Home » Game » Yakuza » [Like a Dragon Gaiden: The Man Who Erased His Name] Isn’t group battles tough?

[Like a Dragon Gaiden: The Man Who Erased His Name] Isn’t group battles tough?

1: Japan Otaku Reviews

Use the cursed musical instrument.

Even the initial gear shark is strong!

2: Japan Otaku ReviewsYeahx11

I feel like even sharks are strong, or rather, aren’t sharks the strongest?

3: Japan Otaku Reviews

Your allies probably aren’t leveled up enough.

4: Japan Otaku Reviews

Still can’t get out of the cage.

5: Japan Otaku Reviews

Where is the last person! It will end while I’m wandering around.

6: Japan Otaku Reviews

First, I will throw the sword.

7: Japan Otaku ReviewsYeahx4

There are too many wanted criminals in Honolulu City! Police, do your job!

10: Japan Otaku ReviewsYeahx1

>>7

It’s a city where even corrupt cops are let loose with a bounty on their heads.

16: Japan Otaku ReviewsYeahx1

>>7

It’s understandable that there are car burglars, but it’s going too far to have murderers and violent criminals as well.

50: Japan Otaku Reviews

>>7

It’s clear that the Honolulu police are incompetent from 8.

8: Japan Otaku Reviews

I thought the mad dog was stable, but the pirate mode is also really strong.

9: Japan Otaku Reviews

It’s hard to perform an ultimate counter during Pirates mode.

11: Japan Otaku Reviews

Isn’t the new tiger drop really difficult?

12: Japan Otaku ReviewsYeahx5

>>11

In the first place, the insane evasion ability of the rabid dog makes it not very meaningful to aim for a counter.

13: Japan Otaku Reviews

There were plenty of shitty cops even in 8, and the safety in Hawaii is in shambles.

14: Japan Otaku ReviewsYeahx1

I never thought I would fight at sea like a pirate.

15: Japan Otaku Reviews

Are you really not killing anyone even with this?

17: Japan Otaku Reviews

>>15

You’re only doing things like stabbing a dagger in your chest or a cutlass in your back.

19: Japan Otaku ReviewsYeahx7

>>15

It’s not my fault, right?

18: Japan Otaku ReviewsYeahx2

Without Ichitachi’s delusional filter, there are way too many things like Sujimon everywhere…

20: Japan Otaku Reviews

As a result of throwing him into the sea, even if he gets eaten and dies, it still counts as a non-killing judgment.

21: Japan Otaku Reviews

Rather than my brother, those thugs in that world are too tough.

22: Japan Otaku Reviews

Rodriguez, who is unharmed despite being shot in an intense battle movie, made me laugh a bit.

23: Japan Otaku Reviews

A game where team battles are harder from the very beginning of the series.

24: Japan Otaku ReviewsYeahx1

I’m in captain mode just for the charge gun and anchor.

25: Japan Otaku ReviewsYeahx1

In group battles, being shot from a distance is too painful, so I prioritize killing the gunman first.

26: Japan Otaku Reviews

At the Devil Flags event, it was clear that Captain Musha was shot dead, but it was bad that no one acknowledged it, reading the atmosphere.

27: Japan Otaku Reviews

In Hawaii, it’s such a light environment for criminals that game streamers can recruit crew members through job apps and actually become pirates.

30: Japan Otaku Reviews

>>27

Tokyo, Yokohama, and Osaka are all like that.

28: Japan Otaku Reviews

After dashing with Y on the boat, there’s something like an emergency dash by holding down Y.

I learned for the first time and the world changed.

31: Japan Otaku Reviews

>>28

I thought it was about the fuel that I pick up from time to time!

29: Japan Otaku Reviews

The charge shot is extremely powerful, so in extreme cases, just running away and firing charge shots can be enough to finish the game.

As expected, it would be faster to occasionally include normal attacks.

32: Japan Otaku Reviews

There are so many things to do that I can’t finish Chapter 2!

I don’t feel like I can clear it before Monster Hunter!

33: Japan Otaku Reviews

I’m a bit tired of the sub-elements, so when I progressed the main story, my brother’s abilities got so high that the boss’s health melted away in no time…

34: Japan Otaku Reviews

The Katlas boomerang is okay, but the hook and charge gun are really strong.

36: Japan Otaku Reviews

>>34

I was swinging it for a while thinking I couldn’t use the Cutlass Boomerang without realizing it…

Because when you think about it, it’s definitely a boomerang push!

35: Japan Otaku Reviews

Charge shot → Heat action that kills 5 people → Charge shot → Almost fills the heat gauge, so another heat action →

37: Japan Otaku Reviews

I was told, “I’ll cooperate because I feel affection from the ship!” but it’s only been a few days since we took that ship.

39: Japan Otaku Reviews

>>37

Thank you, Jack the Collector!

40: Japan Otaku Reviews

>>37

Thank you, Jack the Collector!

41: Japan Otaku Reviews

>>37

Because Masaru’s love is permeating!

42: Japan Otaku Reviews

>>37

Well, it’s not that Majima and the others are pouring their love into it, but it’s probably just that it’s a ship that has been taken good care of.

I took that from you, though.

The previous owner doesn’t seem like such a virtuous person.

105: Japan Otaku Reviews

>>42

The crew member who followed from the camera position must have been showing affection.

43: Japan Otaku Reviews

It’s subtly annoying that the style at the start of the battle is determined by the costume of that moment.

44: Japan Otaku ReviewsYeahx1

The fire cannon that guy gave me was such a disappointment, so he’s not really a great collector.

45: Japan Otaku Reviews

>>44

Since it’s advertised as the strongest weapon, it could have been even stronger, right?

There’s not even a place to enhance…

46: Japan Otaku Reviews

The enhancement of the ship has been quite quickly halted, and it’s tough…

53: Japan Otaku Reviews

>>46

I wanted the boost tank to be increased more.

55: Japan Otaku Reviews

>>53

I can’t let go of the Crazy Eats that gives me a tank +2.

47: Japan Otaku Reviews

What’s up with that fire cannon being weaker than a max-level cannon?

48: Japan Otaku Reviews

The captain and the ship can be made strong roughly, but if you don’t gather crew members of SR rank or higher, it might be tough to reach high levels of Devil Flags.

I think it should be fine if we clear everything with sharks at the opening and then buff with Noah and the others.

49: Japan Otaku Reviews

Animals in Goro Kingdom that are not very strong despite the effort put into them.

56: Japan Otaku ReviewsYeahx1

>>49

I have almost no reason to visit Rich Island.

The increase in feed is sluggish.

Snacks are a high-difficulty triple burden made unnecessarily.

51: Japan Otaku Reviews

I wonder if the machine guns became dual-barreled because the ship was modified.

It would have been easier to use if only one came out from the middle…

52: Japan Otaku Reviews

The rabid dog style really starts after you acquire the just-evade skill, so it’s too much of a late bloomer.

54: Japan Otaku Reviews

When I look at the description of the bounty targets, I’m shocked to see that they’re all seriously dangerous criminals.

57: Japan Otaku Reviews

It’s really great that the rings are equipment because I’m a pirate, but there aren’t as many types of rings as I expected.

58: Japan Otaku Reviews

In the previous game, it was easier to control battles with my own chicken than with Kiryu-chan.

59: Japan Otaku Reviews

The ring must have speed increase for the mad dog and electrical attribute, and the rest is up to your preference.

60: Japan Otaku Reviews

I just said “Aloha” to a passerby and ended up becoming a legendary pirate crew, is that okay…?

65: Japan Otaku Reviews

>>60

It’s completely nonsensical how, without actually engaging in pirate activities, my fame keeps rising through bounty hunting and Aloha links, making me end up like an unknown legendary pirate crew in Madlantis.

61: Japan Otaku Reviews

For now, I’ll go to the helm and perform a heat action.

62: Japan Otaku Reviews

I put on four shark rings, so it’s crunchy.

63: Japan Otaku Reviews

I ended up clearing it without using most of my duplicates because I was too stingy about using them.

I’ve summoned a few times, but…

64: Japan Otaku Reviews

In the end, which is better, the crazy dog or the pirates?

69: Japan Otaku Reviews

>>64

If it’s against a group, it’s generally easier with the Pirates unless you have a strong preference otherwise.

In one-on-one situations, the rabid dog is incredibly strong after acquiring the perfect dodge skill, so it’s the rabid dog.

72: Japan Otaku Reviews

>>64

One-on-one is a mad dog group battle, the Pirates.

However, the performance of the mad dog, including the ring, is incredible, so you can keep pressing through with the mad dog.

66: Japan Otaku Reviews

Isn’t the security in Hawaii falling apart with a considerable number of bounty hunters crossing the line and being left unchecked?

67: Japan Otaku Reviews

Is there really going to be super difficult QTEs in this work too…?

70: Japan Otaku Reviews

>>67

A safe design that can be set to automatic success.

68: Japan Otaku Reviews

There was a police officer who falsely convicted Japanese people and homeless individuals around that area…

71: Japan Otaku Reviews

The heat action using a clone is cool, so I summoned a clone during the boss battle.

73: Japan Otaku Reviews

This work is made quite gently, isn’t it?

I haven’t tried semi-auto, but I think the attempt itself is good.

74: Japan Otaku ReviewsYeahx1

It seems that the pirates want to involve a lot of them in the heat action, judging by the effect of the matching rings, but the limitation to just the thumb is a bit concerning.

75: Japan Otaku Reviews

Even a mad dog can spin around, charge forward, and with a strong throw, handle a group to some extent.

76: Japan Otaku Reviews

The rabid dog is strong in action, and the pirates have intense heat.

77: Japan Otaku Reviews

It’s like the usual Yakuza, where even when you strengthen it, the feel doesn’t really change much, but it gradually becomes more powerful.

If you strengthen one this time, it’ll become so strong that it will be excessive, right?

78: Japan Otaku Reviews

If you read the text of the wanted poster without skipping, it says that after the robbery, they killed all their accomplices and kept the stolen goods all to themselves—ordinary hitmen, real dangerous types; it’s all over, like a cat in Hawaii.

81: Japan Otaku Reviews

>>78

Looking at that explanation, all I see are mean people, and I can’t laugh at all…

79: Japan Otaku Reviews

At first, I thought it was fine to just have a crazy dog that couldn’t hold items, but after getting the hook, it became easier to deal with long-range attacks as a pirate.

80: Japan Otaku Reviews

An AI with a gun is really annoying, isn’t it?

83: Japan Otaku Reviews

>>80

It hurts and I really can’t avoid it at the moment the sound goes off.

88: Japan Otaku ReviewsYeahx2

>>83

My brother is super fast, but he has no cancel sway, so even if I get warned during an attack or in recovery, there’s nothing I can do about it.

84: Japan Otaku Reviews

>>80

Don’t run away!!!!

98: Japan Otaku Reviews

>>80

Since the time of OTE’s Molotov cocktails, the throwable weaklings have been exceptionally strong.

If you just organize with hand grenades, the Goro Pirate Crew will be wiped out in an instant.

82: Japan Otaku Reviews

This time it’s difficult to dash.

Isn’t it good to use the L3 push dash…?

85: Japan Otaku Reviews

The naval battle gets boring halfway through…

87: Japan Otaku Reviews

It’s really annoying when a strong enemy has a gun.

89: Japan Otaku Reviews

Is it a bug or intended behavior that when drifting the ship from a full boost, the gauge suddenly disappears halfway?

90: Japan Otaku Reviews

Pirates Coliseum has too many matches and it’s a bit of a hassle…

94: Japan Otaku Reviews

>>90

It looks like they are just splitting the opponents for the championship, and since they are dividing them into naval battles, shipboard battles, and purely shipboard battles, it gets quite tedious to have to fight the same opponent repeatedly.

91: Japan Otaku Reviews

Gunfights have become considerably more interesting compared to the past.

92: Japan Otaku Reviews

I was killed by a group that was throwing bombs all over the ship.

93: Japan Otaku Reviews

Due to the bomb and the somersault, the ninja is really a dirty ninja.

97: Japan Otaku Reviews

It seems that Wild Rock is gaining popularity while exploring Hawaii, and I’m happy about it too.

99: Japan Otaku ReviewsYeahx1

I couldn’t help but laugh at the cabaret club development with Goro.

By the way, who was the voice actor at that time…?

101: Japan Otaku Reviews

>>99

Isn’t it probably Sacchan?

103: Japan Otaku Reviews

>>101

Isn’t it the best falsetto?

100: Japan Otaku Reviews

The enemies in the pirate battle are so terrible they are like sumo wrestlers.

102: Japan Otaku Reviews

Goro is too cute.

104: Japan Otaku Reviews

I’m skipping all of it because the part about the women in Minato Ward is just too much.

Empty task.

110: Japan Otaku Reviews

>>104

I’ve never thought that mini-games like cabaret are fun, even though they’ve been around for a long time…

106: Japan Otaku Reviews

However, I want to hold a party for Masaru too.

107: Japan Otaku Reviews

I can’t get out of Honolulu…

108: Japan Otaku Reviews

I still haven’t finished chapter 2… It’s taking a lot of time to explore Hawaii…

Even though I ran around a lot when I was 8.

109: Japan Otaku Reviews

The main story feels just like a side story this time…

119: Japan Otaku Reviews

>>109

The concept is a super-sized sub-story.

111: Japan Otaku Reviews

I’ve never found it interesting to go to a cabaret club.

By the way, live-action content as well.

112: Japan Otaku Reviews

The management of the cabaret in zero was interesting, right?

113: Japan Otaku ReviewsYeahx3

It’s funny that so many people are unable to leave Hawaii because there’s a huge increase in what can be done in Chapter 2.

I understand…

114: Japan Otaku Reviews

I intended to finish it before Monster Hunter, but I’m still on Chapter 2…

116: Japan Otaku Reviews

>>114

I decided to give up and take it slow.

This game is fun.

115: Japan Otaku Reviews

Masaru’s live-action is just Akiyama’s skit.

117: Japan Otaku Reviews

Chapter two is oddly long, while chapters three onward end quite quickly.

118: Japan Otaku Reviews

Noomyu…

120: Japan Otaku Reviews

Even though we’ve finished the usual aggressive part, it still feels like it goes on, and I think that’s one reason it feels long.

121: Japan Otaku Reviews

Even so, I think it’s better that the girl is becoming cuter.

122: Japan Otaku Reviews

There are surprisingly people who get hooked on cabaret clubs.

123: Japan Otaku Reviews

As soon as I arrived in Honolulu, I walked around quite a bit and was told that there is also Aloha Links this time.

I should have explored after progressing further…

Since I was able to do the sub, I ran around picking up omikuji while saying “Aloha!” and after doing the sub, I took a break, then progressed with the main story, which unlocked the Segway, bounties, and the eastern map.

I should have explored after moving ahead…

I thought I could finally progress with the main story after running around gathering allies and making money, but then I was handed a hook rope and told there are materials and hidden items I can obtain with it.

I should have explored after moving ahead…

124: Japan Otaku Reviews

Is it really okay for so many female characters to go into battle in a game like Yakuza!?

125: Japan Otaku Reviews

When trying to carefully select the crew for Gorōmaru, you need to be attentive because there are quite a few mini-game elements involved.

What did the guys from the detective who are doing mini-game prizes do in Hawaii…?

126: Japan Otaku Reviews

It might be a good idea to strengthen the crew after gathering the girls from Minato Ward in Chapter 3.

They are strong.

127: Japan Otaku Reviews

The pirate elements were honestly not that great.

The ship is too slow.

133: Japan Otaku Reviews

>>127

I wanted a radio to accompany me on my long journey to gather treasure.

128: Japan Otaku Reviews

Well, I think it’s best to explore after advancing to the hook rope.

132: Japan Otaku Reviews

>>128

I didn’t know there was something like that, so I was wandering around looking for a place to climb…!? It was probably just a waste of effort for me.

129: Japan Otaku Reviews

The poop cannon looks weak but is incredibly strong!

138: Japan Otaku Reviews

>>129

I feel that the cannon-type weapons that can inflict status abnormalities are strong, while the laser flamethrower full burst seems weak.

130: Japan Otaku Reviews

Isn’t the crazed dog’s charge really strong?

135: Japan Otaku Reviews

>>130

When the attack power increases, the weak enemies melt away in an instant, and it’s fun.

136: Japan Otaku Reviews

>>130

Super strong.

On the contrary, I don’t really understand anything other than this.

131: Japan Otaku Reviews

Goro has become stronger, but is it okay for his opponents to send out many ships?

134: Japan Otaku Reviews

A pirate earning some money through bounty hunting while attending a vocational school.

137: Japan Otaku Reviews

The reticle of the machine gun is hidden by the ship, making it honestly difficult to see.

139: Japan Otaku Reviews

I made it to the end of the Devil’s Flag in Chapter 2, but the battle on the ship was tougher than the boss…

It’s too tough if we don’t show a shark or a bird with the opening instruments.

140: Japan Otaku Reviews

Maybe the acceleration ring was added hastily at the end, but I feel like it makes the movement even more empty because of that.

141: Japan Otaku Reviews

The ship is using lasers on both sides, but I wonder how it is otherwise.

I feel that machine guns are either like coconuts or very strong when frozen.

142: Japan Otaku ReviewsYeahx1

One side is laser, the other side is poop.

143: Japan Otaku Reviews

The laser tends to lose its target quickly, so it feels delicate.

It’s difficult to make adjustments.

145: Japan Otaku Reviews

>>143

To charge in and push through at zero distance.

144: Japan Otaku Reviews

In the end, it’s full burst.

146: Japan Otaku Reviews

While charging in at the start, I shoot with the machine gun, and when I hit, I always finish it off with a laser from the side.

147: Japan Otaku Reviews

Well, it’s the first time, so it’s understandable, but the jump controls being so unconventional was a bit off-putting until the end.

153: Japan Otaku Reviews

>>147

Well, there is something before this, but I still think a gentle jump is better.

I like air combos.

154: Japan Otaku Reviews

>>147

Your movements are stiff, right?

148: Japan Otaku Reviews

It has a vibe of destroying the back of the ship, but I wonder what the effect of that is.

149: Japan Otaku Reviews

>>148

I think I might not be able to move.

150: Japan Otaku Reviews

I thought I would be unable to move and that I would get fuel.

151: Japan Otaku Reviews

Isn’t the fact that the mad dog’s sway occurs twice by default and allows you to immediately get behind too strong? But then I realized that the sheer volume made it a different story.

152: Japan Otaku Reviews

Poko poko poko poko poko poko buh bii!

155: Japan Otaku Reviews

When it’s a slightly strong enemy, they just dash away while I’m doing an air combo, which feels frustrating.

156: Japan Otaku Reviews

It’s better to aim for when they drop down from a jump attack to connect combos.

157: Japan Otaku Reviews

It moves along so smoothly that one might wonder if it’s actually a professional version, equivalent to the normal one.

160: Japan Otaku Reviews

>>157

I was just playing the previous series, but in the normal mode of the 8 spin-off, the enemies are really too weak, it’s shocking.

There is also a theory that in the past, it was just too rigid.

158: Japan Otaku Reviews

Juggling combos are fun, but they don’t deal any damage at all.

159: Japan Otaku ReviewsYeahx1

I think it’s good that it’s interesting even though there are some rough aspects.

161: Japan Otaku Reviews

It’s amazing how a 60-year-old can change their trajectory and move in mid-air.

166: Japan Otaku ReviewsYeahx1

>>161

I wonder if age matters.

183: Japan Otaku Reviews

>>161

I definitely took that medicine somewhere.

162: Japan Otaku Reviews

It looks like there will be no encounter disable this time either.

165: Japan Otaku Reviews

>>162

During the 7 side story, it was really annoying because they kept chasing me persistently, but this time it’s a bit better because of the surfer.

163: Japan Otaku Reviews

A live-action shower scene is a bit problematic.

164: Japan Otaku Reviews

The interactions between Majima, Noah, and Goro are just so healing to watch.

167: Japan Otaku ReviewsYeahx3

I think it’s correct to make naval battles more on the casual side.

Focusing too much on realistic behavior makes it tedious as a game.

168: Japan Otaku Reviews

Wearing the outfit of 0 makes it seem like I haven’t changed much since the time of 0, which feels too youthful.

Well, I can forgive you since Yuki-chan hasn’t changed either…

169: Japan Otaku Reviews

>>168

When I was around 3 or 4, I felt like my older brother was aging… but he is clearly getting younger.

173: Japan Otaku Reviews

>>169

I think that was the time I was the most stressed.

Saezima has returned since the 5th.

170: Japan Otaku Reviews

I’m not really good at weak enemy battles, so I might want something like insect repellent spray.

171: Japan Otaku Reviews

The most exciting moment is when boarding just before the battle at sea begins.

Akiyama, the yakuza, Aloha Happy-kun, and others are charging in on a pink boat and boarding…

172: Japan Otaku Reviews

My brother ages and becomes younger depending on his mood.

174: Japan Otaku ReviewsYeahx1

Aloha Happy looks good, but the flamethrower was so troublesome that I had to fire him…

175: Japan Otaku Reviews

The character setting for Gonda’s boss is already way too fantastical.

176: Japan Otaku Reviews

It’s a completely boring situation where brother 3 and Daigo have collapsed, and the members of the same organization are all complaining.

178: Japan Otaku Reviews

>>176

I left everything to Kiryu-san regarding Daigo, but I ended up being burdened with all sorts of trouble, getting shot at by Daigo, and being turned into a pawn for someone else, so it was a complete mess.

177: Japan Otaku Reviews

For some reason, the Sheep Man ended up in the role of throwing the lasso in the order of formation, and I was just laughing endlessly.

179: Japan Otaku Reviews

I bought the Delicious version because it’s fun to watch the chaotic mob characters, but in the end, I didn’t end up using Kiryu and the others at all.

180: Japan Otaku Reviews

It seems like you’ve tried various things, but I would be happy if you could bring a lighthearted action with a somewhat serious tone, regardless of what it is related to.

182: Japan Otaku ReviewsYeahx1

>>180

As expected, a remake or sequel to OTE is desired…

181: Japan Otaku Reviews

I wonder if I’ll still be laughing and making copies of myself when I’m 70 in 10 years.

184: Japan Otaku Reviews

I thought it would be the usual thing, but the ship’s banquet hall has turned into a gathering of perverts…

187: Japan Otaku Reviews

>>184

I like scenes that look like the end of the world, like Sujimon.

185: Japan Otaku Reviews

It was no good with Kaido and the others, who have become like official free materials.

Why are you in Hawaii…?

186: Japan Otaku Reviews

There’s still Aunt Etsuko, who has been an aunt since the time of 0!

188: Japan Otaku Reviews

>>186

No matter how cheap you estimate, it’s at least 80… and it’s at least 90 for the Osaka auntie.

191: Japan Otaku Reviews

>>186

It’s been over thirty years, hasn’t it?

194: Japan Otaku Reviews

>>191

Majima-chan, who was 0, is now 24, so 36 years have passed.

193: Japan Otaku Reviews

>>186

The theory that the dragon’s heart is a key element.

189: Japan Otaku Reviews

When I got Etsuko, she even gave me clothes, and it was no good.

190: Japan Otaku Reviews

You can clear the main story without making such detours, so action games are definitely easier.

192: Japan Otaku Reviews

>>190

It seems that the reason the enhancement elements max out instantly this time is because the balance is set with the assumption that players will only progress through the main story without doing any side quests.

Are they reading the demand to wrap things up quickly right before Monster Hunter?

195: Japan Otaku ReviewsYeahx2

Even without an elixir of immortality, there are people who don’t age at all, like Osugi.

196: Japan Otaku Reviews

Well, there are quite a few exchanges where that kind of communication can be done with a smartphone.

197: Japan Otaku Reviews

>>196

I can’t tell the range of the out-of-service area at sea…

198: Japan Otaku Reviews

The Pirate King should dress like a pirate at least at the end.

199: Japan Otaku Reviews

Dragon Kart is too difficult…

200: Japan Otaku Reviews

>>199

The basic is fine as long as it’s above basic.

A hairpin turn is a normal curve without being greedy for drifting.

In the battle, keep the barrier and ring box.

The Onomichi Omahha battle is a durability top type that escapes to a one-on-one while absorbing barriers and thunder.

201: Japan Otaku ReviewsYeahx2

It was great that the purpose of the trip was a cheerful story about showing Noah a big world.

202: Japan Otaku Reviews

Sometimes these side stories are nice too.

203: Japan Otaku Reviews

Is there a terrible enemy in this Dragon Kart who will come and body slam to interfere like they did when I was 7?

204: Japan Otaku Reviews

I thought the Fire Cannon you get from the story was a sort of relief for those who hadn’t upgraded it until then.

It’s the damage when the displayed attack power hits fully.

It feels like 300×1 fire against 200×2 cannons or 100×3 poop.

It was a weapon beloved by a system that made hit-and-away really easy.

205: Japan Otaku Reviews

It feels like it’s been since the end of the exhibition that I’ve seen Majima having fun the whole time.

206: Japan Otaku ReviewsYeahx1

I think I was consistently saying that there’s no need to hold back in such a vast world.

207: Japan Otaku Reviews

Noah’s sense of money and ethics seems to be falling apart.

208: Japan Otaku Reviews

Noah has been strange from the beginning, so it’s okay.

I thought it might be the mastermind for a moment.

209: Japan Otaku Reviews

>>208

The adaptability was too high.

210: Japan Otaku Reviews

Noah jumped out of the island and saw the vast world.

Majima has jumped out of the world of the yakuza.

Both are the same.

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