
I’ve killed many innocent people… Th-That’s impossible… My allies from now on…
I’m not a hero or anything…
Sometimes there are people who come and kill innocent individuals, or rather, their own family members…
I haven’t killed any playable characters…
I’ve never seen a character that transforms into Amiba and starts over as Toki like this.
>>5
Until now, I was Amiba, so the other version of me is relatively in a separate world.
If the sense of ethics is loose or if there’s a reason for killing, then it’s probably okay.
Killua the Hunter’s senses are quite ideal.
That being said, even after becoming friends, if I keep being reminded of the things I did that can’t be forgiven, that would be a hassle in its own way…
It seems that a level of boldness like that of Pizarro is necessary after all.
>>8
In the case of the Dragon Quest mobile game, it seems that the staff is concerned, as they don’t bring up the incident of the attack on the mountain village, which is one of the reasons for the hatred towards Pizarro, so they surprisingly can’t take a straightforward stance on it.
There are probably characters who, despite having killed allied named characters during the story, end up becoming allies and wearing silly swimsuits…
If you die once, it’s relatively okay.
>>10
Even if you commit brutal acts in Hokuto.
There are some people who are treated like really good guys after they die, right?
Vegeta…
It’s better to temporarily cooperate because our interests align.
Regarding social games, if there’s a nice-looking appearance and a good background, fans might quickly want to become allies, which is a problem…
Well, there are ones who have killed multiple people before becoming allies, and there are also those who have killed multiple people in the main scenario as allies.
Characters like this are generally popular, so it seems that the majority don’t really care whether it becomes a factor or not.
The new generation of Goemon.
I thought it was insane when the murderers from Granblue Fantasy were included in the gacha.
>>20
I honestly laughed when I was called “Atonement RTA,” so I think it’s fine to consider it my loss.
>>26
According to the setting, it seems that about a year has passed since the atonement continued until joining the group.
When I found out that it wasn’t actually an RTA in the story, I was a bit disappointed.
I thought for sure that a mistake would mean immediate camaraderie.
>>20
I only vaguely remember, but I feel like there were enough murderers that it’s hard to tell who I’m talking about with just this.
>>108
Nier, Lobelia, the town of Millereze that was destroyed, and the Enuo who loves to rampage.
There are many like Sith, who destroyed their clan in a state of mental incapacity due to drugs, and Galma, the bandit.
In “Dragon Quest: The Adventure of Dai,” Hyunckel was made to vow by the princess that if he believed he was in the wrong, he would fight for humanity until he died.
I have become fated to never escape from battle until I die.
>>21
Hyunkel is fine because he has the Apostle of Avan as a foundation…
>>21
I mean, it’s at a level where you can’t be allowed to die…
Vegeta is no longer judged as an extreme villain, but he is still a bad person destined for hell.
Well done! The one who has been doing whatever they want until now was my clone!
If you go with a good character restriction, you won’t keep up with the environment!
Sometimes, a relative of the victim appears and it leads to a confrontation with that person.
It would be great if a villain could join as a friend as a villain.
When they say, “I actually wasn’t a bad guy after all, even though I killed someone!” it makes me feel a tremendous sense of disgust.
Arknights is just a pharmaceutical company on the surface, but it lacks any morals.
Users who play FGO will no longer care about it.
>>31
After all, I am just a servant.
It’s a different person whose data source is the same, not the one who did all the killing.
Hey, Limbo.
>>31
That’s just how the Servant system works, to begin with.
By the way, you have memories, right?
>>34
If you’re going to blame the negative aspects on the system, isn’t it also possible to attribute the positive aspects to the system and disregard them?
>>51
Isn’t it that it’s not like that?
It doesn’t really matter if we save the world during another summon.
>>54
Well, if you think that the unpleasant parts as a player are because of the system, then the good scenes that character had also involve a different person and aren’t related, right?
>>59
In the first place, we became enemies and committed wrongful acts simply because we are in different camps.
Aren’t both of them being perceived as one aspect of that character?
>>59
As a basic setting, Servants are summoned in a completely blank state without any memories from previous summons.
It’s a story about seeing the unpleasant aspects of the enemy due to the circumstances of the summoned faction or a lack of particular attachment to the protagonist.
Well, I think there are many fans who like the portrayal during hostile times.
>>51
Actually, it sometimes gets disregarded.
There are times when I have memories, but I don’t always have them.
KEI
Ah, so it turns out that nobody was actually killed… that’s what happened.
The most surprising thing for me was when Alina Gray joined our team.
I didn’t understand why I was fighting in my home in the first place, so it was a trivial issue.
>>35
I’m just a crazy person who got caught up in this…
>>35
There were magical girls who joined who killed people even more blatantly than Senior Alina…
>>42
That’s the worst, Suzune-chan.
I was astonished that a pleasure killer, who dearly loves the sound of killing people, has killed their own parents and has even killed an entire town in the past, would become an ally…
A monster that has killed many people has had a change of heart and goes to fight in place of the protagonist.
The comrades who rushed over dealt the final blow, saying they can’t forgive you.
Well, in the scenario, I really died, but there are things that can be used…
Is the boy who is a shotacon serial killer with flames of fervor going to become an ally and turn into a comedic character…?
FGO’s heroes are essentially mass murderers in a different era.
>>43
Kerry stay
I’m used to it now, but I was able to pull that event boss during that gacha.
Especially if it’s an event-specific character, I start to wonder, “What am I (and my party) even doing…?”
Senior Alina has been helping people more in direct depictions.
Mankin’s lotus betrays such promises.
It’s not common to bring up a murder that even past readers seem to have forgotten.
>>46
I think it’s the same for Chocorabu, right?
I don’t know that mobile game as much as you say.
In the first place, regardless of those with poor scenario evaluations…
>>49
There’s Granblue Fantasy and Princess Connect, right?
Someone who had been killing people while acting as a member of the army, after their deeds were discovered by the protagonist, repented and fought with all their might to protect humanity, died, became a ghost, and then turned into bamboo.
It’s not limited to social games.
In the early days of FGO, there was one who challenged me to a fight due to the grudge of having my master killed in Extra.
If it’s like FE where war is inevitable, then killing and being killed is just part of it… But I suppose no one would team up with a thief who kills innocent people…
>>57
Gyanrel…
>>57
In FE, even if there are betrayals, you don’t really come across natural-born killers that often, right?
>>61
A duel, huh…
The Heroic Spirit Summoning System in Fate is strong because you don’t have to worry about those kinds of things.
>>64
Basically, it’s a copy, so whatever happens before joining is in the irrelevant zone.
Sometimes the person themselves comes.
Is FGO actually going to join us?! Even though we erased the world?!
It feels like that.
Anyone who worries about that isn’t suited to enjoy creative works in the first place.
I personally think that there has never been a time when everyone is so engaged with creation as now.
>>66
Well… it’s not really suited for you to not care, is it?
I’m not enjoying the story just because I’m indifferent to it.
It’s funny when I see a post announcing new content for a social game I quit a long time ago, featuring enemy characters in swimsuits.
I think the one closest to Amiba in Granblue is Riccho.
It seems like there’s someone among us who underwent body modification to take revenge on the power that separated from you.
FGO is fundamentally about how many millions of people Chaldea has killed.
Killing is no good! Killing is absolutely not allowed! It’s to protect oneself from being attacked by bandits or robbers… but still, killing is not acceptable!
There are users who are quite particular, so it’s a rather troublesome issue.
Many users might not care if that’s the perspective.
>>71
Aren’t we not talking about that kind of situation?
This is Nier from Granblue Fantasy.
A necromancy called spirit summoning.
The one using it is the wicked one, right?
>>76
Yeah
In terms of the world view within the work, yeah.
Someone who killed a non-combatant civilian just because they were irritated.
It’s not a game, but I have been making suggestions for the factions that Jia Xu has been employed by at that time in the Three Kingdoms.
I can completely accept someone who maintains a solid stance like that.
>>78
It is natural for a warrior to pledge loyalty to their lord at that time, and on top of that, they might invite others to become vassals.
If we can share that kind of values, then it really doesn’t bother me much.
>>78
If it were a world like modern Japan’s yakuza conflicts, Zhang Xiu, Jia Xu, and Hu Che’er would all be killed by Cao Cao, right?
It seems like you’re getting involved with friends to monitor things like lobelia.
Is it okay…? I’m a habitual shoplifter, you know…?
>>83
Speaking of which, there was something similar in Magia Record… That game had everything…
Actually, everything you shot was rubber bullets.
Thanks to the many aspects of Granblue Fantasy, you can even make enemy characters part of your team through collaborations…
Popular characters such as Nier and Lobelia.
Desler was forgiven because he died once.
Even though we’ve almost completely destroyed the Earth.
Isn’t it familiar from Jump manga long before social games?
I totally get it. I hate that kind of thing, which is why I stopped reading shoujo manga… It’s rare for me to agree with Menta, but she agreed!? We love the same doujin and we’re friends. I’ve done terrible things until now… Thank you, but it feels like the protagonist forgives and becomes friends again. Even though they previously hated each other, the rival girl suddenly acts like a friend, which is annoying… Yeah, it’s pretty harsh. They also say mean things and insults, don’t they? It’s frustrating. There’s that bitch… I… I can’t deal with it. I hate it, but let’s go with Sachi… I don’t mind that a guy who tried to kill himself in a shounen manga becomes a comrade.
The mentality that allows for the massacre of civilians should be a condition for acceptance among peers, yet…
The issue is whether they are reflecting on whether they killed where the camera is pointing or not.
As a principle, it’s nothing but a case of misplaced priorities or hypocrisy.
If you bring that up, almost all characters with a tendency toward evil will be out…
Thanks to the prophecy of Aruru Meiya, we managed to keep the death toll to zero! said Sandalphon, who was being followed.
At that time, San-chan had already established an extremely high level of popularity, so I thought there was no need for such support…
>>94
I don’t understand the idea that even though I lost my house and land and became a refugee, it’s fine just because I survived.
It’s allowed because it’s at the top of the popularity rankings.
>>161
It feels like the person is also atoning for their sins…! And the protagonist is also bringing up past sins, so I think it wouldn’t make much difference in popularity whether that follow-up exists or not.
Seeing someone who normally kills people become popular…
Look, it’s my buddy Wizdaphne.
The main heroine’s evil spirit has the strongest evil attribute.
In one way or another, I do purification rituals and feel guilt.
I feel like there are surprisingly few examples of thinking, “Is it okay to have this one as a companion?”
The speed at which Forneus was revealed in the thread after already being part of the group was also incredible.
The character Genocide from Danganronpa is integrated as a gag, but…
It’s just a mere serial killer…
>>98
I feel that multiple personalities should be handled with a bit of caution.
>>98
In the end, no one gets killed in the main story.
The psychopathic killer character without murder scenes in the main storyline, just like the shotacon serial killer in the intense flames above, ends up being just a flavor element.
I don’t know much about Pizarro from Dragon Quest, but I wonder what percentage of fans are normally happy with that treatment.
There’s also Pizarro, who became a member after messing up and caused a huge uproar…
If you know about the commotion around there, you would think that if you are going to make them a friend, you need to provide some kind of reasoning or have them atone for it.
Isn’t Pizarro not in a big uproar either? I mean, it seems that being a popular character hasn’t changed at all.
>>102
Well, that’s a popular character.
But I think it caused quite a commotion, and it’s still being talked about.
In Blue Archive, rather than having allies, it feels like the protagonist supports different factions at different times.
Well, in most cases, it’s not like there is a serious conflict.
I think the circumstances of Pizarro’s joining are also unfavorable.
Even if we’re going to bring them back to life, there are other options to consider.
It seems like there’s a point where we can only put aside the worldview of Genocider because its worldview is just that.
It is too late to blame murder now; as a rule-of-law nation, it has already collapsed.
>>106
It wasn’t collapsing after all…
Do we really have to defend Pizarro by adding new facts afterwards?
Mr. Pizarro has some special traits and various other aspects, including the content of the party conversations prepared for after the clear, which raises questions about what he thinks of the companions he was guided to, so it’s not just a matter of atonement…
It’s really taken a lot of time and struggle to become allies since the days when Vegeta and those Namekians and ordinary Earthlings were being killed…
Well, it’s already gone too far considering we are just enemies with matching interests, so there’s no time for that.
Pizarro, at least show some attitude of admitting mistakes or making amends, even just a little.
Why are you following me with that attitude of “I’m not at fault, so I won’t apologize”?
>>111
It’s not that they were wrong; from the demon side’s perspective, they were just doing their job properly.
I see way more hatred towards Hagakure and Asahina than from those who dislike Genocide.
>>113
Hagakure aside, the hate towards Asahina is truly a mystery.
>>131
Well, from the player’s perspective, it feels like they got angry on their own and attempted a mutual suicide.
>>113
Because Genocider is actually a relatively competent ally in the story…
>>135
Because Tokigami and Asahina are the ones coming to kill…
>>158
By process of elimination, if we consider the highest favorability character to be either Kirigiri or Naegi, the next in line would seriously be at the level of Genocide Jill.
>>163
As expected, Maizono and Chihiro-chan might be better, right…?
Ms. Mizonō might seem suspicious to some people.
>>174
It leaves a weak impression because it withdraws.
>>174
It’s the top of the characters that shouldn’t be forgiven.
>>158
Rather than the one who killed a stranger I don’t know.
I definitely dislike those who directly try to kill me or harm my feelings…
It seems like it was said that in Granblue Fantasy, Belial can only be made playable in GBVS, but aren’t there other characters that are fine to include…?
If a character obtained by spending money in a social game ends up being removed as atonement…
That’s a much bigger firestorm over there.
As long as you haven’t directly killed your ally, you’ll probably become an ally somehow…
Isn’t it better to include proper descriptions that delve into that area?
Pizarro sometimes ends up with a half-hearted attitude in the game, which is a bit troublesome, or rather, that’s just not acceptable.
You’re bringing me to the place where I messed up in the past and asking me to do what? To apologize? Whether it’s good or bad, my reaction is simply reasonable, so it’s fundamentally strange that you can make me a companion and bring me here in the first place.
>>120
On our side, it’s like, “Don’t mess with us,” but if that’s the case, then you shouldn’t have included us as allies in the first place…
Vegeta is seriously a miracle of balance.
He is probably already convinced that he is going to hell.
>>121
Ultimately, I was excluded from Shenron’s judgment of evil.
I wonder if the achievements of defeating villains at a cosmic level were taken into account more than the number of people I have killed so far.
Granblue Fantasy changes its moral perspective depending on the situation…
Arknights does not portray the protagonist’s faction as the absolute good, so villains sometimes join as allies without any particular change of heart, based purely on a mutual benefit.
There are spies and since it’s crazy, there are also people who get pushed away as a burden or join in strange ways.
I really wanted Pizarro to stop joining the party.
When Pizarro resurrected a woman who had no particular connection to us, she became an ally, but it doesn’t really change her thoughts significantly, so one might wonder what the purpose of that was.
They even made a game with Pizarro as the main character, I wonder what that’s all about…
Wasn’t it the case that Pizarro was actually not a bad guy in Monsters, and the setting was changed so that he didn’t kill people?
>>129
This is being misunderstood, but in Monsters 3, Pizarro is a bad guy and did bad things, but it ended up being portrayed in a clumsy way, so in the end, he didn’t kill anyone.
The clumsy Pizarro, with the help of those who were led, managed to find a good compromise by having the four emotional protagonists say, “I’ll let it slide this time,” so the development makes sense when done properly.
DB is indeed a world where there is a recovery method called Dragon Balls.
Since Vegeta is helpful in terms of combat power, I don’t get a bad impression from it.
When thinking about Vegeta, I wonder if it’s important to consider whether there are those who have the attitude of not forgetting the past like Tien.
Well, that Tanjinhan was a bad guy when he first appeared too.
He might be a popular character, but it just feels like there isn’t anyone who really wants to recruit him.
Vegeta exists in a world that is somewhat a gag manga, where the cost of resurrection is light, so that plays a big role.
In FGO, it’s quite common for someone to insult me right after I summon something by saying, “Why can you summon right after that? Are you crazy!?”
And I also think, “Yeah…” in a way.
>>138
Oberon…
It seems that the line where Nappa did not come back to life was not acceptable.
>>139
It wasn’t so much about whether it was allowed or not, but rather that there wasn’t really a demand for a revival… Frieza is able to come back, you know.
Everything that my brother was accused of until now, I did it all.
All that’s left is to defeat me, heh heh heh…
Vegeta feels that Yamcha is also an endless good-natured person.
Characters with shattered moral views or those who have committed sins in the past are fine, but when the creators or authors seem to shower them with affection, it suddenly becomes off-putting.
In the realm of creation, those who are ethically questionable but talented tend to be more disliked than those who are ethically safe but incompetent and useless.
It might not be limited to creation.
Honestly, I think there are many people who don’t really care about purification or the weight of sin…
>>149
I think that changing one’s attitude after becoming an ally is important.
In that sense, isn’t Pizarro pretty terrible?
>>149
Honestly, I don’t care that much, but works in the world are becoming more and more polished.
You don’t have to be so rigidly armed with theory… it sometimes ends up being like that.
>>180
I feel that there has been a significant change in awareness not only among fans but also among the creators in that area.
Dragon Ball is a world where many things become trivial.
>>150
It would have been nice if the future of the vanished Trunks could have been wiped clean as well.
Frieza is teaming up with my son…!?
>>144
Stars like Hoshikemo that have lived through the war era must have taken away a tremendous amount of lives, far beyond what NieR could ever match.
Regarding Dragon Ball, I think the reactions are simply determined by whether you are happy to have someone as an ally, since it has a very light-hearted world view.
Nappa has never been a target of Dragon Ball in the first place.
Vegeta was removed from the villain classification with the final wish.
I’ve had moments where I thought, “How can these initial implementation characters still be in my roster after they’ve gone on to kill so many people in the main story?”
Raditz also has a tasty position as the protagonist’s brother, but he doesn’t get any screen time.
In games, you tend to respawn quite a bit.
In an environment where murder is allowed, those who commit unpleasant misdeeds like stealing umbrellas will not be forgiven.
Is it okay…?
I’m a habitual shoplifter…?
>>164
Before being forgiven, are you really going to make a shoplifting accomplice useful?
>>170
I will shoplift expensive items from the store!
>>170
Yahiko’s sleight of hand skills occasionally come in handy, and he has ultimately learned to stop more than half of the Nine-Headed Dragon Flash.
In social games, characters like this tend to become allies quite often.
As a result, opinions are quite divided, and because of the clear likes and dislikes, there are instances where nameless individuals get angry when the topic is brought up.
>>166
I understand the feeling of disliking this type of character, given what they’ve done.
There are many anonymous people who are too sensitive and quickly treat anyone who just says they dislike something as some kind of anti-fan.
If Pizarro wanted to use him comfortably as a companion, he should have reformed him.
I think if you didn’t want to do that, you shouldn’t have made your friends do it in the first place.
In this context, I found the handling of Kamen Rider Ex-Aid’s characters, like God and Parad, quite interesting.
It’s more important to consider the overall atmosphere and flow of the story rather than isolating the actions of that one character.
Pizarro is technically an ally in the system, but his position is more like a co-op guest.
The pickpocket Ginji is someone who is really disliked by his allies.
I only know of Granblue where the protagonist feels like a hero, but seriously, there’s a pleasure killer kind of character that joins the team.
>>179
I don’t know, but if it’s FGO, there might be one or two companions of the murderer if you search for them.
This guy has entered karma payment mode… Ah, he’s dead… He was resurrected and modified into a weed weapon…
The implementation of villain allies in social games is not just about being evil in terms of the narrative.
I have the strong impression that it gets exciting when it’s implemented right after a really neat cleanup in the main scenario.
In the social game I’m playing, the boss of a terrible evil organization made an incredibly clean exit, but now there’s a limited-time event where they can join as an ally without pause, and it’s just…
When the protagonist talks about justice, what does that make the villain next to them?
>>187
In that sense, Granblue Fantasy, which is filled with bad guys, tends to prioritize emotional arguments rather than discussing justice.
When it comes to characters with bad habits, it’s Super Starman.
Compared to the fact that the former trash all becomes companions thanks to noodles, it was nothing remarkable.
It’s quite common for people who were mugging to become part of the group…
If it’s a mobile game, then if you dislike a character, you just don’t have to summon them.
While a phantom thief or master burglar has a certain reassuring charm, a shoplifter, huh…