
I’ll forgive you since it came out 40,000 times.
“The Private Railway Pure Love Train” is a masterpiece of youth romantic comedy by Mr. Candy Nakamura!! To treat it as a gambling content and consume it is absolutely outrageous!! I wonder if you really read the original work!? Did you say the winning odds are 1 in 239!? Do you think I would just sit by and let you draw such a low probability lottery endlessly!? I can see the movements of your future!! B B B B
Demon King Narumi
I like the scene where George turns into a pachinko ball and spins.
What is this “Demon!” when it hits? What even is this “Demon”?
Die, Narumi.
Even if the author doesn’t give permission, the publisher will probably grant it, right?
>>4
That publisher is crazy.
Well, first of all, in pachinko, there are also scenes where Katsu loses in the original work.
In that sense, can it be called an insult to the original work?
There are creators who clearly say no to pachinko, right?
Fujita didn’t really understand pachinko, but I think he had the stance that it was okay to do it on his own.
I wonder if sorcery could turn into pachinko once it reaches total extinction.
In the original work, isn’t it the case that the demon king Narumi doesn’t strike a fateful blow against Mecha Faceless…?
>>8
What, what, what?
Do not rush in.
🕶️
Invade
First, you become Satan beyond the demon, right?
>>12
What are you saying, you?
Mecha faceless?!
I can see the future moves, so why am I being guarded?
>>14
There is a fundamental difference in physicality.
>>16
Since the visible area is physically limited, it means I’m being attacked from places I can’t see.
>>18
It’s a standard method for prediction, right?
>>20
The range of what I can see is so limited that it’s not even the future version of my own field of vision; it’s just a useless little spy window attached to the opponent’s solar plexus, so I get really troubled just by them leaning forward.
Does “mechanical faceless” mean that it’s not just faceless, but completely mechanized beyond the original…?
It’s like they’re throwing in an original piece reminiscent of Garo.
Play Unicorn and Gundam SEED too.
When I passed by the pachinko parlor, there was a poster of Demon King Narumi posted up.
The unicorn is a somewhat funny example that miraculously fits.
The seed is a prank and a shortcut.
However, I feel like turning the development of Karakuri Circus directly into pachinko might not be very exciting…
I hear the name quite a bit and it seems popular, the Pachinko of Karakuri Circus.
>>25
The production is lazy, but it’s a gambling machine specialized in thrill and dopamine.
Quite popular
I have the memory that there were almost no elements from the original work in the mechanical pachinko and the mechanical rush before Demon King Narumi; it felt like there should have been a little more.
I never expected “Karakuri Circus” to become a big hit in both pachinko and pachislot…
>>28
Even though the ox and tiger didn’t receive it.
Do not intrude.
🎭
To charge in / To invade
>>29
There is no doubt that offers for Jujutsu Kaisen pachinko have definitely come in, but perhaps the author hasn’t given permission or something like that.
>>31
I wasn’t doing things like this, but I will definitely do things like this.
>>31
Damn it… because I just watched it while brushing my teeth, it turned into something awful…
It seems this guy is a mechanical god.
Well, making a detective’s brain battle into a pachinko game would be boring…
>>36
I remember seeing a scene where Kindaichi summoned a detective sword and fought against Takaoto, but is that from that series?
>>36
As expected, El Cantare! We have to fight!
There are already rumors that Yamasa has obtained the rights for the Jujutsu slot game, but I wonder what the situation is for the pachinko.
If Jujutsu Kaisen had been that much appealing to the pachinko industry and didn’t end up being made into a pachinko game, that would be a lie, right?
If Karakuri has sold so well up to this point, then…
Make a complete version of the anime!!!!!!!
I guess they’ll separate the manufacturers by slots and pachinko.
I wonder which offers Pachinko will accept.
It seems that there are no spoilers for the original work Re:Zero.
>>42
When Subaru found the chance to break the loop, it must have been ringing…
A manufacturer that seems likely to produce a pure love train for private railways with a premium presentation is…
Even when the Demon King Narumi descends, he only throws gears and really just descends halfway, which is too half-hearted and I dislike it.
If you’re detailed, it would just turn into the usual pattern, no matter what you do.
Do you think 3000 is going to fall from the sky…?
>>48
There must have been a heartwarming past where 0 came falling down while chasing after 300…
Wow, this guy is a cheerful protagonist who shouts “The strongest in the world!!!”
On the contrary, there are pachinko machines that have a great deal of respect for the original work.
>>52
I thought the Monogatari series really poured a lot of effort into its visuals.
>>52
Aria of the Scarlet Ammo
>>52
It’s like respect, or rather, after completely telling the whole story about the restart through pachinko, it’s like how the content of Guilty Gear, which changed genre from 2, is not well known.
>>52
Most of them are like that!
>>52
Combattler V
>>52
Maison Ikokku
Karakuri Circus
Monkey Turn
Valvrave
In the hall, there is a top-tier IP in active use…!
Wind hole wind hole wind hole wind hole wind hole
Saint Seiya once completely remade the opening theme for the later episodes of the anime version during its early cross.
Hidan-chan respects too much and is unilaterally deciding on the voice actor for the new character.
If the author dislikes pachinko, then that would be surprisingly surprising in reverse.
I think the upper management of the Wisteria is seriously getting off on Hidan-chan.
Recently, when I go to the pachinko parlor, I see posters with Yong-sama mixed in among anime illustrations, and it gives him a surprisingly strong presence.
Rumiko loves pachinko and goes out of her way to obtain the original rights for each work…
For all we know, the manufacturers might be intentionally spreading things out…
Regarding Hidan-chan, since they are casting characters outside of the anime adaptation and creating videos and having them sing character songs, let’s just invest and make a new anime!
Regardless of whether it’s true or not, I think the theory that the uncle’s anime art allergy is less compared to the aunt’s is due to pachinko is somewhat interesting.
>>67
Are there few women playing pachinko?
Hidan-chan has consumed up to volume 26 of the original work based on anime licensing.
There is no longer any resemblance to the original except for the songs and cast.
At pachinko parlors, various generations of anime songs are constantly playing.
What kind of anime is Super Black Jack?
Her breasts are big, but…
>>70
It’s original.
The fact that Aquarion was overwhelmingly sung at karaoke is thanks to pachinko…
No… I’ve only seen SANYO’s absolute once!
In Sadako’s pachinko, when you hit the jackpot, Sadako holds your hand.
>>77
The World Masterpiece Theater pachinko is terrible too!
If Nero dies, it’s a big win!
>>126
Even though it’s pointed out that you’re wrong every time, you should update your knowledge since it’s a boring joke that keeps getting repeated.
SANKYO tends to view the original work only as material!
Old men and women are probably having a blast with Re:Zero, so it probably doesn’t matter!
Symphogear is going pretty well!
Well, the original work has a production that feels like a pachinko game.
Is Fujita seeking respect for the original work?
Wisteria is basically challenging and overdoing it.
Toyomaru comes to handle licensed products.
If you go to a pachinko parlor, you can experience a world where Valvrave has become a nationally popular anime.
>>84
The moment I felt the most popularity was at the smoking area for Dunbine when an old lady around 70 said, “I killed the Black Knight today!” and I thought, “Wow, Pachinko is amazing!”
>>92
Killing the Black Knight is really amazing… in Dunbine…
When creating a new work that’s selling well in Pachinko, it tends to include effects that seem easy to use in Pachinko.
Fujita is getting on in years.
I don’t think I would do it myself, but I don’t have any particular resistance to it either.
In the pachinko parlor, Gundam SEED cannot win at all against VV.
I am grateful for the Magical Girl Raising Project slot.
Is there a sound for Harakiri Drive in the original work?
Well, there are pros and cons, but I like this…
I laughed so hard when Marco punched through Doti in Uzumaki and it turned out to be a big hit.
Speaking of silly productions, it’s Tsubasa-kun.
Is there no original scene where she awakens Satan by stabbing the corner of the Harlequin while crying in an intense scene?
>>95
The Demon Lord Narumi is indeed a setup for a punchline that waits for a comeback.
I want to point out first that those who keep making this a topic don’t even remember the shape of a Harlequin’s corners; it’s totally different.
Well, it’s understandable if you don’t remember it.
There are quite a few machines that really get you pumped up.
There are quite a few machines where it’s questionable whether I’ve even seen them all the way through once.
I don’t understand the love for the original work, but Kyousuke’s face spinning around is creepy.
https://p-bandai.jp/item/item-1000215683
Valvrave is a popular anime that had merchandise released last year as well…
>>100
If this alarm sound can ring like that sound, it would become the ultimate alarm clock…
>>100
The faces of the two that I’ve seen more than my parent’s face.
An alarm sound I want to hear more than my parent’s voice.
Regarding Eva and Hokuto, they are probably more recognized than Sazae-san or Chibi Maruko-chan.
Den-O can be said to have fulfilled the necessary respect just by doing the early climax jump.
Just a slightly better Kyoraku.
But thanks to pachislot games like Zeegapain, there are works that have had two movies made.
>>104
Fafner was able to run until the end.
That old hag is killing both grudges and people, huh?
It has been over 10 years since I believed I could see it in Super Robot Wars.
I like how, even though it’s a slot machine, after running out of original stock in the final chapter of Girls und Panzer and buying the continuation high school, a mysterious second round begins.
>>109
I wonder what it’s like to be treated as a lower finish just because I was shot down for continuing…
>>115
Running horse lantern
>>109
When I saw it for the first time, I thought it was definitely going to continue.
Having a name like “Slo” is a bit too complicated.
>>135
That position is Anzio…
I like the sound of VVV and I’m a fan of Hara-Kiri Drive and stock usage.
The anime scenes in the pachislot Tekken: The Tough are quite good.
Why do you make moe copyrights into rough machines?
>>113
Geh-heh…
The rougher it is, the better it goes over…
But well, if it’s an amount that suits my situation, it can still work just fine, even if it’s mild.
It’s a monster machine that keeps fighting solely for the destructive power and the pleasure of harakiri, you know… VV-VV.
I wonder if the swimsuit version of the characters will come out next time in the Garupan slot game…
Pachinko parlors where Re:Zero, Evangelion, Valvrave, Kara no Kyoukai, Hokuto, and Kabaneri hold a place of national popularity in anime.
>>122
No matter what mistakes are made, Valvrave and Kabaneri are noise.
I ran out of stock to the point of being shot down by the continuation, so I made it out of impatience…
We have to burn the brains of those whose brains are already fried in order to survive.
Make sounds that hit the brain like spoilers for Re:Zero.
To be frank, Narumi the Demon King from Karakuri 2 is just a character created as a joke by the official side. He’s not a main character or anything important, just a rare random occurrence who sometimes appears with only a single standing illustration and some lines. Those who keep bringing this up have no real interest in the original game or the pachinko, they’re just using hearsay as a topic.
The really important thing is that in the original battle scene, Narumi and Katsu can see each other and recognize each other, working together.
Well, it’s not like this kind of thing is uncommon in battles or co-op scenarios, and there were mixed reactions to Jubilo’s statement about never meeting again in life, so it’s hard to say anything definitive.
After all, this side has a strong feeling of being good.
It’s nice, isn’t it? The joke about “What!? Kaworu-kun hardly has any screen time!???”
>>132
Even fans of the original work have to admit that Kaworu-kun only really appears in one episode.
Huh? What? That’s surprising.
There are places like KITA DENSEI that love Yurika Kubo so much that they’ve created two different licensed cabinets to make that character the face of their works.
A relatively anything-goes industry.
I never expected that the progress of the final chapter of Girls und Panzer would be this slow…
I want to see Maison Ikkoku, but it’s only natural that it won’t be officially depicted as an after story.
Well, I’ve presented it perfectly.
I was surprised to hear that the popularity of Nene from Granbelm associated with Kitasenju is almost at a fabrication level.
I’ve never seen it, but I probably like the scene of the final battle, “The Boy Who Knows No History,” quite a bit.
>>140
That place is relatively a good scene in a natural way.
>>140
My friend said that I’m feeling good by only taking in the good parts because I don’t know the whole story.
It’s a continuation high school.
Oarai loses, and the continuation continues.
The younger brother, who doesn’t know even a single line of the synopsis of Karakuri Circus, knows the distortion of Diamantina!
What is wrong with the cow and tiger?
I wonder if I’ll be accepted this time.
Nero’s ascension is the one where angels come to greet him, so it’s not really a change in whether he dies or not.
If you lose, the angel won’t come and you’ll die, which is pretty harsh in its own way, but you’re not being prayed for death.
The character that is truly wished to die is Sadako in the pachinko.
Since it’s a traditional setup that Sadako curses and kills silly high school girls…
>>146
It’s amusing how an incredibly cool rock arrangement of the theme song and Sadako’s character songs are being fabricated everywhere.
>>152
Some manufacturers even officially turn their products into beautiful girls…
Marine-chan is a “sorry, not much to expect” girl, but Marine Urin is a good kid, and I didn’t know that Sam is a nice guy who is at the level of being hugged until I tried it.
>>148
Marin-chan has become two! Don’t forget Warin-chan!
Kaworu and Akira Ishida’s presence continued to swell endlessly with just one legendary episode.
If you like Eva, I want you to play Evangelion Godzilla.
>>151
It’s being made by someone driven mad by Rayas.
The previous Pachi Ushitora shone so intensely and was so noisy that I could feel the intention to definitely destroy the player’s eyes and eardrums…
As expected, the time when tough-looking brothers and uncles were heading towards a very fancy machine during the Madoka Magica era was the funniest.
>>154
I wonder if the tough older brothers who were selling at that time watched anime.
VVV has a pretty good story if we focus on the friendship between the two characters on the panel.
You can think of the rest as 90% noise.
Is the original anime of VVVV not that fun?
>>156
It’s fun, but not interesting.
If you’re going to create a stage, there are discussions that making a new song is cheaper than getting permission from existing songs…
Not too long ago, Basilisk was dominating…
Is there still no slot for the Sakura Blossom Ninja Scroll?
>>161
It’s good in Kizuna 3.
It’s a song from Karakuri Circus that I don’t know.
VvV is a tough anime to watch alone in silence.
There’s a mode where an unknown woman appears like a main character in Warau Salesman…
It tends to be a subject of jokes, but the movement of the mechanism? Operational body? at the point of entering… not entering… I think it’s at a circus level.
Perhaps VVVV Eureka, Kabaneri, Granbelm?
I regret watching anime.
>>169
Hobbies vary quite a bit, but the last three aren’t that noteworthy!
>>169
Kabaneri is interesting, isn’t it?!
>>181
I’m sorry, but I need the Japanese text you want translated in order to provide the translation. Please provide the text.
>>169
Granbelm is interesting, right?
…I will.
It might be less troublesome if it doesn’t resemble the original form at all.
The dumbbells had original anime visuals, and the connection between the reach and the mechanisms was interesting; I felt the love.
As the dumbbell set rises, the realistic sound of cracking starts to emerge, which made me laugh.
>>174
Dumbbell props are interesting, aren’t they?
Kabaneri and Eureka were pretty interesting.
The production of “Tane” was criticized for disregarding the original work.
The one who created that production was not a pachinko manufacturer, but Bandai Namco.
>>178
A meteorite falling while Freedom was strolling around Tokyo.
When you defeat it, seeds come out from inside, and it’s a big win!
Competitive girls are great, right?
The theory that the recognition of the Silver Witch is higher than that of the Slokas.
It’s sad that dumbbells always have a lot of effort put into their presentation but still don’t become popular.
VVV has been acting strange from the very beginning, so it’s no wonder that its caliber is different.
Which one has bigger breasts, Marin or Wrin?
>>187
I wonder if it’s Warin…
It’s strange that the Demon Lord Narumi, who was ridiculed in every way, is the most popular on the LT stage.
>>188
The Demon King Narumi was just being made fun of, but the expectations for his specs were there from the beginning.
When it comes to the fun of the features, I prefer the original Karakuri over Demon King Narumi.
VVV is showing an unsettling atmosphere related to the pachinko performance…
Eureka Seven watched two movies, but they were mediocre.
I had no idea what the strongest one in the Pachinko world was even fighting against, so I was thinking it might be something like a variant from KonoSuba.
To be honest, when I look at VV’s VV now, I can just brush it off as a work that depicts how foolish real human beings are.
The size of breasts is just an ornament.
Hit Mediterranean 2.
>>196
I’ve been slowly trading, but I still haven’t hit an LT yet…
Is Monkey Turn interesting?
>>197
Monkey is truly a masterpiece.
The impression of Hatano and Aoshima may become slightly worse.
The first generation of Karakuri is strangely endorsing Diamantine, so I can trust it.
It seems that the author is laughing while watching the Demon King Narumi.
The karakuri is all the social games’ fault.
You don’t need to watch VVVV.
I wonder how long Macross F will continue to be brought up.