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[Mobile Suit Gundam] The game I invested the most money in at the arcade was Gundam Card Builder.

The Jim Sniper II is a favored unit among players, highlighting issues with game updates and gameplay enjoyment.

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[Mobile Suit Gundam] Sirocco is banned? You’re joking.

Japan Otaku Reviews discuss character dynamics, tech evolution, and the chaotic end of Z, highlighting themes of genius and conflict.

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[Mobile Suit Gundam] How Dozle Survives

Japan Otaku Reviews discusses the challenges faced by characters in battle, highlighting themes of survival and impossible choices.

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[Mobile Suit Gundam] There are occasional instances in SD, but in real series, it’s pretty rare for multiple Gundams to combine and power up, isn’t it?

Japan Otaku Reviews discusses Gundam combination mechanics and their complexities, comparing various Gundam series and units.

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[Mobile Suit Gundam] Isn’t the nameless one starting to get curious? Mobile Suit Gundam…

The author shares their fascination with Gundam, exploring its storyline, themes, and influence in a futuristic space setting.

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[Mobile Suit Gundam] Self-proclaimed gym suspect

Japan Otaku Reviews discusses military themes, character insights, and critiques within a fictional setting.

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[Mobile Suit Gundam] It’s okay for Es Gundam to still be released in G Gen normally…

Fans express frustration over shifting rights issues affecting character availability in games and models, questioning the future.

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[Mobile Suit Gundam] What was the reaction to this rather plain-looking Gundam when it was announced?

The discussion centers on Gundam’s evolution and mixed opinions, highlighting nostalgia and internet influence on reviews.

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[Mobile Suit Gundam] Mobile Suit Gundam: Char’s Counterattack

Japan Otaku reviews “Gundam: Char’s Counterattack,” discussing characters, themes, and simultaneous screenings this summer.

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[Mobile Suit Gundam] I saw Machu Picchu, but the highlights and molded colors all the way to the back of the head are a bit too much!

Japan Otaku Reviews critiques a toy’s quality, highlighting mismatched colors, unsatisfactory highlights, and design flaws.

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