
Don’t bite at all, come and bite like an idiot with zero brain.
漫画を買うなら楽天kobo(電子書籍)が断然オススメ!
Fire the person who came up with the big system!
Do you get something good by progressing in the fishing side quest?
I like this fishing.
Well, I can somewhat understand the feelings of unpleasant people.
Whether you catch fish with a rod or a net, it doesn’t make a difference!
>>4
Fishing friends, you know?
I don’t use things like the internet.
Fishing is so bad that it’s almost shocking.
It’s unnatural to have icons showing where the lure is thrown or where the fighting fish are, as if to say, and the poor visibility along with all sorts of tricks to make the game easier is too far removed from the main game.
>>5
It feels like a madman who is desperate to make a fishing game has been squeezed in.
“Press the button while inputting the stick in the direction you jumped! Don’t mess with me, I can’t understand this perspective!”
Well, if you don’t want to do it, there’s no need to do it at all; making it a completely independent element is commendable.
>>9
If they had boldly decided not to prepare any missions at all, I would have rated them even higher…
>>9
I have about three achievements in fishing, and isn’t big game fishing essential for weapon crafting?
However, I somewhat obsessively rated Tales of Arise, where the poor girl knight with her butt hanging out was in charge of fishing, as it mostly showed her back.
I thought it was like everyone does net fishing, so they made fishing into a mini-game for those who just want to play a fishing game.
When you get used to big game fishing, it’s really fun but also difficult.
Isn’t it necessary this time too because there’s swordfish?
If you attach it to the tip of your head, it should bite blindly and just spinning around should catch something.
Is a net not good?
I feel restless with free missions left, but since an infinite number of pointless quests keeps coming out, I’ve been pretty much ignoring them…
It’s the same with Breath of Fire, but there must be some abnormal fishing enthusiasts lurking among the Capcom staff.
>>18
It seems they mentioned considering the opinions of fishing enthusiasts among the staff during interviews before the actual release.
Get out of the way, you secret!! Move over!!!!!
The instructions for operations like fast-forwarding that appear on the screen are also not reasonable.
If you do as it says, no matter how hard you try, it only turns out to be a hiccup!! Write it properly with the circles!
Wasn’t it up and down instead of going in circles?
Because of the car enthusiasts’ adjustments, Cyberpunk 2077…
Controlling the behavior of early cars was exceedingly difficult.
After all, since it’s made by otaku, they tend to prioritize their own hobbies, don’t they?
I’m a beginner with the Switch Axe, so what’s the best way to handle it?
Is a basic axe fine?
>>24
Rather, the basic is the sword; the axe is for building up the gauge.
The Charge Blade requires a lot of needed jewels, so do your best.
>>24
The basic strategy is to aim for counters with the sword while building up the gauge for a full release.
The axe is only used to recover the gauge with spiral filling.
>>52
Thank you
The sword’s footwork is too bad, this is difficult…
I don’t know how to move.
>>91
I have stacked Evade Distance to 2 or 3 and I’m rolling.
Well, it’s fine if you just switch to the axe when moving.
>>91
Avoidance distance is set, and move around aggressively while dodging.
It’s not particularly slow to sheathe my sword, so I could put it away.
It clearly looks like pulling up and down… what does “twist” mean…?
>>25
This was really a trap.
I ended up drooling like an idiot before the 20-minute something or other.
There should be an icon for spinning the stick, right…?
I like fishing, but
I completely understand the feeling of it being hard to see and difficult to understand!
I thought interesting ones would come like in BoF3 because it’s lure fishing.
The real route is no good!
The worst UI is fishing, isn’t it?
>>29
Well, there are so many aspects that I can’t decide on, like replenishing the item pouch’s my set or checking the skills in my equipment…
If you can’t catch anything, first get yourself a fishing expert.
>>30
The hunter’s life is vibrant…
Putting in and taking out the fishing rod is subtly inconvenient.
Make it possible to cook all the fish you catch.
>>32
Whole roasted Bakuretsu Arowana!
It would be nice if it were something like FF15.
>>33
Isn’t it better to exchange contact information before it gets cut off?
>>33
Isn’t it quite serious?
I forgive you because that was simply interesting.
Even if I understand how to do it, it’s not particularly interesting.
Sometimes I get caught on a rock and escape.
I’ve already caught 30 fish, so I’m just watching from a high vantage point.
It’s an icon that looks like it’s swaying up and down, but it’s easier to operate if you rotate it.
Is there anything you get when you clear fishing?
>>40
You can receive lures for catching squid that are eligible for the achievement.
>>46
It seems like he’s only targeting all the performance men to kill.
>>60
Compared to completing the gold crown, fishing is nothing.
>>60
Since I’m going to work on the gold crown anyway, it’s just a margin of error.
>>40
There are two medals related to fishing.
This time, the switch axe’s axe and the charge blade’s sword feel like nothing more than ritual tools for ceremonies.
I was fishing in the bountiful forest until dawn… During times like this, I wish Alma would come back.
>>43
The Scarlet Forest is an amazing fishing spot.
>>43
Well, over there, that person is probably someone who is investigating things that the hunters are not interested in.
It’s a bit late to say it, but the setup team for base camp has a lot of guts, doesn’t it?
How far are these guys coming?
You first have to enter the tent to access the item pouch and equipment, and…
From there, pressing the button too many times creates openings; that seems overly cautious with a double defense.
When the weather is bad or the water surface isn’t clear, it’s simply difficult to see when you catch big fish.
I feel like fishing mini-games are often less interesting.
When I saw the swirling water on a day with heavy rain that disappeared after some time, I thought there must be a fishing enthusiast around.
It’s interesting to fight, so I’ve been spending all day fighting every day.
The combat speed is incredibly fast, so it’s a bit exhausting.
If you dislike it that much, there’s no problem if you don’t do it.
I’m glad.
>>54
I think it’s excessive to put rare environmental creatures in missions, even though it’s still somewhat acceptable to have a task of catching just one at the beginning…
Where on earth is Garai-ba headed?
This guy has changed his position every time since his first appearance.
The movements of lures react differently for each type of fish, like winding and pulling with a stick like a reel.
Even though it’s so elaborate, didn’t you realize that having a secret come close behind would be a nuisance?
I spent about 50 hours fishing and camping in FF15, but this one is just confusing and doesn’t give me a sense of achievement…
Even though there are lures specifically for Garaiiba, sometimes they don’t bite at all.
I’m happy that FF15 has dishes with unique graphics for the fish you catch.
>>65
It felt like fun and practicality coexist, which is how mini-games should be.
The UI of the ammo pouch is quite disappointing.
Unused ammo should be put away with one button, it’s annoying, spread shot.
When you come to my house, you’ll have to go fishing too.
I thought I would go fishing for Comochiamia at the oasis, but I couldn’t catch anything at all, while Secreto and Alma were running around in the water, and my companion was catching normally; it was chaos.
A big squid just needs to remember how to jiggle.
I am a creature that started late today.
As always, it blends in so well that it draws the sword, and I believe in this game where I can dress up with a frilly dress from the very beginning ⭐️1.
It’s certainly a mystery that while small ones can be caught easily with a net, the large ones seem to have a completely different system.
Moreover, there’s no live well or anything even if you do catch something.
I wonder if everything except for the huge ice dragon is subject to the golden crown?
I was fighting comfortably for the first time, but I was a little late.
Naming the secret is a really difficult quest where I’m stuck.
>>78
Chocobo
Parasail
Link
horse
The thing like a my house can only bet on the addition of the gathering place.
The FF one is not a mini-game, it’s the main story…
Could this fishing system be Breath of Fire…?
You can give a name to your secret however you like, since only you can see it.
>>82
Can other people not see my Chocobo…?
Is it intended that the total required materials do not appear when pressing R1 on the wishlist?
Are you not going to give me the total materials for all the equipment on the wish list?
>>83
I can’t see it as an equipment shop.
If it were a bit more interesting, I would actively participate, but it’s a hassle.
I only see negative opinions this time…
It takes about 15 minutes for a high-level Albedo solo…
If you’re going to use a fishing rod, please use a dedicated camera or something!
The secret is way too much of a bother!
Sky… Shadow… Trust… It’s Digital Deluxe.
>>93
A hunter who seems to have thrown away their honor…
Can you count the ones that are in the net?
Do I have to fish…?
It seems like the territorial dispute isn’t aligning properly.
Has it always been like this?
All you have to do is take the box outside for me.
Even after catching a big fish, I’m still thrilled by the side missions in fishing.
>>97
Collecting environmental organisms is fine, but you can let them do it about twice and then tell them to try their best on their own after that. It’s just that kind of thing.
Isn’t fishing fun?
Is it possible to filter or prioritize only the missing materials in the total required materials for the wishlist?
If you know how to fish, it’s really simple, but to be honest, that explanation is hard to understand.
The gun is the strongest, but it’s boring because there’s no need to refine equipment, so I tried using a sword and it’s really fun!
Fishing became a bit more enjoyable once I figured out how to operate it.
Then, I can’t help but be bothered by how much the secret gets in the way.
Everyone takes care of me.
Both the cat and the support hunter recover so much that ahh, I can fight even in kindergarten with the red gauge spamming.
I tried to take a close-up photo of Nata’s face here and put it on my profile, but…
It’s sad that the character disappears when you get too close.
I have no choice but to take a picture of Gemma’s butt and post it.
There are some male outfits that are oddly erotic, like sideboob and cleavage.
>>111
Being able to choose is very admirable.
I don’t mind not fishing, but if there were talisman rewards for catching big fish, I would have been mad.
The system is too easy to understand.
I’m enjoying the game itself, but there are some aspects among the secondary elements and certain numbers that aren’t quite addressed, right?
Overall, I’m having a great time.
Fishing is fine, but please keep it a secret.
I finished the upper-level story without knowing which armor was good.
What do I want…
>>116
You can choose based on appearance.
>>116
It must be the armor that makes me look the cutest in this world.
>>124
Is it okay to make the bald guy cute!?
>>130
Good!
Okay…
I was desperately moving up and down, clattering around, until I was taught that if you really reel it in, you can catch fish.
After hitting an obstacle, getting cut almost always doesn’t make any sense, really.
Even if you say to pull the rod in the opposite direction, if you pull it, you’ll get slashed.
>>117
It’s bad to fish in places with obstacles, isn’t it?
>>117
I’ve never gotten snagged while fishing in reality…
>>135
I won’t make a blunder like fishing for the Earth.
>>135
Well, I do go fishing…
If you encounter an obstacle, there’s a high chance you’ll be broken off even if you lower the rod.
There’s no point in trying hard to pull away; it just comes down to luck, doesn’t it?
I can only fish for swordfish.
I think it’s fine to cram all sorts of weird things into elements that don’t need to be done.
If you make Albedo and Gore, things will generally work out.
Huh? Aren’t you supposed to input it in the opposite direction?
>>122
It’s the logic of inputting in the same direction to avoid being torn apart.
>>122
Generally, fishing in games is like that, but in Wilds, it adapts to the fish.
The horn of the Gore will not break.
It may also be because of the twin swords.
>>123
I’m desperately hitting it, thinking it definitely wasn’t this hard…
I caught a big fish based on the vibe, not knowing what it was.
Let’s just ignore it for now… Sorry, fishing buddy.
Streamers are complaining too, but when using a gunner, I really wish something could be done about my Secretor or Alma crossing right in front of me…
Secret while fishing!
When I invited them to a meal, it was a no!
Alma is really far away from her usual spot!
>>129
When Alma realized that she could accept quests even inside the tent, she stopped worrying about it too much.
I really couldn’t find the Sunanoryusei, so I relied on the wiki.
I didn’t know it comes out randomly and very rarely.
I was wandering in the desert all night, like Kenshiro from the first episode.
There are common things about anonymous users.
I defeated the veteran Goma with a hammer, so I thought I’d practice with dual blades, and when I used the dual blades, I ended up defeating it faster than with the hammer. Is it really that much faster?
>>136
The hammer’s firepower is seriously done for…
It’s so over that it throws away all the advantages of being easy to move…
Since we’ve just arrived at a forbidden area and the facilities aren’t set up yet, that’s why we have a base camp like that, but I still want a proper base like Astera or Seliana.
>>138
It should be possible in the next update since it’s in the gathering hub.
It seems that the insect glaive is theoretically the strongest, but I feel like I can’t use it at all because holding it down is just too hard…
>>139
I’ve often heard complaints that you can’t manage without physically growing fingers from β, but it turns out there were quite a few staff members who had grown fingers by the time of the release…
>>139
Use a controller with back buttons.
I’m enjoying it, aside from the fact that the existence of the seasoned Alshubeld is inherently contradictory.
>>140
I’ve had various questions about that since the time of the “Sonnan World.”
It’s fun, but weapons like the Charge Axe that depend on perfect guarding and hitting weak points can be a bit troublesome.
>>143
Dependency on the other person doesn’t become interesting unless there’s something significant.
I can’t make up my mind to spend about 80,000 yen on the software and the main unit.
They raised the price before the release…
>>144
There are various other games waiting too.
>>160
Right now, there aren’t any games I want to play.
Is there backward compatibility with the PS4…? I bought a PS4, but in the end, I only played Monster Hunter, Battle Operation, DQB2, and P5.
>>144
If you wait, it probably won’t become cheaper.
Isn’t it just going to get worse?
For now, since I cleared the upper tier, I’m thinking of trying out the unnamed top pick flute. Do you have any recommended flutes?
Which one should I choose, the Ko drum corps or the master drum corps?
>>145
Congas
Cook
I made a general-purpose non-elemental paralysis bow, but isn’t this weak?
>>147
Using a normal attribute match is stronger.
>>147
Compared to the weak attribute, a single arrow difference of 10 makes it pretty much garbage.
I was told that “doing it slowly” means to take my time, so I tried to do it slowly but couldn’t do it at all; however, when I did it rather quickly, I finally started to get the hang of it.
I want it to be renamed to “Fast Spin” and “Super Fast Spin.”
To be honest, the enemies out now are weak except for Gore, and even if I make a mistake, the cat will heal me, so I don’t feel the need to optimize my equipment.
I think you should do whatever you like.
Even if I specialize in attributes or focus on critical hits, it didn’t change that much as I was told.
With the sword, I set the red gauge and happily started attacking, and then, as if remembering, I followed up on the wound and felt good.
I forgot about the helmet splitting.
Since it was thought that there was no one in the forbidden area, it wouldn’t be strange if the original species of the extinct species Albedo existed there.
It’s different from the Dragon Guardian Albedo.
Artya weapons are weaker than regular rare 8 weapons when unenhanced.
I want to at least praise the part where you can secure fish with a net.
The armor enhancement is too difficult.
Despite it being called a no-entry zone, there are quite a few monsters that have been documented.
That kid named Maki really annoys me.
Give me food.
>>162
Hehe…
>>168
You really came…
>>173
Look, even though I went inside the house, I’m still waiting outside…
I wonder if the effect of the chain blade will be revised…
In this game, it feels like the enemies are weak or not keeping up with the hunter’s strength.
>>164
The level is unfairly strong with certain binding techniques.
The food I cook is weak compared to the first meal I was given!
I started using the Slash Axe, but I don’t really understand things like counterattacks or cancellation.
If I could do it, it would be amazing, but it’s difficult for me, so I’m just swinging it around and feeling good.
>>169
The axe mode’s cancel is slow to come out, and there’s no need to aim for it.
The counter in sword mode reduces damage even if it’s not a perfect guard, making it a useful defensive measure in a pinch.
Ultimately, for the Switch Axe, once the sword gauge is maxed out, it’s full release > spiral > transformation > full release!
Playing popular software while it’s trendy is great.
Don’t invite me to eat and then sleep!
I’m going to sleep now, but tomorrow I’m going to visit Heya for the first time, hehehe.
It seems that while the main story progresses quickly, a few years seem to have passed during the transition from the opening to the start of the main quest and the defeat of the final boss.
It’s not strange to think there might be a “battle-hardened” Alshuberd.
I can’t feed Azuzu even once, is there some kind of bug?
>>175
I’m talking to someone nearby, so the flag is broken.
So if you talk to the nearby ones and isolate Maki, you can eat.
The sliding attack’s counter is difficult to use, so you can ignore it.
Let’s use the counter because it’s strong.
If you save 10,000 each month until the master is unlocked, you can buy it.
Well, even without a counter, I can easily hunt.
Having a counter reduces stress and allows for a counterattack, which means hunting can be 2 to 3 minutes faster.
Once a wound starts, it’s almost infinite turns, isn’t it?
It’s fun to see everyone die just by swinging my one-handed sword while timing my perfect guards, but this might get nerfed.
If I don’t team up with Mitsune to face some kind of challenging quest, I might get bored.
You’re hyping it up as if it’s really easy, but you’ll regret it when the super difficult adjustments come in April.
I saw that pattern in World’s Nana.
>>190
At that time, it was really difficult to adjust because of the poor management…
>>190
Didn’t the overseas official say that the difficulty would increase in the next update?
This work is still soft, so it’s okay for now, but overall the enemies have high firepower and I think I might get knocked out three times immediately if the Master rank is implemented…
Aren’t we going to stop hunting innocent monsters just for a little cheese buff?
Do you really need that cheese, Hunter?
>>192
Well then, please tell me an easy way to gather ingredients!
I wonder if the current goal is how quickly one can hunt Gore Magala.
Stop making my ears disappear at night after I was invited to a meal.
The limited fishing spots and fish species are actually points of dissatisfaction.
If it’s a playful element that has no connection to the main game at all, I wish they had gone all out with it.
This time it feels like both the enemies and we have high firepower, rather than it being easy.
If only the other side is exaggerated in extremification.
When you’re injuring and breaking wounds, paralyzing and inflicting a lot of wounds tends to lead to injuries, breakings, breakings, breakings, stuns, and wounds.
It seems that a well-made weapon will remain stable no matter how strong the enemy becomes.
Actually, it’s fine if the additional monsters are a bit unreasonable.
Casual players will probably just quit right after seeing the ending.
The UI for equipment creation either scrolls way too fast or really slow, and it makes me so frustrated!
It seems that only Moribaa isn’t calling for food, and it feels like you can only eat it if you go directly to the event or something that was shown at night?