
Is it fine to send a lot of reinforcements?
>>1I also request reinforcements in a mixed manner like Zakugals and Bado.
It’s about copyright…
>>3It’s fine if there aren’t too many participating works.
I want them to increase the number of units for one work…
>>3That’s what your job is to deal with.
That said, if there are too many Gundams, it makes you think it might as well be in G Generation, so it’s complicated.
Back in the days when I thought Zusa and Galus J, mixed in with the DC remnants, were part of the Mechazaurus family based on their names and appearances.
I want them to casually do things like infinite reinforcements.
The progress of the event and the victory conditions will be determined by specific enemies’ HP or defeat.
>>7Let’s capture the base.
If it’s just Bandai IP, the copyright issue should be easily cleared.
I want to play a Super Robot Wars with plenty of mechs, even if it’s just a remake of the original combat anime Super Robot Wars.There are all sorts of separation forms of α1.
>>11It’s DD, isn’t it?
As long as the lineup is as good as that of Sunrise’s Heroic Tale, it should be sufficient.
I’m used to it now, but it still is a weird pose.
>>13It’s an amazing pose that can handle all weapons!
I don’t need long battle animations, I want to play Super Robot Wars with lots of mechs and scenarios.
They don’t sell anything like that.
Create your favorite SRC.
I suppose we can no longer hope for a return to relatively simple battle animations.
>>15If you want to do something like that, I feel like it’s going to be tough unless you make the weak characters in 3D or streamline things by reusing motions from other games.
The labor required to make 2D animation by hand is too much.
F, which can be played with combat animations off, is the optimal solution.
While staring at the thread image, it started to look like the lips were sticking out.
I didn’t know src still exists.
Since there are a certain number of people who want to see luxurious combat anime, it can’t be helped.
Are you going to turn off the anime once you’ve seen it? Yeah.
Looking back now, I was so impressed by this level of energy! I used to enjoy it, but now with the current Super Robot Wars, I’ve started to look for flaws and have stopped having fun.
Is the fourth time not okay?
Looking back now, I was really excited about how impressive this was! But now with the current Super Robot Wars, I just find flaws and no longer enjoy it.
I’m captivated by the beam launch effect in the thread image.
Looking back now, I was so impressed by this level of intensity! I used to enjoy it, but now I just look for flaws in the current Super Robot Wars and have stopped having fun.
The Dinosaur Empire doesn’t appear much, and the mecha dinosaur often used by Baron Ashura riding on a ghoul.
>>29The only one left is Captain Ladra, who is in DC.
You can hold a saber, a rifle bazooka, and a hammer, it’s a versatile pose.
I really love the depiction of F’s beam rifle.
It’s the one that flies and is short, not just a single line.
Breaking the beam coating feels too good.
The thread picture made it look like a cod roe lip.
I love the sound effect when I hit someone in that indescribable kind of fight.
I don’t think subsequent works can keep up with the pleasurable feeling of the Hyper Aura Slash, which ascends diagonally while scattering particles and creates a beautiful effect with a whoosh…
This
Looking at it from the first generation, it feels like it’s become quite polished in EX.
Now people make fun of slides, but back then it felt like the graphics got really luxurious with the fourth generation, right?
I want to see lots of mechanical beasts that have no prior performance experience.
The Gundam can no longer be obtained all at once.