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[Dragon Quest] There’s no one who can replace you…

There are plenty of substitutes for me, you know…

1: Japan Otaku ReviewsYeahx32

Self-deprecating bragging is disliked.

2: Japan Otaku ReviewsYeahx25

It divides into whether it is 5 or not.

3: Japan Otaku Reviews

There isn’t anyone.

4: Japan Otaku ReviewsYeahx1

I’m sorry for making you say such things… KISS💋

5: Japan Otaku ReviewsYeahx8

Not only Pierre, but also Arthur is around.

6: Japan Otaku ReviewsYeahx2

If I can pull the best companions for that period, there’s a possibility that this guy may end up being a backup…

7: Japan Otaku ReviewsYeahx13

If you ask whether they exist or not, I suppose they do.

8: Japan Otaku ReviewsYeahx2

I actually thought so.

Is it just the SFC version that allows you to equip all types of weapons and armor after realizing how amazing the system is?

9: Japan Otaku ReviewsYeahx6

What can I say, he’s the ultimate all-rounder.

It doesn’t have an incredibly specialized ability, but there are no situations where having it would be a problem.

136: Japan Otaku Reviews

>>9

If I had to say, overall it leans more towards defense.

The weapons that can be equipped are strong, so the firepower isn’t a significant issue.

146: Japan Otaku Reviews

>>136

Even if it was unexpected for the blizzard’s sword attack to hit this hard, being able to use the destructive iron ball is something else…

10: Japan Otaku ReviewsYeahx2

The only weak point is that it is weak against paralysis.

11: Japan Otaku Reviews

When it’s a 6, it will normally be off duty.

Terry is just a bit stronger.

Please stay until the end, number 5.

15: Japan Otaku Reviews

>>11

6 is just too powerful…

19: Japan Otaku ReviewsYeahx4

>>11

Every time Terry’s weakness is teased (but Pierre in 6 has performance that’s about the same as Terry’s…), I feel a bit complicated about it.

Although there are differences such as the timing of joining and participation in the arena,

12: Japan Otaku ReviewsYeahx2

The cave of dreams will not forgive you.

13: Japan Otaku Reviews

About 80% of the strong character image is 5.

14: Japan Otaku Reviews

Zaki and paralysis are a bit concerning, but humans are under the same conditions.

16: Japan Otaku Reviews

It’s not that he’s jack-of-all-trades, but rather that he’s versatile…

17: Japan Otaku ReviewsYeahx2

“Will you also use Arthur as a substitute?”

18: Japan Otaku Reviews

In the end, if you’re going to use it, it’ll either be this guy or Hoimin in the fighting arena at level 6.

20: Japan Otaku ReviewsYeahx3

(If the active period is limited or the recruitment rate is 1/256 as a premise) there are plenty of substitutes for me…

22: Japan Otaku Reviews

>>20

A key point that cannot be replaced in that area is that you can have a proper fistfight when fighting the Dead Emperor, and you have resistance to lightning.

21: Japan Otaku Reviews

Well, it gets quite loose in the second half, doesn’t it?

29: Japan Otaku Reviews

>>21

As long as Yetta, Kodlan, and Gandof are together and growing in the first half, the masters can rest in the carriage without any worries.

The difference in probability is such that it’s a trade-off compared to the early-maturing types, so it’s still a bit questionable.

23: Japan Otaku Reviews

The crucial moment of whether Golemus will break through or not.

My son will also join as a hybrid recovery and attacker.

24: Japan Otaku Reviews

It seems to quietly respect the moment when it supported Evil Apple during its early tough times and then left it to the care facility, saying “I’ll leave the rest to you.”

25: Japan Otaku Reviews

If I come to the demon world, I’ll definitely be lacking in power… That’s where this Blizzard Sword comes in.

26: Japan Otaku ReviewsYeahx6

There are characters that can actually take their place, but there is a limit to the number of slots in the party, so being able to fit into one slot is its strength.

27: Japan Otaku Reviews

If it weren’t for the 5, they would be a character that’s just a bit popular.

28: Japan Otaku Reviews

It’s good to be able to be a substitute for the main character.

30: Japan Otaku Reviews

That would be true for monsters…

31: Japan Otaku Reviews

When you level up, your strength can grow up to 255 and you have fire resistance, so you have the specs to take on Estark.

33: Japan Otaku Reviews

Why are you even learning magic…?

34: Japan Otaku ReviewsYeahx6

Starting from 8, the style of critically hitting and beating down the slime below is divisive.

37: Japan Otaku Reviews

>>34

The image of cavalry scattering enemies with horse kicks and such…

35: Japan Otaku Reviews

It’s admirable to learn Iora at a practical timing.

More than a wizard, I’m contributing with attack spells.

36: Japan Otaku ReviewsYeahx8

Rather, it’s quite disappointing that Merlin is a wizard yet only has access to Begiragon.

42: Japan Otaku Reviews

>>36

It’s fine if it just stops at Begiragon, but…

It’s not that I learn quickly, and my speed isn’t impressive either, so I can’t even expect to reduce the number of enemies with a preemptive area attack, which is a letdown.

38: Japan Otaku Reviews

Is it Papek?

39: Japan Otaku Reviews

Well, I’ll be able to pick up a second one eventually.

40: Japan Otaku Reviews

You’ve got a monster-like hero’s specs, huh…

Even if there are substitutes, they aren’t as versatile as you. Have confidence.

41: Japan Otaku Reviews

Hiyah!

Sure!

43: Japan Otaku Reviews

It was so funny that I could ride at 11.

44: Japan Otaku Reviews

The additional companion monsters in ports and remakes have unconditionally spammed attacks without resistance.

45: Japan Otaku Reviews

Equipment can be reused.

It has a fair amount of magic resistance.

Learns moderate recovery magic.

I have a decent amount of MP.

It’s hard to remove.

46: Japan Otaku Reviews

This guy in Torneko 3 is too useless…

47: Japan Otaku Reviews

Even without you, it’s not a problem to clear it, but the difficulty changes from easy to medium.

48: Japan Otaku Reviews

There are indeed versatile players beyond Pierre, but by the time they develop, or even join, there’s nothing left for them to do.

Butler, etc.

Everything depends on the enrollment period and the recovery rate.

51: Japan Otaku ReviewsYeahx4

Resistance, specs, and possible equipment are all excellent.

Are you being sarcastic, you?

>>48

It’s strange to bring up demon world monsters as a comparison…

64: Japan Otaku Reviews

>>51

After DS, Akuden, which has Iona Zun, Shakunetsu, and Behoma, can also be a comparison target.

It’s quite late on this side too!

49: Japan Otaku Reviews

If anything, I was helped at the beginning by Monsters as well.

There are no Hoimi, Skara, beast cut, or discard skills in the flat status.

Above all, it looks good.

50: Japan Otaku Reviews

There might be someone to take your place, but if you don’t come in first, it’s really tough.

Please… wake up…

52: Japan Otaku ReviewsYeahx5

Even if I drop from the starting lineup, I still have a role as a recovery player or a reserve.

53: Japan Otaku Reviews

What they call the “four strong” is definitely the participation rate.

If you just go about it normally, you’ll probably become friends.

60: Japan Otaku Reviews

>>53

Uncle is completely a disgrace, but the four strong ones.

54: Japan Otaku Reviews

The ease of becoming a companion and the performance are totally out of balance, aren’t they?

55: Japan Otaku Reviews

Even if they’re not enough of a punch to be in the starting lineup, they are useful as a substitute and can also provide recovery, so they end up staying until the end without being excluded.

56: Japan Otaku Reviews

At the point where Behouma exists, even Butler is not a higher tier variant.

Akuden cannot wield the Sword of Blizzard.

57: Japan Otaku ReviewsYeahx1

I liked that in the job system of 6, I could have that Pierre learn various spells and skills, but that’s something that can be said for others as well… Also, I’m concerned about his late joining.

58: Japan Otaku Reviews

I think there are moments in the middle that feel a bit lacking, but being able to regain power once we reach the demon world is impressive.

59: Japan Otaku Reviews

In version 6, it seems like the addition of Drango has been completely denied.

There was a demand for slime fighting equipment and dressers.

61: Japan Otaku Reviews

Essentially two strong contenders.

62: Japan Otaku Reviews

The best thing about this guy is the timing of his joining…

63: Japan Otaku Reviews

The King’s Right Arm

65: Japan Otaku ReviewsYeahx2

In my first play as a child, I was unfortunate and didn’t get to recruit them.

It’s pretty easy, right? Just keep going and you’ll clear it. 5

72: Japan Otaku Reviews

>>65

5 was too easy, so I’m coming to hunt those who got complacent. 6

After clearing 6, I’m going to come and kill the one who gained confidence in themselves at 7.

79: Japan Otaku ReviewsYeahx1

>>72

To be honest, it came to kill my brain… at the first temple.

66: Japan Otaku Reviews

It’s good to make a comeback at the very end even if you’re dropped from the starting lineup.

67: Japan Otaku Reviews

A loyal retainer who has supported the king since the days of being a former slave.

68: Japan Otaku Reviews

The balance of cuteness and coolness is exquisite.

69: Japan Otaku Reviews

When I first did it, I must have included my friends, but I didn’t use it at all.

70: Japan Otaku ReviewsYeahx2

In the novel version, they were already the protagonist.

71: Japan Otaku Reviews

It’s quite significant that Iora is sufficient for relatively easy battles.

73: Japan Otaku ReviewsYeahx4

I understand that you are strong, but…

After all, there’s something special about monsters with unique abilities like fire breath or power charge.

74: Japan Otaku Reviews

I think the image of Pierre guarding the throne where the king sits, and Tirol lying in front of it, has become a classic.

75: Japan Otaku Reviews

It seems like the game has become quite easy, perhaps because of the balance adjustments made by fellow monsters.

76: Japan Otaku Reviews

To be honest, the firepower itself is lacking in the second half.

If I can attack the weakness with attribute weapons, it should work somehow, but by that point, I definitely want to equip something else.

77: Japan Otaku Reviews

In fact, I was progressing with the four strong without adding the golem.

90: Japan Otaku ReviewsYeahx2

>>77

You hardly walk where the golems appear, right?

Are there any other places to encounter enemies besides on the way to El Heaven after getting off the ship?

93: Japan Otaku Reviews

>>90

Surrounding area of the Sky Tower

There is also a horse.

95: Japan Otaku Reviews

>>90

I feel like I came out of the Tower of Heaven.

78: Japan Otaku ReviewsYeahx1

What is this “4 strong”? I’ve never heard of it before.

Let’s investigate.

84: Japan Otaku Reviews

>>78

The three strong contenders at the start are also quite flavorful.

80: Japan Otaku Reviews

Since I won’t learn Iounazun, I won’t waste MP on unnecessary Iora in the second half, and being able to use all my MP for Behoima is great.

I might have been able to remember something like Zao Ral.

81: Japan Otaku Reviews

When I arrive in the demon world, I’m the type of player who will persist with only Caesar and Giga.

Robin has awakened… this guy isn’t taking any damage…

82: Japan Otaku Reviews

For example, if you pull a strong ally, does that mean the enemies become stronger as well?

86: Japan Otaku Reviews

>>82

Don’t bully players who want to have an easy time.

83: Japan Otaku Reviews

Giga is the strongest in Sugoroku.

85: Japan Otaku ReviewsYeahx1

Uncle Horn is quite tough and can use spells to some extent, so he is definitely not weak.

However, at the same time, the number of human slots is increasing with the presence of Golem, so even if you join, it’s uncertain whether you’ll actually use them.

87: Japan Otaku Reviews

In the novel version, there are characters that are becoming involved with Martha.

88: Japan Otaku Reviews

This guy is currently hot as a man who will take down Murdraust.

89: Japan Otaku Reviews

I took Brown with me to the Terupadool because he was cute and reliable.

…Huh? When did you stop growing?

91: Japan Otaku ReviewsYeahx2

The people who could replace you all joined later than you and have a lower chance of joining.

92: Japan Otaku Reviews

Very convenient even at 10.

94: Japan Otaku Reviews

According to the DQ Encyclopedia, the name of the monster that is difficult to recruit is “〇 strong (evil).”

The group with a 1/4 chance, including the thread image, was called the “Beginner Relief Four Heavenly Kings.”

96: Japan Otaku Reviews

Without Pierre, the adventures of youth cannot begin.

That much impact is significant.

97: Japan Otaku Reviews

The Four Heavenly Kings are here now, after all.

98: Japan Otaku Reviews

It’s disappointing that it stops at Iora.

It seems that you can go with the blizzard sword.

106: Japan Otaku Reviews

>>98

It can definitely keep up until the middle.

I take the Metal King Sword first before moving on, so I don’t feel a lack of firepower.

99: Japan Otaku Reviews

This guy has the performance to be dropped from the starting lineup, but in the midfield, there’s hardly anyone like Meckey, so he won’t be dropped.

In the remake, there are Metarins too, but the frames will increase.

100: Japan Otaku ReviewsYeahx4

It’s not about being strong or weak.

There is no one as reliable from the beginning to the end as Pierre.

101: Japan Otaku Reviews

The pitfall is that Golums might not have reached level 25, which is required to join the party without making any detours to reach El Heaven.

102: Japan Otaku Reviews

The golem is amazing because it’s that strong and gets back up right away.

I’m grateful that Pierre learns Heal during the time when there are few recovery characters available in the early stages of the game.

The Oaks is fortunate to have plenty of spells during the intense early phase.

Honestly, I don’t really feel the value of having the members in the second half of Uncle Horn.

I’m not weak, you know.

108: Japan Otaku Reviews

>>102

It’s not that strong, but it’s somehow usable, right?

110: Japan Otaku Reviews

>>102

In a three-person party setup in SFC, Uncle is about the only one that takes up a slot.

117: Japan Otaku Reviews

>>110

There’s no room for that guy even in a four-person slot in SFC.

Because it grows slowly.

103: Japan Otaku Reviews

Pierre is great for being able to use Mahotora.

104: Japan Otaku Reviews

While it doesn’t reach the level of specialization, you can achieve above-average scores no matter what you do.

105: Japan Otaku Reviews

Even if there’s someone stronger than Pierre, it’s a hassle to recruit and train them, so it’s better to stick with Pierre rather than go through the trouble of taking him off the starting lineup to use that person…

I use Golems and Caesar because they are immediately effective.

107: Japan Otaku Reviews

In the early part of his youth, he serves as a pillar of a party that can engage in a near-equal contest of strength with the protagonist.

In the end, they’re an attacker wielding a blizzard sword, so there’s really no reason to send this guy to the monster grandpa.

109: Japan Otaku Reviews

It’s all because of that upper-tier version of him…

111: Japan Otaku Reviews

I think it was the first time with the companion monster system, so they probably didn’t understand the balance.

Still, Pierre has an exceptional performance.

116: Japan Otaku ReviewsYeahx1

>>111

I think they probably created a few bodies for the rescue slots and made the others positions that are okay to have or not have anyone in.

112: Japan Otaku Reviews

Pierre being able to fight the lava genie solo is incredible.

113: Japan Otaku Reviews

I would be really happy if I could make you my ally in the new work.

114: Japan Otaku Reviews

If the enrollment rate is high, it somehow feels easy to join.

It’s easy and doesn’t take much effort.

115: Japan Otaku Reviews

Since there’s a new character in DS, I used the wandering armor as a substitute.

Of course, it was not just weak, but a strong monster, and I realized Pierre’s versatility.

124: Japan Otaku Reviews

>>115

Not being able to use spells is a bit inconvenient after all.

It’s a hassle to make someone a companion.

128: Japan Otaku Reviews

>>124

I see… I really can’t use spells, I’m just focused on melee attacks, but rather, that made me find it cute, so I used it until the end.

118: Japan Otaku Reviews

During the same period, I was using Kodoran because it was cute.

From the middle onward, we relied on Golems.

119: Japan Otaku Reviews

King of Granvania

Pierre

Golems

Son

I cleared the party!

120: Japan Otaku Reviews

The novel version of Pierre 5 is really nice again…

127: Japan Otaku Reviews

>>120

It’s a collective hallucination that makes me think, “This is definitely the guy training my son’s swordsmanship.”

121: Japan Otaku Reviews

Since the children are at a timing where they are leveling up reasonably well, the question of whether they can push through that barrier is likely Uncle’s biggest wall.

122: Japan Otaku Reviews

First of all, Behoima is broken in performance…

126: Japan Otaku Reviews

>>122

The maximum HP drastically increases, making the cost-effectiveness per MP incredibly good.

It took quite a long time until this was corrected.

138: Japan Otaku Reviews

>>122

Consumption 7

141: Japan Otaku Reviews

>>138

It was that low, huh…

123: Japan Otaku Reviews

My daughter’s Mahyado Ionazun isn’t weak, but Five is just too convenient with no consumption of breath.

125: Japan Otaku Reviews

It’s great to have a versatile character who is extremely reliable during a tough time with Henry on our journey.

129: Japan Otaku Reviews

Uncle can perform the Blizzard Sword + Ki Charge, so if you use seed doping, they will become one of the strongest characters in the Estark battle.

The meaning of going that far is just for the sake of dedication.

130: Japan Otaku ReviewsYeahx1

It’s tough to get my son out, and if Mekkie is there, there’s definitely no way he’ll be a starter.

That’s Uncle.

131: Japan Otaku Reviews

It seems that Simon’s HP is about to break the limit.

137: Japan Otaku Reviews

>>131

Among the members who normally join, it’s the highest in terms of resistance, but if you factor in HP, it seems to have a weak resistance to all attribute attacks.

It’s not on the level of Taku or Poon, but…

139: Japan Otaku Reviews

>>131

Having no special skills and being weak in resistance is really tough.

132: Japan Otaku Reviews

Looking back, it’s really strange that Pierre didn’t appear in Sky Story.

Maybe it’s because there’s a possibility of overshadowing Ten’s accomplishments.

133: Japan Otaku Reviews

One strong factor is that attackers stronger than the one in the image cannot use Behoima.

It’s there from the beginning.

134: Japan Otaku Reviews

It feels off that the ease of getting along is often overlooked when discussing performance.

Golems are sitting.

151: Japan Otaku Reviews

>>134

It’s common for things to not get back up even if you’re progressing normally by 1/16.

1/2 or 1/4 is almost enough to get up, so that’s all you need.

135: Japan Otaku Reviews

At first, I thought, “Oh, you’re strong!” but before I knew it, I was taking a break, Uncle.

140: Japan Otaku Reviews

I think Unkle is a relief for players who still have room to get in there.

156: Japan Otaku Reviews

>>140

Isn’t that almost dedicated gameplay?!

142: Japan Otaku Reviews

Uncle showcases his versatility with spells like Begirama, Hyadalco, and Bagima, but I just want him to learn Behoama instead.

Even a Zaorik is fine.

147: Japan Otaku Reviews

>>142

Since it’s the wizard category…

143: Japan Otaku Reviews

Golemus is, how should I put it, in the position of being Golemus.

The slowness in action order is too unique, like getting a buff from someone else and then hitting or healing with a philosopher’s stone.

144: Japan Otaku Reviews

It’s not uncommon for someone to forget techniques in enemy mode, but why are you asking about Begiragon and Bagikurus, Uncle?

152: Japan Otaku Reviews

>>144

Begiragon exists!

I still forgot about Bagikuro.

To be honest, I don’t need either.

145: Japan Otaku Reviews

Simon was using it with the joy of being able to have someone he thought was cool during his childhood as a companion.

148: Japan Otaku Reviews

Golem’s Arthur Orion can handle anything.

158: Japan Otaku Reviews

>>148

In that case, just go with Golem’s Orion Thunder.

149: Japan Otaku Reviews

The equipment disparity in 5 is significant.

150: Japan Otaku Reviews

If you do it theoretically, there are probably many cases where you don’t need it.

Unknowingly touched my childhood experience of Dragon Quest 5, and it was an incredibly capable handsome man.

153: Japan Otaku Reviews

The meditational golems and the Hoimin equipped with the happiness hat are incredibly strong.

154: Japan Otaku Reviews

The level limit in Ankle is surprisingly strict, which is a problem.

It’s not a performance that can be immediately useful, so the time to shine will be after going to the demon world, which means there’s zero beginner-friendly assistance.

155: Japan Otaku Reviews

Since 5 is a work where magic isn’t very strong, it feels a bit off when the slots are filled with beginner or intermediate spells.

157: Japan Otaku Reviews

When playing without any prior information, it feels reassuring like a hero.

159: Japan Otaku Reviews

Having strong gear at the time of joining is extremely important in this game, isn’t it?

160: Japan Otaku Reviews

I like Dragon Mad too.

I’m going to the demon world soon, but I have a Golems as a peer, so I can’t stand out!

165: Japan Otaku Reviews

>>160

Dragon Quest mad is before Granvania, you know?

169: Japan Otaku Reviews

>>165

Was it that quick…?

167: Japan Otaku Reviews

>>160

Dragon Mud is from much earlier!

161: Japan Otaku Reviews

There’s no one as active as you are.

162: Japan Otaku Reviews

The attack magic only goes up to Iora, and the damage output does fall behind in the late game, but it’s rare to find someone who can learn spells from Hoimi to Behoma.

Even if I take care of recovery, it’s honestly hard to put myself on the front lines.

163: Japan Otaku Reviews

Well, there are quite a few times when I feel a subtly unsatisfactory sensation while using it.

Well, if I think about alternatives, I only have options with poor fuel efficiency or durability.

164: Japan Otaku Reviews

I wish 6 would become one of us soon…

The cave of dreams isn’t good, so it has to be rated easy to use, at least when it comes to slimes…

166: Japan Otaku Reviews

I’ll use my old man’s sword, so you hold the snake sword. It’s just right for equipping the blade armor in the Trial Cave.

168: Japan Otaku Reviews

I love the SFC’s bam! bam! bam! babababam!! Iora.

Iona-zun is nothing special.

170: Japan Otaku Reviews

A grateful guy who accepts the protagonist’s outdated equipment.

171: Japan Otaku ReviewsYeahx1

In this game, it’s fine to use the universal spell Behoima that the protagonist’s son, Sreka, learns instead of preparing a dedicated healer.

The only exception is if Bebozun gets up.

173: Japan Otaku Reviews

>>171

Mekky and Oaks’ Behorahara

177: Japan Otaku ReviewsYeahx2

>>173

Well… to be honest, those guys are at a level where it doesn’t really matter if they’re used or not if there’s a character in the thread.

Only Behuzun silences with overwhelming power that is about two levels above in ease of play.

182: Japan Otaku Reviews

>>177

Mekki’s performance surpasses Pierre’s until the demon world.

174: Japan Otaku Reviews

>>171

The arrival of the strongest healer is finally an exception handling, which is surprisingly amazing!

172: Japan Otaku ReviewsYeahx2

I have the impression that it was very helpful financially since I could equip mostly hand-me-downs from the protagonist and his son.

178: Japan Otaku Reviews

>>172

It’s nice that the two of them can save costs naturally with their resistive special equipment.

175: Japan Otaku Reviews

The firepower can wield the Blizzard Sword, so it must be one of the strongest.

176: Japan Otaku Reviews

The last ones remaining were the protagonist, son, Pierre, Golem, and Caesar.

Robin, Oaks, and Butler, are there eight of you?

179: Japan Otaku ReviewsYeahx1

Apples and mushrooms may reach their limits quickly, but they are more useful than Slarin and Brown.

187: Japan Otaku Reviews

>>179

If you raise Slarrin, there will probably be a return.

Fast Nifram is rare.

180: Japan Otaku ReviewsYeahx1

I’m not saying that Slarin isn’t worth raising… I’m not saying that, but…

That’s the situation.

183: Japan Otaku Reviews

>>180

Whether or not to recognize the usefulness of Nifram.

190: Japan Otaku Reviews

>>183

There are a lot of enemies that can be dealt with by using Nifuram, or rather, there are so many enemies that it’s impossible to manage without using it.

The Wind God Shield is indispensable for countering Evil Spirits and Eaters.

186: Japan Otaku Reviews

>>180

Even if I remember it at 99…

181: Japan Otaku Reviews

Most monsters have performance designed for switching before their growth limits, like Merlin and Mad.

The thread image is an exception.

184: Japan Otaku ReviewsYeahx1

When Hoimin fully matures, instead of Zaorik becoming Zaoral, it will have a higher stat than Behuzun, giving it a lead.

By the time you bring Hoimin to that state, the adventure will already be over.

185: Japan Otaku Reviews

Certainly, Mecky is strong.

I think that while being strong is important, having a wonderful charm is also essential.

188: Japan Otaku Reviews

I don’t think Meki specializes in recovery in the first place.

189: Japan Otaku ReviewsYeahx2

Conclusion

There is no one to replace you.

191: Japan Otaku Reviews

Mekki has a good balance, but it’s just that their sudden drop in rank in the demon world is a bit concerning…

192: Japan Otaku Reviews

My son had similar performance and was a superior version when it came to spells, so we switched.

I didn’t know about the resistance.

193: Japan Otaku Reviews

I don’t feel like I’ve become much stronger after switching from Mekki to Breed.

194: Japan Otaku Reviews

To be honest, I can’t shake the feeling that towards the middle and end, it seems like a regular occurrence for the carriage.

Returning to the starting lineup with the acquisition of the Blizzard Sword in the final phase.

195: Japan Otaku Reviews

When remaking the next one, I would like some end content.

198: Japan Otaku ReviewsYeahx1

>>195

It’s probably just going to be another random addition of companion monsters anyway.

196: Japan Otaku ReviewsYeahx1

The experience points absorbed by Mekki will ultimately be wasted, but the ones absorbed by the thread image won’t go to waste in the end…

197: Japan Otaku Reviews

There is certainly a lack of playtime considering the volume of companion monsters.

200: Japan Otaku Reviews

>>197

The rate of becoming companions is too low, isn’t it?

Is there a Monster Brooch and is it appropriate?

199: Japan Otaku Reviews

It seems like it will be in a format similar to HD3 for searching companion monsters.

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