
No matter how far we go, humanity is always seeking high levels of difficulty.
Because I have nothing else to do.
I wonder if it will somehow work out after the fate addition for the main character’s release…?
If you’re only going to develop, then first implement the latter half of G, X, Mercury, and Iron-Blood.
I can’t clear the Etaloc.
It’s too hard, and I’ve only been able to get up to four Etalo.
I built a second unit to surpass the rivals, but I might further increase production of the Justice Meteor for mission use.
I kind of resent the one that was incorporated into the Etaro Expert Panel mission.
Even if Etaro is added, hmm…
Collecting stones isn’t easy either.
What I want the most right now is a daily free gacha that can add excitement to my everyday life.
The hustle and bustle here has diminished quite a bit.
>>9So, it’s like adding PvP content right when there’s nothing else to do!
I want to leave Etaro for a while and invade when inflation occurs.
The support pilot is too strong, making the attack pilot useless.
Mobility level 5 is too much of a human right, while mobility level 4 and below are just waste.
Non-flying units are garbage without any drawbacks for flying units.
What’s going on with the balance adjustments in the operation?
>>11It’s a game I don’t know.
I have cleared up to expert in the Universal Century, but I haven’t even cleared hard mode in G or other series.
If you say that the excitement will fade away if threads are posted several times a day, you’ll be scolded.
>>15Wasn’t it enough to have dropped from standing level without interruption to just a few times a day?
I get the impression that information is being withheld until the last possible moment, so I want more live content.
>>16I want you to keep doing broadcasts if you plan to distribute stones after the broadcast.
If you don’t intend to distribute the stones, then you don’t have to do it.
If you try to force a home console game into a mobile game, it will turn out like this!
Right now, I just think I’m looking forward to the event… and that the capture is way too tough! That’s about all I can say!
>>20Still! Keep saying it!
If you’re not always standing, you can’t say that being treated as obsolete is not living on the message board.
You don’t have to force yourself to stand up.
I can’t log in for some reason!
It seems like the main character’s public display of restraint could go in any direction.
I feel like I can’t clear it because the importance of the rival Sazabi is too high.
>>25There were also people who cleared it without a Sazabi.
“` Deployment Preparation Saved Formation List Formation Details Stage Information Tags – Only rivals can be deployed Front Configuration Rear Configuration Terrain Information Space Unit 1 Unit 2 LV100 LV90 Supporter Increases all stats of the target unit by 36% (excluding EN) One-Hit Kill LV100 Combat Power 277,683 Recommended Combat Power 300,000 Change Configuration Deployment Targets Bulk Formation Automatic Formation Deployment “`
Deployment preparation Save formation list Formation details Stage details Tags Rivals Only deployable Forward placement Terrain information Space Unit 1 Unit 2 Rear placement LV90 LV100 LV90 LV100 LV90 LV100 LV90 LV100 LV90 LV100 Supporter LV44 Increases all stats of target unit by 25% (excluding EN) Mobile Suit Gundam SEED Combat power 277,683 Recommended combat power 300,000 Change formation Deploy targets Batch formation Automatic formation Deployment
>>39UR Pilot…It’s only natural to require a UR pilot to clear the mission… since the machine is weak, you have to compensate with the pilot.
Right now, most users are probably in a void period waiting for the next event after just finishing the current one.
>>26Information about the new gacha should come out today or tomorrow, so I’ll wait for that.
Because there are trolls, it’s difficult to create something casually.
There’s a possibility that this thread could also be a one-off post or get disrupted by spam.
>>27There’s no big deal.
It’s hard to manage, so I can only stand up at night.
>>71Depending on the time of day, there are people who are obviously like that even with an ID, right?
Thank you to the person who started the thread.
>>80I mostly start speaking in Olga’s tone.
Orga, who is trying to get close to Gundam, can be shot at! Zamzaza!
I want to fill in the unit encyclopedia, regardless of events.
I have the urge to spin the gacha just for that.
I’m curious about the rewards for the new events aside from the announced characters and support.
I hope there are gacha tickets.
I’m glad that I have other things to do since I’m avoiding producing Gates Assault, which I probably won’t use again after clearing the mission, because I’m neglecting ZAFT.
I’m tired of the hassle of breaking through Saϊsalis and have left it alone, so I guess I’ll clear it with the Eitaro protagonist only…
From the era of Touhou being over.
If you don’t consistently maintain peak value, it’s irrelevant.
Finally, the request for Capture 5 is mostly finished, and the AP consumption seems to be stabilizing.
It’s not just that there’s nothing to do, but there are too few opportunities for players to strengthen their power aside from pulling gacha.
>>35If the number of aircraft increases significantly, it would involve adding SSRs and ULTs through additional scenarios, but the pace is quite slow and only applies to the first half, which feels half-hearted…
Personally, I want to focus on training and strengthening my forces, so I don’t really feel motivated for a play style with restrictions like the Eta-Ro Mission.
There are quite a few opinions suggesting that there have been relatively many idle periods since this game started, which is partly due to the relatively long event durations, but I think it also has to do with the fact that there are quite a few players who don’t find enjoyment in high-difficulty challenges.
>>37It might be different after the seed, but it’s not fun when enemies just have ridiculous parameters, and I haven’t felt motivated to play anymore since I cleared only the Universal Century.
>>37I cleared everything except for the Etalo mission, but I don’t think clearing a high difficulty level once counts as something to do on a daily basis, so I believe it’s correct to say there are long periods of downtime.
I understand wanting stones and wanting to spin the gacha, but the way this person is requesting is quite pathetic.
First, I can’t clear the Etaroezpa, damn it!
Add some good feeling missions to Hard too! Expert is too tight and not fun!
>>40It’s relatively easy to start with SEED, so it’s good to begin with SEED.
>>40If you can get to the first stage of the Cascan in the Universal Century, it is relatively easy.
I realized it was bonsai early on, so I’m taking my time with it.
An enemy that is just extremely tough and has high firepower isn’t interesting at all.
There is a doubt that it might be a futile struggle to work on the unfinished Etaro, which has unimplemented late-game content and incomplete development, assuming it’s already open.
I don’t plan to just casually clear the Etalo Ex-Pa, even if it’s a hassle.
The time taken in a day is limited, and it’s a bonsai game.
I’m currently enjoying watching the Dom that continues to proliferate abnormally every day.
When Judeau and Camille requested enhancements at the same time, using Nemo 3 allowed me to resolve them all at once, which felt like a bit of a win.
The lineup is still not enough to fully enjoy the formation.
The easiest in terms of required forces is the Universal Century, but it is also the period where casual strategies are least tolerated.
At least show some determination to change the mission content for each stage.
>>56No way, please spare me… I don’t want to deal with something that annoying.
>>56If you do that, in the end, they might even add a clear condition with a team of five or fewer EXP characters.
I’ve managed to clear the expert level for now.
The enemy itself wasn’t extremely strong, but I think the SEED Expert, which requires a certain level of improvisation, was the most fun to play.
I thought I could take my time since there are plenty of bullets and I can keep updating it, but after seeing the Thunderbolt delay, I’ve become anxious about the future.
>>59It seems that Thunderbolt is going to conclude, so we have to ask Eternal-kun to do his best with the scenario recreation…
I want to upgrade the ult units from stone to UR.
Shall we… a skirmish to clear it with just the guest army?
>>63I want to use Raigugeios soon.
I hope I have this much free time because I’m juggling other things as well.
Free?
I started because I wanted to tinker with the Iron-Blooded machines, so it’s tough that I can’t use the machines I want in more in-depth content like Etalo.
>>66There are too many battle scenarios, so I have to wait in line; if new scenarios don’t get added, it’s really tough…
The gacha will probably be added around that time.
If we start after gathering all the works in about two years, there will probably be many times when we get frustrated saying we never have enough resources!
>>67Even now, if I try to actively develop and strengthen ULT units, I find that no matter how much unit experience or capital I have, it’s not enough!
I want to further modify my hobby equipment.
>>69I understand.
It would be nice to be able to modify or add things like weapons, mechanisms, and abilities.
I want to have Graze throw a battle axe and ramp up the nanolaminate armor.
Well, if using the stamina I have now to gather materials will become an asset, then I have no complaints.
>>70The unimplemented alternate types in the second half seem to require an outrageous number of development materials by work.
Since there are multiple SSRs coming up as a premise, it’s not harmful to prepare, right?
If you spend a little and play seriously for a month, it becomes a nice sub-game, so this level is pretty good.
I would like to see additional missions added to the hard mode.
I’m bored, so I have nothing else to do but this.
But I hadn’t cleared the ZAFT restriction yet, so I wanted them to add it after I cleared it.
If you keep complaining about using UR pilots even in Etalomission, information about clear formations and other details won’t come out.
I’m also aiming for Mercury, so I feel a bit bored.
I wonder when the implementation of the Three Kingdoms story will be.
I was thinking, could it be better to switch to fishing for Dom instead of doing the event hard mode after opening all the boxes?
>>83According to Machu wiki, the boxes from the 7th one onward are not good.
>>83The seventh box is so empty that it loses value hardcore.
If you’re serious about Dom fishing, then just clearing the hard mode for the first time should be fine in terms of tickets, right?
>>89I reset after pulling the box eye and tickets, but looking back now, I wish I had opened everything first…
If you start a thread saying this machine looks good based on the unit image, it usually attracts weird people, so you really can’t start a thread unless you can manage it until the end.
I don’t really want to line up the main Gundam units, so I probably won’t pull from the gacha for about six months.
I can never clear the rival tag because I restrict myself from making the same aircraft.
>>87I think it will be possible if I can obtain an alternative annihilation power to Justice Meteor.
I only want to put in 2 of these, so I don’t need 3.
At this pace, I wonder how many years it will take to finish recording all the scenarios.
I have become a complete understander at this point, but the titles of this game are generally bland.
A game that makes you want something related to the number of sorties and level of the mecha, like in the Exvs series.
Thanks to the Dom fishing, I was able to easily collect all the UR weapon materials, so I’m grateful.
What is Dom fishing and is it profitable?
>>97Grab Dom at Event Stage 1 is currently being held!
I thought it would be impossible for the protagonist and the rival to develop…?!
The management has given the green light, so I should be able to do it…
I’m grateful that the Dom fishing can earn me a decent amount of capital.
>>99Thanks to that, I’ve evolved Hyperion about twice, and yet I have around 8 million saved up again.
>>103Naso
It’s a common event frequency of once every two weeks, but there’s a huge backlog of works, so I would be happy if the pace could increase a little.
Sure, you can win without Sazabi, but it would have been much easier if it were there.
It’s finished, so I’ll stack it up!
“`Deployment Preparation Saved Formation List Formation Details Stage Details Tags Rivals Can Only Deploy Front Line Configuration Terrain Information Space Unit 1 Unit 2 LV100 LV100 LV100 LV100 LV100 LV100 Supporter LV100 All stats of the target unit increase by 36% (excluding EN) One-hit Kill Bulk Formation Auto Formation Combat Power 294,109 Recommended Combat Power 300,000 Deployment“`
Alright, dismissed!
Character Request Request Information Special Request A special request from Char Part 4 Achievement Condition “Deliver [SR] Hermes” Reward [Image of an item] x1 Request RANK 4 Char Aznable Home Enhancement Development Stage My Base Gacha Menu Delivery
>>109Depending on the progress, delivering SR is still somewhat better.
>>112It’s just a matter of pressing the bulk development button, and for a first SR, it’s incredibly cheap, right?
>>112Sorry, it’s not like that. It’s more like, “move along with the development of Zeke Axis, you know?”
>>124I’m sorry, game.
Well, the GQ world seems a bit like Another UC…
The level of overfishing of Dom is enough to exhaust next year’s supply.
Release the young Dom.
>>111Once implemented, it will be a big with 3 skip.
Lang takes everything like a pirate.
If you’re doing Dom fishing without any gaps in stamina from day one, it’s seriously bad.
Full Armor Z Z was a bit scary, wasn’t it, Judau-kun?
I’ll forgive you because you removed the limiter…
The distribution of commemorative stones has almost stopped, and stones are not being given out during events, so the daily and weekly rewards are negligible. I’m starting to be afraid that the 300 stones for the Zieg Ax broadcast day will run out.
The protection of domestic resources is an urgent issue.
Honestly, I like mass-produced units and derivative models more than Gundam, so I want them to introduce Gacha where I can easily pull low-rarity units like in friend point gacha to get those types more frequently…
You can still receive experience points items after the 7th box, so it’s a good deal to open them while doing the Dom.
Since we could only capture 13 units with AP130, we might be running low on Dom.
>>125It’s probably being silently fixed.
We’re not doing well either.
>>125The conversion rate is 1 dom for 10, so there are still plenty left.
The crisis of resource depletion in DUM… Dismantle and support!
Since I started a bit late, it seems unlikely that I’ll be able to reach Seira-san’s capture level 5 during the event period.
You can only capture 5 units of the series with one hard drive once a day…
If you let Domtro pass for now, it will come back with a hand grenade when UC is implemented.
The remnants follow the principle of harvesting from the fields.
I’ll take this Dom.
For the complete enhancement of SSR units.
I honestly think that for anything below SSR, the limit break for the units could have a few more unlocks.
Currently, there is such a significant gap that cannot be helped by abilities or EX weapons.
>>135There has definitely been a gap that couldn’t be filled since the consumer days.
I think if it becomes SP, the buff and debuff values could be a little lower than UR.
While developing, I think the maximum range of the Zamer with the Tropen capture is 5.
Strong characters are strong even without SP transformation, and weak characters don’t become that strong even with SP transformation.
I wonder what will happen once the character request is completely over.
Back to rank 1 again?
>>138You will be randomly required from the previous ones.
Honestly, it’s a nuisance.
>>149If I can’t get strong option parts, it seems I’ll just end up getting AP…
Why did you steal the Dom?
Can you at least increase the rarity of the N and R boxes by one level?
If it’s an SR gacha item, it’s just barely within the playable line.
The cap on enhancements is too low, so playtime doesn’t reflect strength; can’t something be done about that?
It might be just how social games are, but…
The protagonist, Etaro, feels like he can clear it, but he can’t… if only he had the support defense pilot for two times…
The delivery of the aircraft has become significantly easier with bulk production.
Capture five bodies… you are no good…
I want to be able to enhance external parts as well…
>>145You don’t really need the upgrade parts you can buy in the daily shop, right?
Even if N and R become SP, there’s a difference in POW and abilities that can’t be overcome just by their strength.
Rather, I would like to see the SP transformation happen more casually.
It’s sad that I really don’t feel the value of the support machine’s SP transformation.
A breakthrough material for N that has little use other than to casually throw into Zaku and Barzam.
About 1.5 bodies per time is the experience, but is it like this?
Was it more amazing before?
It’s tough for rival developers to figure out how to adjust the full burn-in and cut it all at once.
If there are only a few left, we should be able to take them down with a lock-on.
Dum dum dum dum dum dum dum dum dum dum dum dum dum dum dum dum dum dum dum dum dum dum dum dum dum dum dum dum dum dum dum dum dum dum dum dum dum dum dum dum dum dum dum dum dum dum dum dum zag zag zag zag zag.
I would be happy if there were a few more types of optional parts.
Increasing additional effects like granting I-field, adding shields, or other effects besides stats.
>>154I definitely want additional abilities.
Since the original PS series, I have no complaints about the volume, but I think the strange enjoyment of being able to do “W…Wow…!” at the Dom spawning point is unique to mobile games.
I was able to exchange even SSR materials, so fishing for the Dom is really rewarding.
I was also resetting immediately when a gacha ticket came out, but if I had a week, I could have comfortably reached the 7th box after pulling to the bottom.
Perhaps due to my usual frustration with captures, the pop pop pop pop pop in the Dom field is really mind-burning.
I want a shield for the flight unit-equipped Red Frame.
I didn’t expect there to be absolutely no additions in the second half up to this point.
I’ve been searching for videos wondering if there’s a setup I can mimic, but there are often no UR support pilots with 3 or 4, so it feels impossible.
I think Sanburu is probably already completed and just postponed to align with the final episode.
>>165So, are a lot of units going to appear all at once in the second half?
>>170Of course it’s impossible!
The updates are quite slow.
Lacus is demanding capital every day, and Suletta took three Faract with her, but what is she planning to do?
It’s fun to dismantle 32 Dom units in an instant… really!?!
Perhaps there are many people who are experiencing a smartphone game for the first time with G Generation.
Events with scenarios are held once or twice a month, which is relatively fast-paced.
>>171The social game I was playing held events with scenarios every week.
It’s called Super Robot Wars X-Ω.
>>175What was this again, Mist-san?
>>171This really feels amazing.
I didn’t expect the Gundam uncle to not play mobile games that much.
>>171It’s probably so depleted because it’s thin!
>>182I think the fact that threads don’t grow during free time is different from being neglected.
As soon as the new event starts, it will grow quickly again.
>>171I don’t think it’s good to consume all the content in one day just by having the event immediately implemented and everything unlocked.
I think it would have been better to unlock the scenario a little bit at a time over several days.
>>188That might be the case.
The FF7, which is operated by the same app bot, also unlocks all events on the first day, huh?
There are additional quests in the second half of the event over there.
I’m playing other mobile games as well, but I think the event density is pretty low compared to others…
>>173Compared to things like Mihoyo, it’s still quite a lot, but what are you comparing it to?
>>173It’s truly a bonsai game.
>>173I’m not overlapping events.
I’m waiting for the Mono-Eye Gundams, but I wonder when they’ll be here…
That’s amazing, it’s all single-shot IDs.
I would like to have Yukuri Sojo scout for me.
Speaking of which, I thought I could set it to dismantle all at once, so I had set up the configuration to include SRs but not to include limit breaks, and yet it almost got dismantled normally, which was no good.
>>184Multiple checks will be OR instead of AND, so yeah.
I want to scout until Plutuelb, don’t you?
The excitement around dom fishing is completely irregular, isn’t it just a bit thin?
Compared to Mihoyo games, the amount of content available for permanent play is on a completely different level, so it’s not even at a level where you can compare them.
Considering that there is an original work, I think it’s late.
I’m actually only doing this, but just logging in every day is tough.
I might not be suited for playing mobile games…
>>191It’s fine for you to do that.
I wish they would make the event 1.5 times.
The void period is too long.
I want more various aircraft!!!!!!! I want to read the scenarios!!!!!!!
However, when you think about it, the gameplay is almost the same as the usual G Generation, but with a skip function.
The Etal Mission is a bit too much like end content…
>>196But during the league, I saw a lot of monster-like pay-to-win players.
It seems like you’re asking for more excitement.
>>206Seeing so many fully maxed URs like that makes me think I’m safe for a while.
The scenario is just copied from excerpts of the original work, after all.
>>197I’m adding a ton of supplementary text to the narration, so it’s tough.
Moreover, it’s a new voice recording.
>>201Thanks to the summary of key points, I can finally understand that this was a story with such intentions… After playing G Generation, there are many things I only understand now…
>>208Still??? That’s the wing.
Even if things like 0083 are divided into two parts, I was happy with the pace of releasing the first part in the first week and the second part in the second week.
It might be tough with things like development and adding gacha, but…
According to the current roadmap, it’s going to come crashing in all at once by the end of this month.
So… extreme!
You probably can’t pull everything from the gacha, and there are currently few rivals like the restricted Etaro.
I think it’s fine to take it slow if the number of SSRs increases with new scenarios, but the addition of scenarios isn’t happening that quickly.
I understand that if you suddenly introduce the strongest mecha in the story, there won’t be a next one.
But I really want God, DX, P-Self, AGE-FX, and so on, reallyyyyyyyyyyyyyy!!!!!!!!!!