
Dosa ©KOEI TECMO GAMES CO., LTD.
Are you with the five companions from the beginning?
I wonder if this will become a story from the past.
Finish the download quickly!!!
If you can’t find the demo on PS, you can access the store from your PC, add it to your library, and then download it on PS!
When I jumped, the area was small, but I could see the inside normally.
The PS and Switch are here, and the PC is supposed to be at 10 o’clock.
This kid can normally do a triple jump and stuff.
Maybe it’s because it looks like alchemical shoes.
There may be a trial version, but it’s perfect to start the game, quickly get into the tutorial, fight, and then jump straight into exploration.
>>8
Since it’s a data transfer, it is assumed that the retail version will be the same.
As always, the background music is too good.
It was nice to be able to cancel actions with guard and evade at any time in Musou Origin.
>>11
This is important, isn’t it?
In Tales of Arise, I was really stressed because I couldn’t cancel my attacks.
I thought it would be from the afternoon because it’s a trial version…
I’m downloading it now, but I can’t stay awake, so I’ll do it tomorrow…
It’s more like an open world with a wide range of action.
Aren’t there many things you can do in the field?
The movement is so light that I end up doing wall kicks for no reason.
It’s interesting how R2 becomes rigid like a trigger when shooting while holding L2.
I can set it up like this.
>>17
Using returnal or adaptive triggers makes shooting games interesting.
It’s strange… even though it’s an atelier, the combat is enjoyable…
I’m not good at jigsaw puzzles.
If I advance my alchemy, will I be able to blow them away without even needing to perform a perfect guard?
It’s comfortable to seamlessly encounter and return to the field after winning…
Kicking open a treasure chest, what a troublesome child.
Even when I set the font size to the maximum, it’s still small…!
The fact that encounter battles were tedious in a way was part of the charm of the Atelier series, but times have changed.
Huge…
Can normal just be handled with evasive maneuvers?
It’s probably not that hardcore of an action.
The title of the woman who solves everything with her lower body was not just for show.
It’s impressive that you can guard no matter what you’re doing.
It’s probably because it’s a tutorial, but I laughed at Yumia being at level 45 from the start.
I’m weak against sudden starts from the last dungeon and tutorials!
Small or big.
I started on NORMAL to progress smoothly, but after a few matches, I changed the difficulty to HARD.
I will make the most of this game.
Of course, I’ll do it on Very Hard.
There is a big difference between the PS5 and Switch, but does it work properly on the Switch?
>>35
By the way, Ryza 3 also runs on the Switch.
I like games where I can jump properly and save time when I press the jump button while climbing a ladder.
I wonder what all the fuss was about since I could see the panties normally.
There are many places where you can collect (resources).
I was picking things up while walking and ended up going in the opposite direction of my destination.
It seems like there are infinite combos using guard and evasion cancels that can be used in games like Tales.
This is no longer Tales! But then I found out it’s collaborating with Tales!
I thought I could move freely, but I ended up facing discrimination right from the start, and it didn’t work out.
You’ve got an amazing basket right from the start.
Does this hold about 500?
Whether good or bad, it’s been finished in the Reiwa style of RPG.
I wonder what time the Steam trial version will be available.
Is it around 2 PM as usual?
>>47
It’s 5 o’clock, so go to sleep quickly.
Honestly, I don’t care about pants.
Having a big butt is great.
The butt is so big… I’m playing according to the penis, but it’s fun.
The breasts are modest.
The strength of the Switch lies in its portability.
It’s perfect for when you’re bored during the night shift.
>>51
Anonymous-kun?
Sniping is fun.
Flamy’s voice is probably the same as our water heater…
I was thinking it might be tough for the Switch, but is it working?
>>56
I don’t know what it means to move, but I can’t tell if it’s running at 60fps or anything like that.
>>56
I think this kind of thing will work because it’s been modeled and optimized for the Switch.
The graphics will likely deteriorate significantly.
Does your breasts shake?
Can you use the adaptive something feature of the PS5 controller on Steam?
It’s interesting how the researchers have a gentle attitude, while almost all the survey team members have a tough attitude…
The switch is still a bit choppy.
>>62
After all, the PS5 has smoother breasts…
>>66
Ah, this is… the one that allows you to go through walls…
What is the picture quality like on PS5?
>>67
Slippery
If you’re worried about whether something moves or doesn’t, or about fps, isn’t the Switch the first thing to be excluded?
>>68
If it’s not 60fps, I don’t really mind, but there is definitely a threshold.
Well, you can understand it if you try the demo version.
I felt that seeing Liza with her breasts exposed on Steam was lacking in emotion, but I would still like to peek at her panties.
I mean, the specs of the game consoles are completely different, so there’s no way they can operate the same.
When choosing a Switch, it’s either because you want to play while lying down or because you only have a Switch.
>>72
Isn’t the latter option the only choice since there is a way to play both PS and Steam while lying down?
I can’t remember proper nouns…
If you keep doing it, you’ll get used to it.
If you want to lie down, you can use the PS Portal now.
It’s true, there’s a demo available on PS5 too.
I’m currently playing on my Switch while lying down, but I don’t feel any stress in the operation.
Well, the quality is about what you’d expect on the Switch, so it’s probably lowered compared to the PS5 and such.
It’s really better not to choose the low hard version in the Gusto game.
>>79
Memories of going crazy with Phyllis come back to me.
I was thrown into a huge map suddenly, like an enemy with a voice like Tsudaken.
It seems that the Switch lowers the model’s quality specifically, so it shouldn’t lead to a lack of optimization.
Suddenly, discrimination against alchemists?
It seems like a survey team.
Well, it’s unlikely that someone would choose the Switch when they have multiple platforms.
I’m grateful that there are ways to play while lying down even without a switch now.
It depends on the item, but the Switch version often has noticeably lower graphics quality.
I only carry it around! That’s one thing, but…
With the PS5 Pro, it feels completely easy in terms of quality.
It’s fine if the graphics are bad, but the loading times are probably really terrible each time.
Alchemy isn’t just about putting items into a big cauldron and boiling them.
Stylish.
Quest update
Heading to the studio.
Understood! Field deployment! Gathering! Gathering! Combat!! Combat!!!
Romancing SaGa 2 also had low preset settings on Switch, and I want to play otaku games on Steam with the highest settings.
I became anxious whether I could keep up with the intense battles.
There are some sound effects that I feel like I’ve heard in Final Fantasy, and it piques my interest.
It’s a hassle to have an atelier on top of the mountain.
So that’s why I’m doing a three-step jump climb.
Nice Mekakure
I’m more curious about the situation than I thought.
I feel a strong will that they absolutely will not let me take pictures of their pants.
I want to captivate Victor-kun with big breasts and a big butt.
I can make bullets anytime, but did I do something wrong?
>>101
That smug face is cute.
I haven’t finished Monster Hunter yet, but should I pause it and do this instead…?
Is there a very hard mode from the very beginning this time?
>>104
Before clearing, Lysa 2 became too easy due to the hard cap.
The limit has increased from Sophie 2.
I hear it’s an open world, but how is the quality of the field?
>>106
Compared to Liza 3, it’s quite fun to go to places that are visible.
>>109
It feels like you’re really reliable.
I’m excited because I’m waiting for Steam.
The PS5 version has a different price, so if the specs are the same…
I think that’s a problem in itself.
Which is more erotic, PS5 or Switch?
It’s fun how the pose changes every time I open the menu.
Brown breasts are so big…
Even if I have both, the Switch is more convenient, so I think I’ll play it there…
I really like mobile devices.
>>113
If you compare them, they’ll definitely seem different, but for casual use, it shouldn’t be much of a problem, right?
Since the trial version is out, it’s best to try it.
When I’m having a conversation, I can’t focus because I’m distracted by breasts and butts.
It’s fine without pants, but is it better to aim a gun when I want to look up?
Since you are an adult, you have a certain allure, don’t you, Yumia?
Is this dash something that happens automatically while walking?
>>118
It becomes an automatic dash, but you can also dash by pressing the stick down.
>>123
That’s true! That helps a lot.
>>118
It seems like you can run by pressing down the left stick?
>>118
I’ll end up doing it manually.
The timing is a bit late.
I’m playing the Atelier series for the first time, but every time I crouch, the camera shifts to a somewhat fetish-like angle.
I would like to turn off the pose taken at the end of battles.
>>120
The pose is cute, but the timing is a bit off.
I laughed at the butt angle when opening the door with the switch.
Yumia-san is incredibly acrobatic during battles and when leveling up…
It’s a hassle to keep pressing the button every time I collect!
Oh, the button to talk to you is over there…
I ignored the first quest and left the field, and now I don’t know how to get back!
I feel like I lose if I use fast travel.
>>135
There’s a cliff! We can go down! A sandy beach! Where is this… I started to wonder.
Victor bro has a pretty tough attitude, but I wonder when he’ll become a chubby, soft, gentle older brother.
If I hit Puni, it feels like I’m bullying them…
>>138
When I attacked the big squishy thing with the same feeling, I ended up on the verge of death…
It seems that Gasuto-chan can do so much, even though there must be Koe Tecmo power behind it.
It’s completely different and so much fun since the Violate studio!
I wish this sibling duo would be immoral…
It’s been since Sophie that I’ve done Atelier…
I bought DX but I haven’t been able to play Philis Ridisuu!
Anonymous! This game’s housing is crazy.
Can be installed in the air.
Early purchase benefits seem pretty good, don’t they?
I’m wondering whether to buy it after clearing Liza 3.
It’s been since the Bully Relief Empire that I’ve played a gas game… or rather, I’m debuting in the Atelier, but while the neat and clean Bully Relief is nice, the Atelier is much more risqué and good…
I ignored the mixing tutorial and went out into the field, so I have no healing!
Everyone will wander around at HP1!
I am impressed that the speed of movement in tight spaces has become decent.
Isn’t it tough to go to the atelier?
What I was doing right before was also similar, but the exploration feels like Monster Hunter.
For now, what to do in the trial version is to make the atelier light.
If I’m anonymous, I should have taken a screenshot of my butt when crawling through the gap.
>>157
I properly recorded both the front and back.
The emperor was in a decent game where, in a way, you had to make an effort with the pants so they wouldn’t be visible…
Is it really pure and modest when the one on all fours has a butt like that due to the bulging butt strap?
There are no auto-attacks, so it’s different from Xenoblade.
I’m an idiot. I got lost in a place like an opening dungeon.
Stop saying that Bully Rifts is some kind of perverted game.
It’s funny to fake out the ones trying to stop with their staff during the standby motion.
Is the combat interesting?
>>165
I still don’t really understand, so try touching it yourself.
>>165
A system that aims for perfect dodging.
So far it’s fun.
I understood how to operate Yumia.
It’s Namcup, right?
I got to alchemy for the first time, but this isn’t alchemy, is it?
It’s magic, right?
I’m getting sleepy… I’ll finish it in the morning…
It’s the person on the left side of that image.
It’s surprisingly fun to roam around the field… I ended up staying up way too late.
Well, I wonder how much will be filtered out through the mixing.
Being grabbed by the mixin and thrown around, what a terrible experience, the thread image.
I can’t really understand the mixing well within the limits of the trial version.
The official video was really shaky from the end of the battle to the field movement, but how is the demo?
Hey, there’s no gimmick to open the door, so I can’t move forward.
>>180
Isn’t there something red glowing around?
There is something outside of the field of vision.
>>180
Aren’t you mistaking the wall kick during the second jump and beyond for shooting?
>>187
I don’t think it’s that kind of place since I can’t get through because of the iron bars.
>>193
You were clearly showing off the red light shining through the iron bars!
>>196
I found it…
Let me pet the dog more.
There are a lot of speech bubble marks at the base, but why does everyone refuse to talk to me?
Numoitannu
I think it’s mostly Hogwarts Legacy because you collect items and hit enemies while running.
>>185
Conflingo!
While scanning, I suddenly encountered a level 26 enemy, so it’s an open world.
It’s a bit silly to pose every time I mix, but I like it.
>>188
The first pose is cute and makes me laugh.
Isn’t this child’s footwork bad?
>>189
I wonder what’s inside? (Treasure chest kick)
I want a scan bullet in reality too.
>>190
There are probably things you want even further ahead.
The investigation team only has worthless people.
>>191
It’s only natural that Yumia, who goes against the teachings, is avoided…
The initial tempo when starting the synthesis is bad… It’s quite bothersome to have this subtly poor tempo in an atelier where you synthesize multiple times…
Generally, it can be solved with a gun.
I wish the materials would come flying from a distance.
>>195
I will return to the forbidden land, the bird troop.
It’s either the one that moves the lever or the one that snipes the switch.
Is it possible that dodging while attacking with a proper roll is faster than just walking to avoid the enemy’s area attack…?
What happened to the teachings?
Aren’t you using forbidden alchemy?!
What happened to the teachings?
Yumia is more childish than I expected.
Absolutely, her mother must have been killed, given the level of discrimination.
I thought it was cool, but this guy is actually cute.
How does it work to open a treasure chest from afar with a gun and obtain its contents?
There was a breast-shaking scene at the landing of the movie.
It seems like the potion-making screen will be difficult to understand the mechanics of attribute granting.
I am garbage.
I carelessly started a fight and ended up getting wiped out, and on top of that, I lost the materials I obtained from the treasure vault. What a waste.
I kicked the treasure chest to open it, but it didn’t work.
Everyone can fight from both close and far distances, so the combat scenes are aggressive…
Isn’t my sister ridiculously cute?
Did Gusto-chan really make this?
Technological innovation is occurring.
>>218
The motion in the movie is really impressive and solid… it’s almost like it’s not even Gaston-chan.
It’s being calculated.
Angle, etc.
Damn! When I bend down, the camera position is fixed up and down.
I quickly took off the clothes and changed into lighter attire, but you have a nice body, big brother…
Oh, there’s an amazing automatic text scroller!
This protagonist, Riza, emphasizes her breasts even more…
I don’t really understand this blend… I’m just looking at the breasts.
Gusto-chan’s battle motion always seemed to skip frames.