
The habit of crossing my legs is too bad.
Genocide
So that’s how you use Luft… I see.
Flame Slash!
Reherun Hammer!
Plazigsphear!
Flamethrower!
>>4
Is it Luftsliken?
Is there a color bias in echo fragments depending on the location?
I feel like there’s just an increasing amount of green.
I’m looking forward to the Meteor recipe sneak peek!
I guess it’s an area attack after all… or rather, does it even make sense to have an area attack in this format…?
>>7
Even when multiple enemies appear, sometimes it adds up the health and other times it doesn’t, and I don’t really understand…
>>9
I wonder if it’s treated as a group when they are in their habitat or not.
I thought something was missing, but it turns out there is no craft this time.
>>8
Replaced by an item that looks like a windmill.
There’s no healing salve, the child of the blending tutorial.
Aira should tell her that she should stop wearing skirts because she has bad leg habits.
It’s heartbreaking that cute, cute Yumia-chan often looks down.
I want to knock down the mob investigation team guys.
>>14
Everyone’s attitude was terrible, so the kindness of the assistant leader who gave you a candy for doing your best really had a strong effect.
It’s been a while since Luft was first released.
>>15
I saw Luft for the first time because it had been a long time since I did an atelier.
Flame → The sword of fire is fine, but if you weaponize physical bombs, they’ll just become ordinary weapons…
Because taboos are scary…
You should have told me in advance, like if it was a potion made with alchemy…
>>19
I’m hungry~ I want something to eat… but never mind, I’m scared to eat your food.
I wonder if it wasn’t good to just stay as a flame or a bomb.
I had quite an attachment to it.
I thought my brother was quite prickly compared to Aira, but after seeing how he interacts with regular members, I realize he’s really kind.
>>22
I’m just trying to seriously discern, for better or worse.
If you do your job properly, I’ll evaluate you, but if you pull ammunition out of your pocket, I’ll be completely taken aback.
I’m sorry, but could you please not talk to me?
Being able to quickly create bullets anywhere, even without the crafting items on the simple altar, is awesome!!
Why someone like this…
Don’t do unnecessary things.
Look at that guy, the alchemist… (whispering)
Mob members keep appearing one after another.
Alchemy… I’m interested, but… no, however…
Is there a setting to tilt the camera up more?
When I try to look at high places, I feel strangely stressed.
But you have a sexy body, don’t you…?
Oh, treasure chest (kick)
Well, since there’s actual harm occurring, it’s understandable to be afraid…
I think an explosion that involves several houses is serious.
>>34
Even after Rorona blew up the atelier, she just brushed it off with a cheerful “I’m fine today too!”
The members of the investigation team were all unpleasant people, so I shot them in the head with real bullets, but there was no reaction.
>>35
Alchemists are so barbaric…
>>38
Since it’s an open-world game, if you get shot, you should run away in a panic.
It would be fine if it came at me aggressively.
It’s fine if it ends the game if you kill a member.
>>46
Mimicking a ronin is not suitable for an atelier piece…
>>35
It seems that both mother and daughter becoming alchemists do indeed have dangerous ideologies.
Hate speech comes naturally.
>>37
I was surprised because it hasn’t been common in recent years for the Atelier series to confront you like this, stabbing you with words like a knife.
Do you understand?! The Empire fell because humans relied too much on alchemy!
There doesn’t seem to be any sign that the beast girl will join us.
The alchemist’s attitude of not hiding their disdain towards the investigation team…
Isn’t it only natural to be rejected? This thought crosses Yumia’s mind as she makes some slightly problematic remarks.
Pretty much even.
What do the people of Kuken Island think?
>>43
Isn’t it because of Liza’s tools that we can’t catch fish anymore?
>>50
It’s quite cruel to say this after having succeeded once.
>>59
That’s why the countryside is like this…
I was like, “What the heck?” when I was made to do a job that was the opposite of the choice I made earlier.
>>45
I chose to care for the injured, but I got scolded.
It seems that no matter which one you choose, you’re told not to do anything unnecessary.
I ended up wandering around and surpassed level 20 without finding the materials for the Yumia weapon.
I haven’t achieved anything yet…
>>47
In the first area, it’s a place with many trees where they occasionally appear.
>>47
The neutralizer for Yumia’s weapon yellow is quite far away.
>>53
As expected, it’s hard to find.
Thank you.
As expected, I’ve decided to finally listen to the captain’s request.
It seems like there won’t be any kind of erotic atmosphere discrimination.
But if I’m praised, I might just melt.
When I see this story about the town that was destroyed and despised after the country fell due to the rampage of alchemy…
After the story where the forbidden alchemy of Iris 1 caused destruction so great that the concept of nations disappeared, it’s strange that alchemy still exists normally.
I sometimes don’t know which one is right.
>>54
If alchemy in this world wasn’t treated as a secret technique and was more commonplace, it could have been persecuted right away.
Moreover, up until now, I have been instantly recovering in a game-like manner, but since there has been no depiction of immediate regeneration in the story, it does feel somewhat out of place.
I’ll give you a candy.
>>55
I’m grateful…
Do you have any clear bonuses for the trial version? If not, I’ll just start with the full version right away.
>>56
There are no benefits, just the ability to transfer data.
If you’re an alchemist, make your skirt shorter.
You level up quite smoothly, don’t you?
I hope a thin book about being gang-raped by an investigation team comes out.
Flamy thought so.
>>64
🎯💥🔫
The scared puffy is so cute.
Do you understand?! The Aldis Empire fell because humans relied on alchemy!
When you level up, each character’s unique system is unlocked along the way.
I’ve developed a habit of randomly mashing items, and I can’t handle Yumia well.
>>69
That said, for Yumia, it’s easy because once she finishes using her skills, she can just move on to items.
Wakka appears too much!
I’m surprisingly able to climb cliffs because there are many places to get caught.
>>71
Well, the really bad part is that the floor might collapse, and you can’t get in from here, so just feel free to go mountain climbing!
I thought it was strange to be cursed by alchemy, but when I saw the actual alchemy and the ritual-like dance to adjust the flow of mana, along with the accompanying glow of the mana, I thought, well… it’s not surprising if it gets judged as magic.
Actually, you might have a mischievous streak.
>>73
At least on mountain paths, I’m the type who doesn’t care about fatigue at all, like an athletic club member.
Surely Captain Erhart isn’t an alchemist as well…
Flami has a bad personality…
Let’s use the bug-repellent light…
Because I’m moving oddly while climbing the cliff, I forget how I got there the next time I go.
I’m being saved by the captain’s dad, so if there’s something behind this, I’ll be really disappointed.
OW is all about climbing in the Bethesda style.
Is that the captain’s prosthetic leg?
The development of powering up prosthetics with alchemy to make a comeback was done in Ryza, so I wonder if they won’t overlap it.
When I’m being targeted by the investigation team, I’m quiet.
The language used when talking around the prologue or during conversations is quite rough…
My level keeps rising rapidly, but since I’m still using starting equipment, it doesn’t feel like I’ve become much stronger…
>>84
The thrill of the atelier is creating equipment that is stuffed with ingots as much as possible.
>>84
Updating your gear is essential! At the point where you’re using those internal resonant fragments, it can be quite a hassle to create them, so it’s better to get used to it around level 4 at least.
Target (Mother’s keepsake)
I like the deputy leader who gives me candy during these suspicious times, and the members who only care about the results and seem indifferent to everything else.
Maybe that’s the real me when I’m talking with Flammy in the field.
Not just this one, but all the alchemists throughout history are hard workers who can handle several days of traveling and gathering.
Basically, I’m a hard-core physical type.
>>89
Even Annie, who has a tendency to slack off, was able to gather for a whole week without any issues…
There are times when you can go behind when you perform a just guard, but I don’t know the conditions for that.
If you properly develop your weapons from the early stages, they can become strong.
Reading about weapon characteristics and the encyclopedia mentions increases in damage from behind and from the front, so positioning seems to be quite important.
The older brother, who properly conveys his vigilance and monitoring in his own logical way, is a good person…
It’s a mistaken echo fragment.
Since the means of attack increase at higher levels, it will become stronger in a normal way.
How is the scenario this time?
Is it interesting?
>>97
It’s still early, so I can’t say much…
I think the timing of the enemy’s appearance and major information disclosures is quite good.
It’s too early to ask about the scenario, as expected.
How is it this time?
Is it erotic?
>>99
Thread image
>>99
The legs extending from the tight skirt are sexy.
The voice is erotic.
Big breasts too.
erotic
For now, I really want explosive bullets, so I haven’t made any progress in the conversation at all.
The story really starts to move from the point where the entire initial region feels like a development tutorial and some foreshadowing is sprinkled in as you advance to the neighboring region.
Well, there are developments where hate is directed at mobs, so there might be people who don’t like that.
Since it’s within the scope of the trial version, you should give it a try.
We must know and witness Yumira’s sexiness through the trial version…
By the time you obtain the explosive rounds, the items you pick up using them become largely unnecessary…
Well? I understand that you don’t want to leave it as it is.
Isn’t this a game where you make a neutralizer with a neutralizer…?
>>108
Has another person realized the truth of alchemy?
It’s been a while since I’ve seen something that is right up my alley, so I want to do it quickly.
I thought it was a seductive lady.
How about the gap of a smug-faced mischievous girl?
>>111
There shouldn’t have been character overlap since there were already other sexy older sister characters.
>>111
However, I think it’s nice that she is originally a smug, mischievous girl, but when she’s being whispered about by the investigation team, she becomes a hiding girl.
I want you to gather up small change like when opening a treasure chest.
Hurry up and show your affection, brother.
The joy of the atelier is finding a loop blending that allows you to use what you’ve created as its materials and melt away time.
It’s a bit strange to dive into a crafting game, but…
I thought it was terrible to just put a bed there, like a sleeping place!
>>117
The world’s best-selling craft game is doing the same thing, right?
>>117
Well, I just set it down for now, but it will move, right? As expected…
The best alchemy requires the best neutralizer.
The alchemist is one who suppresses using carefully crafted neutralizers and ingots.
This is my first atelier, but for now, I’ve unlocked one base and started making neutralizing agents.
I wonder how much neutralizing agent is generally needed.
>>120
Since I use a lot, the real deal starts after gathering echo fragments and increasing the number of combinations.
At first, even with the lowest setting on automatic, it will work just fine.
>>120
Since skills and recipes will grow and materials will be updated, I think it’s fine to make things only when you want them.
At the point of the prologue, things are flying away and being blown away.
I was endlessly raising the quality in the synthesis loop while playing Ryza too…
I wonder how much housing there is.
I hope it has a camping-like atmosphere at the campsite you’re visiting.
It seems like they’re pretending to make three neutralizers using two neutralizers, but is this really okay?!
>>125
The Atelier series says to hell with equal exchange.
Where do you go camping?
I can’t do it even at the campsite.
It’s quite impressive that you can climb mountains that feel like they’re off the beaten path.
Well, it’s true that just being able to go climbing doesn’t mean much, but…
>>127
I was quite moved that I could cross the big branch above.
Visually, it looks like something that’s climbable, but there are quite a few items, so it might be within expectations.
I’m curious about what kind of girl Reinya-chan, who relatively falls into the loli category, is.
What is Yumia, who was completely handed the task of building a base and finishing off the well-constructed temporary housing?
Is it Hassan?
>>130
The reason Hassaan uses flying knee strikes so often is because of that…
For now, placing a bed and sleeping is what a crafting game is about…
While we’re all beating up the enemy together, they’re doing something too, but I can’t see very well! W-We’re defeating them…
I’ve been at it for several hours in this state, but my understanding of combat is still not keeping up at all!
>>136
Before the enemy’s attack, there’s a red effect and a “kin” sound, so that’s when to dodge.
You can also change the camera angle during combat, so it’s easier to see if you tilt it slightly from above.
Building a hut easily at a large base is safe.
We’ve set up four beds by the water to welcome new members!
>>138
It looks like I’ll have to recruit again…
>>138
(Overlapping)
We’ve connected…
It seems like you can jump freely and climb quite a lot, but is that part of the design?
I think this Hassan will recover HP with a hustle dance.
>>144
You are mixing with hustle dance.
I would definitely spread rumors that the captain and Yumia have a physical relationship.
It’s too unnatural for the leader to be kind to alchemists in that world.
I initially made the housing seriously in my own way, but if the same scale continues, it seems I’ll inevitably rely on presets.
I wonder if they would have claimed the base as vacant if I had left it dismantled from the demo version…?
Was it an alchemist carpenter?
When I see Yumia-chan, who is usually feeling down because she’s being bullied by the mob investigator,
The big-chested hiding feels like it gives an indoor impression, don’t you think?
Her true nature is to tease Flamy and be the smug girl in the menu screen.
>>150
Well, no matter what anyone says, I have no intention of bending my beliefs at all!
For now, I’ve turned off the skill animation camera.
Is there a hint of a romantic couple between men and women?
I want to lick the back of your knee.
People who get drunk might feel better if they lower the camera sensitivity, probably.
I especially like the part where they are doing the alchemy dance in the opening.
Of all times, when I was picking up the bag of wheat, I said it wouldn’t work if I didn’t leave the roots, and it didn’t.
Isn’t the quest marker supposed to connect me to the quest destination?!
I wandered around for quite a while, hindered by the cliffs…
>>157
Could you show me the way by pushing the stick?
>>161
Ah, this does not show real-time but indicates the distance from the point I pushed it in…
It was also displayed on the mini-map, huh?
I don’t really understand when the enemies are multiple or when they are fighting individually.
I am not in trouble, but…
Avoidance is the strongest alchemy!
I also fight based on the atmosphere…
Every time I return to the atelier for recovery, it’s always home, but I wonder if I could change it to a new home instead!?
There are some things that look like strings connecting buildings here and there.
I wonder if they could be used if gloves for ziplining were made.
>>163
Yes
You can make it with simple mixing from the beginning.
By the way, as for the kicking style, it is based on taekwondo, you know?
>>165
Does that mean there is a third personality?!
Let’s start the battle! Ah, and let’s finish it! You’re so into it, but in the story, your attitude is so stiff, big brother!
I was thinking I have fast travel, but surprisingly, I use the zip line quite a lot.
I froze while fighting a dog…
You can make a lot of gloves from the start.
You can also make bullets and healing bandages there.
>>169
I haven’t really used bandages much since recovery items themselves aren’t limited in usage.
It’s convenient to have a zip that connects inside and outside the high concentration field when you suddenly come out and need to regroup.
I feel that zip lines are convenient because they connect high and low places.
The feeling of fast travel is quite open, isn’t it?
You can endlessly collect repair kits other than the mechanical ones by helping the researchers being attacked by the punnies near the ore extraction site.
I hardly ever go to the atelier; most of the time, I just go to the cultivation base.
Well, you can’t use the zip line if both sides aren’t activated and connected, so try your best to reach it on foot the first time.
Let’s solve a puzzle like those scam mobile game advertisements.
>>178
Is it okay to pull pins and shoot drums?!
It’s like quickly making bullets and such.
What’s going on with that pouch that can access an enormous amount of materials?
>>179
Ahaha… Do you want to see inside my pouch?
I like that puzzle; it serves as a nice distraction.
>>180
I like it because it has a Breath of the Wild vibe.
I overlooked using Enhancement Prisms for skill release, and it’s a problem since the required amount is quite significant.
It’s easy to forget to strengthen it on the company’s side.
I didn’t know what being drunk was like because I don’t get drunk at all.
For some reason, I got drunk in the botanical garden.
Is it the botanical garden that’s bad, or is it bad that I played for 7 hours?
However, I am starting to want to throw a bomb.
>>188
It’s a bit unsatisfying that I can’t just one-punch weaklings even with the strongest bomb I’ve created.
The botanical garden was blocked for a while at this door when the second box was placed.
What did I learn in the tutorial?
>>189
The tutorial was explicitly pushing the Switch, you know…
>>189
Are they going to come around from somewhere? I can’t climb the wall!
Is that a tree!? Are you climbing a tree!? I climbed it, but when I realized it, I was in some faraway place!
Is there a romantic comedy?
I can’t build the warehouse and greenhouse! And I accidentally deleted the first house I built!
What is with the lack of motivation for auto dash?
Run faster…
>>195
Let’s give up and push the stick in.
Are you hitting the bullets before fighting the enemy?
>>196
Just swinging the cane.
Genocide War Oh!
The button switch for dashing in the previous game was better.
Though feeling down, I have no intention of bending.
When inside a narrow building, there is a relatively high frequency of the camera getting caught on a pillar in front of the screen and behaving erratically, so I bring the camera really close to Yumia like this.
Why can’t I look up more? I just want to check if the ceiling is broken or if there’s an opening.
It’s often the case that even though there are objects above, you can’t see all the way up unless you aim your gun.
Guh! I thought it was one of those classic action things where you get caught and fall infinitely!
I was returned to the fast travel point.
I want to use that cheap-looking fabric like the ones at the investigation team’s base for housing…
A broken bridge or something like that definitely suits it better.
When asked to go monster hunting together, is the choice “Is that good?” and “I’m happy!”? This woman is quite aggressive!