Home » Game » Monster Hunter Wilds » [Monster Hunter Wilds] I might put it poorly, but during the World era, I never felt any willingness to listen to user opinions, whereas in Wiles, I can genuinely feel the intention to make improvements, and it moves me.

[Monster Hunter Wilds] I might put it poorly, but during the World era, I never felt any willingness to listen to user opinions, whereas in Wiles, I can genuinely feel the intention to make improvements, and it moves me.

1: Japan Otaku ReviewsYeahx40

Huh?

2: Japan Otaku ReviewsYeahx14

Neglecting the inequality of hurt until the very end is truly legendary.

3: Japan Otaku ReviewsYeahx32

I have a strong feeling that they shouldn’t release it with that terrible UI to begin with.

4: Japan Otaku ReviewsYeahx6

I’m not defending Wiles, but he was a handful regarding adjustments since the world era.

102: Japan Otaku ReviewsYeahx8

>>4

That’s awesome!

Those who are upvoting this post seem to be looking at the bulletin board despite not being able to understand Japanese.

5: Japan Otaku ReviewsYeahx2

It can be said that the adjustment of the lance and the one-handed weapon was unusual.

6: Japan Otaku Reviews

I have the impression that I’ve started to hear about it a bit since the end of IB.

9: Japan Otaku Reviews

>>6

If we had reached the final stage of IB sooner…

7: Japan Otaku ReviewsYeahx3

Well, that’s the first time a world will be adjusted through updates.

8: Japan Otaku ReviewsYeahx9

CAPCOM is actually taking criticism seriously…!?

10: Japan Otaku Reviews

World – Iceborne Initial is Yeah.

I thought I would be left with the pain gap forever, but…

11: Japan Otaku Reviews

When it was version 3, they didn’t acknowledge bugs, so they have become very user-friendly now.

12: Japan Otaku Reviews

Attribute-less collaboration great sword… I wanted to fight with you more…

13: Japan Otaku ReviewsYeahx17

It’s fun to fight, but I think the UI person should be fired.

16: Japan Otaku ReviewsYeahx12

>>13

Also, let the person who adjusted the great sword adjust all the weapons.

14: Japan Otaku Reviews

I hope they can do something about the fact that this is all there is for the next update.

I can’t help but feel that monsters like Mitsune will be hunted to extinction in no time.

15: Japan Otaku Reviews

>>14

Without a doubt, Zosia is a toy.

27: Japan Otaku Reviews

>>14

I have to make an expansion DLC too, and it seems difficult because I need to release it little by little over about a year.

17: Japan Otaku Reviews

I think the addition of the legendary battles with Nushi and Goa will be ready in time for Friday…

19: Japan Otaku Reviews

>>17

If this is just a strengthened individual without any new motions, I would be utterly astonished.

30: Japan Otaku Reviews

>>19

Isn’t it just a strengthened individual rather than a veteran king?

40: Japan Otaku ReviewsYeahx2

>>30

Then just tweak the stats and release it already!!!

18: Japan Otaku ReviewsYeahx6

I feel like if they had delayed the release by a month and included the gathering hub, arena, and tempered elder dragons, there wouldn’t have been as many complaints aside from the UI.

20: Japan Otaku Reviews

The UI is really completely terrible.

21: Japan Otaku ReviewsYeahx2

I didn’t think you would actually send the director’s letter.

I thought they would just update it quietly and be done.

35: Japan Otaku ReviewsYeahx2

>>21

But isn’t this letter a waste to send?

43: Japan Otaku Reviews

>>35

The update’s content is kind of sparse, so of course, the letter only contains vague things.

45: Japan Otaku Reviews

>>35

I can only say, at least release it after the first major update…

22: Japan Otaku Reviews

It seems that it reached 10 million at the fastest, so I’m looking forward to the expansion of the content.

23: Japan Otaku Reviews

☆I think it should be increased even more.

24: Japan Otaku ReviewsYeahx12

Overall, it’s a good game, so I hope they work hard on the adjustments.

Why don’t I think something is wrong at the point of the test play? My heart is divided into two.

25: Japan Otaku Reviews

It seems they have been working on it for six years, and you can feel the effort put into it throughout.

But the main battle content is too half-hearted.

37: Japan Otaku ReviewsYeahx1

>>25

The main focus for development isn’t the battle part.

This is the deep gap between users and development.

79: Japan Otaku Reviews

>>37

I really think this is a bottleneck.

It’s fine to specialize Rise: Sunbreak in action and focus the Wile series on ecological simulation…

98: Japan Otaku Reviews

>>79

There are people who want the Rise series to also include World/Wilds, so it’s probably difficult for companies to make a clear decision on that.

Maybe what I want to do seems like an ecological simulation, and I’m looking forward to that as a separate category, but there are also people who can’t differentiate between them.

110: Japan Otaku Reviews

>>98

If it’s an ecological simulation, let the hunters blend into the ecosystem as well.

How long will we continue to have our camp destroyed without reflection or improvement?

134: Japan Otaku Reviews

>>98

I like collecting environmental organisms, so I can enjoy the ecosystem simulation part, but there are also those who just want the action…

Isn’t it enough for the Sunbreak system to just fight monsters endlessly on a single arena map?

149: Japan Otaku ReviewsYeahx3

>>134

Action anti, or should I say, I’ve seen this kind of ridiculous extreme argument from action anti so many times.

181: Japan Otaku ReviewsYeahx3

>>134

I understand that it’s fun with just the action and other various elements, and it’s interesting, but still, please adjust with the action as the main focus.

What are those maps that seem to prioritize appearance and realism, but are all wobbly and oddly cramped?

184: Japan Otaku Reviews

>>181

Because it’s said to be too wide…

Whoa, the ice cliff is too narrow…

153: Japan Otaku Reviews

>>98

When looking at sales, the World series is selling better, so while there may be conversations about going with the World series, I don’t think there will be discussions about going with the Rise series.

26: Japan Otaku ReviewsYeahx11

Seeing people say that the support is worse than past works makes me chuckle.

28: Japan Otaku Reviews

Make the proper cancellation of bug sticks easier to do!!!!

29: Japan Otaku Reviews

If you focus on one thing, something else tends to get overlooked…

31: Japan Otaku Reviews

It seems that in terms of sales, it has had a pretty good start compared to other titles in the series, so I expect they’ll provide various updates and adjustments.

If you mess up here, the reputation will be incredible.

32: Japan Otaku ReviewsYeahx12

It’s very easy to see the difference between being well-made and not having time.

33: Japan Otaku Reviews

It’s a little bit better, but the flow is still the usual Monster Hunter, so I don’t have any particular thoughts about it.

34: Japan Otaku ReviewsYeahx8

Recently, lowering the difficulty is connected to user acquisition, so it’s understandable.

If you’re struggling too much and have nothing to do, pro players can just play in the nude!

…Maybe if they set a trophy for achieving a playthrough with restrictions without raising the difficulty of the work, they wouldn’t be called easy.

41: Japan Otaku ReviewsYeahx1

>>34

I heard that the clear rate and the percentage of players who continue to play after clearing have increased compared to when it was in the World.

50: Japan Otaku Reviews

>>41

After all, everyone is playing while complaining about it.

Savages…

56: Japan Otaku ReviewsYeahx7

>>50

I think it’s more about the low difficulty and the impact of reducing traces…

36: Japan Otaku Reviews

Didn’t they listen to the users’ opinions that much back in World?

It seems like they quickly addressed both the slicing ammo online and the unfortunate issues with the horn.

38: Japan Otaku Reviews

The balance is unavoidable, but I really want the UI to be fixed as soon as possible.

39: Japan Otaku Reviews

Why is there an even higher ★8 quest when there are already the current Magara and the apex monsters with their historical battles?

It’s just a regular veteran, not a veteran king, so that doesn’t mean I can make new equipment.

42: Japan Otaku ReviewsYeahx5

>>39

It’s a response to the complaint that there’s no value in hunting anything other than Albedo since only Albedo has reached star 8.

No, that’s way too late. You should have done it at the beginning of April, at least.

46: Japan Otaku Reviews

>>42

This guy doesn’t seem to have ever worked.

44: Japan Otaku ReviewsYeahx1

Only the weakening of efficient things has been fast since ancient times.

47: Japan Otaku ReviewsYeahx3

When I see so many people hunting Albedo, I think it might have been better if the enhancement of the Artya weapons involved using monster materials.

It feels like starting at ☆4 and being required to reach ☆8 for the final upgrade.

48: Japan Otaku Reviews

Feedback on dissatisfaction is the fastest ever seen in the series, or rather, one of the faster ones in the gaming industry.

49: Japan Otaku Reviews

It’s amazing that you can be so cheerful even though you don’t know how the adjustments will turn out.

51: Japan Otaku ReviewsYeahx1

Listening only to the opinions of veterans won’t make any money.

52: Japan Otaku Reviews

The non-display of the outfit probably won’t be implemented until the end.

53: Japan Otaku Reviews

Well, even though it’s a flagship monster, I want it to be more popular than just being ignored, at least in the early stages…

54: Japan Otaku ReviewsYeahx2

That’s not it! I’m doing it properly! It sounded like I haven’t done anything more than that.

Once I’ve said it, I guess I’ll do something about it.

55: Japan Otaku Reviews

It feels like the parts that I thought would improve the UI since the world era didn’t quite fit together.

That’s why letters are important.

57: Japan Otaku Reviews

>>55

Even if you say that deleting everything was for the best…

63: Japan Otaku ReviewsYeahx1

>>57

You’re getting way too upset over something I just mentioned as a prediction…

77: Japan Otaku Reviews

>>63

Where are you getting angry? Calm down…

83: Japan Otaku Reviews

>>77

At the moment you’re saying it like I did, you need to calm down…

58: Japan Otaku ReviewsYeahx5

They are really taking the failure of the previous game’s world seriously… I get the impression that they are being extremely careful with the story aspect.

73: Japan Otaku Reviews

>>58

If I were to pick up all the criticism, it would certainly be a problem of degree, but I felt that it would ultimately become a weird space where only saints exist.

Capcom can’t be that stupid, can they?

59: Japan Otaku ReviewsYeahx1

It’s been over a month since the release, but I still can’t understand why the HP bar has become so gross.

Why really?

64: Japan Otaku ReviewsYeahx1

>>59

I wanted to be able to assert myself in dangerous situations, so isn’t it about time to incorporate a bit of animation on a regular basis?

60: Japan Otaku Reviews

Since we have to keep it going for a year after the update, we probably can’t release everything all at once.

This point is a part that is incompatible between the development circumstances and the users.

84: Japan Otaku Reviews

>>60

It feels more like a group with a loud voice than actual users.

For those who still haven’t gathered a full set of armor spheres, I want the veterans to hold off a little longer.

61: Japan Otaku Reviews

Please tell me again after the adjustment is complete.

It’s not guaranteed that what comes will be “this is good for hammer enhancement!”

62: Japan Otaku Reviews

I’m still HR4, but if I call for help, even for hunting this weak Chatakabra…

It’s strange how people with over HR200 occasionally come in and take us down easily.

68: Japan Otaku Reviews

>>62

That’s usually for the purpose of filling in the gold crown.

If someone suddenly comes in and leaves, they are definitely that.

72: Japan Otaku Reviews

>>62

Sometimes when I’m just beating up history, I feel like ganging up and lynching some weaklings in multiplayer.

81: Japan Otaku Reviews

>>62

It happens when you have nothing to do and you’re bored.

105: Japan Otaku Reviews

>>62

After clearing the gold crown hunt and gathering lower-tier materials this time, there are only free quests left, so it’s easy to collect them while helping out.

65: Japan Otaku ReviewsYeahx5

I really think it’s disrespectful that the nerf for the devourer comes out first, even though other adjustments are almost two months away.

80: Japan Otaku Reviews

>>65

It’s frustrating that content is consumed so easily with this.

66: Japan Otaku ReviewsYeahx1

I think the map’s UI is terrible, even though no one is talking about it.

67: Japan Otaku ReviewsYeahx7

>>66

Well, it’s been said quite a lot.

76: Japan Otaku Reviews

>>66

First, please stop using the same button to open the map and display messages.

92: Japan Otaku ReviewsYeahx1

>>66

I won’t say everything, but the UI overall, not just the map, is terrible.

69: Japan Otaku Reviews

From the perspective of someone who has been working on the UI for a long time, it feels like it’s already complete, so I wonder if there’s really anything left to tweak. But did new players starting with World or Rise provide feedback saying it was hard to understand?

70: Japan Otaku Reviews

The nerf to the devouring attack can’t be helped, but what kind of judgment was it to give the green light for that?

71: Japan Otaku ReviewsYeahx1

There were quite a few people who quit without even doing the first hunt during the World era, right?

85: Japan Otaku Reviews

>>71

I think that’s a bit too quick to give up.

It would be totally understandable if it were the time when Mamsutaro was implemented.

74: Japan Otaku Reviews

Since I started to feel that the adjustments have improved with Sunbreak, I still have a lingering feeling of anxiety that I can’t shake off.

88: Japan Otaku Reviews

>>74

It seems that the know-how is not being shared with that team.

75: Japan Otaku ReviewsYeahx1

By the time you can play properly, most of them will have moved on to different games.

78: Japan Otaku Reviews

Since I was killed in one shot by Albedo after using the attack, I’ve been sealing it away.

Shall we use it and have fun before it gets nerfed?

82: Japan Otaku ReviewsYeahx3

The UI for the profile editing section is really incomprehensible.

86: Japan Otaku Reviews

No, the NPCs in the world are all saints, right?

From the player’s perspective, it just doesn’t work properly.

87: Japan Otaku Reviews

Overall, it’s really fun.

There are many small complaints.

89: Japan Otaku Reviews

Has there ever been a time when the Monster Hunter series made adjustments that reached the itchy spots?

97: Japan Otaku Reviews

>>89

The item box was evolving smoothly until a certain point.

111: Japan Otaku ReviewsYeahx1

>>89

At the very least, in order to sell the world overseas, we have been developing it by eliminating the complaints that have been said domestically.

121: Japan Otaku Reviews

>>111

Since it sold well, shall we make it inconvenient again…?

127: Japan Otaku Reviews

>>111

Even though it was finally accepted in the world, they added unnecessary elements and messed things up in Iceborne…

90: Japan Otaku Reviews

Tiring world of gathering traces

91: Japan Otaku Reviews

It seems that other armor enhancements will come along with the eclipse attack nerf.

103: Japan Otaku Reviews

>>91

If the evasion gear becomes stronger, everyone will just change to that; and if it doesn’t, it will ultimately be an obvious choice of opting for the power increase from the Eclipse Attack. I really can’t predict how they will adjust things.

There’s no way they’d apply a damage buff to Fudou, right?

93: Japan Otaku Reviews

Since Eric Werner has few appearances, he didn’t make any mistakes, but I think if he were to participate more frequently in the world, he would definitely slip up, especially Werner.

94: Japan Otaku Reviews

Since the enemy is a monster, it feels pointless for humans to fight among themselves…

95: Japan Otaku Reviews

Since there are kids coming in who aren’t at the age to properly enjoy games back in the World days.

96: Japan Otaku Reviews

This time it feels overall gentle, so there might be many new players who feel it’s unreasonable due to Jinda Had’s overall attack.

Well, even experienced people feel it’s unreasonable…

122: Japan Otaku Reviews

>>96

If you die instantly, don’t announce it after shooting, or I’ll kill you (1 death).

99: Japan Otaku Reviews

The UI and adjustments are below world level… It’s hard to say this due to the adjustments, but there are just too many aspects that make you wonder why, even with the IB and the time put into it, it ends up like this.

100: Japan Otaku Reviews

Why did they even release Shikko with that level of strength to begin with?

101: Japan Otaku ReviewsYeahx2

There have been many awful harassment updates since the days of World.

While the flash resistance is the most notable, I still wonder if it could have been adjusted a bit more gently even now.

104: Japan Otaku ReviewsYeahx2

It seems that the timing for displaying the message for the first big move of Dahad will likely be fixed in an update.

139: Japan Otaku Reviews

>>104

If you do that in multiplayer, there are times when you’ll get knocked out three times by a big move and finish before the message even shows up, so I really want that to happen.

106: Japan Otaku ReviewsYeahx5

Listening to those guys who say there’s nothing to do in a week just ruins the game.

115: Japan Otaku ReviewsYeahx1

>>106

I think it has elements of online games, separating this from that.

107: Japan Otaku Reviews

In Monster Hunter development, remove the option of nerfing as a form of adjustment and focus on strengthening first.

108: Japan Otaku Reviews

It’s a mystery that the gap was created through the common action clutch since the IB days.

109: Japan Otaku ReviewsYeahx2

I would like you to add random rescue participation for Rise of the Sunbreakers, even if it’s from now on.

It’s a hassle to choose which quest I want to go on every time, and there are often times when I can’t participate in the rescue I chose.

133: Japan Otaku ReviewsYeahx1

>>109

Please bring back the option to select quests from the menu instead of through Alma.

112: Japan Otaku Reviews

Sometimes when I’m playing with a friend who carries a crossbow, I hear them say they’ve forgotten to refill their ammo… and I think that must be tough.

113: Japan Otaku ReviewsYeahx1

While I’m fishing, I can’t deal with the secret coming up behind me.

It’s that easy, right?

114: Japan Otaku Reviews

I want the monk’s robe to be shorter.

I can’t adopt tactics that are based on avoidance or similar assumptions.

116: Japan Otaku Reviews

(A bug where the Escanite gold crown cannot be touched at all in any location)

126: Japan Otaku ReviewsYeahx3

>>116

I hate to say it, but for most people, it’s something that doesn’t matter, so it’s no surprise that it can’t be touched upon.

130: Japan Otaku ReviewsYeahx1

>>116

Only a small number of enthusiasts do things like fishing for golden crowns…

132: Japan Otaku Reviews

>>116

Even if I aim for it now, I’ve already added a late-game gold crown to all environment creatures in MR, so there’s no hurry.

148: Japan Otaku Reviews

>>116

I think there are only a very few people who aim for brass instruments even in environmental biology.

117: Japan Otaku Reviews

I’m worried that while the eclipse attack is one thing, nerfing the weapons too much will cause a big uproar. Are you sure it’ll be okay?

123: Japan Otaku Reviews

>>117

One-handed guard slashing is broken, so well…

Even a guard slash like Rise’s can still be used perfectly.

129: Japan Otaku Reviews

>>123

Still, nobody used it, so that’s why it turned out like this, right? What an idiot…

If there’s no GP, I’ll go back to dying motions again.

137: Japan Otaku Reviews

>>129

You normally have a GP, but you’ve never used it, right?

150: Japan Otaku Reviews

>>137

Sorry, it’s not GP, it’s a Just Guard.

The guard slice from Sunbreak wasn’t used because it leaves you wide open after taking an attack without flinching.

Of course, if you can quickly unleash a counterattack with a judgment, you’ll become stronger.

159: Japan Otaku Reviews

>>150

This is something I’ve definitely never used.

175: Japan Otaku Reviews

>>159

Is it a disease where you can only say that?

If everyone was satisfied with that performance, then why do you think they specially chose to make an upper for Wilds?

191: Japan Otaku Reviews

>>175

No matter what the girl who is really not using it and is going crazy says…

118: Japan Otaku Reviews

What happened to my custom template disappearing?

119: Japan Otaku ReviewsYeahx7

Instead of comparing it to World Rise

The criticism points from World Rise have somehow resurfaced or have not been improved.

It’s peculiar, isn’t it?

120: Japan Otaku Reviews

I find it kind of lonely and unpleasant that everyone except for me disappears after finishing a multiplayer quest that I activated on site.

124: Japan Otaku ReviewsYeahx1

I thought I didn’t really need a hot cooler after all.

It feels like there is no point in existing unless it’s to the extreme of being unkind, to the point where local procurement is impossible.

125: Japan Otaku ReviewsYeahx2

It’s too easy to arrive at the point where there’s only ◯◯ to do.

128: Japan Otaku Reviews

I wonder if the guy who played while suffering in the past has entered the development side.

131: Japan Otaku Reviews

I wonder if Alberu has gone extinct again.

135: Japan Otaku Reviews

They might have introduced the hot cooler for the world view, but there are too many bugs and it’s breaking the atmosphere~

152: Japan Otaku Reviews

>>135

Is it necessary to have the motion for collecting extract after getting the bugs?

It’s slow when I want to move on to the next action immediately.

136: Japan Otaku Reviews

I understand that everyone wants to align and add content together.

I wish you would pick up the pace a little more.

138: Japan Otaku ReviewsYeahx1

Increase the firepower of the large barrel G.

It’s become a useless child, so it should be fine if it flies about 500 while I’m asleep.

144: Japan Otaku Reviews

>>138

It’s still producing 450, so you can wish for more.

140: Japan Otaku ReviewsYeahx1

An example of the Japanese attitude that responds sincerely to complaints from non-Japanese.

158: Japan Otaku Reviews

>>140

Were there any complaint points unique to Japanese people?

172: Japan Otaku Reviews

>>158

Make her a big-breasted beauty.

180: Japan Otaku Reviews

>>172

Take off your glasses.

183: Japan Otaku Reviews

>>180

🐙shoo

178: Japan Otaku ReviewsYeahx1

>>158

Put sliders on the breasts and butt.

141: Japan Otaku ReviewsYeahx6

For some reason, there are instances where things that were well-received in World Rise have been mysteriously worsened, even though there weren’t many complaints about them.

142: Japan Otaku Reviews

I think the time for the heater and cooler is short.

143: Japan Otaku ReviewsYeahx3

I don’t understand why the armor continues to be maintained.

167: Japan Otaku Reviews

>>143

I think there are no benefits because it eliminates the advantages of layering and tends to lead to just one strong choice.

I wonder if it’s an element pushed by someone in the staff who holds power.

145: Japan Otaku Reviews

It doesn’t have much impact, but I wish the frequency of simple camps being destroyed outside safe zones would be reduced a bit.

146: Japan Otaku ReviewsYeahx2

Honestly, I feel like I usually don’t know the specifications of anything other than my main weapon…

I’ve been using guns and hammers for a long time, so I know that guns are strong in this game and hammers are weak.

That said, I don’t think you should just drop the gun and raise the hammer.

I’ve heard that great swords are strong, but that doesn’t mean we should make great swords useless and buff hammers to the extreme. I don’t think great swords should just die either.

I want them to add counters for other moves besides the hammer’s uppercut.

147: Japan Otaku Reviews

I’m very dissatisfied that Rise-type actions can’t be used from the start.

151: Japan Otaku Reviews

The guard-type one-handed weapon is normally available from the Rise series.

You probably don’t know this, but I’m only interested in TA.

154: Japan Otaku Reviews

I only needed the stealth outfit.

155: Japan Otaku Reviews

The armor should only be for concealment.

Don’t let them use it for combat.

156: Japan Otaku Reviews

As a result of listening to user feedback, the neglected bug stick.

157: Japan Otaku Reviews

The outfit itself isn’t bad, but the rework has deteriorated.

162: Japan Otaku ReviewsYeahx1

>>157

I think it would have been okay if it could be reused after the quest is finished.

160: Japan Otaku Reviews

In a great sword multiplayer, it’s stress-free because the target doesn’t overlap!

161: Japan Otaku Reviews

If it were causing trouble like the W’s slash, that would be a different story, but even if other weapons are strong, this game basically has no annoyance.

163: Japan Otaku Reviews

I feel like the combat-type gear was unnecessary.

In the end, it will come down to that one option.

169: Japan Otaku Reviews

>>163

Even if you remove the factors of being uncool or inconvenient, I still think that this is unnecessary because of this.

164: Japan Otaku Reviews

It seems that the behavior of the secret will also be fixed.

I want them to fix the kind of movement like an old Showa-era car navigation system.

165: Japan Otaku Reviews

High difficulty in online games reduces the number of users, you know.

If you raise it suddenly, people will seriously decrease.

166: Japan Otaku Reviews

To be honest, I think it’s natural to have complaints about WILDs the more people play it…

168: Japan Otaku Reviews

I think I’ve forgotten that I pushed myself into difficult adjustments due to the monk’s robes.

170: Japan Otaku Reviews

Hiding equipment and becoming a suspicious group is unnecessary.

171: Japan Otaku Reviews

Since it’s a blockbuster title, there are probably many people who want to clear it quickly to avoid spoilers and reach the end content.

If the end content is bland, it’s understandable that people would say there’s nothing to do.

173: Japan Otaku Reviews

In other games or mobile games, there are people who complain that it’s a downgrade just because a character is slightly nerfed.

The UI of Wyles has really been degraded in a true sense…

174: Japan Otaku ReviewsYeahx1

The costume makers seem to be strangling themselves with their own adjustments.

You don’t need that anymore, right?

176: Japan Otaku Reviews

I think it’s possible that it’s aimed at beginners.

If that’s the case, the lengthy subordinate movie and the forced walk were probably bad moves.

185: Japan Otaku ReviewsYeahx7

>>176

It’s too hasty to complain about that.

177: Japan Otaku Reviews

I think it was just implemented without much thought, just following the flow from W.

Give feedback on Rise of the Sunbreaker!

179: Japan Otaku Reviews

It would be fine to have just the toy frame like gliding and stealth armor.

182: Japan Otaku Reviews

I want one more set of clothing.

I want it to make me want to use them differently.

188: Japan Otaku Reviews

>>182

I think it’s already impossible by the time I implemented the shortcut for L1R2.

186: Japan Otaku Reviews

The flow of the story isn’t bad, but I think there could have been a little more delay in leveling up HR.

Before wandering around the base, the next place to go has too good a tempo.

187: Japan Otaku Reviews

All I can say about Wiles’ map is to learn from Rise.

There were also fortress heights and crappy maps over there, but they don’t have such a low win rate as this game.

189: Japan Otaku ReviewsYeahx2

It’s totally fine that the ecological simulation is fun, but the foundational action part is shaky, which is not good.

190: Japan Otaku Reviews

The sandy plain was sooo wide! But the cliff is way too narrow!!

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