
Release date confirmed! Chiipoke March 27, 2025 (Thursday) ©nagano / chikuwa committee Developed by Applibot, Inc.
Golden Bug Certification
>>1
Superclass
It seems there are plenty of people who will keep pouring in money, even if the game is like that.
Advertisement Burst Point
I was prepared for it to be somewhat cheap, but I didn’t expect it to be a complete copy of a Chinese idle game.
>>6
I don’t understand at all why the release of this game was delayed…
>>7
They’re increasing the servers, aren’t they?
>>6
The increase in advertising volume alone is just too much.
I wanted it to be a game with more enthusiasm.
Honestly, they’re underestimating the consumers.
“But this game is getting a bad reputation, so isn’t it failing as a money-sucking examination?”
What are you going to make people spin the gacha for using Chikawa material in the first place?
Is this possibly a game that can achieve critical hits?
Isn’t it not fitting for the assumed player demographic?
Shinzo Abe reached his peak when he could not register his name as an unpleasant one.
It’s impressive that the copyright holder allowed this.
I dislike that it seems likely to lead to decline along with the hiatus of the anime.
>>18
Well, that should be okay.
It’s not the kind of quantity of goods that would decline anymore.
If it has a laid-back pressure to spend money like in Neko Atsume…
I think it has been about 10 years since it was plucked.
It seems like it might negatively affect the image of Nagano as well.
>>20
It seems like you want to become something.
It seems like there is a significant opportunity loss.
It was good that it was just a regular command selection type…
Is it because it’s an iPhone SE that it gets extremely slow…?
I wondered why it was so heavy with that content.
Aren’t you taking information from this smartphone…?
In anime, they are already doing quite a half-hearted job, let alone in games.
Urgent!! I recently installed an app called Chiipoke, but it always opens when I try to scan completely unrelated QR codes or when I try to link it with totally unrelated apps and PayPay.
How can this be cured?
There are strange posts on Yahoo Q&A, and it’s scary.
It’s really sad how the nameless person who was prepared all the way to Macedonia feels.
>>29
Why did you create the thread image but not start the thread?
>>43
I stood up about two times.
>>43
Do you want to stand up?
>>43
Even if a thread is started, I really have nothing to talk about other than complaining like this…
There’s nothing to talk about regarding the content of the game…
It was trash that was beyond just being a good game or a bad game…
The decline of the content itself probably won’t happen, but…
It seems the app will be forgotten.
I just wanted to make a ranking of the strongest rerolls in Chiikawa…
Why is it that, despite being a work that seems to dominate character content in recent years, the long-awaited release is an app that feels like time has stopped since ten years ago?
If made seriously, it could be an IP that targets huge profits.
>>33
Because only Nagano has talent…
Is it because you can make a little money without having to work seriously on it?
>>34
I got the Chikawa IP! → Let’s make some money!
That won’t happen, right?
>>38
I’ll grab some pocket money! → Let’s get the Chikawa IP!
That’s right.
>>38
The guy who gets the IP is excellent, but the development site is garbage.
You’re probably fed up with seeing it already!
I guess the higher-ups gave some strange instructions…
Silence after seeing the advertisement.
I want the final, the defeat, and the weapon types to fully bring out the hunting game, and that’s the world setting I’ve created.
I was reminded of the smartphone game from Yuru Camp, which, despite its issues, was properly developed as a game.
As expected, it’s a collection device with a Chikawa illustration.
I’m glad about Chiikawa’s Tsum Tsum and Neko Atsume.
>>42
I actually want to play a game that collects Nagano characters.
It’s my power! I want to do it!
There are way too many advertisements for something to let my child play with, so I definitely don’t want to do it.
Fuji is just buying up what’s already trending, like Chiikawa and Demon Slayer, with money.
>>46
Of course, the quality of the Chiikawa anime can’t even be compared to this game’s execution!
It’s good that CA is actively taking on copyright commissions, but the subsidiaries really vary too much.
The ones complaining about the trending hype on social media are the poor people who can’t even spend 980 yen.
It’s crazy that the ad cut isn’t a one-time purchase.
Even in a Chinese idle game, ad removal is 99% a one-time purchase.
>>52
No way…
The Hachiwale prayer one-punch game is faithful to the original work.
Even if we were to make a game with a different theme, if we seriously created a Chiikawa Tsum Tsum, it would have been secure for the next few years…
There must be a paying user base sufficient to make a profit, I suppose.
The automatic gacha spinning feature is malicious.
I wonder how much money I could make just by casually watching ads.
Large amount of advertisements
Pre-release high rating reviews
That classic Chinese game has returned.
I had a bad feeling when Nagano stubbornly refused to touch it.
>>64
I probably won’t draw a report manga.
It’s not the type of person that Nagano likes.
Is it more profitable to advertise rather than create many microtransactions?
What kind of calculation is that?
>>65
At least now you can profit from both, so…
I don’t know if those who continue will keep staying.
What kind of game was good?
State the specific name!
>>66
The ragged Chiikawa characters are freezing in the room.
A game where you touch the window and fireplace to repair them or light a fire to warm the room.
>>70
I want to do it a little…
But I definitely think there are people who will just leave it alone and keep staring at it endlessly.
>>66
Chii-kawa Great War
>>66
MoguKoro Collection
>>66
Controlling the Chikawa tribe to go defeat monsters and getting thoroughly beaten up.
>>66
Wii Sports complete rip-off package
Isn’t it that it’s not so easy to win the right to create something like this?
>>67
It seems that even creating merchandise requires quite a budget, so they must have spent a considerable amount to obtain the rights.
I wonder how much they accepted it for, but seriously, how much are the development costs?
I wouldn’t be surprised if it was less than one-tenth of the advertising costs.
Considering the target audience of Chiikawa, it was good that it was a character and item collection game.
It’s domestically produced.
Nagano is excellent, but there are those who flock to Chiikawa, lured by the smell of money.
The tragedy is that everyone is incompetent.
>>75
The Shadowverse collaboration was the only one that got really exciting…
A game where you touch to make big monsters and strange beings attack Chikawa and friends.
It’s only slightly worse than those Chinese pay-to-win ad games.
>>79
I can honestly say it’s a terrible game that shouldn’t be played.
>>79
These days, that’s called a pretty bad game.
I want to play something like Animal Crossing.
I wonder how much of the budget was cut and handed off to subcontractors.
I want to play that game in Chikawa…
Is the development from a famous place?
If you’re going to copy something, you should have gone with something like Van Sav or Archer Legend.
Well, it’s supposed to be the CyberAgent Group of the world, you know.
Why are there so many games with content that is an artifact of the Heisei era being released at the same time?
I think it would be more profitable overall to have people spend money gradually for a bit longer.
I only needed monetization elements like those in Neko Atsume or Nameko.
Maybe in a month, most of the activity will have disappeared.
>>94
I think it would be the same even if it were shorter.
A model for companies that study apps that are profitable with good cost performance and aim to surpass them.
Did you catch a huge fish like this just to make something so mediocre?
You know that social games can’t survive on content power alone, right?
Even Mushroom Heroes can’t get ads for 1700 yen for a lifetime…
It’s become like this… (mobile game)
If it has happened, then… you know…
If there are this many bad reviews on the first day, it’s already hopeless.
According to those who are actively progressing by spending money, it seems that the charged Hachiwari’s skill combined with a critical hit can one-shot the boss.
>>100
If it doesn’t activate, relog.
I never thought they would turn it into such a disposable game with the name value of Chiikawa.
It’s a completely short-term selling escape payment style.
A crappy game that doesn’t think ahead.
People who spend money are amazing…
>>105
Congratulations on the Chikawa game adaptation! I think it’s a celebration gift.
Normal users don’t pay.
Depending on what you seek from Chii-Kawa, some might want to create a farm, play cat gathering games, do puzzles, or have asymmetric battles as a strong character, but everyone has their own desires.
It’s more challenging when you’re not even scratching the surface of any of them.
I hit a mission to level up the costume to level 70.
It’s a wall.
There’s no such candy!
Look, such garbage has come out from a popular work of the world.
I don’t know if there are any unnamed people who did the paid gacha.
It seems that the setting increases the probability of getting the highest rarity with every 10 consecutive draws.
Up to about the 70th pull, the effective highest rarity rate is 0%.
>>112
Is that legally safe?
>>117
On the contrary, where are the legally problematic elements?
>>117
Well, the probability is clearly stated…
>>112
It has a probability of winning that is roughly equivalent to winning a large lottery prize.
It’s so empty, but there are a lot of fans for Chiikawa.
If it’s played out of inertia, it seems like some money could come in from advertisements.
I’m aiming for something that’s not good, but rather at the very bottom…
Try charging!
There is no joy~
On the contrary, I’m getting curious, so should I touch it a bit… without spending any money?
>>116
I came back after doing it for about 3 hours.
I never expected that it would be nothing but filth covered this thoroughly.
Perhaps 7/5 of the initial budget is used for IP acquisition, and the remainder is for development costs.
Even the people who lowered their standards to the point where they said it was fine to have nothing inside as long as it wasn’t unpleasant…
>>120
It’s unpleasant…
The official account on X currently has 472,000 followers, but I wonder how many will decrease in the next few days.
I don’t know how many there were at the beginning of the service.
Let’s go without criticism for the first time, for better or worse.
The atmosphere is quite strong on this bulletin board; this is pretty amazing.
Do more weeding.
Watch more ads.
>>126
Let me do the weeding.
I don’t want to see ads.
>>126
After all, sugar gliders are a nuisance.
How about using Sumikko Gurashi as a reference to create a farm-themed game, where characters from Chiikawa are trying hard to defeat enemies at the top of the screen in a Tsum Tsum-style puzzle?
I don’t think there are any people who want to see Chiikawa and the others get one-punched by a monster if you don’t pay.
Based on what I see on the screen, I was thrilled by Vivid Army.
>>133
Don’t put (us) together.
It’s about twice as bad as Vivid Army.
It’s wicked that the ads appear above the lowest home icon.
It’s seriously surprisingly an ad game.
You can spin the gacha with ad views, and while you’re on a quest, boxes come flying in, and if you tap them, you can watch an ad to receive coins.
Chikawa app that looks at numbers and advertisements more than Chikawa.
It’s amazing that there isn’t even a voice, and it’s still heavy like this.
>>137
Aren’t your smartphone’s data being extracted?
>>143
Please rest assured.
I don’t have that level of technical skill.
>>143
Don’t say scary things.
Even with something like this, if there are less ads, I think people who usually don’t play games can enjoy it as a work where Chiikawa is bustling around on their smartphones.
There are too many ads, and while I want to watch Chiikawa, they’re killing polar bears and selling their meat.
>>138
Is it a Nagano element?
I wish it was something like Neko Atsume…
No voice!?!
>>141
Not at all!
Hachiware has linear skills, and Usagi has area skills, while Chikawa can only move forward one space at a time, which is quite amusing.
That’s why you fail the weeding certification exam.
I don’t think they are putting much effort into it, as they aren’t airing any TV commercials at all.
The coins you can get from the flying ads are usually a loss, so you don’t need to take them.
>>145
????
Take it???
>>159
In the early game, it’s better to leave it sitting for the same amount of time without taking ads to increase gold…
The quality is so low that it seems like they even scrimped on the voice acting.
What’s with having more ads than the usual ad-heavy games?
>>149
Point-earning type
Ah, it’s an advertising type~
A dish made with high-end seasonal ingredients that is hardly edible.
I’m shaking because there are seriously more ads than those in Chinese social games.
It’s really amazing that there’s no voice acting even though it’s an anime.
It doesn’t seem like they even have the skills to extract data, seriously.
Even if I mess with the ad settings, Temu keeps playing endlessly…
It was nice to have a game where you set up a spring and collect Chiikawa and strange creatures.
It makes me sad to think that small children are playing games filled with so many advertisements.
The time spent watching ads while actually playing is
It’s about one third to half of the total playtime, though…
>>161
I ate three snacks, sped it up, and left it running.
Even a fairly capable smartphone gets a bit warm, so I can’t help but wonder if it’s being stolen or mined for crypto.
I was imagining something like Nyanko Daisensou or Neko Atsume.
I think it’s the type that will no longer be a topic of discussion after a week, and will secretly end service after about two months, but will survive for a few years due to minimal running costs and support from heavy spenders.
It seems they plan to implement things like rankings.
>>165
Just this alone seems likely to harm the brand.
Please pay for the double speed.
Let’s have Sakurai buy the rights and put a skin on Smash Bros.
Mucha Uma Fest Mucha Uma Fest 267a 0 367:20 Fest Passport 10 10 10 0 10 10 1 14 RANK Until the next rank 40173 Mission 24 x1 0a Let’s level up the dessert shop to LV10! Mr. Kan’s research Cooking menu Fest rank Rewards Go back Receive 0
It’s cute to see the characters cooking at the Muche Uma Festival.
Training is nothingness.
>>170
It’s tough to train with white rice.
You can retry as many times as you want, so if you have a critical-hitting paid Hachiware, you can keep advancing as far as you have time.
Isn’t this already falling apart? It was found on the first day.
>>172
You can do that with a free raccoon, not just the paid Hachiware.
>>174
Aren’t the damage multipliers for skills quite different?
It’s 300% for the sea otter and 900% for the bobtail cat!
>>180
The growth of the critical hit multiplier is abnormal, and the special skill multiplier is easy to level up.
I realized this and suddenly lost interest.
>>180
The responses around here are somehow interesting.
Rather, Nagano is likely to elevate this into a manga idea.
>>173
Many fans are genuinely disappointed, so if this is taken lightly as a joke, it could lead to a dangerous situation where anti-fans are created in large numbers.
It seems like a lot of fools would spend money on casual mobile games like Chiikawa if you just throw something together that looks decent.
Not in the advertising category, but rather in the gacha aspect.
Easy 5-1 Gold Passport Purchase Completion Daily Gifts ・Gems (Free) ×3000 ・Energy ×30 ・Elephant Subjugation Ticket ×1 ・Bug Subjugation Ticket ×1 Skip All Ads ・You can skip all ads. Auto Snack ・When the snack’s effect time runs out, you can automatically consume the snack to extend the effect time. Feramune Acquisition Amount 1.3 Times ・The amount of Feramune obtained from weeding will be 1.3 times. Terms of Use Privacy Policy Act on Specified Commercial Transactions Monthly Fee ¥980 Close Home Configuration Subjugation Plaza Shop
There are responses that clearly show someone has never played a idle game… so from the perspective of the developers, it’s a big success.
It would have been nice to make it in a way that you could get it by casually spinning a gacha for anime-style drawings.
It seems like it would be more intensely flaring up, but I feel something is being suppressed from behind.
This is the reason why Nagano collaborated with Ushijima-kun.
>>183
I’ll collect it!
I think it would have changed a lot just by having a voice.
Well, even if it’s added now…
Even the low-budget Medarot games were full of ads; is this the recent standard?
It’s really funny that they include the right to skip ads in the monthly pass.
Speaking of which, smartphone games that have ads are often the kind where you can play paid games for free, so there are fewer that are designed as social games from the start.
Nagano can just be left alone like this.
The development side really managed to release this title in this era, huh?
I thought, is this the only kind of game you can make?
It seems like a student around here could create a game with a better use.
Because it’s CyGame…
Huh? Huh?!
There is… an advertisement!
After all, the Chikawa collaboration during Shadowverse is No. 1.
>>196
The rabbit shows its butt hole.
>>196
The rabbit emote and the exploding Chiikawa were the best, right?
I wonder if they’ll do a collaboration in the new Shadowverse as well.
Let’s change the game mechanics so that if you don’t solve the puzzle, Chiikawa will drown.
>>197
Level 1 Chikawa
Level 99, here I come!
Even if you create something like this, if the company is viable and you can earn a salary above the average, then even those anonymous people who failed to get a job and are living as NEETs can still have hope.
Isn’t it more likely that the fans who like Chiikawa will spend their money on the many available goods rather than paying for this game?
It was a terrible game, Chii-kawa…
There seems to be a girl who looks like this is her first social game.
Use a cat for a game like this.