
It depends on where and for what reason it was stopped.
>>1
I’ll do it when I have some free time… but then it keeps getting postponed.
That’s fine, it’s a different series after all.
If you want to play Yumia right now, I think Yumia is fine, but depending on the reason, either one could get stuck halfway.
After using it for ejaculation, Liza tends to be stacked up.
If it’s not that you’re stuck on a systematic part and getting frustrated, then I don’t see why you can’t do Yumia first, right?
It’s fine, no problem.
It can’t be helped that it’s piled up.
If you want to do it, then go ahead and do it.
In that case, Yumia might get stuck halfway through…
There’s no problem as long as you do it.
I’m secretly thinking that if I rush through Liza 3 to get to Yumia, I might end up completely skipping the side quests.
Solving puzzles has become tedious.
Since Lysa 3 has a wide field and encourages a lot of exploration, I think it would be frustrating if you rush to finish it just to get to Yumia.
Do Yumia first.
>>12
Anyway, Yumia will also stack.
Due to time constraints… I feel that Yumia is becoming even more determined.
I cleared Lysa 3, but in the end, I gave up on the recipe gacha.
Even if we accumulate results, can’t we just do what we want to do now?
>>16
Having a habit of accumulating things really seems foolish.
I have only incurred losses.
It’s fine to start, but it will probably just end up accumulating anyway.
I think the impression can differ quite a bit depending on whether you like exploration because there are open-world exploration elements.
If you like it, it will probably be fun, but if you’re not good at it, I think it will just pile up.
In Ryza 3, it was tough that once I explored the otherworld and made the Philosopher’s Stone, I hit a sort of limit in terms of synthesis.
If Liza is motivated and can easily go to the tent now, I think it will finish quite smoothly.
“Though the characters in ‘Liza 3’ are young, the story feels like a reunion trip for those who have been working hard until middle age at a different company, so it seems that how much you like the Liza characters really affects how deeply you get into it.”
I think whether or not the alchemy system suits it is also a factor for Ryza 3.
>>24
The key mess is really annoying.
The motivation effect that being able to join in on the conversation brings to the game is really huge.
Conversely, even if it’s an extremely popular work, if it’s been about a year since its release…
Even if a thread is created, it becomes a discussion of players’ impressions after completing the game, which has more disadvantages for those still playing.
Everyone is playing, and playing now is the most fun.
In that case, with this thread text, it’s no wonder that someone would come and complain.
To be honest, while Liza 3’s open world didn’t contribute to its fun at all, Yumia has improved significantly.
Isn’t it more cost-effective to spend 10,000 yen on games and enjoy them than to spend tens of thousands on ero doujin and dolls?
Speaking of which, I also stopped playing Ryza 2 halfway through…
I’m too lazy to update my equipment before the final boss…
I think the issue of most materials being almost the same no matter where you go in Ryza 3 was quite significant.
It seems like Yumia has quite a bit of volume, so I think I might get stuck partway through.
I have no problem as long as it contributes to the sales.
>>33
Putting money into something that will stop midway will only result in a sequel that makes you want to quit halfway as well.
I will do the one where you can see the pants.
It’s good and bad that Liza doesn’t have a time limit.
>>36
The atelier hasn’t had a time limit for a long time, right?
Alright, I’ve decided to finish up Liza 3 before starting Yumia! I touched the demo a bit, but I was pretty concerned about the pacing of the alchemy starting, and it seems like any fixes will be a little while away.
For that reason, please use this thread to talk about your favorite Atelier BGM. My favorite BGMs are “Muzet of the North Wind,” “Clouds and Smoke Flying,” and “The Journey of Weaving Stories ~Night~”!
I’m thinking of breaking down the Raiza 1 I bought during the winter sale.
To be honest, unless you don’t want to fall behind the conversation, it’s often better to wait a certain amount of time, as there are often critical bugs, balance issues, and patches that have been fixed, making the game easier to enjoy.
>>41
Gusto especially has this, right?
When it comes to favorite Atelier BGM, it’s Hibari Koufuu.
My favorite Atelier BGM is the nighttime music from the desert area in Sophie 2.
I’m also playing through my second run of Ryza 3, so let’s work together to clear it!
I haven’t done it because I feel like it would mark the end of the series.
Doll makeup songs are great.
I don’t really want to say it, but you can easily play catch-up…
That’s right.
What was I thinking about that was so boring, like what to do if I get tired of it?
I’ll do it when I get home.
Liza wasn’t extremely interesting, but in 3, I felt a bit teary realizing that their adventures were coming to an end.
>>51
The characters from episode 1 immediately start reminiscing about old memories, and I was just laughing the whole time thinking, are these guys retirees?!
How positive that is…
If you succeed in infinitely farming gems in both Riza 2 and 3, you can mass-produce the philosopher’s stone for linking.
Now it’s just a formality… I remembered that I didn’t clear it.
I only finished 2 because 3 is coming out, but I haven’t done 3 yet.
I love vocal songs like “Byakuya Gensoutan,” “Ibara,” and “Masterpiece”!
I’ve only played for about 7 hours, but so far it’s more interesting than Ryza 3.
Reisa is… combat.
I have been running an atelier for over 20 years, but maybe due to aging, I can’t keep up with things like real-time updates.
Is the new work similar in combat?
>>57
More busy.
>>61
I see…
Liza was interesting, but with Liza 2 it felt different… so can I play Yumiya even though I haven’t played Liza 3?
>>58
Ryza 3 is indeed a proper conclusion to Ryza’s story.
Well, I could play Hot Yumia now.
>>58
I think Atelier Ryza 2 is trash, but I enjoyed 3, so if you liked 1, you should definitely try 3.
>>64
Even though the characters are the same and the world is connected, is that really possible…?
>>67
It’s just that the words are strong… I don’t like it because dealing with ruins is just a hassle for me…
The new work is completely in real time, so if it doesn’t work with Raiza, it won’t work at all, will it?
I think, after all is said and done, that the most interesting one is definitely the first Ryza.
The model motion in combat is quite improved in 2 and 3, but the map-related aspects are not good.
Especially the archaeological exploration of 2 and the open-world features of 3.
I thought the alchemy loop for increasing quality and infinite duplication would be removed in the sequel, but it actually became easier to do in 2 and 3, which is not good.
>>62
The quality loop is also a form of elegance…
The modeling that is closest to the original Tridamono is 3, so I think the modeling of 3 is really good.
The map does not allow it.
>>66
Drop me off at the old woman’s house.
>>111
Because it’s a symbol, it gets easier after you’ve been there once, but I seriously got lost the first time.
>>111
Did you like it?
It’s okay to buy it after it goes on sale.
I struggled with the real-time but command-based battle system in Ryza.
Well, if you’re still feeling the excitement after trying out the new release, it might be nice to come back to Ryza.
It seems like only 2 is getting a lot of criticism.
>>71
In Battle 2, I think that level of busyness is just right for me, and since the core items have improved, I believe the combat is the best balance in the series.
I will not allow exploration of the ruins.
>>80
Since the general meaning gets across, it’s fine if there’s one keyword missing.
I found the alchemy in the Lysa series didn’t suit me, but Sophie 2 is super fun!!! How is Yumia?
I really like how there are bosses from the very first tutorial battle in Lysa 3.
I’ll leave for a moment, but I’ll be back soon.
I didn’t really understand the first one because it was my first time, but for the second and third, it felt like the final boss was really strong because they threw in a super powerful core item…
The secret series was Karo’s favorite.
>>76
From Rira’s perspective, I guess it’s just normal for old women, but do the Oren tribe shrink as they get older?
It feels like Ryza 2 was rushed out quickly after seeing the popularity of the first game, so it could have been better if they had taken more time to refine it.
There are only Mr. Clifford and Ms. Seri.
The problem of Boos’ shoes peeling off too much.
The ending songs are all great… I like the feeling that the adventure in 3 has come to an end.
I think Tao’s combat motion in 2 is the coolest.
>>83
I think that number 2 is the worst model.
2 and 3 really have issues with the map-related elements.
It might be that Patty’s popularity led to her reappearance, but I wished that Mr. Clifford would be back again…
Rent-kun, you’ve started to resemble your dad lately!
I had also been putting off playing Ryza 3, but I worked hard to get the platinum trophy last night, so I can finally start Yumia.
It was fun, but having 11 people in the party is too much. Making equipment for 11 people is a hassle, so I was fighting with the same party the whole time.
>>88
I think it’s the same with 1, 2, and 3.
However, in 3, the equipment is derived not from equipment but from the skill board, so I think it has become easier to switch compared to the previous installment.
>>88
It’s easy to duplicate, and once you create ingots, you can just make weapons with those. For armor and accessories, you can duplicate after making one, but for 11 people… in the end, only the starting three updated their weapons.
>>88
It’s always the same.
There were characters that didn’t use Shari or anything like that at all.
After preparing the highest quality mid-level materials in the Atelier series and crafting equipment, it’s easy to end up with a backlog.
If I think about Seri-san’s revelations related to the gates, I can’t let her meet in 3…
If you don’t know the scenario, you can’t get off, so you should just do Yumia.
I’m still stuck on Ryza 2.
It’s not that ruins are a hassle, but I just lost track of the right time to do something while I was busy…
Doesn’t playing OW after YumiA make the pain of Ryza 3 even worse?
I had Ampel come in immediately because their dexterity is at 99 from the start.
In terms of combat, even with action elements, items are stronger…
I was surprised that the battle in 3 was good and that a couple actually got formed.
>>101
I became my favorite character who competes for 1st and 2nd place in Raiza…
>>101
Do you have someone you want to match with!? Boos… It can’t be Lysa, right!?
I think the marriage timing of someone who completed the treasure chests in 3 is amazing.
I didn’t use the keys in battle at all because they are consumables and I felt it would be a waste…
The worst thing about the ruins is that the past information we went to so much trouble to obtain doesn’t connect to the story at all.
>>106
It was too much trouble, so I skipped to the end and now I don’t know what was written there…
That’s not that girl, right? Seriously, stop it with that girl! I don’t dislike Boss Papa for doing that.
>>108
When it comes to gold-related matters, our ways of thinking are quite similar…
>>108
After that, I carefully looked at it after meeting Liza in the village.
There is a lot of charm in Ryza’s line about not having any boars.
>>108
We have a surprisingly compatible way of thinking, don’t we…
I think my interpretation is heavily influenced by Reiza’s fantasies because the information from the past is too fragmented.
2 has a really dull main story.
The difference in the writer’s ability is showing in a negative way.
>>113
I like how stories of past memories can connect later on.
I can’t defend the sudden emergence of Philfusa.
Conversely, how bad was the old Reisa?
Being seen as not a woman is quite serious.
>>117
When I actually do it, it becomes unviewable, so I can no longer do it.
>>117
At the time of 1, they were a group of three naughty kids slacking off on housework and playing around…
The chest and thighs are normal.
The old woman is Sakumiya… I’m surprised she can play such a role… and at the same time, I feel like your curtain position is terrible.
>>119
“Let me fast travel in front of the curtain!”
>>133
I implemented it!
>>139
Seriously!? That was from last year’s update!
>>139
I didn’t think it was particularly inconvenient since I could jump right in front of me when I played, so was this added later?
>>133
You can fly! You probably just haven’t opened the symbol!
It was just awful the first time.
>>142
I couldn’t fly at first…
I was going up and down every time the story progressed.
>>150
I didn’t know…
Well, that old woman is shitty…
It’s just that Boos is different even in situations like matchmaking, so I’m just so crazy about Kiro that my brain has gone haywire.
>>120
She’s the woman who helped me when I was really lost, and she has become a guiding figure for me since then…
There’s no helping it if we met like that.
Don’t live in a tree in the first place.
I like Fee-chan.
Wait, Ryza is popular with the boys in part 2.
>>128
It’s just because you ask me to run errands for you…
Riza only played the first one, but she used a mod to strip it.
An emotional reunion with Fi! Back in the days of 2, I wasn’t really into it, to the point that I had a rather cold gaze towards it, referring to it as “beasts.”
Well then, can I ask you something after that, anonymous user?
I bought the remake of Atelier Ryza 1 and, for now, I lost my Atelier virginity with Marie, but is it okay to start Ryza like this?
Or do I have to do other series as well?
>>131
Ryza 1 is fine since it’s the beginning of an independent worldview.
Yumia is also the first one to become independent.
>>131
If completing all past Atelier games is a requirement to qualify for Liza, then Liza wouldn’t be so highly promoted.
Do it.
>>131
I’m asking because there is an environment where I can do the Zablurg series, right?
It’s a bit pitiful that the rent is always slightly ED.
It seems like the girl I casually saved in the countryside might get eaten by the whole village.
I have Raiza too, but I’m really enjoying Yumia.
Honestly, Yumiya is waiting for a sale.
It was tough to draw each person’s visit event in 2.
Please do it all at once…
>>143
When I entered that map in 2, the forced mechanics were tough…
Isn’t Karaba four digits old?
The young child who died in the village was 138 years old, so that’s quite something.
>>144
Rira is a young girl and Kara-bba is an old woman.
“Even if you say ‘You’ll understand if you look at it!’, I really don’t get it!” – an event that occurred in the story.
>>155
Is Kilo-chan small too, or do the Oren tribe shrink as they get older?
In Rise of the Three, Claudia seriously considers marriage, which shows how mature she is.
The impression of number 2 will likely change significantly depending on whether you see Fee as Liza’s child or Liza’s pet.
Yumia wants to play too, but she’s heard that the screen on the Switch is tough, so she’s waiting for the Switch 2.
If I can enjoy it on the Switch version of Liza, then I’d definitely like to play it.
The mischievous brat has now become the island’s best alchemist and is improving life on the island.
I like the relationship with Claudia in Atelier Ryza 3, so there was a misunderstanding during the event in Lesrelly.
I haven’t played Ryza 2, but is Feh really that bad?
>>157
Fee herself is not a bad child.
>>157
Well, as a character, she’s actually a good girl, you know?
>>157
The fee itself isn’t bad, but the surrounding scenario isn’t very interesting, so I can’t get into it.
Moreover, the events are forced when you enter the map or at certain points, which increases the stress.
Did Rira and Amper do something erotic? It felt like that.
I’m worried that if I play, I won’t be able to enjoy it with Raiza, so I haven’t done it after all…
Rather, every time I do it, I feel the urge to jerk off and I can’t move forward, Liza.
Liza is a female giant, you know…
Fee is somehow liked by everyone, but the process of that is rather lacking.
It’s sad that Boos is devoted to Kilo, but Kilo doesn’t seem to have as much interest in Boos as he claims.
>>167
But I don’t think Boos will give up.
I didn’t think Fee looked that cute… but when her health got bad and the farewell was clearly approaching, I felt a bit sad.
The Secret series had such a high level of completion in the first one.
I liked the story in the first game where a child who was drawn to the outside world and did whatever they wanted eventually matures and chooses to live in harmony with the village as the village alchemist, so it felt a bit off that from the second game onward, the story turned into one where they ultimately leave.
Fee itself looks cute and is a good character, but it gives the impression that it hasn’t been elevated by the strength of the scenario to be liked.
I think it feels like the characters are really loved, but the players seem to be indifferent.
The Mystery series has a different protagonist each time, so there are different problems and stories, but when viewed as a whole, it also feels like a Sophie saga, which was quite well balanced.
I thought Fee was on the side opposing the wall painting.
I have no resentment towards Fee, but since I had no particular attachment to them, I felt uneasy about the story developing around this character.
I like Fee sitting on the head of Boos.
>>176
The two who quietly impress Teacher Damono himself.
Starting over is just trying to be the bride from the beginning, isn’t it, Rira? That’s the kind of connection Ambel Rira has.
I was surprised to see that Fee looked at Reza that way…
>>178
I was joking when I called it a lustful beast, but with that line, it really is a lustful beast…
After all that subtle relationship development between Boos and Liza in 2, I was a bit disappointed that it ended with nothing happening.
>>180
I actually prefer Boss who acts for Kiro.
>>180
To begin with, it’s not like Reisza is only close in distance with Bos…
>>180
It is a common trope in light novels to find more charm in drop-out heroines than in childhood friends.
Regarding Fee, I thought Reisai would somehow handle it with alchemy at that point in 2, but I felt it was a bit off that she readily gave up and returned it.
Is Kilo-san quite an old lady too?
Please hurry and release a remake or remaster of the PSP Atelier.
>>185
An interesting man…
When I look back, I realize that only 2 is strange.
I just really like Mr. Clifford among the characters throughout the series.
>>190
At first glance, it looks like one eye is hidden by a hat, but then you can see the eye through the hole in the brim of the hat, so it doesn’t actually hide one eye, which is a really interesting design. The character’s personality also feels like a good person who simply loves adventure, which is nice too…
>>190
I wanted all the new members to appear in part 3 because they were great.
I am a hardliner who hasn’t given up on Boos x Liza after thoroughly going up to 3.
Mr. Clifford thinks that the Valenz Company is something like Surugaya.
>>193
I feel like Claudia’s relationships with the new characters are quite weak, so I wish there were more interesting episodes with Mr. Clifford.
It feels quite rough, perhaps because it was released a bit too early.
Isn’t Liza’s dash position a bit too leaning forward…?
Has Mr. Clifford appeared in Kohaku yet?
Speaking of 2, I don’t think Raibou is an illusion seen by the player.
>>197
I think it’s just a bad way of thinking, like if it gets a little moist then it’s romantic feelings!
Booz only seems to be thinking about that guy Kilo, doesn’t he?
Isn’t the relationship between Claudia and Liza in 2 a bit too blatant? I felt something was off; is Claudia really that weak?
Boos has been working hard for Kilo all this time, and it’s the father who is trying to match him with Liza that is at fault.
I also like Clifford and Selly.
It’s true that no more allies will join in Liza 3, but…