
Accordingly, Hydra 2 is also coming, robot.
What was hyper repair?
So, the dark robot bottle too!?
It seems that the boss battle in this aggressive event will be a 9vs9 domination battle, robot.
They’re saying the points are increasing, but it’s probably going to take an incredibly long time, robot…
>>3
If applicable, it seems easy to turn the 4th to 9th units into bonus units and take out all units from the 1st to 3rd.
I want to try 9 vs 9 in the league, but I can also see a hellish scene.
Rather, it’s been 24 years since its release in 4…
>>5
A robot that pretends not to see.
Isn’t it too much?
Certainly! Here are the extracted characters: “` <BACK HOME HELP Team Settings Team Name Team 2 ✓ Leader ✓ Leader ✓ Leader Parts Mission Parts Mission EVENT 8065pt+16% Medal Lv 50 Medal Lv 56 Medal Lv 48 EVENT Energy consumption 0 until Player Level 50! Part Lv 60.0 Part Lv 60.0 Part Lv 60.0 6,315,430 Pass pt+24% ★ Average 3.00 ★ Average 3.00 ★ Average 3.00 13 Pass performance+20% EVENT 22 EVENT 33 EVENT 44 Event 55 AUTO AUTO AUTO Team Team Team Team 6,315,430 EVENT Pass performance+10% ★ Average 3.00 ✎ Event “`
A bad-looking team has formed!
Just looking at it is fun…
>>7
The overwhelming fragrance of fresh vegetables…!
Head and legs of the shadow armor.
I think it’s okay to make Deadquasar’s bug, destroy, and legs ☆5 since they are quite useful.
>>9
That’s helpful…
I have missions left to raise the rarity of parts, so I’ll focus on increasing those.
>>12
Do you have anything else on hand?
If you’re not resistant to subscriptions, buying the pass allows you to spin the gacha for free once a day, which can help with your Cyplassium and ROM.
What kind of technique is the continuous repair shot?
“Maybe if you repair it after shooting, the power increases if it’s attached.”
>>10
After firing, add self-continuous repair (as the count progresses, slightly restore the armor value of all parts).
This week’s new unit has a leg feature that boosts the power of the next attack received after healing effects, but only for one time.
>>13
At first, I put on a regular continuous repair.
Starting from the next turn, can I always keep the performance improved if I attach Repair S?
>>15
The activation condition for the leg characteristics will not occur unless it properly recovers from a state of injury, so that is something to be cautious about.
It seems that it can be activated up to three times at rank 6… that’s a bit few.
>>18
Hmm…? That’s a bit tough, isn’t it?
Receiving attacks in the current environment is equivalent to destroying parts, you know.
>>22
Self-harming with flames while forcibly healing with continuous repair! This is it!
Currently, the damage from fire and melt seems to be increasing, so recovery might not keep up…
In the Hydra 2 illustration, I can’t tell what’s what!
Does it look like a chess motif?
Thanks to the simultaneous information sharing on the app side, the news has become more streamlined, which is a good thing overall.
You can’t see the performance of the Pyanta, can you, robot!! 11
>>17
So far, all I know is that the robot has a countdown and hyper thunder.
The countdown can be used to strongly push through some super invasions, so it’s definitely a robot to secure.
This 9vs9 seems to have Tsafobebimosu, Shudowaibarn, Disikentaurus, Mizuraharevia as companions.
Metabee KBTO1 ♂ 3.00 Bonon ADVO1 ♂ Change 3.00 Brutis DDGO3 ♂ 3.00 Black Stag KWG05 ♂ Change 3.00 Brightness MIDOO ♂ 3.00 Fukurokuraofu SFJO2 ♀ 3.00 Fancy Pearl FSLO2 ♀ 3.00 Roadmaster WERO0 ♂ 3.00 Bipakrito MTSOO ♂ 3.00 Dead Quasar ROZOO ♂ 3.00 Saint Nurse NAS01 ♀ 3.00 Chouchou Pop 2 GBVO2 ♀ 3.00 Shadow Armor DNTO1 ♂ 3.00 Kaoran Lantern JOROO ♂ 3.00 Olympe DOLOO ♀ 3.00 Ebisu Chifuku SFJO3 ♂ 3.00 Wind Cecil SLFOO ♀ 3.00 Abyss Greater KNGOO ♂ 3.00 Ashta Asura ASRO1 N 3.00
I’m sorry it’s hard to see…
Is there no way to display a list of the Medarots you have?
>>21
Black stag’s head
Both arms and legs of brightness (the bow gun can be used anywhere, and the Travas is convenient if you have it)
The head and legs of the Fukurokuraofu (the legs are convenient because the Hv limit is high).
Saint Nurse Head (Stable complete guard, can be used for setting as a leader in online exhibitions to have the opponent destroy it and quickly end the match)
Ebisu Shichifuku head and legs (the legs are strong for diving ◎, the head is quite versatile)
I guess that’s about it.
Also, since Boson is cool, you can enhance your whole body!!!
>>25
The appearance is really nice for bosons and fermions…
>>30
It’s designed by the strict Horuma-sensei, so Boson… when the coffin and mummy transform, it turns into an upside-down bat man, which is really well done.
Isn’t Ashta-Asura quite good?
Ebisu Shichifuku head
Saint Nurse Head
I think it’s fine to make Black Stag around ★6.
The Wind Cecile slip might have a chance to be used occasionally.
The excellent parts are concentrated in the head and legs… it’s confusing.
If you’re just progressing the story, it’s convenient to stick with floating for now.
You get about four star 5 resources for completing the beginner mission, right?
It seems like it’s a good time to return to Medal after a long while.
It feels like the next collaboration might come soon, periodically.
>>34
Next Tuesday is the first day of the new fiscal year, so there is a possibility that we will bring collaboration information like last year.
I used to like April Fools’ jokes…
>>43
I am still waiting for the gender transformation Medarot S.
If possible, just around Arasehizaki would be fine.
Since it’s the BOSS side, it’s probably a good idea to be prepared for at least 9 ★5 Level 90s, Robo…
Fukuro Life – I want the leg part too.
Too fast and too hard, whether in the mountains or the desert…
>>36
Sss
>>38
I can’t save money… not that easily…!
Once you get used to it, the Shadow Armor’s grappling bash is good too.
Because I only provide support once, I can disrupt the opponent’s tempo with things like destructive attacks while paralyzing the melee unit, and then move on to my next action.
In fact, it’s a Fukurokurou with a body and arms like a crane, legs holding a cane, and a beard like a hermit.
It’s convenient that Bash can still stop enemies even after the barrier is cleared.
Are you a newcomer Medarotter?
I will smoothly fureko.
Fafner collaboration, come on…
It seems that the Step-Up Gacha has a mix of the base Saikachisu and Dorks…
I wanted to pull for the Four Heavenly Kings’ successors and the angels and demons, but I’m hesitant.
The hard hammer has a silly specification where the values for shooting and physical resistance of the legs, including corrections like those for medarotters, are applied directly. So, if you equip it with the hardest legs in your possession, set the medal to a guard type, and give it to an SR Shiden to use as an opening move, it can produce interesting damage.
Since it’s a precious opportunity, I’ll make it smooth.
My level is still low, so I don’t have much of a friend limit yet…
>>47
I have approved it.
Friends/assistants have a cooldown time of about 8 hours after being used once.
I would like you to use it as needed.
Guard Boost + Futaitein + R Selene is great, right…
Hop on!!!!!!
Let’s raise Rgensuke…
No, seriously, the correction is strange, chief.
There is no meaning to friends in this game!!
Isn’t there nothing that has no meaning?
It might be so if everything is complete.
There are options like event boosts and FP collection, so it’s not completely absent.
There is absolutely none in terms of interaction or anything like that.
To be honest, I think a continuous repair would be fine even at 900 recovery.
If that happens, there’s a possibility of a prolonged event leading to a fatal accident for MF.
It must be difficult to balance things like when a full charge machine partially recovers its armor and can’t be finished off with an area attack.
I’m making sure to set up boost mechs for beginners, so use them a lot!