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[Monster Hunter Wilds] Hello, Wiles! I’m looking forward to the update!

Japan Otaku discusses upcoming events and strategies for Monster Hunter, highlighting gathering spots and community interactions.

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[Monster Hunter Wilds] Hammer enhancement! Hammer enhancement!

The blog discusses game updates and player frustrations about delays, equipment adjustments, and DLC content expectations.

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[Monster Hunter Wilds] Ten million wildlings!

“Monster Hunter Wilds” has sold 10 million copies! A free title update arrives on April 4th. Thanks for your support!

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[Monster Hunter Wilds] I was digging for decorations all night and got Mastery Arts, Critical Boost, and a Heroic + Craftsmanship.

Japan Otaku shares game strategies, discussing weapon choices and challenges in Monster Hunter Wilds with fellow gamers.

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[Monster Hunter Wilds] I finally got the minimum for Nu and was able to complete the trophy collection!!!!!!

The author celebrates achieving a gold crown in Monster Hunter, shares gameplay experiences, and addresses challenges in solo play.

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[Monster Hunter Wilds] The compatibility with the current bulletin board is somewhat bad, but I want to enjoy multiplayer with anonymous players.

Gamers discuss desired features in Monster Hunter Wilds 1, like quest notifications and larger lobbies for improved play.

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[Monster Hunter Wilds] Since when

Japan Otaku Reviews discusses Zoshia as a guardian dragon, players’ strategies, and the lore of ancient dragons.

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[Monster Hunter Wilds] Redou is exciting, but the content of next week’s update is so interesting that it should have been included from the beginning.

The Monster Hunter update roadmap includes events, quests, and seasonal content from April 4 to late May 2023.

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[Monster Hunter Wilds] I was surprised that there was no adjustment at all.

Japan Otaku discusses weapon adjustments and patch notes in gaming, noting changes before DLC and experiences in-game.

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[Monster Hunter Wilds] I was expecting adjustments…

Gamers discuss balance tweaks needed in a game, focusing on flute power, button response, and overall fun factor.

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