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[Monster Hunter Wilds] – We will adjust to increase the power of “Performance Attack,” “Focused Sound Strike [Reverberation],” and “Echo Orb” when placed.

Japan Otaku discusses adjustments to “layering” and “Counterbalance Melody” for gameplay improvements, emphasizing combat dynamics.

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[Monster Hunter Wilds] If you have something to say, it’s best to say it frankly.

Japan Otaku Reviews discusses a glitch affecting monster sizes post-fast travel and critiques recent game updates by CAPCOM.

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[Devil May Cry] A personal ideal example of a change in the landlord.

A chat among fans discussing character changes, personal experiences, and humorous remarks about hygiene in gaming.

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[The Legend of Zelda] What was this?

Discussion on Zelda’s storyline reveals character relations and gameplay experiences in engaging fan exchanges.

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[The Idolmaster Million Live!] Next month’s schedule has arrived!

Fans discuss “THE IDOLM@STER MILLION LIVE!” updates, including tests, community dramas, and future character dynamics.

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[G Generation] I wonder what will come inside the box.

Users discuss character requests, gacha forms, and gameplay challenges in a detailed review of Japan Otaku game updates.

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[Monster Hunter Wilds] Grave of Attribute Bullets

Discussion on gameplay balance raises concerns over nerfs and shotgun potential in Japan Otaku reviews.

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[Etrian Odyssey] Labyrinth of the World Tree, Birth Throes

Fans discuss the long wait for game remasters, expressing frustration and hope amidst humorous and personal remarks.

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[Breath of the Wild] The early-game wall

Players discuss the challenge of a story-related enemy in a game, comparing it to early-game Guardian encounters.

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