
Fatal Fury: City of the Wolves
@GAROU_PR
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1 hour
A developer battle video featuring the DLC character “Andy Bogard” has been released! 🤜🤛🔥
▶▶▶ Andy vs. Andy ◀◀◀
It’s a competitive battle in arcade style! 👊
The release date will be soon…‼️
#FatalFury #CotW #AndyBogard
Got it 💪
Is it going to be implemented after the CEO?
I wonder if the adjustment will come at the same time as Andy.
It seems like the technique of going behind with REV warp is quite foolish.
But the feel of the demo is like a Ganatch level…
>>5If you want to win, you should choose Andy.
>>5There’s no way to understand it in just a few minutes of operation!
Xiao Hai: “Andy is a Gryphon Mask.”
>>7It may not resemble it at all, but does wearing a mask make you muscular?
It was quite weak in the recent trial play, but it should still be at a stage where the performance can be adjusted.
Not being able to connect from a close engagement to a core copo rising dragon is like one person breaking the rules in reverse…
>>8I hadn’t seen any impressions from the trial play, but if it’s really like that, it’s not just a matter of being weak…
>>8Isn’t it that Hotaru isn’t treated like that?
Is it good that it’s reduced by half?
In this game, if there’s a gauge, everyone can easily reduce about half.
Because it is characterized by a fast-paced game development.
It seems like a warp is evil, but what will happen?
Was Andy that weak?
Nemo said that they have played around with it, but they can’t make this their main one.
It looks like it can fight much better than a griffon.
Video
Give everything to your disciples and retire.
Andy Bogard Shiranui Style
It’s a developer battle movie! Jumping right into a 50% combo is just too funny.
Half-combo can be done right away by someone experienced in fighting games.
In a match with the same character, it’s honestly hard to assess who is strong or weak.
There’s been quite an improvement since the playtest.
From standing C to REVREVREV super move, you can easily reach around 450, so it’s a game where you can output a lot of damage.
If you can’t reduce it by nearly 50% at the start, this world isn’t for you, kids.
I had never played KOF before, but Andy is trickier than I expected.
>>26When it comes to starving wolves, it tends to get tricky.
It’s not that much in KOF.
>>26Even though it’s not an MOW character, it feels like there’s some braking and it’s becoming more skillful.
Every time I see them, I wonder why they’re here… two old guys.
Is it normal to have a 50% win rate without any super skills?
Especially this time, since there is a disciple ahead, we need to differentiate ourselves.
I saw the Flying Fist of Absolute for the first time.
Since it’s a full combo from a jump, the firepower isn’t just this much.
If it’s true that they have such projectile weapons, anti-air capabilities, and a floating BR technique like Gryphon, that would be incredibly impressive.
This warp technique is pretty nasty.
The EX Andy from past works is strong, isn’t he?
Everyone who tried it was saying that Andy is weak, so I think it was quite substantial.
Griffon is becoming increasingly valued as a potential damage dealer, and it’s quite possible for opinions to change after implementation.
The other day, it’s not strange if I slightly changed the character a bit and made some adjustments to Andy as well.
The fact that you can deal damage from anti-air braking means you don’t reach the level of Ganache, right?
If Gryphon can consistently perform Just Defense Justice Hurricane, then the theoretical value is high, that’s all it is.
There is still no one who can do it.
Finally showing a stronger side than Hokutomaru through the back warp.
Become a ninja like Hokutomaru, Andy.
Fighting games really have too many ninja characters.
>>46Bone technique! It’s a bone technique character!
Wave Rising Dragon Slash Air Hundred Demon Throw has normal stamina.
I thought it was definitely strong, but this is the weak demo version.
It’s interesting that despite a complex about lacking power due to his physique, Hidden Gear comes off like a character with incredible strength.
I think the fact that the Hishōken disappears midway is probably in line with previous works, but it feels like it could resonate quite strongly.
But there is a warp, so I wonder if it’s just right, at least for Hokutomaru.
But they look like something a ninja would wear…
Joe is relaxed because he doesn’t overlap with his disciple as usual.
Andy → Joe → Ken → Chun-Li → Is it amazing?
Since the trial play received terrible reviews, it seems they’ve made significant improvements.
>>57Far from just being enhanced, it’s been incredibly strengthened.
Even though nothing connected from the small Shoryuken, perhaps it was because the REV Shoryuken stretched sideways.
It has become easier to connect, and it is now possible to cancel from there as well.
Moreover, the illusion has completely become a warp technique.
Wasn’t there an amazing background behind the kanji?
What is the fighting game “Art of Fighting” with an amazing guy and an incredible man?
The amazing man is fighting with a crab.