
Did you wear a suit?
>>1
I cảm thấy như có một Arsenal lớn ở cuối, nhưng có vẻ như đoạn PV chủ yếu là về trận chiến ở kích cỡ con người.
From robot to exoskeleton suit!
>>2
I thought it was a good differentiation since the original has also made a comeback.
>>2
Wasn’t it originally an exoskeleton suit?
In the previous work, there were parts that gave off a powered suit impression, but it has now been seriously miniaturized.
Savior-kun was here, right?
Well, it’s more rational than making a big robot…
It seemed like there was going to be a collaboration with Xenoblade.
No way, you shouldn’t stop being a robot.
>>8
Robos were provided by the original company, and they are very satisfied.
>>11
There can never be too many robot games!
>>11
I thought it was ridiculous to say it like a copy, but well, it’s kind of true…
The atmosphere has changed quite a bit, hasn’t it?
It felt quite connected to the nervous system, but well, it’s not really a big deal.
I felt like they said that if there was a sequel, they would include reverse joints and quadrupeds as well.
I’ve definitely gone in a direction that’s absolutely impossible…
>>14
Is that so…?
>>14
It’s a world where reversible body modifications can do anything, right, DXM!
>>14
But I was originally heavily modified, and I can also switch out my lower body with a reverse leg!
It could be set on an entirely different planet.
It seems like there are both small and big ones.
I want them to enhance the hack-and-slash elements.
Please don’t throw me away…
It was running briskly, and I thought, “Oh, is that the kind of feeling?”
Maybe I’ll buy it.
So, is it Baikanfu?
Did Deva reincarnate as a villain?
If they instead increase the variety of suit designs and make them really cool, that’s fine.
What happens to the custom elements when it changes from a robot to a suit?
Is it going to be like choosing and wearing different suits for various body parts like arms and lower body?
I no longer feel like a robot, but I expect that the atmosphere and direction will be maintained.
It felt kind of like an anthem.
>>26
The flying scene was an anthem.
Kotobukiya… Radiant Gleam…
By the way, regarding the Radiant Gleam model kit, it’s from BANDAI…
Since the time I was riding the robot, I’ve easily discarded my flesh, and this rookie…
Ugh.
But I understand…
Buy me (switch2).
>>32
Please just let me buy it…
Well, as long as we can all go through the maze and take a hot bath, it doesn’t matter.
At least the back seemed like it would have various embellishments.
I have one request.
I just want you to separate the head and the FCS.
>>35
If the Ronso head wasn’t handsome, I might not have gotten into it so much…
The previous one was almost like a powered suit in size.
>>39
There were instances of suit appeal here and there, so extending the design to this side would be relatively easy to accept.
>>39
Speaking of which, the last one was about twice as big as the Fallout suit, right?
This time it’s pretty much a normal Exoskeleton.
I might be the most excited about this announcement.
It’s shocking that it has completely become a different genre…
It’s wonderful that you can easily stop being human and revert back whenever you want, while also enjoying delicious ice cream.
In other words, if we go in the direction of the original, we will definitely end up competing with each other.
It’s not wrong to steer towards a high-speed stylish suit.
I mean, is it because in the previous work, when Arsenal was taken down, the unit could really do nothing and couldn’t be repaired, which is why they made it possible to fight in a suit?
Please spare me from something that feels unfinished after the midway point.
Could it be a story from the past?
>>46
It might be another world.
>>50
It seems like the worldview is going to be completely renewed.
It seems like the outer part, which is like a bonus, will also be a work that has been thoroughly polished.
There are scenes where it looks like we’ve taken control of a four-legged enemy and scenes where we’re fighting against a big creature with Arsenal, so I’m looking forward to it.
Lie…
Am I the only one who has quit being human…?
In the PV, there are many scenes where characters are just standing still and fighting, which makes me concerned about the lack of speed and excitement.
A body made of protein is so lame! If I can do it, I can do quadrupeds or hover too…
Honestly, I had forgotten, so it was a nice surprise.
The days of eating ice cream again are starting…
I think steering towards a reinforced exoskeleton hack-and-slash is a legitimate evolution.
In the previous game, you could get out of the aircraft and play around, but there wasn’t much to do, so I’d like to see more activities like crafting and switching vehicles.
Even if it’s called a sequel, there are quite a few cases where the world view doesn’t carry over as is.
It might actually be true that equipping hovers or tanks requires a non-human transformation modification.
I wonder if I mentioned that it’s originally not a robot, but a suit.
I would be happy if you could work on the close-range motion.
>>62
I want a boldness and flair similar to J Phoenix to differentiate from the other side.
When it comes to robots, they don’t sell well overseas, so it’s originally a suit.
Hasn’t the design become uncool?
The last one that came out is cool, but…
Even if you shoot it out with a “spawn!” it’s only about two sizes at most, you know.
If it’s a suit, it actually becomes smaller as technology improves.
I feel like it wasn’t that big to begin with.
Still, it was bigger than a suit.
Well, if humans practice, they should be able to manage moving even if they have four extra limbs.
I have to eat ice cream again.
Will this work also destroy dignity every time it’s enhanced?
It’s definitely taking on a suit-like appearance, but there may still be the traditional Arsenal as well.
It may not exist.
Isn’t the thing they’re riding in the final scene just a regular robot?
>>73
It looks like Radiant Gleam-kun in the thread image.
If you can refine the points of dissatisfaction, I can probably accept some changes.
If the robot is different like that… it would be delicious twice.
It’s fine if it’s not mainly about robots, but I want there to be the existence of robots.
If I can fight giant robots with an exosuit, then I want to fight.
I just watched the PV, but isn’t this ANTHEM…?
I like it, so it’s fine, but ANTHEM…
What does it mean to be like a powered suit?
It clearly feels more like Anthem than a traditional robot game.
It was different from what I expected just by looking at the PV…
Black Lotus I
Black Lotus II
Black Lotus III
Black Lotus IV
Black Lotus V
Black Lotus VI
Black Lotus VII
Black Lotus VIII
Based on my experience as a Level 2 sommelier, I feel like there’s a 90% chance that the voice belongs to Johnny, the person with black hair.
The suit hero genre has a significantly lower supply compared to piloted robots…
I wonder if I heard Higashi’s voice because we’re connected or if it’s just the cast.
It ended up going in a different direction…
The background music is like, “Ahh, this is it!”
Please give me more hack-and-slash elements.
In terms of setting, it feels like a nerve connection, but there were no multi-legged types, only bipedal ones.
>>93
If it’s about AC, there were reverse legs called transformation parts, so I think we can come up with some appropriate reasoning and bring it out here too.
I’ve seen various parts that are considered one strong piece or that seem like you only need this one part, but I’ve never seen a part like the Lonso Head that you only need this one piece.
While there are some that might seem like rivals to Flawless Dominion, the appearance is outstanding, and the timing of acquisition is quite early, so there is really no need to change.
In the past, when I said I wanted more shoes, I was told that it would be difficult because of the suit.
Did you stop using the eye-painful color?
This is better.
I’m happy it’s not that weird shader anymore, but at the same time, I feel a bit lonely.
>>97
That was mainly for load reduction purposes.
I liked you, but…
If Xenoblade hadn’t come out just before, I would have seriously mistaken it for Xenoblade.
>>98
I thought it was over there until I heard Arsenal.
It feels like I’ve managed to turn the parts that were not very meaningful in their raw form into something useful.
Arsenal has always been like Bayakanfu from the beginning.
This time it’s Kenryuu.
Let me play the story in multiplayer this time!
It was really unacceptable that the head, which is the most important part of the robot, became almost fixed.
The picture in the thread had a better style and it was a bit disappointing.
Are they going to completely disregard the somewhat meaningful element of getting on and off Arsenal?
To be honest, this isn’t AC, and that’s everything.
>>107
I don’t need it to be an AC, but I want it to be a robot game.
>>113
Let’s avoid talking about suits being like robots, as it seems like a really complicated topic that anonymous people might bring up.
If you want to use weird legs, the original is fine.
Originally a cyber technology, the Arsenal of 1 was enlarged through military repurposing.
If it’s a story from the past, it wouldn’t be strange for it to be life-sized.
It might be a good size for the merger between Arsenal and Outer.
The robot got really small, didn’t it?
I thought it was a different game.
To be completely honest, I don’t think changing the direction is wrong since the main series has released a new work…
I feel like I was pushing it a bit on the Switch, so I hope the new release allows me to do what I want.
They are saying it’s a new Arsenal, so could it also mean miniaturization for the future?
Even if life-sized battles aren’t the main focus, if the ratio increases, then I want things like collaborations too…
There can never be too many robot games.
Yes!
It’s interesting how they faithfully portray the slight imbalance in the parts when robots are turned into real suits.
If it could properly perform the conventional super mobility in the air, that would be great.
I can’t buy a Switch2, so I’m waiting for a PC.
So it’s strange to say that AC is the original.
Isn’t it gruesome to rip off the opponent’s parts with a life-sized powered suit?!
>>124
By the way, regarding this vocal cord…
Honestly, I thought it was Xenoblade XX.
During the AC season, play AC.
During the demo event period, play the demo event.
If there are two series, they can circulate because the development span is long in this day and age.
Could this possibly… turn into a hellish transformation…?
It would still be better if it could move as nimbly as the previous work, even if it’s set to life-size.
Aren’t we too focused on being life-sized and regressing in action?
I’m glad that there will definitely be a hen on the hanger this time too.
The gap between mecha suits and giant mechs is quite significant, isn’t it?
>>131
It’s a completely different genre.
>>131
The silhouette of the body, which doesn’t change anyway, ends up looking pretty similar because of the mech suit.
>>131
It’s understandable to mix up Transformers and Gundam, but there’s a big difference between Iron Man and Gundam.
>>131
Some people want to categorize them in the same genre, but personally, I feel they are different things.
>>140
That aside, I like both!
>>149
I like both genres myself! That’s why I think the way to enjoy them is different…
This time, I really want to see characters who have undergone intense body modifications other than just the players…
I will buy it, but to be honest, I preferred the size of the previous version.
Well, as long as it’s inheriting elements like mobility and treasure hunting from the previous work, it’s fine.
What flashed on the screen looked like it had a human size feel to the action.
>>137
What I want is someone who can sprint infinitely… that lightness is their charm.
On the contrary, I welcome being able to present something completely different from AC.
It’s such a hassle dealing with someone who keeps bringing up ACAC all the time!
I wish Blink could be a bit more user-friendly.
I didn’t feel like I could master the previous game’s Blink.
There are people who say it’s not AC for 1, but say it should be AC for 2…
>>142
People like that will complain no matter what you put out…
>>142
It doesn’t necessarily have to be an AC, but I wished it would at least be a robot game…
>>142
I’m not saying it has to be an AC, but I prefer a robot.
Well, I guess I’ll buy it.
Even with a powered suit
If it can be changed in the assembly, then…
Yes!
>>143
If you’re going to say something annoying, your movements are too human-like…
>>143
I really think the width of the hips and shoulders won’t change at all…
Powered suits and robots are different things, right?
I’ll do it because I like both.
Miniaturization is working smoothly… this is… Steel Chronicle…
I can only say that ACAC is annoying.
If it were twice as big, I would recognize it as a robot.
The presence or absence of a cockpit block is significant.
It seemed really interesting in a normal way.
I like powered suits, but it’s a pain that they make it hard to achieve unconventional silhouettes… But with Demo X, I can modify it however I want, right…?
I understand how you feel, but it seems kind of anthemic, and I really want to do this as well.
Well, since the physical aspect wasn’t really utilized much, I guess they want to enhance that part.
I’m more intrigued by power suits than robots, so I’m looking forward to it.
I liked the scale of 1, so I’m looking forward to further updates.
It’s the reason for not buying.
First, I wonder if I can buy the main unit.
>>161
The price can be managed, but the first thing is whether I can buy it.
Even if they say things like “It’s a robot because it’s a machine that provides external support, so it should be like the usual robots,” it’s a hassle…
I wonder if this work has taken various inspirations from AC6…
I hope they can firmly deliver the flavor as a demo.
>>163
I think toon rendering was the flavor of Demo EX, but it seems to have disappeared.
If you discard everything except your brain, you can achieve anything, be it feats of skill or anything else.
Since you were able to self-destruct in the previous work, you can do it again, right?
The feel of the controls was completely different, and it wasn’t bulky at all.
>>166
I really enjoyed the high-speed stuff like Anubis and that sort of thing.
It seems that you can’t do much with a suit when it comes to unusual forms, but maybe it didn’t exist to begin with.
>>167
Well, just changing the body parts completely changed the body shape balance…
The PC version is already out, so this one should be released too, right?
Well, if there are plenty that have the same style as Lady Gill, then I can forgive it…
I understand powered suits are categorized into middleweight and heavyweight, but isn’t it difficult to make them lightweight? It seems like it would end up being limited to women.
>>170
Then you should just modify your body and make the parts smaller.
>>179
If it turns out to be like a prosthetic leg for an Olympic athlete, then that’s that.
>>170
With DemoEx, it’s safe because even if you only have your brain left, you can still call yourself a powered suit!
I haven’t used the Switch at all, which was basically a dedicated DXM machine, so I don’t have any purchase vouchers.
I don’t want to stop being human.
>>173
Yes, let’s change our perspective first.
>>173
Don’t say that, just at least look at me.
AC is AC, and DXM is DXM, you know.
If you’re looking for AC, then just do AC.
It was also a game where you could look up at your own machine in the garage.
It seems nice to see my own suit as well, but…
>>176
In a suit, that huge feeling will probably disappear…
In the first place, AC also had some strange size issues in the past series, so it’s a troublesome topic to discuss.
Even though they are called powered suits, there are various types, and isn’t there something that looks like a slightly bigger gorilla?
It’s okay if there are some life-size figures of Power Loader.
>>185
That’s exactly like the Hulkbuster, you know.
If anything, in the context of robots, it would be fine to have something like GN Arms on my back.
The powered suit that you wear and the robot that you ride are different, you know.
I preferred the latter.
Waiting for further news.
It was originally a game where you become a robot, right?
The heavily armed part towards the end looked quite robot-like.
For now, I’m looking forward to the information that will be released more and more in the future.
What I’m looking for in DEMON X MACHINA is DEMON X MACHINA itself, not AC.
I am looking for robot games.
>>193
That
If I could have a slim appearance like General Grievous, I might be able to make it in the lightweight category…
If you become an exoskeleton suit, leave the parts behind!! Isn’t it impossible?
>>196
Huh? It would be okay to tear off your legs, right…?
>>200
I’ll be taking this guy’s right arm.
>>206
Then I’ll take your vocal cords.
>>196
I really don’t like it when the insides come out when I take the parts off…
In the previous work, even though you could move in real life, it didn’t mean you could fight adequately, so it felt like this element was unnecessary.
I never would have imagined that Arsenal itself would become powered suit-like.
>>197
Originally, it was supposed to be a powered suit, but I guess I was piloting it…
Let AC, Xenoblade Chronicles, and DXM all become popular!
If you played the previous game, you should know it’s not as big as you might think.
It’s so small that you wouldn’t believe it’s surviving this attack.
>>201
It was quite surreal when the head came off and the insides spilled out.
The only thing I can say is, I wonder if they will release a plastic model even from now.
>>204
“Good Smile Company or BANDAI’s figures seem like they could be 3D-printed, but BANDAI has been quite unreasonable…”
If you’re going to fight, please do it in a custom match.
The previous work was also in the context of powered suits, I believe.
It’s still concerning to be on the ground during battle scenes.
I used to like being able to maintain altitude casually just by taking my hand off the button…
That body part is really nice…
This time, make sure to create the latter half of the story properly too.
Thinking about it calmly now, making Amuro and Char do a voice actor skit is too cringey.
What I was saying about vocal cords being stripped is really coming true!
It might be possible to say something like, “Even though it’s mainly suits, there are large machines, so it’s kind of like a robot game!”