Home » Manga » [Daimon TAKE2] This manga is really interesting until the mercenaries show up.

[Daimon TAKE2] This manga is really interesting until the mercenaries show up.

  • Manga
  • April 23, 2025
  • 0 Comments

Family Crest TAKE 2 1 Kiuchi Masashi Watanabe Jun

1: Japan Otaku Reviews

The punchline is a bit…

4: Japan Otaku ReviewsYeahx1

>>1

Wasn’t the foreshadowing laid out carefully!?

2: Japan Otaku Reviews

Barking!!

3: Japan Otaku Reviews

It seems that bookmaking is profitable, huh?

5: Japan Otaku ReviewsYeahx1

Nonetheless, that ending is unacceptable.

I wish you had changed it along the way.

6: Japan Otaku ReviewsYeahx1

The early part of the story where you’re engaged in time-traveling yakuza is fun, and the mid-section where you establish yourself seriously as a yakuza and grow your family is interesting as well.

I can’t forgive the end where all of that gets dismissed.

The mercenary’s unmatched prowess is indeed tough, more so than the punchline.

7: Japan Otaku Reviews

I only have memories of how incredibly weak the police were…

8: Japan Otaku ReviewsYeahx1

I think it’s quite impressive to consider that a Yakuza manga was prominently featured in a young men’s magazine aimed at young people, like Young Magazine.

There were plenty of works back then that could have been featured as the flagship of Young Magazine.

9: Japan Otaku Reviews

The balance of comedy and seriousness is good, it makes you feel passionate, it makes you cry, and the artwork is skilled, making me feel that the manga is well done.

10: Japan Otaku ReviewsYeahx4

I guess they never intended to drag it out like this.

11: Japan Otaku Reviews

It’s not so much protagonist correction, but rather in-game correction.

It’s becoming increasingly blatant.

12: Japan Otaku Reviews

That game was normally played by elementary school students, but now it definitely seems like it would be labeled as Z-rated content. Is that okay?

13: Japan Otaku ReviewsYeahx1

>>12

It’s like Yakuza, right?

25: Japan Otaku ReviewsYeahx1

>>13

The appearance of Yakuza reminds me of the thread image.

It may have been a work that was too early.

31: Japan Otaku Reviews

>>25

Also, GTA.

15: Japan Otaku ReviewsYeahx2

>>12

Akunitsu was seriously doing it, but from the outside, isn’t it like a Kunio-kun game?

The chaos of the prison arc and the mercenary arc has a kind of action game feel to it.

19: Japan Otaku Reviews

>>12

Because there was no CERO during the Super Famicom era.

14: Japan Otaku Reviews

The artist is doing a Golden Guy in Goraku, and it’s interesting.

I feel like the friendly silliness of the emblem has been lost.

16: Japan Otaku Reviews

16: Japan Otaku Reviews

No way—remember this, it’s useful information! Rising to the top of the underworld. What? That’s impossible! Go to Kiyo. Actually, it’s about Sui. How… I can’t believe this… Miyamoto, you figured something amazing out, didn’t you?

17: Japan Otaku Reviews

It’s not enough to just lay down foreshadowing.

18: Japan Otaku Reviews

I wonder who the true final boss is.

20: Japan Otaku Reviews

It was a Super Famicom.

I thought it was a Famicom.

21: Japan Otaku Reviews

I like it until I return to Tokyo.

22: Japan Otaku ReviewsYeahx2

I understand that it was depicted as such a work, but I also wanted to see it end not as a game but as a Yakuza story.

23: Japan Otaku Reviews

The mercenary unit is too strong.

24: Japan Otaku Reviews

An enemy that you know exists but won’t be the final boss, to the point where the players say it’s unfair… Who could it be?

28: Japan Otaku Reviews

>>24

Sister Kaori

32: Japan Otaku Reviews

>>24

Characters that should be dead, perhaps?

26: Japan Otaku Reviews

If it had come out like that, there would be no surprise, and maybe the ending was changed.

27: Japan Otaku Reviews

I couldn’t bear to watch after Kaori-nee was killed, even if it was just mercenaries.

29: Japan Otaku Reviews

Ehara final boss bug

30: Japan Otaku Reviews

I think it’s a masterpiece, both the storytelling and the artwork, until the mercenary arrives.

33: Japan Otaku Reviews

It feels like I’ve messed up the flag since I’ve ended up on a route where mercenaries appear.

44: Japan Otaku Reviews

>>33

Thinking about this, the original game is quite chaotic, isn’t it…

34: Japan Otaku ReviewsYeahx2

Yamazaki’s old man is coming back as a machine.

35: Japan Otaku Reviews

Even if there are foreshadowings, it doesn’t necessarily mean they can be explained…

36: Japan Otaku ReviewsYeahx2

The characters in the story are quite pitiful.

37: Japan Otaku Reviews

Well, even though you may grow attached to the characters, there are surely adult circumstances that would make it difficult to recommend that the yakuza come out on top.

38: Japan Otaku Reviews

It’s tough to have to start over from the beginning if you end up in a bad ending route.

39: Japan Otaku Reviews

I like Akira from the atomic bomb.

40: Japan Otaku ReviewsYeahx2

The early parts where everything goes smoothly and progresses quickly are really satisfying to read…

The live-action drama was interesting in that regard.

41: Japan Otaku Reviews

I think the ending is not as bad as people say.

It’s a depiction that could be interpreted as a hallucination seen just before death.

42: Japan Otaku ReviewsYeahx2

I understand that becoming strong as a Yakuza won’t compare to being a mercenary.

Mercenaries are going too far in other countries.

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