
Hyrule Warriors: Age of Calamity
Link… where is Link…
>>1
Thinking about the previous work, I feel like Link is going to come flying in from the future just before the bad ending.
>>1
Hyrule Warriors
Even though it’s called the past arc, it must be different from the main storyline’s time.
Is there really going to be a Tears of the Kingdom Musou game? I’m going to check the Direct.
It seems that it’s not an if story, but rather a prequel, so Link might be treated like in the previous game’s disaster.
I would even forgive a super convenient best-end alteration; in fact, I’m hoping for that!
My older sister is making another weird robot!
>>7
It seems like they might release various kinds of robots…
Honestly, I’m not really interested in Musou, but once I saw the live Minerva, I just…
>>8
It was super fun, whether you consider it enjoying the Musou gameplay or as an alternative to Breath of the Wild, so if you like this series, it’s definitely worth checking out.
>>23
I think the Invincible Eaga Gang was the most saved.
>>30
In the first place, the root of the Eiga Clan’s grudge dates back to ten thousand years ago, so there shouldn’t be many people who directly suffered from it.
Breath of the Wild Musou was undoubtedly fun, but upon reflection, it feels like a parallel…
This time, it’s probably a parallel.
>>9
I mean, if it’s not parallel, you definitely can’t use the link…
Are you going to proceed as the protagonist of Zelda?
Tears of the Kingdom is like a Legend of Zelda… so I’ll also release something like Hyrule Warriors…
Well, I could do a Musou in Zelda before, but…
Give me the 2nd edition of Disaster Unmatched.
It feels like the characters from the main story are coming in like during a disaster.
Will the mystery of the shrine completion costumes finally be revealed?
>>16
I’m actually quite troubled if that creepy person comes over…
>>19
I wonder what will happen to that creepy person, since they are neither in the present time nor in the future where Zelda has flown.
But it doesn’t mean it has nothing to do with it…
>>19
But it’s such a nice butt that it can be passed down as a legend…
Please do something about the weapon enhancement method.
However, I still feel that the main theme of TIAKINS is uplifting.
>>18
Go for it, Zelda Robot!
It’s great to play Teakin Musou, but I wonder if they’ll elaborate on the backstory of the sages that was hardly depicted in the main story.
Of course, they can’t just remain anonymous while wearing a mask.
>>21
But he was too strong…
If you think about it, there’s a really delicious stage in Hyrule from 10,000 years ago.
The template sages are a valuable playable character slot…
It’s not related to Musou, but what made me subtly happy this time is that the S2E of Breath of the Wild: Tears of the Kingdom is coming out.
>>29
I have to hear the princess’s voice in Zelda while traveling around Hyrule…
Musou was the best character with great personality, great appearance, and excellent investigation, created by the original character group Eiga.
Is this really a AAA title from Koei Tecmo?
By the way, is it true that the headphones are only wired?
I really wanted to see something like Sid’s heavy lines…
My favorite character that I used the most in the calamity was the veteran guardian, but will it be available this time?
Also, in the main story, the seemingly dull Teba was incredibly strong.
If I may be greedy, I would have liked to see a story where I confront the Demon King Ganondorf in the world line of the Cataclysm’s Apocalypse.
I wonder if those useless sages will also become playable characters.
>>40
“However, Ganondorf was strong…”
This is what I want to do the most this time.
I want to use the sister robot.
This time, the princess’s ultimate technique is transforming into a dragon to wipe out the enemies…
Since it’s a hassle to create motion for the wise ones from scratch,
It seems like a great hero might possess me later.
>>44
The thread image is totally different from past heroes in the common parts of modern heroes, so it will definitely be newly created.
If there’s a Nintendo Musou line, I’m counting on Fire Emblem Warriors 2 or Engage Warriors!
I wonder if the golem, which was really weak in the main game, can shine in a dominant way.
Are we going to warp from the future again?
I hope to see a lot of sweet moments between the princess and Link added, just like in the previous game.
Can I play as Lord Kōga before his fall into darkness?
There are too few characters, and it seems like they will merge with the modern group again this time.
To be honest, if it just follows the original’s flashbacks exactly, it might make me think, “I’ve already heard that…” so I’m hoping for some divergence.
Other than the wise ones, it’s pretty much just that Miizukyoshea is barely there, right?
I want to move Churi-kun.
The enemy numbers are in a terrible state.
Even just the usual theme that didn’t play in the main story is enough to come back with change.
However… his power was overwhelming… ×4
The modern sage is coming; we did this last time, and the lineup is almost the same!
>>58
There are aspects like that in Musou, aren’t there?
The disaster is the king’s rampage, so I’m curious who will go on a rampage this time.
I thought, “Since I’ll die anyway,” and didn’t buy the Musou game featuring the heroes from the previous installment, but I wonder how that turns out.
>>61
I definitely want you to play.
>>61
We’re entering a timeline that has nothing to do with the main story at all.
If you don’t like that it doesn’t connect to the main story of Breath of the Wild, I can’t recommend it.
>>65
That aside, Tia Kin’s Churi is on the unmatched route, right?
>>61
When you do it, do it all at once.
It takes quite a long time to play, so make sure to exhaust it before you get bored.
I was able to control the Great Fairy, so I want to control the White Dragon and fight.
>>63
(Every time she uses her special move, the princess drinks a secret stone.)
I understand that a new Zonau tribe is emerging.
Terakopoji is just like a princess.
The calamity was the best as a fan disc after Breath of the Wild.
I can only see a little of the battle screen, but the princess is way too strong.
I want the Switch 2 edition even more than the main version…
I see the wise man from the past, but even though I don’t have any attachment to him, I wonder what will happen if I can use him…
If we don’t merge, we can’t use Plura.
I was hoping for a Switch 2 version because playing on the Switch often has low FPS due to disasters, which is tough, but it seems there won’t be one.
>>74
There might be information coming out before the release of Tiakin, so I’ll wait for that.
The previous sages were just too strong… that’s the only impression I have.
Will the day come when details about Terako are revealed…?
A character without the Disaster Unmatched DLC.
Link (equivalent to 3 characters), Zelda (equivalent to 2 characters), Impa
Mipha, Daruk, Urbosa, Revali
Bocklin, Great Fairy, Mizukyoshea
Hidden Story 4 People
King Hyrule, Lord Koga, Terako, Calamity Ganon
There were quite a few variations, but I wonder how many seals can be increased.
>>78
I definitely think Kotake Koume will come.
I believe that they will release two editions of the disaster to coincide with the release of the new work.
If it’s based on the main story rather than a parallel, I wonder if they’ll make it possible to use links in some way?
I feel like it’s not completely useless.
Terako is a place where the power of the wise man of time unconsciously influences things, which makes it relatively easy to accept.
I remember that the Imp from 100 years ago was incredibly easy to use.
I thought it was a past arc of the main story, but it turns out to be a subtle parallel instead…
I bought all the Zelda Musou series games.
It’s nice that the third work, like the second, is set in a time that wasn’t detailed in the main story.
It might be Tiakin in the world line of the Apocalypse of Calamity.
The princess in the main story of Breath of the Wild was a tragic heroine who was powerless, went around in circles, and was too slow to activate her powers.
Due to the unmatched, she has become extraordinarily proactive and fights using all of her current power, creating an image of a princess…
The feeling of operating the link has a certain strength that makes you realize it has significantly deteriorated over 100 years, and that’s a good thing.
>>89
The lawless bow user is too much…
>>92
It’s ridiculous to become a concentrated bow just from a backflip!
>>103
If that can be done, then you might as well just jump normally; there’s no need for a backflip!
>>89
It feels like I’m unable to manage the power, giving off a broken robot vibe…
>>89
Being able to do a backflip on the spot and land a concentrated bow headshot is too strong.
I thought there weren’t many characters to increase, but that guy was powerful… I laughed seeing those people gather.
I’m waiting for Hyrule All-Stars 2, you know?
>>91
I think the big difference from the Apocalypse of Calamity is the presence of the dark forces part.
It was fun to control Ganon and Cia and push Goron City and the Water Temple to the brink of destruction in the Kingdom of Hyrule.
In games like SLG or Musou, there’s a sense of “What are you boasting about when you keep losing?” but in Hyrule Warriors, I definitely felt the satisfaction of having burned the Deku Tree.
The Apocalypse of Torment was super fun, but
I couldn’t collect all the Koroks.
I wanted the unmatched hero’s costume, but I didn’t have enough patience…
One good thing about the disaster is that I like the giant robot piloting stage as a refreshing break.
The beast Ganon stage in Hyrule All-Stars was a high-difficulty game that lacked a sense of refreshment.
Churi came to the past from the original timeline and learned how to use the Eagle Bow and Churitornado, and then returned to the original timeline, casually retrieved in Tears of the Kingdom.
The Musou Plura has turned into the Tiakin Plura…!
We can probably send one person each from the Eega Clan and the Seeker Tribe.
The arrangements of the main game’s BGM are all really well done, so it’s worth buying the disaster just to listen to them.
I’m looking forward to being able to move Raoul.
I want to see a husband-and-wife comedy duo.
There might be a continuation of Suppa without anyone noticing.
It seems like Plura will join up somehow, one way or another.
Compared to Hyrule Warriors: Age of Calamity, it feels like Tears of the Kingdom Warriors has a weaker attachment to the sages.
Since there are a couple and my older sister, they should be able to lead over there.
>>106
Rather, they’re probably going to establish characters with Tīakin Musō from now on.
Those who carry the gem of the masked ones
In the past, Link could tear apart any opponent by sacrificing his own body instead of destroying weapons…
Cavanda is joining the battle!
It’s a shame that the only one with a rich variety of costumes in the Apocalypse of Calamity is Link.
The Goron tribe could have had skins from other characters from past works as well.
In the previous game, wasn’t it thanks to Calamity Ganon that we were able to defeat the calamity…? We did it, but I wonder if Uncle Ganon will quietly become an ally this time too…
I wonder if Uncle will show that smile again.
The drop in performance during the apocalypse was really tough, so I really want the second edition.
For better or for worse, I’m resigned to the fact that characters like Yunbo and Churi will appear in Tears of the Kingdom.
I never even thought that there wouldn’t be a sequel to Hyrule Warriors, the best-selling game in the Musou series that started with Dynasty Warriors.
Even the not-so-popular Sengoku Musou was handled by Koei…
But he was too strong…
>>115
But he was powerful…
The movie of Reval vs. Link is great, isn’t it?
>>116
Revali is using the wind to launch a three-dimensional attack, and it’s terrifying how Link is able to react in time…
>>116
I love the movie of the Wind’s Ganon at that place.
Reval really looks great in action, doesn’t he?
For some reason, it’s fine if it ends up being a chaotic route where I team up with Ganon after all sorts of things happen.
If it’s just a drop in performance, it seems like it could be largely resolved by the difference in the main unit’s specs.
The number of weak enemy soldiers in Kazahana Musou is too small, and it probably won’t change unless they do something like in the 2nd edition.
Thou
The essence of Hyrule…
No, this is just a regular link.
I have a strong conviction that characters from the previous work will appear in some form or another.
Since the performance of Ganon is such that even heroes would lose when facing against the calamity, it has been brought out.
I guess Ganon is really something over here too.
Someone like an imp or something.
I think the estimated ancestors we’ve seen somewhere will keep sprouting up.
I quietly like the Apocalypse of Catastrophe.
It was nice that when the coordinates of enemy and ally mob soldiers overlapped, they would perform a fighting motion, even if just for show.
It’s good that I’m not just standing there.
The red-haired Zonau hero isn’t related to this era, right?
>>125
That’s the side where you waited for Ganon’s respawn.
The previous work had helpers coming from the future to the past, and since this time goes even further back, I wonder if it will also involve heroes from the Apocalypse joining the fray via the past in a similar way.
I was moved that the ruins from the main story remain as a city in “Disaster Unmatched.”
The town of Hyrule Castle is thriving unexpectedly.
The sense of despair in Ganon’s serious mode is great, isn’t it?
Hey, why are four of you ganging up on Link?
The joy of cooking meals was great.
I had it fixed with mostly the same ones, but…
It was good that the princess was quite strong in all three forms.
Riding a bike is fun.
What is that beam?
Let’s all do the calamity unmatched!
I can control even divine beasts!
>>133
Rudania is crap.
Damn
>>140
Lizard, hand, rock, three.
>>133
And after buying it
It’s funny to hear that they copied everything by eye without receiving any assets or textures from Nintendo, except for the sound source.
I’m just happy that the exploration of the Seal War itself is deepening, rather than just the musou action or anything like that…
Even without the Master Sword, if it’s a Bokoblin, I can take it down, so it’s fine if you come…
Dragon transformation is really tough, you know…
Well, if it’s Zonau’s advanced technology, I wouldn’t be particularly surprised if something happened and we had to go help in the past.
The previous work was a scenario that served as an interpolation for the main story.
It was truly a Hyrule Warriors in name and reality.
I was extremely satisfied with the actual MiFa route.
Well, there is a stage in the final part where you control the White Dragon.
I guess I can see how strong the uncle is.
I had fun with the beast control mode, so I thought I’d like it again, but if I were to replace it, it would be the White Dragon…
Rutta, Meadow, and Nabooris have their own unique fun, but Rudania is really…