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If there is going to be a Persona P4 collaboration, what will Yosuke’s voice be like?

Japan Otaku Reviews discusses challenges in releasing popular characters in a China-based mobile game, citing censorship issues.

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[Uma Musume] Bad at sports? Huh?

Zenno Rob Roy discusses struggles with sports, noting different skill levels and the challenges of various activities.

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“The Idolmaster: Shota-kun’s Naughty Prank Who Loves Big Boobs (Chihaya Kisaragi Edition)”

Shota-kun navigates playful antics, exploring themes of affection and nostalgia while engaging with his friends.

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“Producers who want to go to Kotobukiya for Million Live!”

Fans discuss challenges at the IDOLM@STER MILLION LIVE exhibit, including ticketing, stairs, and quirky collaborations.

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[Granblue Fantasy] Did you get the adjusted Luminous something?

Japan Otaku Reviews celebrates moss for gameplay benefits, sharing experiences and recommendations within the gaming community.

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[Granblue Fantasy] Sunata is so much fun~~~~~~~~~~~~~~

Japan Otaku shares thoughts on gameplay, character leveling, and strategies in Halo Pro, emphasizing the importance of consistent play.

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In “Uma Musume,” the training ended without a single friendship +22% of any color appearing.

Japan’s Otaku reviews discuss frustrations with idol training in Uma Musume, including motivation issues and rerolling struggles.

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If Persona 4 were to be remade, what would change?

Japan Otaku Reviews discusses potential changes in “Persona 4” remaster options, open-world ideas, and character appeal.

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The demo for “Yumia’s Atelier” is here!

Japan Otaku Reviews discuss a demo, gameplay features, and mechanics of a new game on PS, Switch, and PC with excitement.

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[Uma Musume] I can’t win at the luck game…

Training boosts friendship and effects based on support success, with bonuses increasing for more supports used.

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