
SUPER MARIO 64 Super Mario SUPER MARIO SUNSHINE Super Mario Sunshine SUPER MARIO GALAXY Super Mario Galaxy SUPER MARIO 3D COLLECTION Super Mario 3D Collection
An item you can barely buy at the original price at TSUTAYA used.
Everything else is now a default of over 10,000.
It’s good because I bought it…
It’s too much!
Don’t bring up the announcement from 4 years ago.
I wonder why they stopped selling it.
>>6
It was on sale for a limited time.
In the end, Mario Galaxy 2 didn’t come after all.
Why was it sold as a limited edition?
Why hasn’t Mario Galaxy 2 been ported?
I bought it but haven’t downloaded it yet.
Is that okay?
Well, I can probably do these titles again…
Since it’s the 35th anniversary of Super Mario, a 40th anniversary edition will be released on Switch 2.
I wonder if GC Online will come to Switch2.
They might have assumed that they would be able to join the Switch online service eventually.
We’re going to release a 40th anniversary pack that includes Galaxy 2.
It was good, but I didn’t play at all.
Did the 64 have such bad operability!?
I got really frustrated with the blue coins in Sunshine…
64 can be done continuously, I guess.
Sunshine was quite sharp even at that time.
The galaxy simply has a lot of volume.
“I did it perfectly until Sunshine.”
It’s quite difficult to do it at a leisurely pace, isn’t it!?
Conversely, 64 had poor operability and was tough to handle.
Can Sunshine tolerate blue coins?
Galaxy is easy.
The sales period for the package is super short, so it quickly became a premium item.
>>22
It wasn’t that it sold out immediately and couldn’t be bought, so why…
Since I was able to re-download it even after the expiration date, it’s fine if I bought it.
Naturally, the newest one is the best.
I wonder what will happen to the floating Mario Galaxy 2 and 3D Land in the future.
I went to buy it right after finishing the Mario movie, but it’s still unopened.
I thought about doing it soon, but since I’ve done everything, I don’t really feel like doing that much, which is a drawback…
3D Land is really hard to play without 3D viewing…
I want a Zelda 3D collection with this kind of vibe.
Once the stock runs out, prices are sure to soar, no matter what it is.
There are many products that aren’t going to be restocked, even if they aren’t limited-time offers.
At that time, I bought the package, but was it the right choice?
I collected 120 pieces for the first time.
I found Sunshine interesting when I played it for the first time, but there were also many parts that were problematic.
Isn’t the 40th anniversary new?
Even the first generation new is approaching its 20th anniversary.
>>32
This is a big damage, so stop it.
Even software that should have sold like crazy has a relatively high and stable used price, like Pokémon.
>>33
Emerald HGSSBW2 has a lot of content, so there are some unavoidable aspects.
Hey, why does BW1 cost 1000 yen…?
I think new is quite tough aside from Wii and U…
The infinite bounce jump bug with Yoshi in Galaxy 2 is so good, right?
Speaking of which, the Metroid collection still doesn’t have either 2D or 3D… ?
>>37
Isn’t it possible to do everything online except for dread?
>>37
There is no need to put it out.
You can play the original, Super, and Fusion as long as you have an online subscription.
3D is basically just a remaster of Prime 1, so I think it probably requires a lot of effort to port.
I think the feel of the controls and the roughness of the gameplay in Sunshine are amazing.
It feels like they’re forcibly managing it at one point of the pump.
>>38
Because it relies on the push of the GC con, it’s not rough just because that is missing.
Simply stoic.
I went through it all, but there are various issues only with Sunshine.
I thought they were all used and available cheaply, so I ended up buying the digital version.
If Mario Galaxy 2 had been included, I might have bought the physical package as well.
I wouldn’t have played with the Galaxy if it weren’t for this, so I’m satisfied.
The fee becomes difficult without the sensor bar.
The difficulty of grabbing the blue star continuously is increasing.
I did all three, but Sunshine was the hardest.
It was frustrating rather than difficult.
I played Mario Galaxy for the first time and got dizzy…
It’s my first time getting motion sickness from 3D…
The pressing of the LR buttons on the GC controller really impacts the gameplay experience.
The irritation of the hovering posture control in Sunshine is…
>>51
If you’ve cleared 64, you can definitely do this, right? It’s the usual one that raises the bar for the second installment.
Next, please request it in the style of Ocarina of Time and Twilight Princess taxi.
>>53
Is it almost the 40th anniversary? Is Zelda a good target?
It would have been fine to sell it normally instead of as a limited-time offer.
I wonder if a revamped Mario 40, based on Mario 35, will come out…
Why isn’t Galaxy 2 included?
Why is it limited time only?
There are two hearts.
The difficulty of Sunshine is both fun and painful.
664 can be played online with Switch too…
Sunshine has some specifications that are difficult in places.
Why does Yoshi dissolve in water?
I heard it was going to be discontinued, so I bought it just in case, but in the end, I haven’t played it.
I felt that while Sunshine is being excessively criticized, it’s relatively interesting, and the highly praised divine game 64 is out of the question in terms of controls.
>>63
64 has a feeling of being a bit late to start playing now…
Sunshine ended after defeating Bowser.
The blue coins and the 100 coins are a hassle.
I regularly redo Sunshine because I want to experience that atmosphere, but while I’m doing it, I’m always saying, “Seriously, cut it out…”
This was 4 years ago…? Seriously…?
I have a lot of memories and love for Sunshine because I played it many times when I was a kid… I might just be captivated by the GC title…
I seriously want Sunshine 2 to be released.
I felt the benefits of the remasters in Mario 64 and Sunshine, and since I played them back then, it was nostalgic and enjoyable. However, I thought Galaxy is one that really isn’t fun unless you play it on the Wii.
It’s difficult to play 64 without that controller…
Sunshine is a blast while playing, even though it’s frustrating!!!
Personally, what didn’t suit me was the Galaxy.
I don’t think any of them are that cruel except for Sunshine.
Sunshine can be done with just clearing it, but collecting blue coins and crossing the poisonous swamp for red coins makes me question the meaning of enduring such hardships in the game, so I won’t do it.
Galaxy is 3D but it’s not an open-world exploration type; it’s mostly a linear path.
Sunshine has a lot of things you can do with action, and you can also clear it in some strange ways.
You can’t even see the normal ending unless you clear the brutally difficult level.
>>75
There are no stages with brutal difficulty before you can normally see the ending…
>>76
The mud boat in the last stage was quite tough…
I wonder if there will be a re-release of the download version for the 40th anniversary. It’s a hassle to go to my parents’ house to pick it up…
I’m glad I could experience the reality of the Sunshine fruit, which has been called a severe trial—die.
Kirby Classic Collection!
They say it can almost be done on Switch, so put in something like Air Ride as a highlight!
It’s because it’s the second time on the secret stage, the eighth shine on each course, or the secret stage in the town, which makes it difficult.
Those who think they can just say Sunshine is overly difficult are lame.
When I see “Himitsu” written as the stage name in later works, I get startled.
I remembered that Sunshine really disliked the mud boat.
The secret stage that I used to dislike so much wasn’t that difficult when I played it now…
No.
I think they were coming to kill from the very first time.
What were they thinking when they created the Poison River descent?