
Nintendo Direct Nintendo SWITCH Shine Post Be Your* Idol!
Shine Post… what!?
You were watching anime, huh?
Was it a work that could be introduced in such a broad framework?
>>3
Is this really a title that should be introduced with such treatment…? It was almost a launch.
This is also a launch title.
>>8
Wow, the power of lunch is amazing.
It’s a good game!
It’s Idolmaster!
>>4
I realized this is something related to Love Live because I’m doing it myself in Idolmaster!
It was different.
Is it okay for Survival Kids to be from Konami?
I thought there’s no way KONAMI hasn’t prepared anything for the new hardware…
I never thought about Survival Kids and Shine Post.
>>7
The main title couldn’t align well with the timing, so it ended up being Shine Post, huh?
Aren’t you introducing everything from the launch?
If I can import it, maybe I’ll buy Switch 2.
The project survived well even though the anime flopped to the point where the production company ran into the red.
Is it okay for KONAMI’s launch to be Shine Post!?
In the Reiwa era, I’m mastering Tokimeki Memorial, so I guess it’s okay.
Is this the sparkling idol?
I see, this was the announcement about the platform change.
Nakano Sunplaza is already…
Konami has Tokimeki Memorial, after all.
Is this what an R18 title looks like?
>>20
For the sake of the office’s survival… you understand, right? We have to do it…
This wasn’t a new title.
Could this be Konami’s launch…!?
>>22
There are also survival kids…
>>23
Is that so!?
I wonder if getting to launch it is really appreciated by Nintendo.
Unknown title… I have to buy it for now.
>>17
Huh, is it the Eureka Night Style in the Reiwa era!?
What happened to TokiDoru?
>>29
After the CD was mostly released, the official updates were made sporadically, but it ended a few years ago.
Recently, Izumi has started to branch out into different content.
What is the political power of status?
>>30
The power of a pillow that won’t be exposed to the world…
>>30
No matter how much talent one has, without political power, you cannot obtain a good position.
It might be about managing the agency rather than training idols.
I’m not a producer; I’m a business owner.
It’s because it’s a company position.
Is it a romance work?
If it’s not P but the president, does that mean they can cut the idol?
I intend to buy it, but since the release date overlaps with the Dragon Country, I might play it a few days later.
Is this what they call a thrilling idol?
There are assassins from Aozora Under Girls in both Tokimeki Idol and Shine Post!
The moment I heard the company name, I wondered if a sparkling idol had risen from the grave.
I was wondering if they would bring out something like Momotetsu, but then they suddenly went crazy with the launch, and I can’t help but laugh.
Is it 573 Production?
Now is the perfect time for Mahjong Fighting Girls to be released on consoles!
What is Konami thinking!
I don’t really know, but I thought it was amazing that Love Live could get such a big platform for announcements, but it turned out to be different.
>>47
As expected, Love Live is about 10,000 times more amazing than Shine Post…
>>81
Well, Love Live couldn’t stand on the same stage as the Switch 2 launch title.
It’s Tokimeki Memorial because it’s a KONAMI dating sim.
When it’s a launch, you get this much promotion!
>>49
Because it exceeded 3 million concurrent viewers.
I can promote to that many opponents all at once!
>>53
The cause of TokiDoru’s demise was largely due to insufficient promotion…
>>65
Even though they promoted it so much in Comptiq!?
I thought you were going to fire someone since you wrote something like “with your decision as a manager…!?”
Did it feel like there was a game planned to be released, but in the end, it didn’t come out?
>>51
I was planning to release a mobile game, but there are too many idol mobile games right now, and it doesn’t seem like it can survive, so I’ve decided to change direction and release it on a console instead.
>>54
So launching it with the new hardware is a bit too ambitious, isn’t it?
>>54
I haven’t made such an announcement.
The reason is that I want to complete the story, so I’m releasing it on CS.
It’s not the first time Shining Post has garnered this much attention; 2.5 million people are watching it.
You can feel a slight nostalgia from the era of mobile games in the UI.
October 8, 2021 Novel Release
October 26, 2021 Project Overview Presentation
January 27, 2022 (Day 94) Start of the manga
May 14, 2022 (Day 201) Live Event
July 12, 2022 (260th day) Anime start
2022/10/19 (Day 359) Anime ended – Countdown [100/100]
November 26, 2022 (Day 397) Comic finished
March 11, 2023 (Day 502) Live Event
2023/6/29 (Day 612) Countdown [062/100]
July 12, 2024 (Day 991) 2nd anniversary of the anime start
January 7, 2025 (Day 1169) Announcement of the transition to consumer gaming.
April 2, 2025 (1254th day) Announcement of release on Nintendo Switch 2
Scheduled release date: June 5, 2025 (Day 1318)
>>56
It turns out it was quite a long-running project…
Did 3 million people post this? Is it Idolmaster? Love Live? Shine…?
It seems like there is also a desire to gather various genres.
There were many interesting Western games as well.
I had heard a little that it would be released for consoles instead of mobile games.
What kind of thought process leads to the launch of Switch2!
As a promotional effect, if this doesn’t work, then it won’t work at all, but we managed to recover it well after hitting that point.
Whether it will actually sell is another matter…
>>61
At least it was known to quite a large number of people, but the question is how many will buy this instead of other launches.
Has the day of confirming survival through financial results come to an end…?
It’s insane how perfect this is as an advertisement for IP.
It’s a good game, right!? It’s Love Live, isn’t it!?
This advertisement seems to be several times more effective than running a large television commercial…
Bet it all on Shine Post!
I recently found out that some fans of this work are called “Impo min.”
I didn’t know there was an anime…
The content that had no wear on the pot.
Isn’t there a generational change in games, Mas, Aikatsu, and Pretty before they are released? Aren’t they lagging behind?
It’s undeniable that the freshness has faded, but the voice actors have become popular.
>>75
That’s the result of the voice actors’ own efforts, and it has nothing to do with Shine Post, does it?
When it comes to Konami’s CS dating sims, I have the impression that something crazy comes out.
I checked just in case, but it seems it doesn’t come out overseas.
Unfortunately, we won’t be able to see actual gameplay at the treehouse tomorrow or the day after.
I thought it was a buy-to-play game made from leftover materials from a social game, so I’m surprised by how serious it is.
>>78
It’s still unclear whether it’s disappointing or genuine, but there is quite a sense of the remnants of a mobile game.
I was watching anime, but I barely remember the characters anymore, and I’m like, “Was there someone like this…?”
The people of Shine Post, who were thought to be extinct, are resurrecting one after another in the present world.
>https://www.konami.com/games/shinepost/kanon/
The five people in the back are characters from Konami’s synthesized voice software called Rough Diamond (they first appeared in the progress count image of Shine Post).
The live performance is actually done by voice actors, and there are guests participating, such as Yukimoji from Shine Post.
>>86
Is Rough Dy the same as Shine Post!?
A popular character from Konami appears as a live guest!
Recently, Konami has been seriously busy reviving nostalgic IPs, like the recent Salamander V…
Strong! Shine Post is strong!
Love Live… Idolmaster… I wanted to fight with you all on the stage of Switch 2…
Is it because I was dead that they are trying to forcibly revive me at the launch?
It might be a gameplay similar to Pawapuro.
>>93
I wonder if there will be randomly generated genius-type idols who get into traffic accidents and end up in the hospital, or have unusually high initial abilities.
The price has come up, but the impact of this is way more intense.
It’s just that the countdown to the release of the mobile game suddenly stopped, and then over a year later, they announced it would be released on consoles.
The idea of completing the story is not the real reason, is it…
Wasn’t it supposed to be a completely new IP announced today…?
>>96
You should see it.
The Shine Post anime is!
As for Power Pro, I think we’ll have to wait until next year, and I was thinking about Bomberman and Momotetsu.
I came to help the ghost attain peace…
I am the ghost of Tokidoll, and are you telling me to do this because I played Tokimeki Memorial and went to a live event, and this is coming in a month?
It looks like an interesting game! It’s Love Live!, right!?
Did it suddenly jump into the spotlight of a famous title?
>>104
It feels like that’s definitely something they would bring to the launch.
The promotional power is too high.
I don’t know the original work, but what caught my attention the most in this Direct was…
Just reading the past logs of Shypo makes it interesting!
I like playful jokes, so I’ll buy it.
Because your distinctive hair was reflected.
On the rough dive side of the project, they are already actively interacting with the Shine Post characters.
Release Bomber Girl.
>>111
If we feature Bombergirl as a guest, won’t the thread image turn into an erotic game?
Only Konami prepared completely new titles for both the launch of the Switch and Switch 2.
I intend to buy it, but is this a port of a mobile game or something…?
>>113
It was originally planned to be released as a social game, but it became Switch 2 because creating the audience was difficult.
>>114
I’m not saying that…