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[Super Robot Wars] I’m buying and playing it for Gaiking, but since there are no enhancement parts, I’m endlessly troubled by the combinations of formations… it’s fun.

The blog discusses gameplay strategies, unit combinations, and bugs in a gaming system, highlighting key features and frustrations.

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[Super Robot Wars] It feels like Y is not really used much in titles or as names for robots and heroes in VWXYZ.

The discussion explores the significance of letters X, Y, and Z in Japanese media, highlighting their themes like victory and identity.

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[Super Robot Wars] I’m currently playing Super Robot Wars Impact, but funds are tight…

The discussion highlights favorite machines, funding challenges, BGM preferences, and anime features in gaming.

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[Super Robot Wars] I want to hear the Qualia arrangement in Super Robot Wars.

Japan Otaku Reviews discusses music in games, nostalgia for past titles, and wish for fresh content around the Water Planet.

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[Super Robot Wars] “I’m Gundam!” it infects you…

Setsuna and Bretwellth discuss the duality of the Gundam as both hope and despair, highlighting their connections.

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[Super Robot Wars] I think it’s about time Ryune gets recognized.

Discussion highlights the lack of popularity for a cute character, with opinions favoring robots and energetic outfits over her.

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[Super Robot Wars] I want to play a Super Robot Wars with a lot of mechs, even if it’s just a remake of the original combat anime Super Robot Wars.

Users discuss the desire for diverse reinforcements and smoother gameplay in mech games while addressing copyright concerns.

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[Super Robot Wars] Those who only talk about robot anime with the knowledge gained from Super Robot Wars are

Fans of robot anime should explore original series beyond just Super Robot Wars for a richer experience.

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[Super Robot Wars] Talk more about Balgora.

Japan Otaku Reviews highlights a mass-produced machine’s charm, noting its glorious potential despite a lack of uniqueness.

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[Super Robot Wars] Hehehe… I spent two days assembling the Built Schwein and R-GUN Revare from SMP… Both are great machines, aren’t they, Nameless Yusei…

Baltschwein’s base is hard to use; Action Base 7 is better. The design blends aspects of Huckebein and Gespenst well.

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