
Huh? Is something wrong? The Earth-friendly ecology game, Spaceship Earth, what kind of game is it? Putting aside the senbaki, inventing alternative energy, solving the South-North problem, teaching us how all living things on Earth can live together peacefully. What kind of game is this? National character, religion, geography, history, weather, trade winds, trade, industry, technology, culture, discussions, systems, etc. Inputting real elements of Earth from a student’s perspective is the Annotated Volume 5 HEAD TOP N W Game Level LV Easy MOMTAP MAP MOM TAHN MAP GRAPH. Do you understand well? Ah… no, do you understand well? No, this… is surely the most interesting, definitely. Ah, let’s go!
漫画を買うなら楽天kobo(電子書籍)が断然オススメ!

For example… After entry, if you purchase an electronic book for 3,000 yen*1, you will receive 2,000 points back*3! *1 This is the tax-exclusive amount after the coupon discount. *2 Only the first purchase within the period is eligible. *3 Points will be awarded around the 25th of the following month.
In this era, it seems possible to create it and sell reasonably well.
Crab is
We have attained civilization.
>>2
It’s over… I can’t win…
>>2
In the end, everyone will become crabs.
>>135
This is cannibalization…
It probably seems fun until you actually try playing it like SimEarth…
>>3
It’s not bad after you learn the concept of a game where you just watch without interacting, which we now call a “idle game.”
It doesn’t match at all with the enthusiasm of childhood spent playing…
There’s no doubt it’s amazing.
That’s not the thinking of an elementary school student.
I want you to make it into a paradigm.
Stopping environmental pollution seems difficult even in games.
It’s fiction, so… you could say that.
Programming this amount of data and events is not normal.
Are elements of religion and history also being inputted?
I wonder if we can get along…
A type of game that has enthusiastic fans.
If you properly calculate such complex elements,
I wonder if it takes a lot of time to play in this era.
There might be a group that buys solely for the sake of data, and there also seems to be a group that complains excessively about the data being inputted.
A type of game where thinking of strategies as reality raises ethical issues.
Not just humans, but all living things…
A game where people emerge to battle the creator through the game.
Get a job at Paradox or Firaxis right now.
When YOU appears at the end of the credits, I feel like the mood will change depending on the play style, and that feels like the ultimate interactive experience.
Even without an ending, it is delicious.
I remembered that it was written in the strategy guide for SimEarth’s modern scenario that if I knew that, I would be working at the United Nations by now.
There isn’t anything about the environment or energy, but there is a game that repeatedly carries out cultural invasion to subdue.
It seems like it would become a unified route by hitting in an RTA.
If there were a simulation game now
It looks quite interesting.
A game that 99% of players play wildly and enjoy.
It seems like binding play would be fun too.
The issue of North-South has disappeared in this era.
>>24
I don’t know much, but it feels like there’s an economic disparity between countries in the Northern Hemisphere and those in the Southern Hemisphere?
I feel like it seems quite interesting.
I want to become an evangelical and spread the teachings of Jesus everywhere in this world to lead people to happiness!!!!
I think it’s quite tough for a game to be about living together in harmony.
I think it’s impossible to clear it unless all living beings go extinct.
What position does the player have, and what can they intervene in?
It seems like the commentary is going to get exciting.
>>31
I can understand that just when you think you can clear this, an unbelievable event happens.
It seems like the RTA people might clear it using a hellish environmental racial issue solution like nuclear Gandhi.
It’s not about unifying the world, but rather about allowing people to live together peacefully without problems.
There is too much information to look at.
I’m scared that they might have investigated various regional conflict issues to create this game.
The title sounds fluffy, but the content is serious.
I don’t know how to resolve conflicts in real hot spots or even in games.
If you wipe out the people who are fighting, peace will come.
First, the unification of religion and language.
Mixing races to eliminate them.
Fabricate a hypothetical alien and unite them.
What should I do next?
Managing flags seems incredibly tedious.
It seems difficult to strike a balance between realism and fun as a game.
First, we need to see how much power religion has in the game.
If we can go from religion to ethics and then to science, we can use religion to boost military power and unify everything comprehensively.
If you make it based on the foundation of a paradox game
The pop-up display looks dangerous.
There seems to be someone playing forever.
No matter how we set things up, it seems impossible for all of humanity to get along.
First, let’s observe what happens if we prevent the Exodus.
It’s so that all living creatures on Earth can live together harmoniously, you know?
Operational strength is required at the sphere unit level.
Discovering alternative energy is quite an unreasonable thing to say…
Gunma has caused a rebellion.
A type of difficult game where you really struggle because you can’t clear the atom.
Since all living things include animals, I suppose…
This homemade item is amazing.
It will sell in the indie market.
There was a game like this in Gamera 3.
It’s a 10-day limited game because it’s Real-neechan’s magic.
>>55
I wonder if I can clear it in 10 days?!
I wonder if Iyo-chan was able to clear it.
It’s probably a type of game where you can find nefarious strategies.
>>58
If we assume that players are controlling it, then it would probably be more stable for some country to quickly conquer the world.
Dolphin
They attacked.
Thoroughly destroying the environment will solve the problem by eliminating humanity.
I really want to try it a lot.
It’s a modern version of a paradox.
One of the goals is to prevent environmental pollution, so it would be impossible if we’re engaging in hostile annihilation…
Maybe I’m the type of gamer who feels satisfied just watching videos on YouTube.
It would be the fastest way to reduce the population, right?
It’s amazing, but I definitely think it’s a bad way to play.
With this amount of information and the clear conditions, it seems that one will always be required to seek the optimal action.
Human Extinction RTA
America: “I’m sorry!”
Soviet Union: “Yeah, sure!”
There are many flower field events that look like this, and trying them could be easy.
>>70
Islam: “That’s not good!”
If the population increases recklessly, the environment will change, and that can lead to a game over due to changes in the local fauna.
I will make the leader Gandhi and add pacifism.
Which force is the strongest among all living creatures?
>>74
Is it an insect…?
It seems like I could easily end up in a situation where I need to poop, depending on spontaneous random events.
If it’s a Paradox game, I can definitely restore the Byzantine Empire.
The Korean Peninsula has been unified.
A gap between the North and South has occurred.
It’s just an endless colony management game.
civ?
The more you do, the more humanity seems foolish… I think you’ll start to feel like the final boss.
First, we will reduce the human population by one-hundredth.
I want to intentionally cause a lot of problems.
It’s a seriously terrible game because you have to negotiate with humanity.
It’s a type of game that’s trending, like a speedrun for the end of the world.
A arrogant perspective called cultural maturity.
It is probably impossible for humanity to clear it.
Put more effort into quickly annihilating and giving social insects civilization.
Indeed, there are times when I really want to play a game that feels like a god game.
Let’s play Civ with a war prohibition rule.
In the category of all living beings, are bacteria or krill dominant…?
First, we will replace all thermal power plants with nuclear power plants.
>>92
The target customer demographic was wrong.
If I had sold it to a paradox gamer, it would have sold a bit more.
Suddenly, a deadly virus has started to spread…
Let’s unleash Bowser.
Basically Age of Empires
>>95
I only played the demo of the old one, but wasn’t that game about tribes killing each other?
It seems that setting the ending will be difficult if we live together happily.
>>97
It feels like aiming for a cultural victory or a religious victory.
In the southern island maintenance game of paradise, the optimal solution was to purify those who endlessly sought to establish a dictatorship and start a revolution…
>>99
Isn’t it better to have good governance instead of dealing with the recent complaints about corruption?
It seems more likely to be well-received if sold on platforms like Steam.
In the first place, I feel like it’s a failure if you can clear it.
Hmm… for now, let’s try eliminating the borders.
Peace will come when all life is destroyed.
>>106
Let’s reduce humanity until we become a close-knit family.
“To develop philosophy, religion, and thought after reducing the population to one person.”
There seems to be a bug where all invented ideas have a 0% opposition rate, a 100% success rate, and an immediate diffusion rate.
Since I was imagining something like RimWorld, it feels strange to be told it’s clear.
Tropico is probably the closest.
If I fail to make everyone get along, even though I’m a dictator, everyone still defies me!
>>109
How about starting by taking down the domestic universities one by one?
Ultimately, humanity will exodus, right?
It seems to have a cult-like popularity as a game where time melts away infinitely.
Just one year left until the clear, and then a war breaks out—what a terrible game!! Starting from the beginning!!
Terra Invicta is about half like this.
No matter how you look at it, it seems impossible for Africa to succeed.
Whether it can be processed by the CPU of that time.
It looks super interesting…
I like to avoid war as much as possible and play internally.
Perhaps the original source is the 1985 game “Balance of Power” by Chris Crawford.
The African continent seems like it would make you think “huh???” when you see the density of ethnicities and cultures.
>>120
Let’s unite this country using missionaries!
If it’s possible to recreate past states, I would really like to challenge myself to see if I can recreate the massacres that are said to have occurred at that time.
Is it possible to kill 300,000 people in a city with a population of 200,000 and then increase the local population by 250,000?
With the power of machines at that time, it seems like you’d have to wait long enough to take a bath after each move.
It’s the kind of thing that gets exciting around 2 AM at RiJ or something.
Since it targets all living things, it seems that peace can be achieved.
I wonder if it will be out because ○○ has become extinct.
The “Opeenis” religion has been created.
It will likely sell on Steam, but I feel that there are too many solutions through force, and it might lead to tumult with emotional comments.
It’s not about the ones where a lot of people play for 20 hours.
Some people are the type to spend 1000 hours on it, huh?
It cannot be made with the current political correctness paradox.
There are definitely people who will do a speedrun of the Earth’s extinction.
There might even be someone who, while getting angry saying “Our house isn’t like this!”, posts national secret data.
But maybe this game lacks entertainment elements like events with dark humor mixed in.
It seems like it would need to resolve serious inter-ethnic conflicts and sensitive issues… Will it become popular?
Finally, the ideal Earth has been created…
Well then, shall we collapse it with a virus?
>>136
Incredible… humanity has overcome…
It was a virus that I could never overcome…
There was an agricultural simulator set in Africa, right?
No matter what I do, it ends up failing, and I keep getting suspicious offers from foreigners to grow strange plants.
(Encouraging some countries to aggressively develop nuclear weapons to create conflicts)
>>138
If you hit it all at once, humanity will come together all at once. This is a technique often used in RTA.
The spaceship Earth has become unusable, but it is our country’s victory that we have been able to migrate to Alpha Centauri.
I sometimes want to play a career simulator.
Is that lifetime truck driving simulator fun?
>>141
It’s interesting.
What are we going to do about Jerusalem…?
>>143
It is about time to start the genocide around Israel’s core that worships Nazism.
The biggest drawback of this game is
A place where all the data disappears in 10 days.
The idea of a game to live together harmoniously implies that there are also choices that may prevent living together harmoniously.
It’s natural because it’s a game.
I feel like many former socialists used to talk about the North-South issue and such.
Have you resolved it?
>>149
More serious problems have been emerging, leading to decline.
At the time, it seemed like a novelty, but now it gives the impression of being something that sells quite well on Steam…
Is it close to democracy…?
It seems like it’s adding environmental elements to Civ, so it looks genuinely interesting.
It seems to be polarizing because it’s too realistic.
“First, we will eliminate all races other than our own from the earth.”
There seems to be room for play in stopping environmental pollution and discovering alternative energy.
A lot of disasters with war restrictions in Civ 6.
It’s a board game called Daybreak that can be played on BGA, and it fits this theme perfectly.