[Retro Game] I had a dream that Monstar★Race was ported.
Fans discuss “Monster★Race,” wishing for a Switch port and enjoying the game’s balance, characters, and nostalgic elements.
Read more[Retro Game] Even if it’s old, interesting things are interesting in any era.
Usamin brought a GameCube for Smash Bros, sparking nostalgic discussions about gaming generations and classic titles.
Read more[Retro Game] A blunt weapon no matter when you look at it.
The discussion covers nostalgia for GameCube titles, upcoming Switch features, and a desire for more game archives.
Read more[Retro Game] The GameCube has a lot of masterpieces, doesn’t it?
Japan Otaku Reviews highlights popular GameCube games, discussing their evolution, styles, and memorable experiences.
Read more[Retro Game] There are quite a few characters who were originally side heroines but became main heroines due to gaining too much popularity.
Japan Otaku Reviews discusses challenges in RPG development and critiques new characters in Momotaro Densetsu 2.
Read more[Retro Game] It’s a case like “a half demon and half human,” but the Yashahime is properly adored as a princess by the demons, isn’t she?
The discussion centers on characters from “Yashahime,” focusing on family dynamics, power, and character abilities.
Read more[Retro Game] How super was the Super Famicom, really?
Japan Otaku discusses advancements in gaming, like 64-bit CPUs and rotation/scaling features, enhancing graphics and sound.
Read more[Retro Game] Was the Famicom a dark horse?
In 1983, the SG-1000 launched alongside the Famicom, but only the Famicom became a major hit in the gaming industry.
Read more[Retro Game] What Super Famicom games did you like?
The discussion reflects on Super Famicom games, revealing personal gaming biases and the impact of friends in broadening experiences.
Read moreRetro games were interesting, weren’t they?
Japan Otaku Reviews discuss classic games, highlighting gameplay, value, and character challenges in nostalgic retro gaming.
Read more