
“The first smartphone app for ‘Chiikawa’ is here!”
A copy of a Chinese game released from this image.
>>1
Well, cyber games are basically copies of something.
>>27
It would have been better if it was a game like Gakumasu or Aipura.
Once I finish looking at all the ads, I’ll go for the second round.
It’s a game where you can watch ads all the time.
It’s probably a mistake with the advertising viewing app.
…It was an unpleasant incident, wasn’t it?
It was one that didn’t have detailed game systems revealed until its release.
The expression is different.
Infinite Advertisement Spawn Location
A game that seems like kids would go crazy spending their parents’ money on if they played it.
I’m a little scared of the high-rated reviews that sound like poetry from the app store.
Parents who like Chiikawa are hooked.
I used to boast that paying for data was a waste of life, but now I’m really struggling with whether to pay for it or not… how interesting…
>>9
Don’t your parents know more fun things…?
I don’t feel much pressure to spend money, as they say.
It feels like there are too many advertising pathways.
In a month, you’ll probably get bored or run out of things to do…
Aren’t all the reviews reflecting now just filled with expectations before the service started and rated 5 stars?
I feel the unwavering stance of the development side without any voice.
All I hear about is a game where you can remove ads if you pay.
>>14
Don’t underestimate it; the ads will only disappear for one month even if you pay.
People who watch Chiikawa would be satisfied with just this level!
>>15
That’s true.
Good at marketing.
>>15
No…
It seems good to leave it alone and play when it has built up.
If I could wait that long, I wouldn’t be playing…
I feel like Nagano hasn’t done it either.
>>21
I want you to make something like Poké Poké.
Rather, the “Chikawa watching demographic” is too broad.
The criticisms about this game come from people who have actually played it, so I can understand them.
I feel strongly betrayed because I love Chiikawa.
I thought I could become a rival to MadoEx.
>>24
Did they really go out of their way to change the release date, or is it more that Madoka’s side did?
If you’re going to make a payment, I think it’s better to just get a monthly pass and observe for a while.
Seriously, whatever you do, they make you watch ads…
I’m really happy that the person who always talks only about Chiikawa is silent after the release.
Even something like this sold, so Chikawa is amazing.
I think not having voice is the worst.
Even though it’s a character game…
It’s now the Reiwa era.
Don’t request something like that from popular content.
I like to scatter personal information everywhere.
External Transmission of Information
④ AppLovin
Destination of Information: AppLovin Corporation
Information to be Sent: Age, inferred age, gender, inferred gender, interest information based on browsing history, browsing history, information identifying the viewer and device
Purpose of Use: For advertising delivery and optimization
Privacy Policy Opt-out
⑤ Google AdMob
Destination of Information: Google LLC
Information to be Sent: Age, inferred age, gender, inferred gender, interest information based on browsing history, browsing history, information identifying the viewer and device
Purpose of Use: For advertising delivery and optimization
Privacy Policy Opt-out
⑥ Meta Audience Network
Destination of Information: Meta Platforms, Inc.
Information to be Sent: Age, inferred age, gender, inferred gender, interest information based on browsing history, browsing history, information identifying the viewer and device
Purpose of Use: For advertising delivery and optimization
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Close
I sense something since Nagano isn’t saying anything.
They say you’re a Level 1 Gold Bug Expert.
>>35
It was no good.
>>35
No way, it’s not a first class; it’s about a third class.
You’ve become a net meme.
In a bad way
I’m going to make money using Chiikawa! There’s this pressure to do it, and it’s funny.
It seems like they’re putting a lot of their fortune on the line.
>>37
This kind of thing has really low running costs, so I’m not putting much effort into it.
Even so, you might think there are too many ads, right?
I like money more than Chikawa.
I wanted something like Animal Crossing, but what I got was Mushroom Legend, which is really disappointing.
It’s scary that there are people on my timeline who spend a lot of money even on things like this.
It’s an advertisement.
Advertisement
The crowd that was excitedly saying they aimed to be serious little players gradually faded away.
There’s no doubt that the production costs have been fully recouped by now.
>>46
Well, then there’s nothing but profit, right?
I will advertise infinitely.
Do you think it will last for half a year?
>>47
People who have it because the maintenance costs are low.
Not just limited to this, but recently, a monthly pass is not that great of a deal.
I think it’s frustrating that more and more types are becoming able to play normally just by getting a monthly pass.
>>48
I’ve heard that many games that are tailored for the Japanese version, which is accustomed to heavy spending, have become like the latter.
I can’t believe they were able to release something like this.
Even if it costs several hundred million, it’s still better to redo it and release it.
The game of Evil God-chan was still more interesting.
I hear it’s just a reskin of existing games, including things like weeding, but then why was it delayed?
It was unusually heavy for how it looked.
This is a manga mobile game that seems likely to be forgotten by next year at the latest.
Shall we go with the still popular Chiikawa?
Just by making the permanent ad removal right available for around 1000 yen.
It seems like there will be plenty of profit, and it looks like customer attrition will be halved too.
The ones picking big numbers in the video have a strong pressure to spend money, but since they resemble a game, this type is below that.
I’m surprised that there are people who would be happy with something like this.
>>57
For children and those who don’t usually play games, this level is just about right.
I’m not interested in a game where I can’t have sex even if I raise my favorability.
>>61
Don’t underestimate today’s children.
>>61
Don’t pressure children to spend money.
>>57
It’s the only character game…
The new G Generation will be released here as well!
>>58
I have information about the people I came into contact with during the test, so I’m not too worried about it.
>>62
Is the test going to be exactly the same?
Add an advertisement there! Will it not be done?
It’s always like this.
The reason is that the group still enjoying it is at a stage where they can still proceed.
Idle games can suddenly feel empty when you’re stuck at a wall.
Is this the only kind of game you can create?
>>68
I want to experience the era of Gree and Mobage in the late Heisei period.
There was hardly any information about this guy, so that’s why it ended up like this.
Can you make something like this cheaply using a template?
It’s at a level where you’d understand if they said all the developers were replaced during the delay.
A type that seems likely to appear a lot in ads for other games.
If only Nagano were supervising…
>>74
I only have a feeling that it will become an abuse game.
>>84
When you tap the character, it gives a reaction, but most of them just look like they’re crying and hitting, which is good!
I was thinking of starting it leisurely on the weekend, but the reviews were so bad that I uninstalled it before even trying.
Given the nearly strongest content right now, what’s with this situation?
Please include it in the Nagano All-Star Battle as well.
It’s stable to just skip it because it’s an ad game.
I think it’s the most aggressive pay-to-win game of the Reiwa era.
In the IP strong collaboration, I will do my best.
It tends to have some subtle issues when alone.
Come on!!
It doesn’t feel that way, does it?
I wanted a Chinese company to develop it because Chiikawa is extremely popular in China.
>>82
There are both ends in China, and once they figure out how to make money easily, they’ll completely slack off…
The Gundam games unique to them are seriously terrible.
It’s not just that it’s a hollow game or an advertising game; it also seems to unnecessarily put a load on the smartphone, which is a bit concerning.
I mean, wouldn’t it have been better to be like Disney Tsum Tsum?!!
>>86
There’s no way you can create something like that at the level of a subsidiary.
I thought it was a laid-back game like Neko Atsume…
Perhaps what the users were looking for was something along the lines of Abyssrium.
The numbers are overwhelming, and the materials are abundant, so just adding characters and items here and there can lead to huge profits.
Could someone please make a slow life game that came out here and there during the Animal Crossing boom…?
Wasn’t the loose vibe of something like “Touch Detective” acceptable?
The ad for the game was interesting, so I tried it out, but it’s a different game!
>>93
(I wonder if it’s about Hwasaba…)
Do you simply lack the technical skills?
The most interesting thing was that you have to watch a 1-minute commercial to complete your daily tasks.
>>96
If you think there is only one one-minute commercial to watch, then you haven’t really experienced the fun yet.
No matter how things go, not being able to utilize a strong IP that can earn money is just…
I wish there was a game like Livly.
This type of game is designed to have a small number of heavy spenders pour a lot of money into it.
Reputation from the light layer doesn’t really affect sales.
It’s a story about why they are using Chiikawa for something like that.
>>99
There are so many ads that the gacha doesn’t have much appeal, so it might actually be a model for collecting money widely and shallowly.
Is it really that easy to release a Chikawa game?
I was interested in a game from an ad, so I downloaded it, but then ads started in that game too, so I’ve decided not to touch these types of games anymore.
Personally, I’m not really that bad with video ads.
I never thought that the act of actively pressing the ad playback button would be this stressful.
A type of ad game that seems likely to appear in ads for ad games.
“There are countless people who really want the achievement of becoming a ranked player in the Chikawa game, so it seems that the earnings from it will likely be considerable…”
If it’s an advertisement for Magapoke, I would happily watch it every day, but this is…
I feel like there aren’t many social games that have come back from a poor start to become very popular, so it seems tough.
>>106
The only exceptions are the beautiful girl animal park “Priconne,” which changed its company, and “Pokemas,” which received too many complaints from various directions due to being a major IP.
>>106
I don’t know, but it might be right? Regardless of the reputation.
It’s a terrible game, and people are saying it should be shut down.
“I’m the type who is still alive when forgotten.”
If the game part is not interesting or it disregards the original world’s atmosphere, it’s unpleasant.
I’ve seen it countless times before.
This is the first time I’ve experienced a game that is so filled with ads that playing it becomes painful.
However, the iPhone store rating is a perfect 5 out of 5.
This is a score of 4.7.
>>110
Then why don’t you do it?
>>114
No!! No!!! No!!!!
>>110
Score before the start of the service
>>110
Since they casually throw around things like ☆5 with expectations even before the service starts, it’s of no reference at all.
>>110
The Android version has become ☆2.5!
>>110
Well, CyberAgent, the internet advertising company, is the parent, after all…
>>110
The opinions of enthusiastic fans are not worth considering.
>>123
It’s the smartphone that’s hot, isn’t it!
Those who tried charging only for the first month saw it return to being full of ads a month later, and now it’s trial time again.
It’s surprising that this level of work is at the level of ChiiKawa.
Rather, it’s precisely because it’s a work of such scale that people come even without saying anything, so I guess I’ll be focusing on aggressively advertising while creating new high-spending users.
Those who are lamenting how it’s a terrible game and those who are turning a blind eye to how it’s a terrible game while saying “Chii kawa is so cute” are divided into two groups.
It’s actually nice seeing everyone using the string phone together.
The reputation of the famous work that started on this day is not very good.
No matter how dirty it is, I have no choice but to drink this water…
“Yeah, it’s a review saying that it’s garbage no one plays with if it’s not Chiikawa.”
It’s just an ordinary crappy game, and it probably won’t even improve.
Home is completely separated from strength.
If I could have decorated it freely, I could have evaluated it more positively…
I heard that this company is making G Generation, and I’m shivering with excitement right now.
Since the original creator doesn’t mention it at all, it could be a possibility of being a pirated version…
At first it’s good, but the trend-sensitive crowd will stop using an app that nobody is using right away, so it has a lifespan of just two more weeks.
The Chikawa game quickly turned around, and it seems the unnamed one will really do their best with Gundam.
I like the name “advertising hot spring.”
Video ads really take up a lot of data and load.
It would have been nice if they had released a game like Harvest Moon on the Switch.
Isn’t G Gen a Bandai Namco title?
>>138
The new G Generation is being made by the company in the thread using CGI of Gundam that Bandai Namco holds the rights to.
Even aside from the content, the advertisements are overwhelming and the pressure to spend money is intense.
It really feels like it was made by a money-hungry person.
I’ve seen the gacha level system for the first time, but is this common?
>>141
Idle games are mostly like this.
>>141
It’s quite common in idle games.
Since stones accumulate quickly, feel free to use them up!
If Bandai Namco properly manages things with a leash, unusual things probably won’t come out under the title G Generation.
It won’t come out, right…?
Was Madoka Magica afraid of this?
>>143
That Madoka Magica is in critical condition…
Since the response is poor, I’ll talk about the G Generation topic.
Is there anyone who was genuinely expecting a game like this?
>>146
I thought it would be nice if we could just play normally, but then I ended up going way below the hurdle.
>>146
I was prepared for a bit of a dullness.
>>146
It’s better to raise the bar than to fail.
Even though I lowered the hurdle, I’m more shocked that it went under it…
>>146
Based on the PV before the service started, I thought that defeating monsters was just a bonus.
>>146
It’s Cygames…
>>146
I think you must be a psychic if you expected something even worse than this type of game (where watching ads for screen transitions is mandatory).
I’ve never played a game like this and I don’t understand, but what do you do with in-game purchases? Do characters from Chiikawa appear?
I wonder if there are any anonymous people still doing the ramen red cat thing.
It’s a character game, so I think everyone was prepared for it to be subpar.
Everyone is suffering in a direction that is different from that kind of mediocrity.
Nagano seems to be laughing heartily.
>>159
It depends because they have a delicate side.
>>159
I think it’s a precarious situation where I intended to provide support by drawing illustrations during the child’s voice change period for the character Hachiwari, but it ended up stirring up more trouble.
>>173
Huh?
Sorry, I was expecting at least AFK Arena.
The hurdle was too high.
Does that mean that until I level up the gacha, I’ll just be collecting stones and getting only useless items…?
Madoka Magica
Rios
Chii-kawa
Just because it’s the end of the fiscal year, forcing out so many subpar things is too much.
I’m laughing because this has made G Generation a bit uneasy.
Was Madoka Magica like that?
>>166
Normal
It is neither above nor below the level that was known from prior information.
Cheap staler
>>166
Some people compare it to the heavily invested Chinese products just because it’s 3D.
>>166
The story just follows the anime, and the atmosphere-focused direction makes it feel sluggish every time you interact with something, but the 3D characters are cute, so I guess it’s fine… that’s the feeling I get.
>>174
It feels like there are no issues with it as a character game, unlike over here.
>>166
It’s the type that allows you to make purchases at a good price in the official store, so honestly, rankings and such are not really reliable.
If it’s ChiiKawa, it would have been better to draw the sword and help!
Was Madoka Magica also no good…?
Madoka Magica has a really bad tempo and is boring.
If you make Chiikawa normally, it will be a huge hit…
Seeing that the 3D game of Madoka Magica, which is quite a significant content in the otaku community, is at that level really makes me feel that Japan is falling behind China and South Korea in terms of technology.
Depending on the item, the game featured in the advertisement is more interesting.
Madoka Magica is quite a decent character game for fans, don’t you think?
It’s unfair to compare this.
Isn’t the Madoka Magica one quite a cut above, considering it’s a character game made by an unknown domestic game company?
A game where a normal attack deals 11,100,000,000,000,000 damage and has a 40.5% chance to land a critical hit, which would deal 5,410% damage.
34 Days Season Pass 2% Defeat Reward Passport Mission Item Encyclopedia Event Special Defeat Mission 121 Defeat the Boss and Clear 8-5 (0/1) AUTO ON 64.7f Lv4504 Recovery 150b Lv405 Critical Hit Rate 40.5% Lv3286 Critical Damage 5.41%
>>183
I saw the e notation for the first time in a game.
>>193
I sometimes see ones that are clicker-type.
It’s not a system that can extract money to the point of dissatisfaction, so the level is low, right?
The thread image is worse than garbage as a character game, so there’s no point in comparing it to others.
If ChiiPoke had been released with the quality of Madoka Magica, it would definitely have taken the top spot.
The March 27 group is quite intense.
I will pass.
When I see an anonymous person playing a game like this properly, it makes me realize how amazing the Chikawa IP is.
Madoka Magica is doing pretty well for a Japanese 3D game, isn’t it?
It’s unfair to compare Stare to top runners.
Well, it’s unavoidable since I imitated Stare.
Magia Record has a thread started, so go there.
>>192
I dislike the unique atmosphere in the full affirmation believer thread regarding Macedonia.
>>199
Then, since it’s off-topic, please go ahead and create your own thread and do as you like.
>>192
That place has become a thread exclusively for fanatics, and if you write even a legitimate critique, your ID gets revealed and you can no longer post.
Why is the display showing digits like a scientific calculator?
It’s interesting that people who usually say “Don’t underestimate children” are saying that this is enough when it comes to dealing with kids.
In the first place, considering that China itself is many times larger than Japan, it’s quite unreasonable to lump everything together and treat it as “Chinese games” for comparison purposes.
The reason the notation is abc is because this type is already familiar and this is not limited to just this case.
>>202
I’m in a mode that strikes every element, so it’s useless.
This is a traditional character game that forces a crappy game on you just based on the character’s popularity.
>>203
The emptiness of the game itself is common, but I’ve never seen so many ads in a traditional character game before…
Other than the top games, Chinese and Korean games are heavy, unimpressive, and terrible.
This is already fully immersed in harmful content, isn’t it…?
It’s annoying that you can’t face the reality of how this crappy game flopped.
Is there a Madoka pig even in a place like this?
Even if it was just a meaningless game that was left unattended, it would have been a huge hit if they had toned down the advertisements…
I love the Chikawa app thread.
You can hit it as much as you want.