
Application for a wireless controller for Switch2.
Someone who has been fighting for 24 years.
The old Biohazard 4 can be played with other controllers, but I think it’s adjusted for this one.
The Wii Remote Nunchuk is easier to use.
If you buy this Smash Bros. controller, you’ll be able to play GameCube games on a used Wii.
I am still very much in debt to the Game Boy Player.
…but since the GC stopped reading the disk, I have to do something about it.
>>5
I’ve heard that there is a modification that allows you to boot without a disk.
>>11
Beautiful Beast R
Input is insufficient.
When I try to play Smash Bros with a different controller, my brain gets confused because A is the normal attack.
While GC’s controller has a lot of strong opinions about A, the button layout itself isn’t really that different from other controllers.
The depth of the LR push is too deep.
>>8
It’s making a really loud clattering sound.
I can’t confidently do lever gacha without this controller.
I think HORI will continue to provide USB support without hesitation for the Switch 2.
The stick’s shaft doesn’t wear down at all, it’s amazing.
I honestly don’t see the necessity for Smash Bros to be like this.
>>14
Familiarity and an octagonal guide.
Also, since the C-stick is small, accidental touches are less likely to happen.
Only the Z button is good.
I don’t feel sorry for it being broken; I’m just using it out of habit and don’t think there’s any particular reason to keep using it.
It has no versatility, but it is overwhelmingly strong against specific games.
On the Wii U, it’s literally a controller dedicated to Super Smash Bros.
The current mainstream controller shape is basically in this lineage…
The button layout on the right is quite unusual, though.
>>19
Well, that’s because we just all stole the Super Famicom to begin with!
While maintaining the response of this stick, make the LR without any stroke.
Please add a Z2 button and treat it as L2.
I don’t like the stick’s response on the HORI controller.
I think the PRO controller is the strongest for Smash Bros than this.
Considering the familiar shape and cost, I can’t stray away from the referenced image.
At that time, I didn’t have a GC, so I had the impression that the LR felt like an unpleasant controller.
It’s amazing how people are playing Smash Bros. with this.
Too noisy.
Nintendo controllers always change in terms of arrangement and other things.
I think this guy really made an effort to incorporate various elements even for that time.
The vertical and horizontal arrangement of XY is more like the Xbox system than the SFC system.
X itself is in a strange position on the right edge, but since it was ahead of the box, I revisited this 4-button configuration from the SFC once.
I don’t want to do lever gacha with a pro controller…
The HORI GC controller has pretty good buttons, but the stick’s bounce and durability were extremely disappointing.
>>28
If you ignore the effort and profitability, you can just replace the stick yourself regarding bounce back and durability.
The reason the diagonal input detection is a bit off is because the hardware side has a wider dead zone, so that can’t be fixed, huh…
I like the size of the A button.
I like all of this size.
Thanks to Smash Bros, there’s a constant supply of controllers that somehow appeal to retro gaming consoles.
Well, at least up to the Wii, there is a standard place to connect it…
It’s the type that struggles because there aren’t even enough buttons for the menu screen, aside from Smash Bros.
I haven’t been using it roughly, so I’ve been able to use the Holicon for the past few years.
The only downside is that it doesn’t vibrate, so it feels light, and the appearance and weight when held are different.
It’s really sturdy, but even though it should be super sturdy, it breaks when I play Smash Bros.
I heard that DX starts with finding the right individual.
I didn’t have the perception that it was sturdy, but well.
The stick cover comes off so easily…
I like controllers that are like the 3DS slide pad, but I wonder if there are any similar controllers.
When it was on VC, Star Fox 64 was surprisingly easy to play with the GC controller.
Because you can use it in Power Pro too…
Nintendo generally doesn’t have controller compatibility, but this one just won’t die no matter how long it takes.
A new Super Smash Bros. game, huh?
Is it a VC of GC?
Either one makes me happy.
Luigi’s Mansion 1 makes full use of this controller.
There are rumors that a wireless version will be released for Switch2, but I wonder if the issue of the wireless connection cutting out when used offline has been resolved.
I feel like there weren’t many octagonal holes in sticks other than this one.
>>45
But the octagonal shape of the L stick is off, so it’s not very useful.
Is this needed even if a VC from GC comes?
A controller that can handle lever gacha without issues is rare, isn’t it?
I think it’s sturdy, but the games I played were harsh, so it ended up the most worn out of all the controllers throughout history.
My hand is small.
It’s a crazy design, but in many ways, it can’t be replaced.
Could you please officially release the LR version with ZRLR buttons soon?
I love the sound and feel of the LR2 when you press it down, like a scone.
The strengths in Super Smash Bros. are
Thanks to the 8-sided guide, the shift input is extremely stable.
– The input delay is at an all-time low (though it is still around roughly 6 frames).
The later models are known for their minimal left stick stickiness.
– Affordable and official product
– My uncle is used to it.
I think it’s around here.
The button layout of ABXY is excellent, but
It’s strangely difficult to play Mario Kart like this.
The button layout was unique, and I wasn’t fond of it at first, but if you’re only playing Smash Bros, it’s really easy to use since you don’t use the XY buttons.
Having a GC controller adapter for the Switch makes it easy to use, so it’s convenient when gathering with friends.
The button layout on this controller has been adjusted, and it’s so easy to handle.