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[Retro Game] What went wrong, I wonder?

楽天kobo is highly recommended for e-books, offering a 2,000 point reward on a 3,000 yen purchase after registration.

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[Retro Game] I’m now wanting to play STGs on the PlayStation but I’m finding Gradius Gaiden to be pricey…

Japan Otaku Reviews discusses rising prices of retro PS1 games, urging fans to buy while available, despite mixed quality.

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[Super Famicom] Moment of despair

Japan Otaku Reviews discusses data loss in gaming, sharing experiences of glitches, corruption, and recovery from failures.

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[Retro Game] The legend of Momotaro’s Yasha-hime is popular enough to keep appearing later on.

Japan Otaku Reviews highlights a popular female character’s cool abilities, game balance issues, and references to classic stories.

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[Retro Game] I’ve been playing since the first game in Anicolle, but it’s suddenly too difficult.

Japan Otaku discusses the challenges of Castlevania, sharing tips on holy water and allies to navigate tough bosses.

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[Retro Game] The legend of Momotaro’s Yasha Princess is great… a girl who is 146 cm tall and weighs 36 kg.

The discussion centers around character heights and weights in Yashahime, noting concerns about gameplay and strategy.

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[Retro Game] Namco doesn’t really have the image of a horizontal shooter compared to other established manufacturers, right?

The discussion critiques the lack of strong side-scrolling shooter manufacturers while highlighting Namco’s contributions.

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[Retro Game] I want to know about a horror game commercial I saw on YouTube a long time ago (it was probably one of those scary commercial compilation videos).

A user recalls a game with a girl fighting monsters but struggles to identify it, prompting discussions about AI and memories.

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[Retro Game] The game I wanted to play the most, Melhen Maze, has arrived in the Arcade Archives.

Japan Otaku reviews “Märchen Maze,” praising its music and gameplay, but noting its difficulty and time constraints.

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