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[Yakuza] Could it be that the era when the yakuza could brazenly do whatever they wanted was actually crap?

Japan Otaku reflects on the decline of the yakuza, impacts on society, and their portrayal in the media and games.

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[Negima!] It was definitely not wrong to steal Bi-kun’s lips…

The discussion highlights characters Nagi and Eva in a lively, magical world, with fans eager for character interactions and developments.

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[Mobile Suit Zeta Gundam] I thought it was sad that this person is always being irrationally beaten.

The discussion criticizes character handling and story choices in “Zeta Gundam,” focusing on Camille and other characters.

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[Monster Hunter Wilds] I thought there would be an open beta test, but it was already over…

The blog discusses gameplay experiences and weapon preferences in Monster Hunter Wilds, highlighting challenges and improvements.

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[The King of Braves GaoGaiGar] The dividing driver isn’t a weapon, huh?

The blog discusses the importance of protecting city life amidst battles, weapons used, and opinions on animation quality.

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[Mii-chan and Yamada-san] The lines on this side are hard to use.

The discussion criticizes ineffective teaching methods, raising concerns over student treatment and perceived disabilities.

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[Mobile Suit Gundam] I thought about it while watching up to Z, but aren’t Char’s actual body and abilities stronger?

The blog discusses soldier dynamics in Japan’s Otaku culture, focusing on Amuro’s combat abilities and Newtype advantages.

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[BanG Dream!] I think Saki-chan and I should get married since we are childhood friends.

Fans discuss relationships and character dynamics in the anime MYGO, contemplating childhood friendships and couples.

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[BanG Dream!] I still think it’s a bug that this guy can study.

The discussion highlights contrasting perceptions of intelligence among characters, particularly Shoko and Aine, in a school setting.

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[Hatsune Miku: Colorful Stage!] Project Sekai marks Kanade’s birthday and the start date of Haruka-chan’s event.

Japan Otaku Reviews reflects on birthday celebrations, scoring struggles in games, and experiences with arcade mascots.

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