
I don’t need HD vibration or a touch panel, so I want it to be cheaper.
Hori
Seeing that the controllers are more expensive than the game software, I wonder if the controllers are expensive or the software is cheap.
If you buy those without the genuine features that have been omitted, it’s an Impala.
The box controller is expensive and it’s tough.
If you want something that matches the price, how about a Chinese budget console?
It was such a laggy game that I will never choose it again.
I wonder if there won’t be any more wired controllers released.
I feel like it would be about half the price if I go back to wired.
>>7It has been almost 20 years since the standard controller for CS machines became wireless, so give it up.
>>29That’s quite an exaggeration, isn’t it?
I was thinking, was it Box◯ in 2005 or the PS3 the following year… I see…
No need for vibration, gyro, or triggers.
I wonder how Hori’s Steam controller is.
>>9Not bad.
I just feel like the stick is too sensitive.
A trigger can just be a button.
>>10I won’t be able to operate the game I’m playing.
No matter how expensive the controller is, it starts to drift after using it for about 300 hours, which is tough.
>>11If you buy a TMR stick, it won’t happen.
Even if you’re angry, it’s a level that can be fixed with software.
I love vibrations.
I don’t need speakers.
It’s a problem if the trigger disappears because I’m playing a racing game.
If you buy a reliable manufacturer from China, it’s cheap.
I can’t be satisfied anymore without the PS5’s vibration.
>>16Having all the controller’s vibration, triggers, and speaker turned on drains the battery so quickly that it’s something to think about.
If you only play cheap games, you might casually think that you don’t need that sort of thing.
>>17I feel like playing expensive games doesn’t necessarily mean that the full performance will be utilized.
Even if the DualSense Edge drifts, it can be addressed by replacing the stick.
I’m already satisfied with my 4980 yen HORI pad and octa.
I wish spare parts were sold like they were during the Famicom days.
It seems that the hardware manufacturers are also reaching their limits in adding new features to the controllers.
You should definitely buy from the Chinese Four Heavenly Kings: Flydigi, 8BitDo, Gamesir, BIGBIGWON.
Even from the 3000 yen range, it offers performance equivalent to a genuine controller.
I want one that’s cheaper by removing the features I haven’t used from the original!
I don’t want to buy a cheap Chinese pad!
>>28Because there is no demand, it is expensive.
>>28That’s no longer an official matter; it’s the job of a third party, so just give up.
Replacement parts can sometimes be of poor quality if they are unofficial.
When I replaced the conductive rubber on my old PlayStation controller, the feel became too stiff, and it wasn’t very good.
It has now started moving, but…
I’m using the box’s Elgato, but it has an HDMI port on the bottom and I’m wondering what it’s for… ?
>>34It’s not HDMI, it’s an expansion port.
You can connect devices for voice chat headphones there.
>>38I didn’t know that…
I don’t understand the meaning of wirelessly transmitting video… I guess that’s understandable.
>>152There was also the Wii U and the PS Portal, right?
>>34There is a dedicated headset that can be plugged in.
If you buy Box 1, it’s included.
I really don’t want to use wired connections anymore.
The code is too distracting.
Is the wireless version of the box controller still using batteries?
>>37It is to lower the price by not including a battery.
I mean, it’s about time you restock the official battery and the official wireless adapter.
Since I can’t buy Elite2 on Amazon, I tried to buy it at a physical store, but they said they don’t have Xbox.
Couldn’t the back buttons of the Pro Controller 2 be a bit easier to press?
I’m using Vader4pro, and the adjustment of the stick stiffness was better than I expected.
>>43The convenience of being able to easily make adjustments on the spot without using screws is amazing.
Since I easily get drunk and take breaks, I need a wired connection.
>>45What are the advantages of a wired connection?
>>47You don’t need to charge it!
It’s easy, isn’t it?
>>45Is there a connection between wired and wireless?
>>45It’s a good idea to buy a charging dock.
If it’s still a hassle, buying a magnetic USB charging cable makes it easier.
The back button is surprisingly hard to press, and I don’t use it as much as I thought I would…
>>49It surprisingly fits my hand perfectly with EDGE, but is that so?
>>54Hands are diverse and varied.
The PS5 controller feels great in my hands, so I wish it were a little cheaper.
Of course, you send the drunkenness back along the line.
Vader4Pro has the drawback of difficulty in pressing the back buttons, but it seems to be improved to a paddle shape in the next generation, which I’m looking forward to.
Recently, it seems that everywhere is adopting rear buttons, but it doesn’t seem that they don’t have to pay patent fees to SCUF anymore, so I wonder what they are doing.
I didn’t know that the Pro Controller 1 can’t wake up the Switch 2 from sleep.
Since it doesn’t have a battery, the wired option is a bit lighter, which makes it easier to carry.
If we’re going to do something for the next generation, it might be a measure for people with small hands.
That said, it’s also frustrating to have to deal with a smaller basic size.
The position and number of back buttons vary greatly depending on the controller, which makes it difficult.
I don’t need gyroscopes, vibrations, or wireless, but it just doesn’t feel right unless it’s genuine…
I have a Vader3pro, but the back buttons are hard to press.
I want a paddle type.
I don’t quite understand why the controller is considered heavy.
Are you really holding your hand up in mid-air?
Isn’t it better to place it on a regular table, on your lap, or on your thighs to avoid putting a burden on yourself?
>>64That’s why it’s a story about a world I don’t really understand.
>>66There are quite a few people who prefer lighter controllers, so it’s not the case that everyone feels the same way.
I bought a software called REWASD.
A shift function that makes all buttons act as different buttons only while the back is pressed.
By pressing R2+L2 simultaneously, assign different buttons to greatly increase the number of virtual buttons.
I can’t help but enjoy the work of making hardcore real-style games comfortable to play with a controller.
I want to do the same thing with the keyboard, but there are too many games that won’t start just because I have AutoHotKey installed!
>>65With reWASD, both keyboard and mouse are supported, right?
>>65Hasn’t reWASD suddenly become really expensive?
I thought about buying a permanent license for my secondary PC, but I was scared because it was too expensive.
>>73There are more and more games that won’t launch just because I have reWASD installed!!!
Started subscriptions and resumed buying expensive outright purchases, the development has gone crazy…
I like the touchpad and adaptive triggers, so I have no choice but to use this genuine controller even if it’s expensive…
In scenes where they are playing video games in movie dramas, there are depictions of people holding up controllers while playing, so I wonder if there are quite a few people like that.
>>69That way of holding it is standard, right?
It’s a world that can only be described as varying from person to person.
The box controller, which has reduced unnecessary features as much as possible, should have the best cost performance in terms of quality, but even so, it’s still expensive.
>>74The price has gone up.
I want all the back buttons to be like the Edge’s Half Dome back because it’s so easy to use.
The rapid-fire function essential for idle earning is not available in the official version anyway.
>>76Isn’t it rare to have a game that makes you do something like that these days?
>>78Oh, Oblivion Remaster…
You just need to push the buttons randomly.
I want a PS controller with a back button! There is one! But it costs 30,000 yen and I can’t buy it…
Are impulse triggers being forgotten or something?
The reason I want a wired controller is not just the price, but because the battery is heavy…
The pro controller’s D-pad being under the stick is really hard to press, so I would like it to be like the PS controller.
>>83The current standard for controllers is rather over there; the PS layout is the outlier.
>>83I don’t know if it’s known as patent avoidance, but I really want it to stop… It might just be that I’m used to the PS controller.
>>83Personally, I think everyone using the lower stick should die.
>>96Both the upper and U are really crazy people.
>>98So it’s about the Wii U…
The back button is hard to press, but I force myself to use it.
Gradually becoming accustomed.
>>84This year’s trend is shoulder bags.
I’ve been thinking that maybe this game needs a controller soon!? But then I manage to get by with key controls… and in the end, I hesitate to buy it.
Recently, my personal hit controller has been the 8bitdo Ultimate 2C.
I thought it would be cheap as long as it didn’t have a battery, but it turns out the boxed controller has become expensive too.
>>89The boxed products all rose in price at Masaharu, even though they were super cheap during the March sale.
I want something as light as the SIXAXIS in the official lineup, but it probably won’t sell without vibration…
>>91I don’t think there are any benefits to the official providing a degraded game experience.
I’m using a Logitech one that costs about 2000 yen, and I’m not having any problems at all.
Since reWASD switched to a subscription model, it can only be used if constantly connected to the internet, and on top of that, it was completely unusable for a whole day due to a system failure.
It’s so garbage…
I want to somehow convert my 360 wireless controller to wired, but it’s tough since even people overseas have given up on it.
I’m currently using a DS4 on my PC, but I’m thinking of switching to Hori next time.
It’s not just DLC, but if Nintendo does it, the criticism will decrease, so it should be fine.
Even if the controller reaches 10,000
If you’re not using the upper stick, in some ridiculously complicated games…
I always think it’s impossible to forcibly press the d-pad with my right thumb.
The day will come when we settle this once and for all.
>>103Turn the button on the back.
It’s strange that even with all the features, an arcade stick without any special functions is more expensive.
>>105Things that are not needed are expensive.
It should be easy.
>>105It’s big and doesn’t sell well.
>>105Because arcade sticks are a special type of controller.
For the ones that require moving sideways twice, the cross input is more helpful.
The two thread images are about 9800 yen, right? What happened with the price increase for the box controller?
>>111Since it’s 8910 yen, the box controller is the cheapest and most convenient option.
It will definitely be unpopular, but since it’s a special occasion, let’s add HD rumble to the arcade controller too.
>>112No one becomes happy.
It’s high because there’s no demand.
Worship the Hori.
The current cross is only a hat switch, so there’s no reason to place it on top.
If you’re playing a game with a D-pad, you shouldn’t use the official one; if it’s too big and hard to hold, you should use a smaller unofficial one.
>>115It’s easy to press with the free finger above.
>>115ps controller…
Isn’t Horibetsu not that cheap in recent years?
>>116It feels like they’re also offering cheaper options.
The Switch Pro controller is normally quite expensive.
I want it to become a virtual controller soon.
Simply put, this kind of complaining talk intentionally ignores the fact that fundamental prices are rising due to the state of society.
>>124I don’t know.
I only say it’s expensive because I think it’s expensive.
>>124You can buy a game with just one controller.
>>124Even if you ignore it, something expensive is still expensive, right?
The DualSense is said to be big even for foreigners because the grips have been made too thick.
>>125I’m also concerned that it’s heavier than the DS4.
It must be a result of various additions, but…
>>125It’s probably just about right for a foreigner’s build.
Even for Japanese people, it finally feels comfortable to the touch.
Steam allows you to easily assign different actions with a double tap or long press.
Home gaming should quickly implement a similar system.
I mean, they should have options for double tap and long press in the game!
I wonder if they are considering those with disabilities who find it difficult to operate with their fingers.
First of all, once you add wireless functionality, it won’t be at the same price as it was decades ago.
In some games, there are times when you want to press the D-pad while using the left stick.
Recently, when I’m moving and operating items in Night Rain.
If you use the bottom stick, you can manipulate the D-pad with your index finger, but you can’t do that with the top stick.
>>130You can just use another finger, right?
>>134Are you playing with the stick using your index finger?
>>140Don’t mess around too much…
Anyway, I can only manage to move slowly because my brain gets distracted by the item selection.
Switch2 is amazing!
Has a back button and is super lightweight.
Is a foreigner around 2 meters tall also considered big?
I realize that the DS4 has short legs and does not fit comfortably in my hand.
It oddly accumulates fingerprints.
>>137On the contrary, I felt the best holding it in the past.
When I attached the rear attachment, the holding feel collapsed.
>>138That’s really hard to push…
What do you do with controllers that have batteries in them when you dispose of them?
>>139I’m trying to take it apart and play around with installing Chinese-made expansion parts.
>>139Removing the battery.
If it seems like it will sell, take it to Hard Off without pulling it out.
Somehow, it has become basic to have a back button after all.
It’s all because of the stupid operation of pressing the lever.
>>142It was an era when there was no such thing as a multi-platform, so it was just a matter of using our own heads to think and not having to follow blindly.
>>142The right stick allows you to move the viewpoint while pressing it in to zoom in, and walking and dashing can be completely handled with just the left stick, which is a very reasonable system.
There were just unexpectedly many people who were like gorillas.
You just need to press it lightly, like clicking a mouse wheel.
The PS5 controller with back buttons is too expensive.
>>143It’s loaded with features other than just the back button.
If the box controller I’m currently using breaks, I might go for the G7SE.
I need to think about it since I have one life left in DS4.
People who keep saying they want something with no features for the LED and controller of gaming PC equipment never seem to disappear!
Even though there are choices when you look for them.
>>150It’s just that I don’t have to be particular about the genuine CS controller.
Recently, even with Chinese products, there are Japanese distributors that provide solid warranties.
>>150There are quite a few products that used to be sold on Amazon but have somehow stopped being available, right?
It may also be related to Windows updates.
The back buttons of the Pro Controller 2 are more difficult to use than I expected.
It might just be that the edges are too good for my fingers to get caught on.
>>156I don’t have a Pro Controller 2, but is it a paddle type like the Grip Controller?
>>160There’s a button pressed in the grip that feels like it misfires when you grip it.
>>172I see…
If you accidentally put in too much effort, it seems like it could be bad.
>>196Unless it’s a gorilla, I probably won’t react at all.
Don’t say anything careless if you don’t know.
>>204So, is it quite firm?
Is it okay to call it a grip type? I’m not sure, but how does it feel to use?
What could be the reason that PS controllers are looked down upon on PCs?
Everyone is using the box controller, but…
>>158I’m not being avoided or disliked.
>>159It doesn’t matter what controller others are using, so there’s no reason to be hostile.
>>159Rather, it seems that the share is increasing.
>>158Because the stick is below.
PC gamers were raised on the upper stick, so they can’t physiologically accept the PS layout.
>>161If you say that, the pad itself will be disliked.
>>161I see.
The lower stick goes against ergonomics as well…
I understand well why PS consoles are not chosen by PC gamers.
>>179I think this was probably done alone.
>>158It’s rather impossible unless it’s arranged in a symmetrical layout.
>>158Direct input is just something like PS exclusive, you know.
Why did I release xinput?
In the first place, recent generations of mobile devices, including smartphones, are not easy to disassemble at all.
Precision instruments can’t be cheap, can they?
I want one that just adds back buttons to the DualSense.
>>166I want to keep the function that allows changing the depth of L2R2.
>>169Speaking of which, I haven’t used that feature.
I don’t know when to use it.
>>182It might be when I’m playing a game that has a preference-based setup or a poorly arranged key configuration for its operation frequency in LR2.
>>191I want to hear specific examples, but it’s hard to ask because of the ridicule…
An ancient PC gamer would have connected their DS2 with a converter.
>>168Well, DS2 is really good as a PS layout controller; I don’t have any particular complaints except for the lack of a back.
>>176In other words, there was only that controller available for use on PC until the 360 controller came out.
>>176Well, 3 has L2R2 being like that, and 4 has a different shape, so there are reasons to use them.
It’s like an upper stick, ya-ya.
If it’s okay to change devices frequently, I can look into whether there are Chinese controllers available.
It’s been a long time since they’ve sold the same thing, and even with the same model, the handling around the stick correction board has changed, so it has become more frustrating.
Since the standard for PC is a box controller, there is simply no demand for using a PS controller on PC.
A hardcore PC gamer has grown up using Elecom’s PS2 controller converter.
The box controller was chosen for its price and durability, so from now on it’s based on preference.
If the stick is down, you can operate the D-pad with your outside fingers while moving the stick.
Personally, I prefer the PS-style layout.
If the stick is on the top side, the operation will disconnect somewhere unless you use your index finger to control the stick.
If you like the upper stick that much, then of course it’s this…
>>183Even now, I can’t believe the arrangement is sane…
>>183Too gross…
>>183I think they wanted a design that wouldn’t overlap with both PS and Xbox, but this is just too much.
The DualSense’s haptic feedback is a feature tied to the controller, not just the PS5, so it can apparently be used on a PC as well.
It’s tough to touch the D-pad of DS2 now because the gap is small.
When measuring the analog stick with a pad tester, the accuracy on the outside as well as the axis side is too low.
Aging deterioration
I feel like pro controllers would be the least accepted by box controller fundamentalists.
The officially sold GameCube controller for Switch might be an option.
It seems to support everything except for the back in terms of the number of buttons.
>>193The arrangement of ABXY is too unique.
Sometimes there are stupid developers who try to make you repeatedly press the trigger…
>>195Semi-automatic weapons are bad.
The GC controller has such a unique shape that it’s only really used in games like Smash.
Vibration is a mysterious function.
What does it matter if my hands are trembling?
>>201It’s not that there aren’t any games I’m using as a system.
The vibration function is quite a heavy mechanism itself…
Is the size of the box controller to ensure its sturdiness?
If it were just a little smaller, it would be perfect for my hands and fingers, which is a pity.
There are occasionally games that make you repeatedly hit triggers like a QTE, even if it’s not an FPSTPS.