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[Monster Hunter Wilds] In 12 hours

MONSTER HUNTER WILDS

1: Japan Otaku ReviewsYeahx16

Someone will die.

2: Japan Otaku Reviews

It sounds as if you’re saying there are weapons that are still not dead.

3: Japan Otaku Reviews

Well, that’s probably true.

4: Japan Otaku Reviews

Come quickly!!

5: Japan Otaku Reviews

What are the chances of someone coming back to life?

9: Japan Otaku Reviews

>>5

There have been adjustments to increase attack power in normal world adjustments, so there might be an increase in attack power.

I can’t hope for more than that.

6: Japan Otaku Reviews

Well, looking at past examples, it’s just a matter of fine-tuning.

7: Japan Otaku Reviews

Just fix the bow’s bottle loading…

12: Japan Otaku Reviews

>>7

As expected, it’s auto-loading with the first round at 3.

I will accompany you as well.

8: Japan Otaku Reviews

Is Tamami coming already?

10: Japan Otaku Reviews

>>8

Next month.

11: Japan Otaku Reviews

>>8

Today’s broadcast is just an announcement of the update contents.

By the way, the update date has also been announced.

13: Japan Otaku ReviewsYeahx6

Since it’s impossible to gather opinions after the release, this adjustment was probably planned by the development team.

There will be a product version survey in May, so if we consider serious weapon adjustments, the earliest would be summer.

18: Japan Otaku Reviews

>>13

I hope there was something that didn’t make it in time for the release… right?

23: Japan Otaku ReviewsYeahx3

>>18

Rather, I want to commend them for working hard to gather and adjust opinions from beta users.

14: Japan Otaku Reviews

Everything changes.

15: Japan Otaku Reviews

The Charge Master is going to become incredibly strong.

My brother’s friend said.

16: Japan Otaku ReviewsYeahx1

The shareholder within me is saying that an update could be just fine at the same time as today’s broadcast.

21: Japan Otaku Reviews

>>16

It’s probably a mistake in the extended presentation.

17: Japan Otaku ReviewsYeahx3

It felt more intense than I imagined, like a brutal rush at the end of the fiscal year.

20: Japan Otaku Reviews

>>17

Moreover, they have unilaterally moved it one month earlier…

19: Japan Otaku Reviews

I wonder if they will do something for April Fool’s.

28: Japan Otaku Reviews

>>19

I’m going to get baptized by G…

22: Japan Otaku Reviews

Tamami, it’s fine if you present the adjustments you’ve made, even if it’s next month.

24: Japan Otaku Reviews

It could be as early as next week, but I think it could also be the week after next or the week after that.

25: Japan Otaku Reviews

>>24

“I’ll adjust it to match Golden Week.”

26: Japan Otaku Reviews

Don’t become a shareholder in spirit as well.

27: Japan Otaku Reviews

I can’t bear the thought of it being postponed indefinitely and ending up stillborn before it’s completed…

29: Japan Otaku Reviews

It seems that the β (or rather, the network test) was quite an old version.

Wasn’t the adjustment that was published with that already scheduled for internal testing?

It was the kind of content that you would understand if you just did it.

33: Japan Otaku ReviewsYeahx9

>>29

In any case, since it’s ultimately just the player’s imagination, we can only enjoy the content of the update and send our opinions to the official channels.

35: Japan Otaku Reviews

>>29

Some of it might be that way.

Since PS is also included in the test subjects, it inevitably becomes about half a month old.

30: Japan Otaku Reviews

Hehehe… I studied bug sticks hard for this day.

31: Japan Otaku Reviews

I wonder if someone other than Mitsune will come.

32: Japan Otaku Reviews

It seems that Wednesday is the update day, so the update will be on the 23rd or the 30th.

34: Japan Otaku Reviews

Wow, I didn’t expect not only Tamamitsune but also Gamuto to join the fight!

40: Japan Otaku Reviews

>>34

I never expected that the Four Heavenly Kings would be included in the target range of group skills…

37: Japan Otaku Reviews

Shareholder: “If we release the expansion DLC with this momentum by the end of the year, won’t sales increase even more?”

44: Japan Otaku Reviews

>>37

(Should I sell… additional costumes!)

38: Japan Otaku Reviews

The event quest starting on April 2 is marked as coming soon, but I wonder what it’s going to be… If the content of the update is completely unrelated, then I don’t see the point in keeping it a secret.

46: Japan Otaku Reviews

>>38

It’s just hype within the year, but there’s nothing there.

They might try to squeeze in an update if they can, but in reality, the content is already decided.

39: Japan Otaku Reviews

Since it’s early April, it’s possible for the week after next.

41: Japan Otaku Reviews

I don’t think there will be many new announcements this time since it’s just a 15-minute broadcast.

65: Japan Otaku ReviewsYeahx2

>>41

Details about Mitsune and the upcoming summer update will be announced in about 15 minutes.

42: Japan Otaku ReviewsYeahx3

Well, I don’t think they’ll do balance adjustments in just one month, so it’s better not to have high expectations regarding balance adjustments.

48: Japan Otaku Reviews

>>42

It’s probably just the balance adjustments that the management anticipated.

I was watching the World update, but it’s basically just upper adjustments.

43: Japan Otaku Reviews

I thought I could start today…

45: Japan Otaku Reviews

I’m really looking forward to it!

47: Japan Otaku Reviews

Was Wiles a difficult birth?

49: Japan Otaku Reviews

>>47

Rather, compared to the urgency of the schedule, it’s quite well organized.

50: Japan Otaku Reviews

Rather, it would be troublesome if you were to reflect all the opinions that are being talked about on the internet!

54: Japan Otaku ReviewsYeahx4

>>50

It’s nice, isn’t it… the management getting easily swayed by a noisy minority.

64: Japan Otaku ReviewsYeahx3

>>50

If you do that, you might end up making the wrong decisions about selecting opinions that are being talked about, so I really want you to think carefully about it…

51: Japan Otaku Reviews

I’m enjoying it enough to start a new character.

I’m looking forward to new information.

53: Japan Otaku Reviews

>>51

I’m also looking forward to it, and I’m having fun playing around.

52: Japan Otaku Reviews

Anyway, we really need to do various things around the UI.

I don’t think the invitation to dinner is currently functioning properly.

55: Japan Otaku Reviews

Just fixes for minor bugs and such.

If a full-scale adjustment comes, it will likely be in the summer.

56: Japan Otaku Reviews

For now, I have no complaints if the additional monster provides rewards that are equal to or greater than those of the tempered Alshubeld.

60: Japan Otaku Reviews

>>56

It seems like they’re going to present a challenging difficulty, but isn’t that okay?

57: Japan Otaku ReviewsYeahx2

Most people who are having fun don’t speak up actively…

58: Japan Otaku Reviews

Maybe today could be early April.

I’m getting excited.

59: Japan Otaku Reviews

Well, I’m looking forward to the gathering place.

62: Japan Otaku ReviewsYeahx1

>>59

What bothers me honestly is that it doesn’t say “meeting place.”

67: Japan Otaku Reviews

>>62

Isn’t it a bit strange to set up a gathering place so easily in a work that simply focuses on the world view and has restricted areas?

The name might change.

61: Japan Otaku Reviews

The lobby system is a bit awkward as a gathering place, so the meeting spot is helpful.

63: Japan Otaku Reviews

There are many people who don’t even voice their dissatisfaction.

66: Japan Otaku Reviews

Don’t be fooled by the nonsense that guns are the strongest.

68: Japan Otaku Reviews

Aren’t we reflecting the opinions that came out in the second beta?

69: Japan Otaku ReviewsYeahx2

I don’t care about the worldview or anything, I just want a my house with an aquarium!

70: Japan Otaku ReviewsYeahx1

Finally, will the hammer become the top weapon in the ranking?

71: Japan Otaku Reviews

I wonder if it will become a gathering place by letting people in the ship that can’t be entered like in the world.

I wonder if they will develop a new location.

72: Japan Otaku Reviews

Even if the hammer’s firepower increases, it seems that the number of users won’t increase because it’s still hard to maneuver.

73: Japan Otaku Reviews

Well, the environmental biology people are really motivated, so I want a my house…

95: Japan Otaku Reviews

>>73

Staring… watching the white magma coming out of the cool teacher’s beak… ugh!! (Gyaaa!)

74: Japan Otaku Reviews

What, are there tower defense elements in the hundred dragon night parade in each settlement?!

75: Japan Otaku ReviewsYeahx1

Please make the artillery level random!

81: Japan Otaku Reviews

>>75

I really want to customize the cannon fire melody area.

76: Japan Otaku Reviews

Weapon skin change…

77: Japan Otaku Reviews

Release the environmental organisms into the tent!

78: Japan Otaku Reviews

The hammer is stationary.

79: Japan Otaku ReviewsYeahx3

If I have a miniature version of my house and a cooking area, I will be satisfied for now.

80: Japan Otaku Reviews

Please add three new maps.

Connect the rest together.

82: Japan Otaku Reviews

While we might expect some adjustments to motion values, there probably won’t be any counterbalancing boosts until the expansion content arrives…

83: Japan Otaku ReviewsYeahx4

It seems likely that even if there is no hammer upper, the nerfing of paralysis will ultimately lead to the death of the hammer as well.

84: Japan Otaku Reviews

Adjusting all weapons to match the hammer…!

88: Japan Otaku Reviews

>>84

Stop it, because no one will be happy.

85: Japan Otaku Reviews

It’s scary to think that those who surpass the veteran kings with paralysis nerfs might have unusually high resistance to status ailments.

86: Japan Otaku Reviews

First, let’s place the item box outside.

96: Japan Otaku Reviews

>>86

There’s an item box in Ryutani, but there’s a weird black screen in between…

104: Japan Otaku Reviews

>>96

It’s just a weird blackout; it looks different, but it’s completely the same as a tent.

If you can’t separate touching items from changing equipment, you probably can’t just fiddle with items.

105: Japan Otaku Reviews

>>96

It’s an unpleasant guess, but this is probably how it’s supposed to be…

87: Japan Otaku ReviewsYeahx1

Even if we fix the hammer, only about 4% of people will be satisfied…

93: Japan Otaku Reviews

>>87

Fact-finding crime

89: Japan Otaku Reviews

Armor fusion jewel, right?

90: Japan Otaku ReviewsYeahx2

Even if paralysis is nerfed, I can still see a future where it won’t reach a level of being completely useless and will somehow still be used.

99: Japan Otaku Reviews

>>90

I wonder how many people would actually switch weapons every time with a system that allows continuous quests like this one; it’s really limited.

106: Japan Otaku Reviews

>>90

Extreme adjustments to the point of being treated as industrial waste haven’t been seen until now except in DLCs, right?

107: Japan Otaku Reviews

>>90

In the end, it doesn’t change that Albedo is hard to attribute.

Is bombing also a candidate?

91: Japan Otaku Reviews

I think the Dragon Guardian is suited for extreme conditions, but I’m not sure.

92: Japan Otaku Reviews

Please remove the restrictions on jewel combinations.

94: Japan Otaku Reviews

I don’t know much about Monster Hunter, but is it a game that gets nerfed that frequently?

I understand that a big expansion came and made strong weapons weaker.

109: Japan Otaku Reviews

>>94

Weapons involved in high-speed laps will die.

120: Japan Otaku ReviewsYeahx5

>>94

The ones making a fuss about nerfs are trolls, so you don’t have to worry about it.

A weapon that has overwhelming firepower to the point of being ridiculous is bound to die.

144: Japan Otaku ReviewsYeahx1

>>94

It’s common for nerfs to occur with major expansion updates, but it’s rare for nerfs to be included in smaller updates.

Until the expansion, weapon balance is often maintained by the meat quality of additional monsters and the equipment that can be crafted.

184: Japan Otaku ReviewsYeahx1

>>144

The dual swords of IB have been saved with this.

On the other hand, the additional monsters had a flesh quality that felt like bullying.

97: Japan Otaku Reviews

The level of recovery is not something that can be achieved just by balancing weapons and adding Tamamitsune, so please implement Master Rank if possible.

If you can do it by next month, that will be fine.

98: Japan Otaku ReviewsYeahx1

Shareholders, you see…

100: Japan Otaku Reviews

All weapons will be left in the dust behind the hammer, so just watch.

101: Japan Otaku Reviews

Item management seems to be a tough challenge in any game.

102: Japan Otaku Reviews

I hope Hammer gets saved…

151: Japan Otaku Reviews

>>102

I feel like it’s not that the hammer is no good, but rather that the striking weapons, in general, are inadequate…

103: Japan Otaku ReviewsYeahx1

In an attribute environment at the level of Sunbreak, I would switch according to each monster, but at this point, it’s like, well, it’s okay… right?

108: Japan Otaku ReviewsYeahx3

Items that cannot be eaten on the spot should be stored in a temporary storage pouch or secret pouch from the beginning, and collected after returning home.

110: Japan Otaku Reviews

The meaning of dual-wielding weapons loses its significance, doesn’t it?

It’s about the time when I go back after getting the attributes wrong in Heavy.

111: Japan Otaku Reviews

For now, if the Legendary King is interesting, I’m satisfied.

115: Japan Otaku Reviews

>>111

You shouldn’t have high expectations for the top batter.

If it’s the veteran king Albedo, there might be some hope.

112: Japan Otaku Reviews

All weapons will reach hammer level.

113: Japan Otaku Reviews

There are about 2 to 3 sub-weapons that can be used effectively.

114: Japan Otaku Reviews

It might be until today that I can fully enjoy using a one-handed sword…

116: Japan Otaku Reviews

Finally, everyone is coming down to the same level as the hammer.

117: Japan Otaku Reviews

Personally, I want more content where I can hunt various monsters.

I’m already full, Alshubeld.

123: Japan Otaku Reviews

>>117

The spirit world communication has arrived…

118: Japan Otaku Reviews

Since the first update for past works brought quite a few changes, can I expect the same for this one!?

125: Japan Otaku Reviews

>>118

You can finally expect it to be the completed version.

127: Japan Otaku Reviews

>>118

Since they even went out of their way to announce it, I guess it’s reasonable to have some expectations.

119: Japan Otaku Reviews

It’s a hassle to call up the item set, so please include it in the UI for depositing or crafting!

126: Japan Otaku Reviews

>>119

I can recall a specific my set in one shot!

121: Japan Otaku Reviews

I think it would be good to have a quest to hunt three monsters.

122: Japan Otaku Reviews

Even if the fierce king comes, it will be more than a year later…

138: Japan Otaku ReviewsYeahx1

>>122

For now, some kind of high-difficulty content is coming.

124: Japan Otaku Reviews

Isn’t this strong…? If that’s the case, it probably won’t be nerfed.

This is obviously broken! It’s a bug, so it will be nerfed or fixed.

128: Japan Otaku Reviews

The Sunbreaker’s attribute values of some extremely broken weapons were just strong; it’s not really an elemental environment…

131: Japan Otaku Reviews

>>128

Uuuh…

137: Japan Otaku Reviews

>>128

There were some broken ones, but overall, weren’t the attribute values quite high?

149: Japan Otaku Reviews

>>137

The one-handed sword has attribute values similar to the drought love with the Rathalos one-handed sword.

142: Japan Otaku Reviews

>>128

If only a small number of weapon attribute values are totally broken, then we can say it is an attribute environment.

129: Japan Otaku Reviews

Weapon adjustments are nice, but please give me more armor spheres! I still haven’t finished upgrading my regular equipment!

130: Japan Otaku Reviews

If I return to base camp or enter a temporary camp, please give me the option for auto-organize.

132: Japan Otaku Reviews

I don’t need the item box to be taken out; just automatically refill the items from the registered item preset when I come back from a quest.

133: Japan Otaku Reviews

I would like them to at least set the stick movement model for production and such to default rotation before increasing the equipment.

134: Japan Otaku Reviews

Dual attribute dual swords, come to me!

I want to handle everything with two in hand!

135: Japan Otaku Reviews

The next update after the spring update is the summer update, so if this time’s update only adds Tamamitsune, that would be tough.

146: Japan Otaku Reviews

>>135

There will be surprises, and a high level of difficulty is also planned.

The question is whether that reward is suitable for looping.

136: Japan Otaku Reviews

Even the hammer was swayed by the attributes, so isn’t it just a sophistry to say it’s not an attribute environment?

139: Japan Otaku Reviews

Please give me an item box that doesn’t change the screen.

140: Japan Otaku Reviews

For now, it seems the confirmed login full moon will be nerfed.

141: Japan Otaku Reviews

If anything, adjustments for overly powerful and broken weapons have already been made.

The so-called Hope Sword bug, where the Hope Sword’s skill continues to activate even when it’s not the main weapon… Well, this is definitely a bug.

143: Japan Otaku Reviews

Ragiacrus joins the battle in the Scarlet Forest!

I wonder if they’ll come as a surprise.

145: Japan Otaku Reviews

I like super large creatures like Jien Moran, so I want Jien to be added.

147: Japan Otaku Reviews

The attribute value of SB weapons was generally over 1000 in this game’s notation due to the weapon forging mechanics.

148: Japan Otaku ReviewsYeahx7

I visualized the UI of the overall map, but isn’t this quite inconvenient to use?

I visualized the UI of the overall map, but isn't this quite inconvenient to use?

1. Crimson Forest 2. Ruins of the Dragon City 3. Cliffs of Ice Mist 4. Ruins of the Dragon Valley 5. Oil Smoke Valley 6. Peak of Convergence Su 7. Tonigueria 8. Separated Sand Plains

167: Japan Otaku Reviews

>>148

It’s really terrible that it doesn’t move according to the arrows, even though it has a background from the Scarlet Forest to the Oil Well Valley.

205: Japan Otaku Reviews

>>148

Every time I go from the train to the desert, I always push down.

152: Japan Otaku ReviewsYeahx2

If we don’t make adjustments to the end content, it seems likely that more people will leave before summer.

171: Japan Otaku Reviews

>>152

For now, I have the feeling that I might return to Tekken for a while…

153: Japan Otaku ReviewsYeahx2

Rather, the nerf in Monster Hunter happens when strong monsters are added, leading to weapons that can’t keep up, and as a result, those weapons end up being weak.

157: Japan Otaku ReviewsYeahx2

>>153

The hammer was like that from the first to the second time of β…

154: Japan Otaku ReviewsYeahx4

Eliminate the accessory weapon slot and armor slot ♥

158: Japan Otaku Reviews

>>154

I wonder if once this is gone, other gear besides the Gore Argosy and the Odogaron equipment will start to be noticed.

173: Japan Otaku Reviews

>>158

I don’t think it will change because the armor itself is strong around there.

174: Japan Otaku Reviews

>>158

No, the template will just change to another one.

The current situation has the drawback of some weapon types being too constrained due to weapon slots being overly compressed.

165: Japan Otaku Reviews

>>154

Alternatively, make everything a 3-slot.

It’s okay to use 333 instead of 321.

155: Japan Otaku ReviewsYeahx2

At the usual pace, I don’t think weapon balance adjustments will come at this stage.

194: Japan Otaku ReviewsYeahx2

>>155

The world was being done here.

Hunting horn attack power increased by 1.15 times!

…I want you to think it’s strange from the very beginning!

156: Japan Otaku Reviews

The hammer just bounces if you refer to the final weapon hammer’s motion value.

159: Japan Otaku Reviews

I think there are probably people who are yelling “nerf” with the same feeling as in other Capcom games like Street Fighter 6.

160: Japan Otaku Reviews

It’s not like it’s just Tamamitsune, even if it’s challenging…

161: Japan Otaku ReviewsYeahx6

Even if weapon adjustments are put off, please do something about the terrible shortcut that has such poor responsiveness.

166: Japan Otaku Reviews

>>161

Throwing anesthetic pellets is too painful.

172: Japan Otaku Reviews

>>166

Recommended anesthetic knife

You can inject anesthesia with a slinger while riding a secret.

162: Japan Otaku ReviewsYeahx2

It was difficult to cast doubt on the hammer during the beta when Redau was the strongest monster…

163: Japan Otaku Reviews

When is the talk from last year’s interview about weapon skills being included in the talisman slots coming?

164: Japan Otaku Reviews

The hammer team will continue, right?

As long as the person in charge doesn’t get scolded, there won’t be any upward revisions.

168: Japan Otaku Reviews

The new feature of having separate skills for wielding two weapons and weapon armor in Wilds loses its meaning if that is removed.

177: Japan Otaku ReviewsYeahx4

>>168

The unique skills of the weapons are just sloppy to begin with…

Adding a drawing blade to a weapon that doesn’t have one.

196: Japan Otaku ReviewsYeahx2

>>177

Even if the insect glaive gets enhanced longevity now, it’s too late…

169: Japan Otaku Reviews

Bring all species to frenzy dragon transformation.

170: Japan Otaku Reviews

If it’s to address the fact that the new elements are weaker than the nerfs or that they don’t pair well with the new monsters, then it might be acceptable.

175: Japan Otaku Reviews

In other words, if the weapon has plenty of skill slots available.

I think a person who manages switch operations would adjust it themselves.

176: Japan Otaku Reviews

Beta Lance had quite an advantage with Albedo.

It’s too much of a guard game.

178: Japan Otaku Reviews

The tempered elder dragon Chathar Kabra and the tempered elder dragon Kematriss are going to become rank 8, right?

179: Japan Otaku Reviews

You don’t have to play Monster Hunter all the time, anyway.

I play my favorite games and also play Monster Hunter.

180: Japan Otaku ReviewsYeahx1

Surely coming.

Surely coming.

187: Japan Otaku Reviews

>>180

Earplugs 3…!

193: Japan Otaku Reviews

>>180

Is the one in front new buddy equipment?

200: Japan Otaku ReviewsYeahx1

>>193

Myakumyaku-sama

181: Japan Otaku Reviews

A strange-colored Furufuru is coming! said the anonymous commenter.

182: Japan Otaku Reviews

If you’re going to attach something like an anesthetic knife, you might as well attach a guided missile.

In the first place, you don’t have to chase after it…

192: Japan Otaku Reviews

>>182

Huh!?

183: Japan Otaku Reviews

The stiffness in using items like shortcuts for recovery is probably by design, so it can’t be helped, right?

185: Japan Otaku ReviewsYeahx1

I wonder why attacks and evasions that don’t choose weapons are weapon skills, while the focused attack that heavily selects weapon types is an armor skill.

Well, I suppose they just wanted to nerf the attack evasion.

186: Japan Otaku Reviews

I wonder if a super giant monster will come.

188: Japan Otaku Reviews

The hammer’s charge of level 2 or higher has a cancellation effect that increases the weapon’s multiplier to 1.5 times!

I had a dream.

189: Japan Otaku ReviewsYeahx1

Atria should abolish the table and make the re-drawing easier.

Please don’t burden me with the UI.

199: Japan Otaku Reviews

>>189

Forced save & additionally added forced save to the cloud.

190: Japan Otaku Reviews

Attribute bombardment! Enhance bombardment power with the Artia attribute bonus! Just come, either one will do!

191: Japan Otaku ReviewsYeahx3

The initial excitement was good, but…

The current situation of having few things to do feels like a waste.

195: Japan Otaku Reviews

It would be fine to move things like attack and expert skills to the armor, I guess…

197: Japan Otaku Reviews

I’ll at least do bounty and intense poop ticket consumption.

198: Japan Otaku Reviews

Personally, I’m glad that the division between weapon skills and armor skills has increased the options, but the disparity in unique weapon skills is something that can’t be helped.

Would it be good if, instead, the number of slots is adjusted to a maximum of 5?

201: Japan Otaku Reviews

Guard weapons are generally helpful in terms of defense or performance…

202: Japan Otaku ReviewsYeahx1

I don’t understand why there are people who wish for it when becoming the strongest Artigans would just mean facing hell with carefully selected attack level 5.

203: Japan Otaku Reviews

Some people don’t work; guided missiles are easier to use to change the map than the poop slinger.

Please don’t fight in the aisle, everyone.

204: Japan Otaku Reviews

Please adjust the rates for armor spheres and rainbow coins as soon as possible.

206: Japan Otaku Reviews

I’m too sleepy to wake up during showcase time.

207: Japan Otaku Reviews

I think additional content won’t be implemented much, just a prediction.

I think I will return to other games after a few hours.

208: Japan Otaku Reviews

I feel like there will be some kind of Expo event, but I don’t really know when the expo is, so I can’t remember anything about it.

209: Japan Otaku Reviews

Is it really possible for armor spheres and rainbow coins to become so depleted…?

210: Japan Otaku Reviews

It’s fine to create weapon skills, but is it really okay that some weapons are unusable because they have completely mismatched skills?

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