
Wild Beast Waihā
The princess revival flag has been raised.
There’s definitely going to be a sequel.
I might have been really surprised today.
With the Switch 2, selling Wi-Fi has made a sequel no longer just a dream!
Too many threads.
There’s too much thread activity in Waihi!!!
How much do you love Hawaii?
>>7
I’m just happy that there was some movement because I like it…
Surprised that Waiwaiha is coming out.
Is a sequel coming? Without EA?
I’ve been thinking about wanting to do it, but I keep missing the opportunities, Hawaii…
Since it’s a special occasion, I might as well buy it on Switch 2.
Is it a port? A new release?
I’m so glad the publisher has changed from that crappy EA to Koei Tecmo!
>>13
Seriously!!! Isn’t that really good news!!!!!!!
There was a lot of information about various software, but the fact that there is movement in Hawaii might be the most exciting thing.
Can I expect additional elements?
Koeteku… It’s okay to believe in it, right?
>>16
I think it’s okay to believe in Koei Tecmo now!
I thought I was abandoned, but it seems I can still hunt beasts…
There is nothing more joyful than this.
Since it’s Wild Hearts S, it’s essentially a new title.
I’ll buy this just for the fact that it’s a transplant without EA.
There is a PS5 version, a box version, and a Steam version, but I’ll buy it.
Playing Diablo 3 on a mobile device is too dangerous.
There’s a possibility of avoiding a scenario where the princess dies in a sloppy manner…
I was surprised that it flowed so smoothly.
I bought both the PS5 and PC, but I’m going to buy the Switch version along with the console too.
Why do you like Hawaii so much, Anonymous-chan?
>>27
Because it is unique like Bloodborne and Nioh 2.
This is a spare.
>>30
I thought Bravo 2 had arrived, but it turned out to be something completely different, and I…
Doing the best thing, which is getting rid of EA, is just amazing!
Why was PSN promoting this game the most!
>>28
It feels like they couldn’t even release a demo because of EA…
>>28
Every media outlet too!
The village is going to be flooded with beast hunting.
I might get found out…
It’s not a hallucination (dream), right…?!!
It’s coming back…! Our beast hunt (Ougon) is coming back…!!
I love the weapon creation system.
Is the princess coming back too?!
There are definitely nutrients that you can only experience in this game.
That’s a mountain of it.
Isn’t it amazing that the Wi-Fi is moving with the Switch 2’s specs?
>>39
Since it’s called Waiha S, it might be a little omitted.
>>44
There was a commenter saying that the footage of Elden Ring has a bit of frame dropping.
>>67
That’s just a bald person.
>>67
The videos released there tend to be slow.
I wonder if they are making balance adjustments.
It’s the trendy wild hunting game!
It’s fun to use things like umbrellas and flying swallow blades.
The refreshing feeling of karakuri and umbrellas is really unique to this game.
It was listed as Koei Tecmo instead of EA.
If I’ve been mainly using the umbrella, I’d like to use other weapons, but I also want to use the umbrella again…
Small Hawaii!?
I almost cried just because Waiha was moving.
Like a princess who I thought was completely dead.
Add what happened to the princess.
I’m a little worried that kids who literally grow up with Monster Hunter might touch it and wonder what this is, thinking it’s a Monster Hunter experience.
I wonder if it’s exclusive…
I wonder if Hawaii will become popular just because it will be released on Switch 2…
I didn’t watch the Nintendo Direct, but was there an announcement perhaps?
>>53
It had an S at the end, but it will be released on Switch 2.
>>53
I don’t know what the additional element is, but it had an S in the title.
Don’t ever get involved with EA again…
Since my PC gets really slow, I’m thinking about buying a new one…
>>55
I also got heavier and heavier every time I updated…
Please also include Wi-Fi 2 and the revival of Toki Den!
Depending on what is omitted, I think that the fishing industry in Natsushima will probably become smaller and the meaningless ability to jump very high will no longer be possible.
You can seriously go anywhere on the map in this game.
“Demon Gaze, become an S…”
>>62
Please give me Toukiden Kiwami S…
Please let the sequel of Waiha S sell well…
Honestly, I think the final boss, Shikiryuu, is incredibly stylish and cool.
I’m happy if it becomes popular, but I’m just really glad that I can do Waiha without EA for now.
If there were to be additional story content, would it come to the current models?
Is it okay to expect new elements?!
I’m really glad I wasn’t dead; I can’t think about anything else after Waiha.
The “pigeon” performance can only be experienced in Hawaii.
Has it truly become a child of Koei Tecmo both in name and reality?
Everyone hates EA, right?
Me too.
Did you manage to optimize it?
I never thought S would come out.
Is it finally time to play the game that is well-known for having an unusually high number of people who say “it’s not a good game, but I like it”?
>>79
Be careful with your words.
It means there was enough determination to act alone, so they must have been really furious with EA…
Optimize the PC version properly too.
My PC, which should meet the recommended settings, doesn’t run it, so let me play the S version on PC as well.
Isn’t the graphics degrading? Or is it just my imagination?
>>84
What is being sought is not graphics but rather
It’s correct because it’s about object processing.
Can we live our days working hard together with everyone from Minato again?
Please play cross-play; I will be your opponent.
I was probably playing on the lowest-performing console, the Xbox Series S, but I was doing it on Wi-Fi.
It seems like there is at least something close to that, huh?
This is a game that is too good to end here, so I really want it to succeed.
A future is coming where children will be brainwashed in Hawaii…
From the number of people standing at the same time, there are about 3-4 Waikiki fanatics lurking on the bulletin board.
Isn’t it possible to play with those who aren’t in S rank through cross play?
However, I have not forgotten that EA probably provided the money.
I played up to the part where the first boar appears, but for some reason, I couldn’t keep going and stopped.
I don’t know why.
>>96
The way to play this game isn’t about looking for openings like in Monster Hunter; instead, it’s about creating turns by proactively using mechanisms.
The part until the wild boar doesn’t have much flavor yet…
>>112
I thought it would be like that because the first mouse could handle it in the Monster Hunter way…
The reason the attacks didn’t deal much damage is that it’s a game focused on unleashing big moves… I managed to get by by studying that, but I remember not feeling very satisfied about it.
There are too many valuable elements to let it die, so I’m really happy.
Weapon upgrades, zip lines, and contraptions are honestly unmatched.
Since EA was involved, I think it’s definitely difficult regarding the cross-play aspect…
>>98
Ronin can also be played cross-platform between PC and PS5.
It’s not impossible.
In S, please unlock the fundamentals and weapon types from the very beginning.
I wonder if there will be additional elements for Waiha S. If there are, I hope they come as DLC for the PS version…
For now, you can go ahead and omit that ridiculously uncool inner piece!
If there are normal additional elements.
I’ll buy a Switch 2 just for Waiha.
To say “S” means that there will be some adjustments or additional elements.
If you don’t master the mechanisms, it will really become high difficulty, so it seems they will adjust the difficulty for those who are not used to it.
Please give updates and DLC for the PS version and PC version as well.
Again drying, smoking, and pickling!
>>106
I’ve only eaten fish marinated in fish sauce!
Isn’t it the S on the Switch…?
>>108
Supermarket S
In other words, it’s an additional version of the content!
I thought they would keep bringing out enemies that are one tier stronger than the higher rank, but it seems they didn’t continue, and weapon development has ended up being half-finished… ?
I feel like I can now handle the counter performance of Waiha’s mechanism since Monster Hunter Wiles is doing turn-based battles with a wait-and-counter move.
As long as we can solve the problem of the armor’s ugliness.
My diet is going to become too high in salt again!
It was truly a new type of hunting game, so I hope you do well.
If Koei Tecmo is the publisher, then they should definitely collaborate on the Ero-Ball game…
I’m worried about the frame rate.
If I get 60, I’ll have nothing to complain about.
>>117
It’s sold with the claim that it can go up to 120, so that should be fine.
A shitty game called “Monkey”! Said the new beast hunter.
The veteran nameless hunter appears with great swagger!
>>118
That person is always flying…
That person has been sticking with an umbrella the whole time…
It’s really a good game…
I wonder if there’s EA account registration on Switch2 as well.
>>120
Rejoice.
The name of the EA has completely disappeared without a trace.
Waikiki isn’t about turns or waiting for openings; it’s just a mutual imposition of absurdity.
The negotiation is somewhat closer to a Nioh.
Wait, does that mean that with Coetech Only, the money won’t go to EA?
Alright, I’ll buy it.
>>123
Originally, the rights were held by Koei Tecmo.
When developing the subsequent situation after EA has closed out,
Everything will be under the jurisdiction of Koei Tecmo.
Is the armor really that uncool…?
>>125
It is said that it is quite a level of a chronic illness for Koei Tecmo…
>>125
I think it fits the worldview.
I want to dress cool and cute.
It’s a game that consumes way more CPU than GPU, so if this is running, it’s quite impressive.
I think that game has always been pretty bad, and winning just felt like a forced victory.
It seems that the main performance is quite high, so there might be options like a stable variable setting of 60 or 120.
It’s such great news!
This is really great news!
EA must have invested a decent amount of money, so why didn’t they promote it like it was harassment…?
>>133
Because the brand EAoriginal had that kind of sales strategy.
Therefore, the works after Waikiki have failed spectacularly.
>>133
It was just about making the streamer broadcast carelessly, and I really wonder why they had no motivation at all…
Hey hey hey
The possibility of a soundtrack release is starting to emerge.
I’m just too happy that Koei Tecmo hasn’t abandoned us.
It seems like it might be more stable than a PC.
I hope it’s set for four players.
>>138
In a test play with four people, beast hunting becomes extremely advantageous.
I think it’s difficult because there is a background to having three people.
The rights were originally held by Koei Tecmo, and EA was handling the publishing, but in the middle of it, they abandoned everything and the game was left unfinished, remaining in a suspended state…
Here we go again with rebuilding the hunting grounds…
I’m super excited!!
It seems like the PC version has become a terrible environment due to the EA app and OneDrive, even worse than the game itself…
Seriously? I wasn’t planning to buy the Switch 2, but if it comes out in Hawaii, that changes things a bit…
>>145
There are definitely other games in the lineup that will resonate with you, so it’s a good idea to check them out once.
If you approach this with the mindset of Monster Hunter, it’s definitely designed to get you stuck…
>>146
I understand that the exploration feels like a mix of Monster Hunter and Fortnite, and that the sudden combat becomes like Nioh, making the experience feel jumbled and confusing.
>>146
The Monster Hunter players who had submitted requests couldn’t get along at all, and there were hardly any who continued…
>>171
Dedicated Monster Hunter players rather…
Many people were playing with it as if it were a different thing.
Doesn’t this feel like it’s not exclusively for Switch 2?
>>147
Probably exclusive.
I think it’s a lighter version of the existing Wi-Fi processing.
>>154
If it just makes processing lighter, honestly, I don’t need it.
If there are any additional elements, I have no choice but to buy it.
>>154
It seems that it would become a bit lighter if we abandoned monitoring the small beasts.
I’ve been curious about Waiha… I was waiting for a sale on PS, but should I go for it now…?
If we could have released a trial version, things would have been quite different.
The benefit of the cheap EA subscription was that you could play trial versions of EA games…
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>>150
What are you messing up a little?
There were a lot of lame armors, but there were also some good ones.
However, the combination in terms of practicality is…
The sense of armor design has always been like that since Tokiden… so I’ve given up.
Another day begins to hunt the Waihā Dragon.
The title might be slightly different and there could be some adjustments.
Implementation of photo mode and implementation of sound mode as well.
And! Princess!
I’m going to release a version that runs lighter on the PS5 box PC now.
Well, it’s funny.
I would like to see additional DLC for Muji as well.
Aren’t you also being noisy about Natsushima?
>>162
Fishhhhhhhhhhhhhh
Fishhhhhhhhhh!
The fishhhhhhhh!
Fishhhhhhhhh!
Elden and Waiha move on the Switch 2, huh?
That’s amazing!
Can this be played cross-platform?
Waiha S (Survival)
ka
Waiha S (death)
It depends on the sales whether it will become so.
Crossplay uses EA servers, so this will definitely disappear here…
Well, if it’s essentially a new title and will be released on other platforms too, then the discussion changes.
It may seem like just about transplantation, but before the revival of Hawaii, such things are trivial.
I wonder if I can cross-play with the Steam version.
I would be happy if it works out.
>>169
Just give it up.
It is the necessary price to part ways with EA.
>>173
It seems like it would be impossible unless S is completely a separate title from the existing ones and is simultaneously released on other platforms.
If you use the C button
I wonder if it will become easier to guide others on zip lines and base warps.
It’s really too comfortable to draw the zipline…
I think I will probably be heavily promoted when the release date approaches, so I will likely buy it impulsively.
I wonder if I could upgrade to the PC version S for around 3000 yen…
I wonder if I can steal side dishes again in multiplayer…
Are you saying that Koei Tecmo judged it would be a waste to kill here?
>>178
I could really sense the strong attachment from the staff comments.
>>178
Indeed.
When will the Switch2 be released?
I can buy it when the bonus comes out.
Wild Hearts S (Summer)
In other words, in Hawaii, it’s Hawaii.
Well, it’s a hunting game, but the feeling after the middle stage is completely different from Monster Hunter, so if you play with a Monster Hunter mindset, it’s a different experience.
The PR department needs to properly explain this to the users.
I’m waiting!
The empress seriously cuts off things that don’t sell or have no future…
I had mentioned wanting to develop it as a new IP.
I had no idea what kind of game it was, but for some reason, a fighting game pro was streaming it, and I ended up buying it after watching.
>>189
It seems like you wilted and quit halfway.
>>193
I stopped playing hunting games where you gather materials by fighting the same enemies repeatedly because they aren’t suited for streaming.
I’m paying money, so please let me upgrade to PS5 and cut off EA!
>>190
I still don’t even know if S has been expanded from the existing one!!
The main unit of the Switch 2 is 49,980 yen.
As long as I can buy it by the time I get to Waikiki, it seems doable.
Among hunting games other than Monster Hunter, this one definitely felt the most promising.
>>192
The direction and systems have a great originality in a good way…
I really love finishing moves.
What is EA?
>>194
Are you an idiot, a fool, or both?
>>194
It’s a real Grim Reaper in the gaming industry.
If only someone could do something about that instant death near the end content…
>>195
The good thing about Waihaha is that you can defeat those guys almost without moving when it reaches its peak.
>>195
With a resistance meal and stacking Karakuri healing, it becomes smooth!
>>195
If you can’t frame dodge Tsukuyomi’s pursuit, it’s instant death, which is a bit too extreme for endgame content, right?
Please make it possible to fight the Dark Souls man again!
I want other games to imitate the act of decapitation as well.
The fact that they’re bringing up a work from a while ago isn’t just simply because “it seems like it can be animated,” right?
>>204
I think it will be quite challenging for the Switch 2 to handle games that were heavy even on the PS5.
Yodofuka is a game similar to Seoul style.
I think it’s the hunting game that is most differentiated from Monster Hunter.
This isn’t the only place getting excited in Waikiki, right…?
>>209
I seriously think it’s just this thread and the works of the pot.
Because of my EA account, I ended up clearing it without multiplayer, so the Switch version might be my first Waipahu multiplayer.
The EA support is so terrible!
>>211
No, the requirement for an EA account hasn’t changed.
This is the biggest mystery.
Because the combat area in Yodofuka is fixed, it ironically allows for one-sided attacks and hunting by creating openings…
There are many beast hunters who throw away their survival, but if you normally increase your resistance and defense, you won’t die that easily!
If it’s called a hunting game, it’s only natural to play with a Monster Hunter mindset.
It’s unfortunate that someone who continued to play with a Monster Hunter mindset received a negative evaluation.