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[Pokémon] I thought it would be quite strong if it could enter the journey.

Japan Otaku ReviewsYeahx1

Someone who has never been inside.


1: Japan Otaku ReviewsYeahx22

Because bugs that do not evolve occur.

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Chikorita’s partner

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>>2

They perfectly complement each other’s weaknesses; this is… appreciated…

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Isn’t the appearance of Kimori late?

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>>4

You can get it around the second gym, so it’s not late, but at the same time, Cocodra appears.

It seems there are more people who traveled over there.

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>>6

The thread image has a bug where it doesn’t reach its final evolution, but Kokodora evolves too slowly up to Kodora…

5: Japan Otaku ReviewsYeahx1

I’m dying because it’s low.

7: Japan Otaku ReviewsYeahx10

I don’t want to take anyone who won’t reach their final evolution during the journey.

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>>7

What about Yungeler?

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>>10

I used up to gold and silver.

I won’t use it now because I have Gardevoir.

8: Japan Otaku Reviews

The more you look back at Pokémon, the more you’ll find that many have devastating self-learned moves, so Pokémon that evolve through trading can evolve right after their first evolution, which guarantees their base stats and ensures that their self-learned moves won’t be devastating like those of stone-evolved Pokémon. This is a significant advantage.

9: Japan Otaku Reviews

If you proceed with just Kimori, Tessen becomes extremely difficult, so having it makes things easier.

11: Japan Otaku ReviewsYeahx1

Pokémon that end after one evolution…

In Legends, you can depend on it.

12: Japan Otaku ReviewsYeahx1

It’s quite impressive to learn about magnitude from gold and silver.

13: Japan Otaku Reviews

Recently, when I played BDSP, I evolved Nyasu via Arceus.

The characteristic sturdy is surprisingly useful.

14: Japan Otaku Reviews

Even if I have friends who bought things at the same time, it’s hard to stop the incredibly fun journey I’ve just started to evolve and exchange.

15: Japan Otaku ReviewsYeahx3

A character that can learn a move with power 50-70 and accuracy 100 on their own is really reliable in a travel party, isn’t it?

16: Japan Otaku Reviews

I hate that I can’t evolve it into Hypno, so I’m settling for Sleepy, but it’s not that strong…

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>>16

It’s slow and raising it to level 28 is a hassle…

17: Japan Otaku Reviews

I don’t want to use Rock-type moves on my journey.

19: Japan Otaku Reviews

Having a Ground type available from the early game is very helpful.

Why is this guy touching the ground when he’s floating?

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>>19

The true value of Numaclaw is right here.

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>>27

Nowadays, there are those who learn about earthquakes and rock avalanches by themselves.

Other than wanting to say, “Where’s the water trio, you jerk?”, it’s surprisingly strong.

21: Japan Otaku Reviews

By going out as a starter and enduring one hit from the opponent’s attack while spreading Stealth Rock, it’s sufficient to do the bare minimum job.

22: Japan Otaku ReviewsYeahx1

The first generation sleeper isn’t too bad, is it?

It seems like it has about 115 special attacks.

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25: Japan Otaku ReviewsYeahx1

I used Cocodril even though it was weak, just because it was a new Pokémon.

26: Japan Otaku Reviews

>>25

If I become a boss, I’ll be more than strong enough for the journey.

Evolution level 42, and I can already see Champion Road, damn it.

28: Japan Otaku ReviewsYeahx4

I was surprised when I saw it after putting it in my vagina.

I am crazy.

35: Japan Otaku ReviewsYeahx2

>>28

Go to the hospital.

It’s the urology department.

30: Japan Otaku Reviews

Local Pokémon of Kata

31: Japan Otaku Reviews

In BW, Pokémon like Meguroco and Moguryuu were included in the journey, so Ground types are definitely excellent.

32: Japan Otaku Reviews

Doesn’t Lurage’s move range seem weird?

33: Japan Otaku ReviewsYeahx1

Even if you become a Boss Godra, weak is still weak.

34: Japan Otaku Reviews

It’s strange that by combining steel, which excels in defense, and rock, which is strong in attack, you can end up with a Pokémon that is fragile and has mediocre firepower.

36: Japan Otaku Reviews

>>34

I feel like being slow is causing trouble.

It seems difficult to come up with fast motifs for these two types…

38: Japan Otaku Reviews

The boss Aggron from Ruby and Sapphire has no decent Steel-type moves, which is also bad.

It’s a choice between taking Iron Claw or Iron Tail.

39: Japan Otaku Reviews

It’s slow and its special defense is so low that it doesn’t seem like a final evolution.

As the second half progresses, the enemy’s attacks naturally become more varied, so even physical attacks like Earthquake hitting for 4 times damage can be painful.

40: Japan Otaku Reviews

It has performance that I definitely want to include in a normal two-stage evolution.

The reality is that it stops halfway.

41: Japan Otaku Reviews

If it’s rock steel, then the only one left is the Tatetopus line…

I don’t think this type is suited for travel.

43: Japan Otaku ReviewsYeahx5

Rock steel can generally handle physics, but it’s impossible because the crucial ground fighting is quadrupled.

53: Japan Otaku ReviewsYeahx2

>>43

4 times ground fighting

2 times water

0.5x Bug Rock Fairy Dragon Ice Psychic

0.25x Flying Normal

0 times poison

Despite having a wealth of resistances, the crucial weakness is overly exposed.

44: Japan Otaku ReviewsYeahx2

>>42

I was completely wrong, how embarrassing…

45: Japan Otaku ReviewsYeahx1

The fighting ground quadruple is too terrible.

Both seem to be major and the type that could also come in as a sub, don’t you think?

46: Japan Otaku Reviews

Having weaknesses both four times and twice is a problem, and being slow and durability-focused is also bad.

47: Japan Otaku ReviewsYeahx1

It seems like Iron Claw might be an upper-level move to Metal Claw with a power of about 80 and an accuracy of around 100.

48: Japan Otaku Reviews

I think that characters like Arotubute that appear early on have strong potential to want to bring along.

Alola appeared too late.

54: Japan Otaku Reviews

>>48

Electricity with a weakness to water is just too difficult to handle.

49: Japan Otaku ReviewsYeahx3

The Iron Claw is probably not a steel technique, but a martial arts move…

50: Japan Otaku Reviews

The rocky ground ultimately offers a different sense of security when you can use ground techniques.

51: Japan Otaku Reviews

Metal Claw

Iron Head

Iron Tail

There is no sense of unity.

52: Japan Otaku Reviews

The rocks and the ground have long been haunted by the possibility of not properly learning a basic matching technique.

In that regard, Usokkie and Rag are remarkable.

55: Japan Otaku Reviews

In travel mode, the durability is incredibly strong.

But I can’t get in.

56: Japan Otaku Reviews

Looking back now, it’s amazing that the first generation included four Pokémon like Haunter, Machoke, Gengar, and Golem that evolved through trading…

58: Japan Otaku ReviewsYeahx1

>>56

Following the version-exclusive Pokémon, in a sense, the highlight is communication evolution.

57: Japan Otaku Reviews

Being slow on foot makes things quite inconvenient, doesn’t it?

On the contrary, I think that if you have around S120, there will be work available for any type.

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>>57

Isn’t it tough now that 120 is relatively half-hearted with numbers allocated to S?

If you can stack them and they are durable, that’s another story.

59: Japan Otaku Reviews

The power is unstable, but the magnitude is strong.

Magnitude 8!

60: Japan Otaku ReviewsYeahx1

In the first place, the fact that it’s slow makes me not want to use it for travel.

If there are many weaknesses, even more so.

80: Japan Otaku Reviews

>>60

As expected, if it’s something like Banded Duraludon, which is a powerhouse except for its slow speed, then I’ll use it.

The difficulty of SM itself is quite high, and it’s not uncommon for mediocre high-speed types to be outpaced and crushed.

62: Japan Otaku Reviews

Being slow during a journey makes you susceptible to attacks from enemies, requiring recovery. If you accidentally enter a battle and encounter a wild monster, you’ll end up failing to escape, which is troublesome.

63: Japan Otaku Reviews

A sturdy and not slow Dageki is really useful for traveling.

64: Japan Otaku Reviews

With around ACS100, you can definitely ace your travels, right?

65: Japan Otaku Reviews

I thought Lycanroc was doing pretty well, but there’s just no reason to use anything other than Dusk Form.

67: Japan Otaku Reviews

Sometimes, doubling it can surprisingly be handled quite normally.

Four times is more lethal than I thought.

68: Japan Otaku Reviews

I wonder if it’s okay to have a distribution like Fiarrow.

69: Japan Otaku Reviews

Rather than having a half-hearted S, I think it’s stronger to have S around 20 and distribute the other values more.

73: Japan Otaku Reviews

>>69

In a matchup, it’s strong unless it’s a particularly tricky technique or trait.

In a travel party, getting hit every time and being taken by surprise is a bit stressful…

79: Japan Otaku Reviews

>>69

In travel, the style of being hit from above and then retaliating can be surprisingly stressful since it drains your HP.

70: Japan Otaku Reviews

Ariados becomes full of self-damage moves when prioritized for firepower, which is a drawback.

71: Japan Otaku ReviewsYeahx2

I think it’s not good to include trade evolutions in early Pokémon, like Gigalith in the same category.

72: Japan Otaku Reviews

I think it’s really terrible that you can’t evolve Pokémon caught during the communication evolution.

74: Japan Otaku Reviews

Gigantamax Gardevoir and Aroonia can be obtained through trades with NPCs, so…

75: Japan Otaku ReviewsYeahx1

It’s tough when my favorite Pokémon gets mixed in with slow ones while traveling.

76: Japan Otaku ReviewsYeahx1

Ghost (Stone of Unchanging)

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>>76

Muscles, you know…

I understand that exchanging it in its Goryki state is too strong, but for some reason, it feels a bit disappointing to receive the one just before it through an exchange.

78: Japan Otaku Reviews

Is there anything other than Dageki that is sturdy and easy to use in a story?

It’s generally slow and fragile, isn’t it?

81: Japan Otaku Reviews

It’s tragic that Sand and Nackler have no way to learn moves until BW2 and ORAS.

There is too much disparity with Donmel.

82: Japan Otaku ReviewsYeahx1

The Nuoo that can sense earthquakes on the water surface in gold and silver is appreciated.

83: Japan Otaku ReviewsYeahx1

But if it’s gold or silver, it would definitely be easier to just go with a team of Geodude, Psychic, and Fighting types…

85: Japan Otaku Reviews

>>83

No way!

I want to use Maryp!

84: Japan Otaku Reviews

First, I don’t want to increase my fighting power too much because gold and silver don’t level up enough.

86: Japan Otaku Reviews

Before the specifications of the self-destruct technique changed, this guy had the worst reason for earning experience points as a final place of employment.

87: Japan Otaku Reviews

If we’re talking about gold and silver, then hikyaku is a must.

It has a drill beak and grows quickly with someone else’s ID, which is convenient.

But the skill range is narrow…

88: Japan Otaku Reviews

The rocky ground is a bad combination, but it’s useful for nullifying electricity and for mutual complementarity.

89: Japan Otaku Reviews

>>88

When traveling, it’s convenient because you don’t have to expose yourself in front of water and grass.

That said, traveling is hard with a sluggish pace.

90: Japan Otaku Reviews

The Communication Evolution Group is actually stronger than a poorly executed final evolution even without evolving.

I’m feeling increasingly frustrated that this guy is still not finished yet.

91: Japan Otaku Reviews

If I find a ground rock around S100, will it be a big help on my journey?

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