
Is it really this big…?
Talking about breasts?
It might be a story about the butt.
Katagenocide cut!
I was just thinking that the demo came out, and now it’s already being released!
Did it come out?
Has the camera work improved?
>>5
Since we received feedback on the trial version and announced it, it should be starting from here on out.
For now, I’m just trying to look away at the end of the battle so I don’t get dizzy.
>>7
How many times are you going to go around in circles…?
A blonde, tanned woman with big breasts joined the party.
…but just when new ingots and equipment were unlocked, it’s not just about big breasts anymore!
Once you have all four skill slots at level 40, the wait time is almost nonexistent, making it quite comfortable.
The camera definitely spins around, but even though I said I don’t get motion sick, I wonder if I’m strong enough…
I finally finished the lighthouse.
Once I unlocked Friend Attack and Just Counter, it’s super busy!
I thought it probably improved compared to the camera I was listening to because I wasn’t drunk.
Is it different?
>>13
It’s been less than a week since the trial version was released, but if it can be improved that quickly, that would be amazing.
>>16
Sometimes, there are things that are not completely improved from the beginning, but work itself was progressing with the plan, so it’s not impossible for something to come out super fast…
The survey team’s regular soldiers are almost useless! (There are some good ones) My brother is a really nice guy, and it’s somehow not okay.
Kill those weak in the semicircular canals.
I got lost in the new area right away… I’m glad the stick push navigation is helping…
I just started, but aren’t you going to spin the pot!?
>>19
Yumia is spinning around.
It’s the first time in the series, but I was wondering how to use alchemy crafting.
It didn’t work out because we made weapons and turned them into firepower.
Is this power really okay?
>>20
This series’ alchemists are almost synonymous with bomb-wielders…
It’s somewhat better since it’s hitting with the form of a weapon.
>>20
Three legendary alchemists having a tea party.
There’s an ending like “I blew away the mountains and changed the terrain—hee hee.”
In the next series, rather than a sequel, the Twilight Arc has begun, where the world has withered due to alchemy.
>>39
Of course, you’d be treated as a witch all of a sudden.
I think the issue is also related to people experiencing stuttering due to insufficient optimization and the default graphic settings, not just the camera behavior.
I was surprised because I didn’t care about the camera spinning.
I thought these things would be unlocked through exploration once I freed the skills! But then I messed up because there was an experience boost in combat!
>>25
The usual atelier treats levels as decorations for alchemy, but this time the existence of skill level 3 and level 4 for level unlocking is quite important…
Bullet? It’s something that can be made easily, you know?
The furniture I made at the studio is really buried a bit at first…
It was late to release the trial version for feedback, but if it had been earlier, it would have been too early.
I think a pervert who creates outrageous equipment through crafting has appeared.
For now, we need to look up at the housing and check the overall layout of the furniture.
Isn’t Just Counter difficult?
Nii-san is serious, but it’s cute how he’s clumsy every now and then.
Just dodged it! The strongest dodge that saves me, who is terrible at games!!
I saw the special move animation and it feels very much like Tales.
Maybe it’s because I played Arise recently…
>>35
I feel like it was often said that the finishing moves from around Arland resemble those in Tales.
The pile bunker user is saying, “That scythe user has a really peculiar weapon…”
I was able to confirm that there are a large number of regions lined up in the trial version map.
I want to fill my skills 20 times, but my teammates are melting the enemies without holding back!
>>38
Let’s do it solo without relying on allies.
>>41
I managed to remove it… Shirason…
For the time being, if four techniques aren’t filled, there will be idle time during battles.
>>42
You can fill in the gaps with items just in case, but the initial items don’t deal much damage…
>>42
If you’re using items, the cooldown should be progressing quite a bit, right?
The villain Hikasa-san also has big breasts, and the villain that appeared in the latest chapter of Resleri also has huge breasts, so it feels like the inflation of big breasts in the Atelier series won’t stop.
I’m thinking it might be nice to get a Switch since Switch 2 is coming, but based on the demo, it’s definitely PS5 or Steam…
I had the image that the alchemists in this series would be using staffs and throwing items, but it turns out they just use weapons normally.
>>45
Until now, it was actually like that.
The action is starting from this time.
Wide open fields often have sparse density.
It’s quite impressive how much has been buried here and there.
The four elemental tools are so cool…
>>48
Ruft Shuriken! That surprised me!
Flame’s sword is simply cool.
Is this the intermittent spring sign that Yumia was talking about?
>>52
The blue guide is a geyser.
The red guide is like a mid-boss battle.
If you raise it to power level 4, you can still use the initial tools.
Also quality
When I changed Victor into just a black innerwear, I was like, whoa… that’s huge.
I was at a loss where to direct my gaze and immediately went back to my original appearance.
What kind of game is the Atelier series meant to enjoy?
I’ll buy it if it’s an eroge, but it doesn’t feel like that?
I don’t want to play games that take a long time.
The male protagonist is one thing, but the female protagonist generally carries a staff.
Surely Suur will be glad to have a junior alchemist who uses guns…
The first total defeat was by a horse.
What’s up with that guy?!
I can sense the revenge that Yumiya must have wanted to achieve in Liza 3 from her field.
I like you.
I want to randomly shoot bullets into the mob investigation team!
The atelier is a type of game that takes time for preparations, similar to Koei Tecmo’s simulation games.
What a waste of bullets!
>>67
It’s easy to make.
Look!
>>69
Player: Big Brother (Scary…)
>>69
The alchemist is so cool~~~…
It’s a neutralizing agent.
I will improve the quality of the neutralizing agent.
I’ve come to like Flammie because of their great personality.
Yumia’s big breasts and big butt are hiding it, but big brother’s body is too chubby…
>>74
There is a feeling that the thickness of the body is dense.
>>74
If we’re talking about sensuality, I think my older brother fits the role of this time’s Reiza.
>>77
That’s not rent…
>>83
I’m not being humble, brother.
Isn’t it right that alchemy should be regulated?
Where’s the wood for the repair tools! When I was wandering around, I helped a researcher who was being attacked by a monster nearby, and they gave me not only wood but all sorts of repair tools… I also learned some recipes…
It felt like I skipped over other routes to remember, but I wonder how it is… I appreciate it though.
>>78
I should have learned about wood in the otherworld sending event of the Empire Research something in the bottom right.
>>85
I knew it… Thanks, man.
Well, it feels like I struck lucky, so this kind of thing is okay too.
Create a neutralizer that enhances pursuit effects, fuel efficiency, and rotation efficiency.
Mix it with weapons and bombs! It’s super comfortable and fun! That’s the usual mid-game in the Atelier.
Yumia too.
That’s nice… because you say “Mr. Viktor.”
Do you really think you can sell just by making the breasts bigger and having a pantsu flash!!!?????
In the early game, it’s really easy to make bullets without any shortage of materials, which is a bit scary.
This time, is all six of them participating in the battle at the same time?
If I keep updating equipment for six people, my day off might disappear.
During the early stage when there are few attacks, accumulate piles in close combat.
The older brother is strong because by the time he finishes using his skills without consuming any count outside, the skill charge for the in-fight is already complete.
My older brother carries heavy things, right? And for some reason, Yumia couldn’t hold back.
The smug face is cute.
Well, as for armor accessories, we’ll probably be able to replicate them as usual soon… Right…?
It’s still early on, but it feels like Gasuto-chan did her best and it’s really fun.
It seems like you’re a tank, but isn’t Outrange really strong?
>>94
I mean, isn’t your firepower about twice that of Yumia and Ayla, big brother?
Big brother is also nice and sexy, but my favorite is the captain.
I feel happy by myself, sensing a blend of my brother’s weaponry with a hint of Ar tonelico… or rather, a touch of Croix.
Alchemists can create NULL with a bit of effort.
Is the bike going to take quite a while?
I’m also curious about the off-road performance.
>>99
Once you enter the neighboring area, the bike event will start fairly soon.
I’m currently working on it, so I can’t say for sure if it will be usable right away.
I thought the PC version was lagging, but it turns out it lags because the graphics card is too high-end.
The first Atelier game I played was Atelier Rorona, and that’s that.
It seems like the area where a clearly large “puni” sound is coming from inside the wall will later be blown up to enter.
>>104
When you complete all of Commander Airhart’s quests, you will be able to use explosive bullets as a reward, so do that.
Big brother is the type of tank that also engages in artillery fire.
Neutralizers are good, but in the early game, the intermediate material Lipka Gel is incredibly strong.
Due to the higher resonance of the base, any additional recipe will expand the circle, so most recipes will reach the whole.
Walls that clearly look breakable can be opened with explosive shots.
The items you can create in the late game are like legendary items in a normal game…
Lipcaling is nice, but for equipment, isn’t Ambrosia also good?
I thought the same thing during Torgal in FF, but please include this R3 press guide in all games.
The game developers of the world underestimate navigation skills.
I thought the journey was too easy, so I slacked off on alchemy and ended up dying to the first major boss.
Wearing a swimsuit makes me feel restless all the time…
There are a lot of suspicious scaffolds.
It’s super forced, but I can climb it.
The battle is busy… Isn’t it too busy!?
I’m pressing buttons randomly without knowing why…
Stop chaining alchemy slots when I don’t have enough materials in the early game!
I just need armor with moderate strength!
>>116
You’ll want to gather materials and try again, right?
>>119
If it continues three or four times, it’s only natural to say to hold back!
After all, I’m going to switch trains later anyway!
Can you see the pants?
>>117
The protagonist is occasionally visible.
The first companions are probably those who look like Kabo-pans.
I’m starting to get curious.
>>118
Grr…
>>121
Even though I can see, it’s just shorts.
Once I learned the mixing skill, the already poor mixing tempo became even worse…
Should I prioritize quality or effectiveness in the formulation?
>>122
In the early stages, the quality can’t be raised much anyway, so I guess I’ll prioritize effectiveness.
I want to skip the dance for the end of the battle and the start of alchemy.
In Yumia’s victory motion, it’s nice that sometimes her pants are visible when she adjusts her heels and sometimes they’re not.
If I keep taking all the materials from the starting point, I’ll never reach the atelier…
>>126
To be honest, it’s better to quickly progress to the point where you can start building your first house.
There are too many people looking at my chubby brother with disapproving eyes, not just Yumia.
Honestly, I got quite lost when I first went to the atelier.
By manipulating the formation and strategy to start Yumia in the back row and having everyone actively avoid attacks, it became much more stable.
The initial setting of dying a lot is just bad.
>>130
It’s like something that often happens in Tales.
I don’t know when to strengthen my equipment…
>>132
For the character you control, it’s okay to avoid armor altogether, but honestly, it’s better to update the NPCs.
Weapons are fine at first, but I think they will quickly become time-consuming and tedious.
There are so many materials everywhere that I can only take detours.
Kata big penis
Nii-san is giving off that smile on the menu screen, but it’s bad that he’s just sulking in the demo range.
As soon as the initial battle started, I pulled back because three people were beating up a dog.
Once you unlock the skill, you’ll get larger or medium echo shards from geysers rather than from crystals.
I got stuck and couldn’t move when I entered combat in a narrow place…
>>139
I feel like I read somewhere in the help that there are restrictions on movement depending on the location.
>>139
I’m still not stopped, though.
I think there will be bugs because the way of entering combat is quite strange.
Wow, I feel like it’s been a really long time since I saw the name Meteorl…
I’m leveling up my gathering and crafting trees, but also focusing on the combat tree.
If I don’t get used to it quickly, it seems like there will be troublesome combat actions later on.
Does this feel like it has a 2 or 3 just like with Liza?
>>144
The Atelier series generally consists of three games in a set.
The only main character to continue is Liza.
>>144
Unknown
In the case of Liza, it was said that the protagonist would continue from the first game, but this time nothing has been mentioned.
I’ll buy it after I finish the game I’m currently playing.
It’s fun to do friend attacks after randomly unlocking skills.
Every time I update the equipment, it feels heavy to consume the remnants of the recipes for six people…
I guess I just have to keep fighting to gather echoes.
>>150
Geysers come back to life with save and load…
>>159
If you lightly move away without saving and loading, they will reappear, so if you circle around a cluster of about four, they will gather infinitely.
The pioneers are continuously attacked in the same place infinitely.
>>150
It’s better to dig up what you found while exploring for gathering rather than through combat.
You’ll get stuck at the boss anyway with beginner weapons.
I get way too drunk, but what should I do?
>>153
Get used to it.
Since this route sells erotic content while using characters as icons, I think this time Yumia from Post-Liza will continue as the main character.
I upgraded the neutralizer green to level 10, but there are so many materials I can throw in that it’s tiring to make proper ones.
I laughed because the effect of exceeding 100 floating mana in the formulation was set.
I’m looking forward to how many systems are not yet unlocked.
If I were to say whether I want to see Yumia grow up with big breasts and a big butt, I would say I want to see it.
It took quite a while to make friends with Reina…
Yumia is already 21, so there’s no room for growth.
>>163
Honestly, it’s the best at this point, so there’s no need for any changes.
When you run down the slope, you can see it flickering.
I’m torn between buying the swimsuit set version or the regular version.
It feels like the operation is a much better version of the AI Girl from ILLUSION.
Stop jerking when I stop walking!
That’s an amazing big chest and you can see the panties too; if a little girl was doing this, her mother would be shocked.
You knew the size of all the maps even at the demo version, didn’t you?
When I zoomed out the map and scrolled sideways, I was like, “Wow, it’s this vast?” yesterday.
Big brother will become Mountain Fudou in 2 and Devil Reverse in 3.
I carried over the trial version, but I was able to obtain the trophies properly.
Gast-chan can do it if she tries, can’t she?
Isn’t there too much trouble with the recent Atelier game series?
I thought I was getting the cheaper one, but without looking closely, I ended up buying the PS4 version… I bought the PS5 version again for an extra 1100 yen.
I really feel that Gaston-chan worked hard on the map.
Great
It’s still within the demo range, but while Victor and I are working hard, Ayla is just dying constantly.
Get off the investigation team already…
>>177
Tactics > Since you can change the operation from the formation, prioritize evasion first.
Also armor upgrade.
I can’t help but have Wakka flashing in my mind.
Why?
>>178
Aren’t you using forbidden alchemy without a care?
Do you understand!?
It feels like the character’s event is referencing some Chinese social game.
>>179
Rather, that social game is heavily based on Japanese anime.
>>180
Sorry, what I wanted to say was the production of the character’s past event.
A person who makes abundant use of event stills and moves them around.
>>179
It feels more like a connection puzzle over there.
Line connecting… let me do more line connecting…
Echo fragments are infinitely lacking.
I want to somehow progress without updating my equipment from the demo until I reach alchemy level 10.
However, Flami’s mouth is quite foul!
>>182
It’s because of you, target…
Excuse me, is there a loop adjustment this time?
I’ll wait without checking the thread until the Steam version is optimized.
The evil and cheeky combination is nice, isn’t it?
If I’m not avoiding my little sister, I really end up licking the floor right away…
In terms of “Wakka” level, going to the neighboring region will raise it even more.
Aira’s defense is paper-thin…
In the first place, there are already overseas subsidiaries in Taiwan, China, Singapore, and Vietnam.
So cute that Resuna-chan looks adorable.
Yumia is quite strong in alchemy.
>>197
Over there, even in bad times, there was always protection from Romann-kun.
A huge penis in the thumbnail.
This bike is difficult to use, but once you get it, you can perform a triple jump without walls, so it’s better to get the bike quickly.
>>199
…Is it like using Yoshi as a stepping stone?
Well, even Ryza was treated like a disaster for bringing alchemy, so it’s pretty much always the case that she’s a terrifying presence.
Yumia has a habit of looking dejected, but she has no intention of giving up her alchemy skills, so in a way, it’s a balanced situation.
Is this the first time you’ve directly suffered from the misuse of alchemy?
Isn’t it more visible than in the trial version? Or is it just my imagination?