chainsaw instead of a sword…
When it comes to sword characters in Gundam fighting games, it’s the Red Frame from GBA’s Gundam Seed Destiny.
In Smash Bros, the only character that comes to mind with a sword is Sephiroth.
DOA has a sword but doesn’t draw it.
It’s dangerous.
The assist figure Rin should have received a perfect attendance award for the Iaido cutting assist.
Matrix expansion
I’m going… Mugen.
Don’t forgive Sephiroth for pretending to be a sword character with techniques like “Eight Swords Flash” or other afterthought techniques, even if it’s better than execution.
To sheath.
Please provide the Japanese text that you would like me to translate.
ZUBABABABABA
I like techniques like that.
In the fighting game world, it feels like a stick is stronger than a sword.
>>142Long objects are strong.
>>142Don’t get the wrong idea.
In reality, long weapons are stronger!
Considering popularity, it’s within reason for Rin-chan to join Super Smash Bros, but I have no desire to promote her at this point.
I hate weapons that lack sensitivity.
The seppuku move in Fighting God Legend that deals damage to the opponent was really strong, wasn’t it?
Jubei has become a rare type of character in reverse.
It’s nice, isn’t it, Yuzuriha?
I like Jin’s snowflake dust.
Is the spear character not being adopted because their weapon choice is too serious?
Isn’t the reality of swinging around a long object with no nerves at all a garbage game?
>>152That’s why projectile weapons are strong, isn’t it?
λ3< Over here!
Here! > Three λ
When it gets serious, a long object becomes a Grim Reaper.
Among the characters eligible for Super Smash Bros., I only know the mysterious Villager from Muramasa who always carries a sword.
>>156I need more power.
>>156Believe in the Butt Battler.
The weapon that has become really strong in recent fighting games is the Crusader from DNF.
That guy is an idiot.
Daaai
I like the character from “Nagar Snow”.
The character on the right has a counter-attack, so having a long weapon does not mean an advantage.
So I was attacking alongside my bare body, flying through with a stick.
>>161Lychee, haven’t you ever been weak!?
Nago is more annoying and difficult to face than the hard-edge Johnny at the corner.
The reality is that you can’t guard against ranged attacks…
Yukikajitsu has been revamped with new performance and visuals in the CP, and it has become really cool.
>>166I can do it in an instant now and the tempo has improved too.
It’s fine to have a difficulty level like AC Johnny.
I feel like there are surprisingly a lot of rapiers.
Is Bushido Blade a fighting game or not?
I like Yuzuriha’s motion the most.
Narmaya’s liberation ability is too cool.