
It would be nice to see the movement to compile an old erotic game into a single movie adaptation.
CLANNAD – The Movie –
There’s not enough length.
The adaptation of eroge into TV anime often suffers from insufficient time.
First, do it with Muv-Luv-chan.
Don’t casually say unreasonable things.
I wonder what kind of story it was with Hacchake Ayayo-san.
First, how many theater version anime adaptations of eroge are there?
I can understand why AIR gets criticized, but this was pretty good.
>>7
Rather, isn’t AIR not organized as a single work?
>>7
Narrowing down the main characters to Tomoyo and Kotomi, helping to restart Nagisa’s theater club ⇒ Depicting the afterlife in their married life.
Because that axis was solid.
I prefer the atmosphere of the theatrical version where Haruhara with black hair comes to play at home; it feels more sentimental.
It seems like an adult game with a punchline could be turned into a movie.
I thought about whether there might be something I could do, but I can’t come up with anything.
If it’s shorter, I thought of “Saya no Uta,” but I feel like it wouldn’t really be interesting as a movie anyway…
Are there eroge now?
Let’s have a famous director like Dezaki give it a try.
Mamoru Oshii
There aren’t enough studios.
Is there really a need to be fixated on movies in the first place?
The Toei version of Key lacks enough length compared to Kyoto Animation.
I think all key anime are good.
AIR was packed tight in one season.
Wasn’t CLANNAD the main series of 24 episodes plus 24 after episodes?
If you’re really going to do it, it would take 2 hours for both parts, but do you have the stamina and sponsors to make it happen?
Is Clannad an erotic game?
>>20
Life
>>20
The main story is life.
The spin-off is an eroge.
Let’s break up.
Perhaps the longest in the history of erotic game adaptations to anime is
The story of “Utawarerumono,” which took 20 years to complete, consists of 24 episodes + 24 episodes + 28 episodes.
Kyoto Animation is already done for, and even if others try, the hurdle is too high to overcome, right?
I was disappointed when I realized that Little Busters! wasn’t done by KyoAni.
It seems it was interesting in the end.
The erotic game anime itself had been interrupted up to “Nukitashi,” right?!!!
I have a feeling that something tragic happened with crowdfunding.
It’s tough for everyone to fit games with multiple routes or playtimes in the double digits into a single season.
It’s tough to do it all in under two hours in a movie, right? – those are the feelings from the thread image and Air.
Novel games and eroge are mediums with an extraordinary amount of text compared to novels, yet they are recklessly told to be adapted into anime…!
The issue with a certain wa-fu’s CF was that, in the end, they presented something that supporters did not expect or want to see.
>>30
Mr. Kudokichi…
Thinking back, during the peak of eroge, we spent a considerable amount of time on a single piece of content, which is hard to imagine in today’s cost-performance-focused era…
Can we make a video adaptation of the drama CD version of Onikokuchi Street?
Da-mae’s one-cour anime lacked the length and kept sliding.
>>33
I’ve only seen the day I became a god.
I was dumbfounded after finishing it until the end.
Lovely melody
>>35
It’s probably about dies, but isn’t the crowdfunding mess about the key?
While eroge and galge originally require a longer duration for adaptation into video,
In terms of content strength, it’s at most suitable for one season or a movie length.
It was a sad time when new fans couldn’t be attracted just by being shown a digest, leading to the cancellation of the series.
It’s nice, isn’t it? An era when the main adaptations were manga drawn by artists whose styles didn’t match at all, commissioned by Dengeki, and then abruptly cut off around the time the anime ended.
It seems that Clannad has had quite a long manga run.
Dame is seriously lacking an understanding of the time constraints in anime.
The day when Da-mae became a god, the writing style for games and anime is different!! I got seriously yelled at by the director and got rejected.
>>42
P said to create something like the old days, so I wrote a script similar to a game…
I think both Angel Beats! and Charlotte sold quite well, and since they are collaborating with Heavens Burning now, it feels a bit strange to say they flopped… The day I became a god, um…
In anime, the environment where text can be packed as much as allowed and the limited deadline is too different…
Armored Demon Muramasa Theatrical Version
It’s an ant… I can’t believe there are madmen who would create it.
>>46
A fight should result in both sides being punished.
Posthumous work turned into a theatrical anime!?
If you don’t take at least three shots, there’s no point in talking.
It’s a style where you accumulate and accumulate and accumulate until it becomes sublime, so when you can wrap it up in one season, it feels like, what is this?
It became.
Despite the popularity of Eve Burst Error, it was not animated.
It seems like the voice actors could take part just as they are in the CS version.