[Final Fantasy] Looking back now, it was a game packed with elements I love.
Japan Otaku Reviews discusses Chocobos, nostalgic gaming, and playful banter about character dynamics in their experiences.
Read more[The Idolmaster Million Live!] Isn’t it too naughty?
Japan Otaku Reviews discusses new merchandise, trading options, and cute characters from THE iDOLM@STER MILLION LIVE!
Read more[Fate/Grand Order] A new erotic illustration has been drawn today after yesterday.
Japan Otaku Reviews discusses various merchandising trends, including curtains and bunny-themed products, targeting niche fandoms.
Read more[The official English title is Granblue Fantasy.] To be honest, I wanted something like a 100% follow-up with sword shine level 5 and an ability damage dispel after the turn ends.
Japan Otaku Reviews discuss enhancements, invincibility mechanics, and character upgrades in their gaming experience.
Read more[Gakuen Idolmaster] What will happen to this child from now on?
Episode 6 of Trust Level discusses trust issues, character development, and societal expectations surrounding self-acceptance.
Read more[Gakuen Idolmaster] Here’s a little sharing!
Japan Otaku Reviews discusses excitement around item releases and game mechanics in “School Idolmaster.” Community interactions thrive.
Read more[Pokémon] If the Four Heavenly Kings level up in the order of Shiba → Kikuko → Kanna → Wataru, I feel like there wouldn’t have been any complaints.
The discussion centers on ranking features and strengths of characters in a game, particularly focusing on Kanna’s impact.
Read more[The official English title is Garou: Mark of the Wolves.] There are many people locking themselves in ranked matches, so it hasn’t been mentioned much, but I feel like the room match UI is incredibly terrible.
Japan Otaku Reviews critiques the game’s sluggish UI, confusing controls, and poor mouse response, calling for improvements.
Read more[Yakuza] The special edition 8 will be here soon.
Japan Otaku Reviews discusses gaming experiences, adaptability, and cultural nuances while exploring various game elements.
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