
Even though he’s a regular character in Smash, has the difficult-to-play situation that ranks among the series finally improved?
>>1
It seems to be improving as an environment, but it’s difficult to play in a gaming sense!
What is that difficulty in seeing?
Well, I’m glad that I can finally play Radiant Dawn on the current console.
I want them to remake it together with Akatsuki.
Finally… finally.
Is there a fast-forward feature? I think if I do it now, the already slow battles will drive me crazy with too many cavalry re-actions.
With this, if the dawn comes, I can finally become a full-fledged FE person…
You can enjoy a high-resolution glimpse of Nephenee’s panty shots, isn’t that great?
I’m happy because I can’t do GC’s FE.
I’ve never played Radiant Dawn, so I’m seriously going to buy it for Radiant Dawn.
It’s really helpful, but it makes me want to do Akatsuki even more.
To be honest, I wanted Aonuma to be remastered normally rather than online.
There is definitely a relationship with Akatsuki, and if anything, the lack of adjustment is also significant.
If I may say, I wanted a new product announcement.
I’m sorry, but there’s still no announcement of the new work, and I’m really sad about it.
Even in map battles, it’s really slow…
Although it has become possible to play with the blue flame alone,
It’s still impossible to add a connection with Akatsuki, as expected.
Finally, Ike and Lunch-san can graduate from being Smash Bros. players.
When Super Smash Bros. Brawl came out, Radiant Dawn was already lightly priced in the resale market.
Well, it seems that not only “Path of Radiance” but also the GameCube itself hadn’t fully spread, as prices for games like “Air Ride” and “DX” had also risen significantly.
I wonder how the GBA’s support conversation viewing feature will turn out.
I’m wondering if it follows the same standard as the overseas version…
In terms of the critical hit rate of a sword master.
By the way, how is the new FE (Fire Emblem) game?
>>19
The old man just went out in January, right?
>>19
The Koei Tecmo series was also a result of making a Tiers of the Kings Musou.
This might not happen for a while.
>>28
Musou is completely from a different studio than the simulation games within Koei, even for FE.
Please save the people who have fallen into despair after their flags with Elysia have vanished without a trace.
Being able to use Azure Flame is truly appreciated.
If possible, I hope they will remake it along with Akatsuki.
I had hoped for a remake or remaster that included the dawn, but I guess just being able to play it is a blessing.
But when will information about new releases or remakes finally come out?
The weakness of Wayu is going to be revealed…
I wonder if the synthesis ultimate bug or Sinon’s hero bow bug are still around.
Since the synthesis bug was fixed in the overseas version, it probably doesn’t exist.
It came back with a rewind function.
>>27
I don’t know the specifications of the random numbers, but I wonder if it will become easier to select.
First of all, it’s not that long ago since the engagement, so we can just wait patiently for the new work.
I wonder when FE Musou 2 will be out…
At this point, it seems that the hurdle for Akatsuki to play has risen.
>>31
I want a remake that includes those kinds of things~.
Ranger Ike’s ridiculously uncool stance will become widely known.
To be honest, right now, playing with just the Ashen Flame feels like half of an ordeal, so I just want it to be twice as fast at this level.
>>33
The blue flame is still sluggish even without animation…
>>36
It might actually be better for the pacing not to cut the anime.
It would be nice if I could save anywhere and also have fast forward available.
I thought a remake of Azure Flame or Sealed Inferno would come…
I will show you the real sky.
I had a sense of achievement, but I will never do anything so niche again…! Experience being anonymous too.
The beauty of Prince Oliver of Tanus is being exposed…
>>38
Why didn’t you choose Normal (Easy)?
>>41
It said it was for those with experience in the series…
Two years from “if” to “Echoes”.
Two years from Echoes to Kazahana.
It took four years until the engagement.
>>42
It feels like it didn’t open up too much because of the Musou.
I’m happy because I’ve never done this before.
Thrace as well…
Please release Thracia online too…
Why haven’t you come yet…?
You can finally experience the original Shikkoku House.
The moment when you say “There’s no weapon in the early game!” is the most fun, isn’t it, Mr. Laravel?
That said, this is probably the most legitimate high difficulty level for enthusiasts.
I won’t do stupid things like negative adjustments or boosting enemies with enhanced weapons.
>>48
The amount of tough enemies like Paladins and Dragoons in the second half is ridiculous.
I like you, but…
>>48
I like it.
I don’t hate it, but…
>>48
That’s right! If you can buy weapons from the beginning!
Punch with your bare hands, gorilla… Don’t die just because you ran out of weapons.
>>137
In the era of the Blue Flames, Ike is not yet a gorilla.
The special weapon is somehow… somehow weak!
I hope you experience the ultimate difficulty of being in a broke mercenary group.
>>51
If you’re not careful, you might get stuck due to running out of weapons.
The peak is until the readiness is lifted.
Regardless of whether it’s a remake or announced in this way, a completely new work seems a bit too soon.
It’s nice when the horse makes an attack motion and then moves again, isn’t it?
Is this the same content? I bought the GC version, but the lack of double speed is too painful, so I gave up on it.
Finally, I’m going to be free from the stigma of “I don’t know anything about Smash, but it’s a gorilla swinging a sword”!
A new victim of the Shikkoku House is about to be born…
My weak little Wayu-chan is going to be known to the world…
>>59
I often see fan art of it being violated, but I didn’t know what kind of character it was…
>>67
A woman who tells you that even if you make it a perfect 100 with a bug, 0×3=0.
>>59
The power of the mountain bandits in Skeb is rising…
I want someone to at least pay a little attention to the swordsman being weak issue.
In this day and age, it’s quite a struggle to create even one game.
If we talk, is it here that Anna will turn against us?
>>62
It’s Jill!
>>64
I’m sorry, I made a mistake…
>>62
You’re confusing Jill and Anna.
I couldn’t help the gullible people in my obsession.
Being a highly difficult challenge and having poor balance can coexist.
There are many missing numbers for S-rank weapons, and it feels very rushed.
I often wonder how knife-related items could produce such trash.
I left the ball behind.
I don’t think I can keep up with the battles to come.
The pain of when that happens.
I only know it from Aoneng Video, so I’m looking forward to playing it.
I can’t hand over to dawn, can I?
Use this sword.
Playing Blue Flames on Switch2 and during that waiting time, I’ll engage on Switch!
It’s a perfect two-pronged strategy!
Anyway, Ike is just too charming.
What is needed for the blue flames is not rewind or safe anywhere, but a fast-forward function.
I thought with the slender weapon bug, Wayu would be an ace, but it turned out to be just double the 0 damage.
Those who are weak and cannot wield strong weapons have no human rights…
The hidden effect of the knight’s protection being a hidden effect is surprisingly harsh.
Finally, is Wayu’s senka aptitude going to become known to the world?
A flying unit with mobility 10 charging in almost invincibly is just unfair, isn’t it?
If anything, it breaks my spirit from the moment it appears and I start nurturing it with a maniacal passion.
The growth rate is considerably better than the previous game, Mario Kart.
The swordsman…
I wonder if the person who was constantly requesting lewd drawings of Wayo and Mist is doing well.
I have a feeling that the Switch2 Edition of Engage will be released before the new Switch2.
>>89
Dragon shooters will become playable in high quality and intuitively.
>>89
Ephraim finally speaks!!
>>94
Haah!!
>>94
I couldn’t do it because I stopped saying a word in FEH.
With this, even if we add the characters from Radiant Dawn to FEH, no one will say “who?”!
The early stage presents a challenging situation due to the scenario as well.
The reversal attack in the second half is incredibly exhilarating.
Huh!?
Is it okay to support Mist and Waya!?
Save anywhere and effortlessly strengthen your units!
I thought so, but I can’t change the random number, can I?
I feel like I could change it if I gave experience points one by one.
The domestic version has a ridiculously tough early game.
Unlike Wayu, Mist is really strong, so why is she in the set?
I like a solid balance in FE, so I went through it three times.
It was fun to manage my resources for crafting weapons while keeping track of the times when I had extra money.
The deployment preparation is a bit late since it starts after the 7th chapter.
In other words, the supply of weapons is not keeping up at all.
I like maps where killing is not allowed and bonus evaluations exist.
It feels like being frozen in a corner at dawn.
I’m happy! I wonder if Akatsuki will definitely come out too?! They’re having a fight in my head.
In the early stages of the game, that weapon runs out, right…?
After the dawn, I played an unconventional move with the blue flame, and it was fun.
>>105
I also played from Path of Radiance to Radiant Dawn and then back to Path of Radiance, so I was able to enjoy it twice, once with no attachment to the characters from Radiant Dawn and once with attachment.
By the way, could you please start streaming Sacred Stones soon?
It’s a fun work to watch a first-time playthrough live stream.
Reactions to Shikkoku House and General Bolt Axe.
The side story, Thracia, and Sacred Stones are taking forever to come…
It’s interesting that it’s not an erase even if it’s lined up.
A new Air Ride has been released.
Blue flame is also possible.
But it’s been two years since the engagement, you know…!
I often hear that Wayu is weak, but our Wayu has been usable normally, except for struggling to grow due to the stat cap in the late game.
The despair of the almost maxed-out Sodomas army in the final chapter being “weak.”
I thought the expansion pack was a bit expensive, but now that I’ve reached Radiant Dawn, I really can’t avoid it… For some reason, I’ve been worried that I’ve only played Shadow Dragon.
It was tough dealing with frequent freezes when doing it on the actual machine, you know, Blue Flame.
But it’s already been 5 years since Fire Emblem: Three Houses, right…?
If the Koei Line was running…!
Was it called Blue Flame? The one where you can’t check the area when the difficulty is increased…
>>119
Dawn
>>119
Doing such incomprehensible things is Akatsuki Maniac.
It feels like a peninsula within a continent, but I wonder how the northeastern part ended up.
>>120
In any case, it is understood that there is a desert country in Akatsuki, and Nikke and the others came from there.
I have never been there in the main part.
It’s partly due to the forging, but I have this image of money melting away for some reason.
There are no means of local procurement such as shopping in the arena or on the map, so resource management is complex.
I sold it thinking I wouldn’t use it anymore while organizing during the move, but it turned out to be the best timing.
The first time I saw it, it was pretty tough, especially “Reimei”.
I didn’t think it would continue for that long, and I regretted forgetting to go shopping.
>>124
Even though you’re teaching me in conversation…
Isn’t it a bit special to call it a quirky mainstream?
>>112
The general charges in first and dies, but that map is still worth conquering with its traps and challenges.
>>126
If anything, the general himself is quite strong.
>>140
It’s amazing that despite being a drummer, the growth of that magical power is extraordinary.
Moreover, even if the brave general’s power doesn’t increase, those with high speed and low magic defense can be killed in a single turn.
Why are you riding a dragon?
>>154
The Dragon Master is strong, you know…
Creating clear data for Blaze Maniac for the sake of transfer elements was something that fans naturally did.
It feels like a letdown if dawn doesn’t come.
>>128
Isn’t it better to use normal mode, where you get more experience points and bonus experience, for creating capped data for handover?
In the end, there are only a handful of units that can fight the final boss, so it doesn’t matter who you use!!
Well, dawn will come eventually.
I’m in trouble if you don’t come because I’ve only done Akatsuki.
Dawn is the map where the blue flame tries to redo things but gets the most boring.
The highest difficulty of Engage is finely tuned, and I played through it about 8 times.
I’m waiting for the dawn remake where Green Wind becomes a dedicated class.
>>139
(An instant kill that comes as a special technique without changing the specifications)
On the contrary, I didn’t have a Wii at the time, so I really want to play Awakening.
I’ve heard that the evaluation is poor, but…
I want the two editions of Kazahana more than Enge.
When it comes to strolling, it tends to be quite sluggish.
Please add a magic sword at dawn.
For now, I want people who only know him from Smash to know that Ike in his Lord form is really cool.
Please take a look at the true sky.
>>147
It seems like there are a lot of people who can’t watch it because they turned off the anime.
The blue flame is the first in 3D animation, and honestly, everything besides Lord Ike is a bit mediocre in the animation.
In the early stages of Azure Flame Maniac, I don’t want to use Tiamat for experience points, and if I don’t, I can somehow manage by having Tiamat just keep doing their best.
You can also obtain specific remedies for that.
When it comes to proper high difficulty, it’s the new emblem Lunatic.
The simplicity without the luck factor of hitting and without the complexity of skills.
Yet the numbers are well-crafted, so the level of perfection is high.
>>149
The unit type system is not reasonable at all compared to previous ones…
>>156
It’s a level of difficulty that also requires fully utilizing that.
>>166
Then, compared to other works, I wouldn’t say it has a proper difficulty design that can be called orthodox…
>>149
It’s a bit much that all the evasive characters are dying one after another…
>>159
But when evasive characters make a big noise, it turns into a Holy War: Thracia for GBA style.
Also, if you use the new emblem in Fire Emblem: Shadow Dragon and the Blade of Light, strengthen the support and utilize the terrain, you can keep it down to about 40.
>>149
It’s great that the only one who can stand up to the Dark Dragon is Marth, who has boosted stats with the Shield of Seals.
Still, it’s a bit like a desperate prayer.
>>171
Sajimajibaatsu’s biggest highlight as well.
Akatsuki is well-made up to the second part and it’s undeniably interesting.
>>150
To be honest, I don’t really trust people who say that after the third part, it’s not interesting anymore because it’s actually still quite good.
“I’ll be told there’s no big sky, huh…”
>>152
Is there no eruption?
Everyone is strong, so not really.
Espion
I honestly don’t care about the spy.
I will use Meteor Storm from afar to obliterate the dragon.
Mr. Thornbark’s unknown persona will be revealed.
After being really happy about being transplanted, when I watched Air Rider, I thought that we should definitely set it up with Akatsuki and at least do an HD remaster… so I feel like I’m trash.
Both Aoi En and Akatsuki have strange gimmicks that confuse the players.
It’s not as shocking as the New Dark Dragon, but it’s actually surprising when you do it.
Is there a strange gimmick in Aoen?
>>161
Maybe a pitfall?
Also, body slams and tackles.
>>168
I’ve never thought it was a weird system because it’s convenient.
>>168
The body slam is too convenient, and there is still nothing proper aside from it that has not been accepted yet.
>>168
I quite like this.
The balance between infantry and cavalry is just right.
>>161
Hmph! You’ve climbed all the way up to here!
You all can taste it too.
I don’t really understand what the biorhythm that exists is for.
It seems like many people thought, “I can make a special sword with the fusion bug,” but then realized the original power is just too low…
>>165
The polished thunder is strong.
The complaints about Radiant Dawn are probably the disparity among the Laguz, the treatment of Soren, and the support conversations.
>>167
That supportive conversation was quite a fatal blow.
>>167
There are also adjustments where the difficulty of the scenario and the obsessive nature has been misunderstood and made unkind…
Add Lunatic.
Roche → Bilac → Zagaro → I’m feeling really tired at Wolf’s place.
What is that Dragon Knight?
It’s a bit concerning that cavalry will become difficult to use, but I actually quite liked the Dawn’s elevation system.
I have the GC version, but we can’t go back to an era without rewinding anymore…
Aouen is really interesting, but I’m trying not to raise the expectations too high.
It’s old-fashioned in various ways because it’s appropriate for the times.
I remember that in my first playthrough of Blue Flame, I ran out of weapons early on and ended up clearing the game with just one hammer using my squad.
There has never been a time I was so grateful to reunite with my friends.
Let’s have Chap and Nephenee do their best again like the old days.
It was fun to steal weapons and staffs.
>>185
Wasn’t that Akatsuki?
>>197
Huh…?
Release the soundtrack quickly too!
It’s quite a premium price.
I think if you start with Smash Bros., you’ll be surprised that Ike is a more composed young man than you expected.
When I was playing with the seal, I thought for sure that King Raguz would absolutely be gone, but he just stayed as a strong character, and when I didn’t use him, I struggled incredibly.
It’s helpful that Aoi En can now save and retry.
Let Mist wield the Sonic Sword.
Listen, Mist has a magic sword.
>>192
Leveling up is somewhat tough.
Cavalry soldiers re-move and rescue.
The infantry was designed to evade filling the squares with body checks and strategize instead.
I hated the hole in the bridge.
Can I do ground-avoidance vanguard with Oscar and Vice Captain Tanis?
The sky was really strong by the standards of the time…
You can’t manage without assuming that the mania or something similar will activate to that extent.
Shifted the position of the character that attacked with a body slam without rescuing it.
It was interesting because I often went straight to the goals I needed to reach quickly.
In that sense, Moudi, with the physique of a top-tier Laguz that can push around cavalry and pegasi, was a strong unit in a way.
I don’t have much memory of using the sorcerers because Senerio has low firepower and Ilyas has low speed.
I feel like I used things like the Sonic Sword more.
Now, I can only see Nephenie, who is captured in the prison camp, in a negative light…
>>191
Was there really such a wide fluctuation?
I want you to attach body checks to all FE.
After pullback
It has been a really long time since the release of FEH…
Also, the erotic content of Wayumis will increase.
Mr. Chap will strip you bare with a light strike…!
Why doesn’t Ike in Smash produce shockwaves from his sword?
It might be the result of doing a lot of support conversation ideas in Blue Flame, but there are quite a few strange combinations in Dawn.
The blue flame is the strongest ever in the history of re-transportation…