
Bols
Does that mean it doesn’t get the recognition it deserves in terms of popularity or performance…?
Are you saying that even though I’ve been here since episode 1, I can’t team up with anyone from the Ferret group and am feeling left out?
>>2
It’s okay to meet Lord Roy…
I’m not that great, but for a nameless one, I’m too good, so that’s not okay.
You’re not such a remarkably capable being.
In terms of personality, it’s hard to say they are anonymous.
However, being too serious normally makes the support dull.
It’s just that it’s usable compared to others in the armor.
It’s only at the level of a mid to lower-tier.
>>6
But to be honest, among the sealed characters, there are only a few that can definitely become stronger with Hadob and reliably become stronger with support.
I think that evaluation is generous because most of the characters later on are mid-tier or below but become strong when developed.
>>8
Can we talk separately about early development in hard boosts and arenas? It makes sense, right, when discussing things like Binding Blade and Blazing Sword?
Does this mean I can expect a remake?
A growth rate like a defensive-focused Doga.
If you train intensively indoors, your hard work will still pay off to some extent.
The crucial Ostia siege battle being on a cavalry map is terrible.
The seal map is quite large, and there are three armor units along with an armor TA, but we won’t use them…
My legs are slow and the map is wide.
The end.
To be honest, the sealing armor is tough because it can’t keep up with the battlefield, just like Ardan.
The growth rate is not bad.
Mobility is clearly being compromised.
Also, it’s characteristic that it increases speed easily for armor.
If you’re looking for a decent level of toughness and speed, it’s tough having Milady, who has an overwhelming difference in mobility.
The seal is pressured by the extra conditions because the basic map is relatively wide…
It’s scary to deploy armor in a battlefield where it’s unclear who has an armor killer.
There is still a lingering scent of Thrace in the creation.
I don’t like the appearance of both Balls and Bursts.
Wendy finds raising (children) difficult and does not like it.
Only those who are really strong in armor are like the people of IF.
But I really love the GBA armor’s pixels.
>>20
The anime in GBA is divine overall.
It feels heavy!
If you want a solid wall, Milady will join in the middle of the game…
The image in the thread has high specs, but there’s really no reason to use it instead of a Paladin.
Speed, defense, and luck are relatively good, so the defensive aspect is not bad at all.
Sometimes, it may even start to move like a dodge shield.
There is a tendency to be more balanced and prone to becoming weak, but well, most characters with seals are scary when they become weak, so it’s fine.
When actually put into operation, it might be difficult to rely on brute force, especially in maps where enemy handling is poor and there’s a need to hurry, which could be a bit problematic.
The biggest problem is mobility.
The map is wide and there are turn limits.
There’s no time for the armor to walk clumsily.
When I used the balls for the first time, my defense didn’t improve at all and I got sent down to the second team.
>>26
I don’t think it will grow more than the image of the armor, but it’s 35% (excluding Karel), so it’s still quite high, coming in second after the 40% of the burst slot…
I’d like to see a desert armor challenge.
The General’s special move of spinning the weapon is so cool, isn’t it?
I have never used armor with a seal in the first place.
I can do TA!
>>31
Three-slot armor is basically a self-imposed challenge now.
It’s not good that paladins are convenient for anything they do.
Dragons are more convenient, but
>>32
It’s easier to provide support with a well-coordinated team.
Especially, red and green have been around since the beginning.
The person’s specs themselves are not that bad.
– Support is too concentrated among close relatives, making it difficult to use.
– It’s heavy and difficult to carry, so it’s hard to follow the mobility, and it’s tough without boots.
– Even considering the performance of the wall, it’s more than enough with Mirei in the middle.
– In the first place, the medals are taken to the paladin.
The surrounding environment is too harsh.
>>33
Only individuals like Lilina use the Ostia group, you know.
I used boots on this guy every time.
Although raising my younger sister is troublesome, she’s cute so I’ve been using her.
Ozain was born from reflection and fierce fire.
Female armor has a romantic aspect to it.
It’s bad that there are no defense maps in the seal and all of them are advance maps.
>>41
If only there were a defense map like a raging fire.
General walking attack motion that can only be seen in the General Triangle.
There is a sense that this person is about the only one who can use armor through the process of elimination.
Mr. Bass stops at HP 59.
I wonder why there is such family support for Ostia…
>>45
The nobility of Ostia is closed-minded.
If you’re going to go that far to use armor, then it might be better to just have the two characters with re-action and support along with the top-notch physical defender Douglas from the start.
Since I respect the emblem, it’s unavoidable that there is no defense.
But when you have a lot of formation slots and almost all classes covered for seals, it makes grinding worthwhile.
>>49
This week I can use a character I haven’t used before.
Dorothy is surprisingly interesting.
>>49
Having a few growth-weak seals is actually more worthwhile for farming, you know…
Ozuin is really strong, but…
I think the most different aspect of the sealed armor is that from the start it has incredibly high power, and with the improved accuracy of the spear, you can earn experience points rapidly.
Bard’s HP 59 is often joked about, but if fully grown, it’s just one point below the maximum value, so it’s high enough.
The problem is whether it is created by calculating backwards from there or if the initial value is too low for armor, making it unreliable as a wall.
>>51
Mr. Bath, who is level 9 and only has a difference in HP of 1 compared to Ouge (level 3).
I wish there were enough characters for a seal like in Sacred Stones.
The Ostia group is extremely serious except for Uncle Asuhoru, and the lack of interesting conversation is fatal.
I like Wendy because she is interesting and is growing.
That’s absolutely ridiculous.
I think the Michelin emblem is about the same level as that armor.
You’re bald.
In the early stages, there are many convenient situations, but it feels like the level isn’t increasing.
Astor just resembles Igraine’s husband, Gorlois, so it doesn’t matter.
There’s a wound on my leg, but it doesn’t matter.
Also, the child that was born has died, hasn’t it, Igraine-san…?
Old Fire Emblem games seem to adjust difficulty based on the number of promotion items.
Until awakening, I will be troubled by advanced job changes.
I’m not as strangely quick as this guy.
The growth trend of balls is similar when comparing lots.
On this side, it becomes a bit lower in movement compared to the ball’s on the similar left side.
Even if Ouje isn’t weak, I wouldn’t bother using it.
The attack should hit the advantageous swordsman, but it doesn’t…
Shani often borrows the slender spear since she hardly fights anyway.
Surprisingly, I don’t have enough strength with the balls!!
Boars are not well known as amazing guys who can handle the left half alone in the hard Zeratul chapter just by raising them a bit.
>>64
Because Rottward can be entrusted with support, the game is solid here.
>>72
Even advanced uniforms can be surprisingly usable even in hard situations, as they are finely adjusted, you know? Sealing.
>>74
I realize now as an adult that the enemies are surprisingly weak and the allies are strong.
It’s funny that Oge doesn’t suit critical motion at all, doesn’t it?
The seal has too many characters for no reason.
In a good way, anyone can be used, but in a bad way, there are many on the bench immediately.
I can’t handle T-Attack to the point of sadness!!
There’s no fun in it, but Ball’s support is really that of a great person.
Tell Astor, who is driven to despair because he blames himself for Hector’s death, that he too is a knight who fought for the same lord.
It is commendable to tell the mercenary Auge that fighting for his family is a noble reason.
It’s just that there are only family members of Ostia supporting everyone, so if we don’t use them together, it’s hard to see…
>>68
The seal doesn’t even have a rewind function…
It’s about time to remake the GBA trilogy too.
>>69
I really want them to add Seima to Switch Online already…
The more ally characters there are in FE, the better, right?
Especially, I was able to have support conversations from the seal.
Implementing a round-robin support system for both genders and adding proof for marriage and friendship job changes should make it much more interesting.
The support from the Ostia team leaves a strong impression of Lilina and Oujé.
No… I didn’t mean it that way… I really like feeling down.
It’s sad that there are suddenly so many bandits in the hard mode.
With that late joining, there are quite a few support partners like Zeiss, Yodel, and Karel.
The seal can be reached up to A in one map, so I have to go to the side story or I won’t make it, but it’s better than Renat from Blazing Sword.
If you’re going to use it anyway, it’s cute, so Wendy.
If it’s remade, it seems like it will be so heavily modified that it won’t resemble the original at all.
I like doing meta jokes about support attributes with the support of Yodel and Dyan.
Oge was using something, but it wasn’t weak…
It’s fine to go with Deke, right?
Chapters 2 to 4 have enough Soldiers and S Knights, so leveling up is possible without fighting axes as much as you might think.
If my defense doesn’t increase by about 2, then I guess that’s fine.
It’s the strongest among the sealed armors, but the map is large, so the slowness is really tough.
I like Hyu, but the competition for the ring is intense and I joined late, so I’m sad.
>>89
If you have a membership card, you can buy a ring from Anna-san there, so it’s not too much trouble overall.
It’s a bit troublesome if the support partners have overlapping roles too much.
With a level 15, the stats are more than sufficient, making it more than enough as a combat-ready asset.
>>90
It’s everyone else besides Grandma Niime who has a problem…
The initial advanced skills are really terrible at times.
The high places often have numbers that stand out distinctly.
>>91
An old man with 30 magic defense at the initial stage is really nice, isn’t it?
I don’t really use it, but…
>>91
Since people only see force in battles, the really terrible aspects are completely overlooked.
>>126
The bow is strong, so it has a lot of power.
>>126
The seal battle character is tough and strong, and true to the warrior concept of compensating for low skills with a bow, making it relatively easy to handle.
The problem is the root.
Instead of training a general weirdly, it’s stronger and tougher to have Milady carry a protective charm, right? It’s kind of strange, isn’t it?
The horse running around indoors is just too wonderful.
Support shouldn’t be a problem even if they are overlapping in classes, since they are a mage.
If anything, Hyu’s weakness is that there is no one who can establish quickly.
Aside from Milady, the strong units have clear weaknesses in weapon type, accuracy, and durability, so they are sealed…
Milady is the strongest even on normal and hard, and having a special flag in chapter 21 is just insane.
The biggest drawback of the seal is that, despite having many characters, there are no pair endings other than Roy.
If you leave the monk alone and let Clarine handle things by herself, you will seriously get called by Cecilia-san and Grandma Niime as the rest attendant.
The adjustments for weapon levels in seals where it’s difficult to raise additional weapons or staves are well done.
>>97
It’s quite tough if there’s no arena that allows you to advance from Sage CC to Staff C.
Hyuu could be considered the strongest among the magic professions if you only look at pure ability…
The advanced sealing has quite a strong specialty.
If I don’t haggle, it’s strong, but by then, Lilina and Lou will have grown.
At the point of being a magic type, it’s already top-tier, but if you bargain, it becomes weak, and if you don’t bargain, it’s expensive—Hyu.
There’s no one to move aside the magic power gorilla Lirina.
Cecilia is often said to be weak, but her job’s power is too strong, so she’s not as weak as people say. She does have a certain level of combat ability, but that silly staff’s mobility is just not good.
>>104
No, it doesn’t have combat power; its durability is too low.
Zeiss is strong too, but it’s not a position I use often.
>>105
The highlight of that guy is that he is the only unit that can practically support Milady.
Entering the Sakaba is tough, but…
>>105
It’s about whether to raise it with a low LV.
Chapter 17 is clearly a map designed for character training with weakened enemies.
Just being able to swing the rest is enough of a reason to bring you along…
If you can fire the Ail Caliber, all the more so.
It’s Cecilia’s fault that her first appearance map was too unfavorable for cavalry.
The leopard is guaranteed to have a certain level of strength as a sorcerer, and with relatively high HP and defense, it can become top-tier if you don’t haggle.
If he had only had a Hadob, Douglas would have been more reliable.
Having an initial defensive value of 20 is quite impressive as it is.
>>111
Actually, even in hard mode, the nomadic cavalry’s bow is not scary at all, and it can be used for wall operations in the Saka chapter.
Even at level 7, if it’s Fire or Ail Calibur, you can at least manage to hit.
In the first place, Clarine has a fundamentally different role, so I don’t use her in a front-line operation.
Is it typical to haggle, Hyu?
I was hiring at full price even without using it.
>>114
If I’m going to haggle, I might as well just steal the membership card and be done with it.
>>114
If you’re not going to do the arena, I want to set my sights on something else and negotiate the price.
If you’re going to raise Lulucaliri and then make a shaman or priest sister CC, then it might as well be Hyuu.
>>116
Hyu’s joining is too late, so by then the magic sorcerers will have already grown.
It’s quite tough to save experience points and not use the magician.
Ruu’s magical power is surprisingly quite unstable, so I want to operate it in a set with Rei.
I somewhat think it’s more convenient to have Cecilia swing the staff than to train the monk.
Since the experience gained corresponds to the multiplier of the weapon starting from “Rekka,” if you can use the weapon nearly 150 times to increase your rank by 3 in “Fuin,” you would be either quite powerful or just before clearing the game.
When I really wanted to see Lilina’s Rewarp, I stuck with Brunia.
Sofia is cute, but raising her is too tough.
I think it’s just Clarine, who can boldly be on the front lines despite being a staff user, going crazy.
The map is large, so just providing movement support with advanced cavalry jobs is quite convenient, which means that even in a small elite formation, Marcus and Zealot have their roles.
Valkyria is great because she has more work to do, like waving her staff and carving.
Having options for flavor changes from the prologue is clearly an advantage.
>>128
If you’re not going to leave early, then there’s no problem.
Unlike Marcus, Zeroth struggles to receive Thunder without support due to having only 5 Luck, which is really problematic.
I was using it to crush the enemy’s weapons with a boss stick.
Zerotto has been leveled up to MAX a few times in the arena, but with low initial stats, slow growth, and a tendency to die unexpectedly, it’s quite a tough character to handle.
I like the character, but… there are many characters like Illya.
>>133
It’s different from a wife who has no real use because she only excels in chapter H7.
>>137
Yuno is highly appealing just by being a queen after having children, so that’s already an advantage…
>>137
I have a memory that my wife was able to defeat the Swordmaster in the next side map with a support included TA.
There is no need to do it as a wife.
A low level means that the number of selections increases…
Hyuu, who doesn’t haggle, will have a magic power of at least 17 with CC, so that’s a strong point as it secures a decent amount of firepower.
The speed increases reasonably well.
It’s easier to go to Sakalute than to Iriarute, mainly because the Iriar group doesn’t enter the first team.
>>138
It’s not that it’s that bad just because it’s not a cavalry unit, but rather because it’s a Shani-Tito.
It’s just that no one can beat Shin, regardless of Ilya or anyone else.
Conversely, what about Milady?
>>140
The knight who fully understands the hard boost.
>>140
The flaw is that it stands out too much and becomes noise when talking about the mid-level.
The magic class with strong defenses (not low in damage) has an impressive performance, but it’s interesting how they balance it with the timing of joining, support, and negotiation, rather than being advanced from the start, Hyu.
Tito isn’t that bad, but the timing is unfortunate…
It appeared a little red, so it’s an enemy!
Milady is strong even without a boost…
Flap flap (red)
Shin is strong, but Su has too low power and is hard to develop, so I think the basic approach is to desperately train Shaniti since I don’t want to go to Saka.
>>151
Sue has low power, and it’s hard to train her on the joining map, plus the next difficult section is Chapter 7.
Shaney’s speed is easily maxed out, and her stability is too high.
Milady is strong even in instant CC…
The first week was the Ilia route…
I was using Shani a lot because she’s cute…
It’s strange that even after confirming Ilia, it’s still possible to raise Shin in time.
If the younger brother shows up that late, the usage rate might decrease, but it’s in the middle of the game…
I thought it was exaggerated that people say Milady is strong with this spec.
I thought it was definitely strong since it was about the same as a well-grown Lance Allen at level 10.
It’s just that Lance Allen joined around chapter 8, so I feel like the impression of him joining late isn’t wrong.
>>156
In this game, due to the rescue mechanics, just being a flying cavalry makes you a strong character above a certain level…
Even though I just came out as reinforcements in red and joined right away…
The thin book where Noah-sama sucks on fresh black nipples was good.
Heavy Armor: Firepower ◯ Durability ◯ Mobility ✕
Pegasus: Firepower △ Durability △ Mobility ◎
Dragon: Firepower ◯ Durability ◯ Mobility ◎
What does that mean…?
>>162
My younger brother is an Atalanite…
My Shanny grows with stats like 7 strength, 13 skill, and 20 speed at level 20.
It’s more properly seeded than the magic power gorilla, Lilina.
>>163
The growth rate of power is 25% or 20%, so it would have been considered good if it increased by 4 or 5 among the 20.
The D Knights appear in large numbers, so it’s a work where bows are strong, but Su tends to struggle with power and often fails to secure kills, which is a drawback.
>>164
Thus, this Ail Caliber
Even in Normal mode, Milady has turned into a mobile fortress while being trained…
Regarding Milady and Shin, they are completely at the level of first-string strength even without Hadub.
Because of overusing the seal, Heath ends up with specs that are like a modified version of Zeiss, which is amusing.
With the hard boost included, it’s finally at around the initial value of a normal Zeiss.
>>170
In terms of durability, the advanced Vaida is said to be higher.