
I don’t have enough money.
It seems that a handheld device using Xbox technology will be released within this year.
I don’t have enough money.
I like the strange feeling of the PS5 portal.
Doesn’t the PS5 Portal belong to a different category among these?
>>2
Isn’t it included in the category of handheld?
>>3
It probably wouldn’t fit under the category of portable gaming devices.
>>77
It seems that the thread is categorizing it as handheld.
>>2
Actually, if you subscribe to the streaming service, you can play games with this device alone now.
Well, it’s true that the categories are somewhat different.
>>4
Is it like GeForce NOW?
>>5
It feels like that.
Well… I don’t really get it since I don’t have a PS5.
>>2
It can now be used for PS5 remote play on its own.
>>108
It’s because it’s a remote operation, so it’s a different category.
The richness of the experience relative to the price is amazing on the PS portal.
Well, actually, the price of the PS5 console is probably a factor too.
>>7
It’s a reasonable idea to leave the processing to the mother machine and have the game itself run on the child device, but it feels like we’ve only just caught up with this concept in the past 15 years.
>>8
Wii U…
>>16
It wasn’t bad, but… on the contrary, maybe I was just too greedy with that.
The gaming and gadget industry has been seriously fun for the past 10 years.
Inflation is a bit of a concern, but…
In discussing handbell music in recent years, we can’t overlook Eira.
>>10
I have a Logali Cross, but I feel like it’s too much on the PC-side (gadget).
It seems that the Xbox one will use the know-how from SteamDeck (Valve) and Lenovo.
I love how ridiculously silly it looks, Portal.
>>11
The shape of the controller itself has become a kind of brand, which is why it feels like a kind of acrobatics.
>>11
In reality, the stick is a bit smaller or slightly different, but it’s really great to have the controller attached just like that.
In practice, the grip feels really good in the portal.
I realize that the DualShock is fundamental to my gaming experience.
I wonder if they will release a PS Portal that supports HDR to compete with Switch2.
Wow, I had an incredibly fun time with the Nintendo Direct.
This year, a lot of things like the mysterious transforming 2-screen emulator machine and the unnecessarily high-performance gaming tablet are coming out, so it’s really fun.
>>18
ONEXSUGAR SUGAR 1 is nice, isn’t it…
I’m looking forward to it the most among the recent emulator machines.
>>44
It’s good… I definitely have a sense that there are some pointless aspects that make it hard to buy…
Well, it seems like it has a strong prototype vibe, so if I don’t buy it through crowdfunding, it feels like I might never be able to buy it in my lifetime.
Touching it, the grip on this portable device is better than I imagined, Portal.
The fact that SteamDeck, or essentially a PC, can use Steam assets is a huge advantage.
Lacks stability, but…
Being able to play games while lying in bed is the best!
Whether double mouse and Mongolian will increase due to the influence of NS2…
>>23
In the end, since that just assigns the operation of the left and right sticks to the mouse, I don’t think it increases that much…
I mean, what the hell is up with the Switch 2 pricing at 50,000 yen?
I understand that the strategy of making profits through corporate efforts and software is effective, but the impact is tremendous.
Switch2 seems to have a true price of $450, or ¥69,800 for the overseas version.
The domestic prices have really made an effort…
>>26
It reminded me of a strategy I hadn’t seen in a while, where you sell even if it means taking a loss.
I remember being told that the CS industry would end in a few years ten years ago, but that definitely didn’t happen, and I find it a bit moving.
>>33
It’s been since the 3DS.
>>36
Fourteen years ago…
The multilingual version is 70,000, so it seems like they really put in a lot of effort just within Japan.
Instead, Nintendo games have also become close to 10,000 yen, and the peripherals must be expensive too, so that’s probably where they will recoup costs.
To be honest, the emulation scene has reached a plateau for devices in the mid-price range and below, and it’s become tough, as the options are mostly either mid-high models or quirky ones.
In other words, I’m really happy that products from CS and large companies are becoming more active, allowing for different ways to enjoy them.
The price of the Japanese version is amazing, but the bundle pack with Mario Kart has a crazy price that surprises me.
I wonder if Nintendo, which has been continuously involved in handheld devices, is really strong after all.
I was able to clear a lot of backlog games on Deck.
When I put it on the bed, my sleep time melted away…
I feel like it could have gone further if there had been the idea of Joy-Con from the Wii U.
Heavy
>>32
Because they couldn’t reduce the size to Joy-Con at that time, it was the nunchuck…
The biggest problem with the Wii U was the OS, rather than the hardware.
That said, purchasing the Pro Controller at the same time ultimately costs 60,000 yen…
>>38
The pro controller can also be used with the Switch.
A nameless person probably doesn’t need a C button.
The Pro Controller can still be used now…
I can’t turn on the main unit.
Don’t say things like “when the new CPU comes out,” Deck-kun, just do your best to develop the new model.
>>41
I think maybe that will be a collaboration with Microsoft.
I’m looking forward to the updates.
I probably won’t use the C button, so the current Homura Pro Controller is fine.
I’m sorry to bring up Switch2, but I’m really glad that it has opened up the unusual realm of double mouse.
>>46
I wonder if it will be possible to do that on a PC if there is a dedicated app.
Isn’t the one that can turn the handle a new one?
>>49
It’s a different place, but I’ve noticed a crowdfunding announcement for a mobile device called Ink Console, which is an electronic paper display tailored for visual novels, and it feels like there’s a wave of small gaming consoles emerging.
>>71
That’s intriguing, isn’t it?
In Japan, they probably only release dating sims or horror games.
>>73
A horror game with globally terrifying binary graphics seems like it would really stand out…
Those kinds of strange emulators are bound to make you think, “That’s fine,” after just touching a weird part.
Well, I’m buying it because I like it…
I’m really bad at putting film on the body, so I’m scared!
It’s fun to get excited just about information like game consoles and software.
Everything feels really good except for inflation.
Inflation, huh…
Can you attach a controller to a smartphone and turn it into a gaming console?
Even though it costs between 100,000 to 200,000 yen.
>>53
I think there are plenty of them…
>>53
You can connect the controller via Bluetooth.
>>53
It’s actually hard to do because of the screen ratio.
I like handheld devices and have both a portal and a handheld PC, so I’ve been quite concerned about the poor graphics of the Switch, so I’m really happy about 2.
>>54
I was thinking that it finally reached modern standards, and then it’s 120fps and almost 8 inches, which is really impressive.
Is this 50,000!?
It seems that children can no longer handle things roughly outside.
>>57
Well, there’s nothing we can do about that…
I guess low-cost handheld game consoles are no longer the trend.
Or will the Switch Lite be that?
>>57
It’s an era where babies are watching videos on smartphones while in strollers…
Is there a solution on PC that receives only video from a mother ship like PSPortal?
Can the PS Portal run smoothly on games like Monster Hunter Wields?
>>59
There is a noticeable delay, but the elements of Wiles are casual, so I’m able to play without any issues.
>>59
Once you get used to it, the delay is not that noticeable, and it runs smoothly.
The processing will be done on the PS5.
>>59
It’s the PS5 that’s running it.
>>59
Since it’s being operated on a PS5, it should run smoothly on the PS5.
If it’s something like Monster Hunter, there won’t be any issues with playing.
I don’t play fighting games, so I don’t know, but I think fighting games probably feel some delay.
If you have a Mac, iPhone, or iPad, you can use DualSense, right?
I see, thank you.
If it seems usable on the go, I might consider a portal.
>>68
If you’re doing it out and about, it depends on the quality of the wifi at that place…
>>68
If you’re going to use it on the go, it’s impossible without a network environment, and if the internet connection at your location is poor, everything will fail, so make sure to choose wisely.
I’m living a life like I’m bedridden on my days off with PSPortal, Switch, and ONEXFLY, and I think it’s getting pretty bad.
It seems that Valve’s next VR HMD will come with SteamOS, allowing you to connect a controller and play Steam games on a big screen anytime.
>>74
AR glasses and similar hardware are being continuously developed by various companies without giving up, and it feels incredibly romantic.
I wish it could be a little lighter…
The controller was so awful in terms of usability that I can’t play action games anymore.
Make all handheld PCs like the PSPortal.
>>76
I wouldn’t have felt that way if the work could be completed with just the stick for movement.
I understand your feelings because the position of the D-pad and stick was definitely a dead end depending on the game (like HELLDIVER2).
I think the next generation of gaming experience is VR, but it seems like it will take quite a long time for it to become widespread with lower prices and lighter weight…
What’s great about PSPortal is that it’s lightweight, which is the best.
The UMPCs are getting bigger, but the AYANEO Air is just the right size.
VR has made significant progress in weight reduction, but the price still seems difficult to manage.
Well, I picked it with a sense of just something like game-related gadgets I have on hand, so I’m not really strict about it or have made any definite decisions…
It certainly feels like the console makers have an advantage when it comes to aspects like hardware design and human interface.
>>86
The gadget shop has too many projects decided by OS, buttons, size, and the trends and distribution stock.
I think that unless the controls of VR can be improved beyond just the HMD itself, it will be quite tough in the future.
Only similar games have been released.
The weight of the Switch Lite is just right for a handheld device, so I hope they release a Lite version of the 2 as well.
>>88
I thought they would release a budget version, but with this performance at this price, to be honest, I can’t even imagine how much lower they could go with the Lite.
I wonder if Switch2Lite will eventually be released.
I also love the futuristic gadget vibe of VR and have bought all of them from Quest 1 to 3 on their release dates.
When will these guys be able to escape from the future gadget…?
>>92
It’s impressive to upgrade all models of Quest… it was just from 2 to 3 or something like that.
>>93
I buy it because I like it, but the specs from 2 to 3 aren’t that impressive, but the way the screen looks has become significantly more beautiful, and I was moved even by the transition from 2.
>>92
It should have sold around as much as the Mega Drive by now…
It will be frustrating because achieving higher performance than now will likely be impossible for a while.
>>94
The performance improvements over the past 10 years have been amazing, though…
I guess it all depends on how well the low-load reduction using AI works.
Whether it’s the chipset or the graphics card, the increase in load is too significant.
>>94
Unless the controller changes drastically, for example, if the PS6 becomes compatible, the portal that allows you to play at PS6 quality is smart…
>>102
Leaving the processing to the main unit is definitely a smart approach.
There has been a constant issue with improved communication speeds and confirmed lag occurrences.
I heard that the Portal is selling quite well overseas and the Steam Deck is also popular, so I wonder if the demand for handheld devices has increased compared to before?
I’m looking forward to Switch2 as well.
>>97
The supply for the casual aspect has been decreasing more and more.
The Switch had pretty mediocre specs, after all.
It’s been coming every year, so it’s the VR year.
>>98
Only those who want to make fun of it use that word.
I think the Steam Deck is doing pretty well.
Valve has also released many failed hardware products.
If the PS Portal could reduce latency even more to the extreme, it would give a sense of a new generation.
I guess it’s impossible when it comes to using WiFi, isn’t it?
>>104
The fact that it only supports up to WiFi 5 for cost-cutting is also a downside.
The PSportal has really good sound, and I was surprised that it can produce such clear audio on a portable device.
Come on, just look at the first 10 replies!!!!
>>109
>>109
The PS portal always looks like it has a shape that’s easy to fold, and it’s scary.
>>110
It feels so sturdy that even when I swing it by one side, there’s no creaking sensation.
Those who possess gorilla power do not know…
The Steam Deck is heavy.
Do something about Gabe.
Isn’t the Switch2 like 8 inches?
A elementary school student’s front tooth is going to chip.
Well, it probably has a metal frame running through it.
The nameless one is a gorilla who’s worried enough to break through even the magnetic connection that Nintendo says is strong.
Everything except Switch2 is an AMD machine.
The PS portal is just a different color.
>>116
The CS machine can optimize the OS thoroughly, which is why it feels significant that it can prioritize power efficiency like Tegra.
Also, simply put, PC games are tough without power above all else.
It’s surprising that shapes like the GBA and PSP are becoming mainstream again.
The influence of the switch is strong.
>>119
If you’re pursuing operability in a handheld device, a horizontal layout makes the most sense.
No manufacturer has been adopting vertical designs for any purpose other than as a design homage (except for folding flip types).
Is there no new model of the ROG Ally coming out?
I see, so MS is going to release something too…
One day, a muscular handheld will probably come out with DLSS.
It might be more helpful if you push for versatile lossless gaming.
I don’t really understand what it means to go around in circles in the first place.
Portable game consoles have always been like this, regardless of the Switch.
I was thinking that I kind of want a Potar, but the Switzer seems to have pretty good specs too, which is amazing.
>>126
I understand that it’s not something to compare because the approaches are completely different, but spending 50,000 on that is quite scary.
Indeed, since the GBA, all models have been either horizontal or flip-type.
I think it was about the size of a WonderSwan, and it was also possible to hold it vertically.
The PS portal’s carrying case is big and it freaks me out.
Well, the domestic prices are likely quite strained.
>>130
In this era of inflation where price increases are the norm, it’s amazing—or rather scary—that you would make the decision to push through that strain.
From a consumer’s perspective, there’s nothing but gratitude.
It seems that the PS Portal can now launch games individually via the cloud, but…
People who have a PS Portal should definitely check out the rough part of the grip.
The rough part is inspired by the circle, triangle, square, and PS button.
If you stare at it for a long time, it will make you feel sick.
>>133
The PS5 is doing the same thing with precision molding technology.
If PS Portal were to become popular, then remote play on Android and such…
Steam’s remote play is becoming more popular…
>>134
I personally believe that it was precisely because it was released as a dedicated machine that it was able to achieve this level of quality.
After all, the screen is small on a smartphone.
>>136
But having a smartphone makes the difference significant since you can essentially set up an environment for free.
>>139
With a decent smartphone and controller, you can easily give it a try.
I think the high quality, which comes from being designed as a dedicated machine, is an advantage of both.
I think the PS Portal’s high satisfaction level comes from people who specifically want to use it remotely.
The domestic price is probably in a reverse margin.
Well, it has nothing to do with the buyer.
Remote play like PS Portal is a bottleneck because the user’s environment greatly affects comfort.
Rather, it is an interesting aspect as a gadget.
Speaking of which, I wonder where the PC version of PlayStation Now has gone…
>>140
Aren’t they still doing it outside of Japan?
If the price is forced, a price increase is possible, so it seems better to buy the Switch 2 sooner rather than later.
I can do it on my smartphone, but I don’t want to do remote play on my smartphone.
>>142
There are issues like not being able to use a smartphone and aspect ratios, but the biggest problem is that the average smartphone has a screen size…
Attachments that attach the smartphone on top of the controller have a really poor weight balance.
I think it would be better to buy a portal than to go through the trouble of attaching and detaching it and preparing another controller for that.
I really want a UMPC…
I want to play with my Steam account even when I’m out.
>>147
Well, it’s not bad to use at hotels during business trips, but… it’s quite big.
It’s one thing if it’s a company car, but even putting it in a carry case takes up quite a bit of space, which is surprising.
>>149
That’s the tricky part, isn’t it?
Seeing it in person is quite overwhelming because of its size.
>>147
Last year, I created a gaming environment with a super small PC, a mobile monitor, and a mobile booster during a long business trip.
Before the update that allows direct streaming on Plus, the PS Portal was
Honestly, I felt that I could do exactly the same thing with a controller on a mobile tablet, so it didn’t really feel necessary.
A clip-on controller for a tablet around 10 inches is not too bad, you know.
Using a smartphone is seriously difficult.
If you have some spare devices, using what you have is fine, but if you’re buying from scratch for remote use, I think a portal is the best option.
The original is fairly large, and if you use a sturdy case for protection, it takes up even more space. If you want to use it as a PC, carrying a keyboard, mouse, and other accessories can become quite a burden.
Is the size and weight of the Switch 2 the same as the current Switch?
>>154
It grows bigger, but the thickness doesn’t change, like what we were doing earlier.
>>154
The thickness doesn’t change, but it naturally gets bigger and heavier.
The increase from 400 grams to 530 grams seems tough for kids.
To be honest, the two-screen system of the Wii U is incredibly efficient; it seems like older games used to have multiple windows where you would do different things, but nowadays games cover the entire screen in fullscreen, and it just feels off.
I thought the portal could be launched on its own, but then I saw that it only supports the highest PS Plus plan, so I gave up.
A 7.9-inch screen is quite large, isn’t it?
I wonder if Switch2 is compatible with Amazon Prime or Netflix.
I’ve been really debating whether to buy a tablet lately since I’ve hardly had any time to watch anime slowly in front of my computer.
Isn’t the PS portal genre different?
You can’t start it for the first time unless you buy a PS5.
>>162
But now it’s different! Now you can launch it if you have a PS account!
*To play the game, a separate subscription to PlayStation Plus is required.*
Recent UMPCs are great.
Well, kids are still on your lap, right?
Switch 2 is heavier than a portal.
I like the vibration of the Steam Deck’s touchpad; it feels great.
I want a Steam Deck for the startup animation, but is the AYA NEO better in terms of performance?
>>169
It’s better not to compare the performance anymore; Logari Cross is that strong.
However, Deck’s strength lies in its efficiency and optimization through its dedicated OS.
So it’s not something that was originally meant to be compared.
>>174
I see… That was helpful, thank you.
I think it’s better to decide based on whether it has Windows or not between those two.
I feel like I could see the startup animation when launching in big picture mode, but what was it like?
The advantage is being on Steam OS.
One downside is that it is Steam OS.
Connecting a controller to play mobile games is a hassle.
Besides the fact that the battery runs out incredibly fast even when the deck is sleeping, it’s really a good device.
Big Picture Mode is the mode that activates when you accidentally hit it with a controller that’s connected all the time, right?
As a gaming console, the Steam Deck is more complete and comfortable.
If you feel the benefits of a mini PC that can use Windows, a Windows machine is also good!