
I was sad that my character was weakened multiple times.
>>1Who is it… could it be Swift?
It was only interesting in the early stages.
I’m curious about characters like the Nen Master and Launcher, whose appearance and names are slightly off.
>>4The launcher is really off, and that appearance is a mechanic character.
Perhaps the developers made a mistake, so the original fans got angry.
>>34Terrible
>>34I really liked the way Launcher looked, but it turns out it wasn’t Launcher after all…
I’ve been using Kunoichi and Launcher, but personally, I wanted a character that looks like Grim Reaper.
I have the impression that Gura is on Ark and the others are on Eiting, but is that correct?
>>6That’s correct.
They said something like that on the live broadcast of the arc on the release date.
Strictly speaking, there might also be Neoplures.
I’m interested in the fighting game, but it seems to have a high difficulty level.
>>7You’ll be surprised that you can play this fighting game with just one button!!!
It seems like getting used to combos will be necessary.
I love watching things like Garou Densetsu, this, and Hokuto no Ken because they are really fun!
I like Blade-san, but I was too busy with wire moves to do it.
In the beginning, I was causing a scene with Swift and being harsh on the anonymous, which got me scolded.
I remember that I was the only one using a hair Swift…
Is there a problem with a nameless person who can’t read the air coming into the room…?
It was fun to grow walls, but there are no more active users on Steam…
Personally, I like this graphics more than gbvsr, so I’m thinking if there’s some way I can use it.
I got it from Epic, so I plan to do it someday.
Isn’t it interesting that the thread started without a name for this game?
>>23To be honest, at the time of its release, I didn’t really like playing fighting games much and just bought it and left it untouched.
I was playing from around the time before Blade-san arrived.
This game made me realize that fighting games where we force each other to use silly techniques are the most fun.
3 combo!
If by “fun to play” you mean it’s definitely a god game, then in terms of forcing that on each other, it’s undoubtedly a shit game.
I got it from Epic, but I gave up due to the lack of people and information.
I liked Dragon Knight because it dealt a lot of damage.
Speaking of which, I remembered hearing from someone anonymous that it’s better to wait for improvements because the online was unstable in the very early stages.
I wonder if things are finally stable now?
I haven’t played fighting games before, but I’ve played the original work, so I’ve been watching gameplay videos.
The direction is amazing…
It’s okay for characters that place the enemy at the edge of the screen to exist in other fighting games as well.
I love heretics.
Just watching the flashy effects fill the screen is exciting.
There aren’t many games that seriously involve holding weapons like this.
I wonder if I’ll still match.
The release year was quite some time ago, but how many years ago was it?
I was just watching, but I thought it was a pretty fun game.
It was said from the beginning that it’s a game where you throw poop at each other.
>>40Oh, it’s the usual Ark game.
Job Change Mechanic Combat Type Dealer Attack Type Magic Damage Type %Attack Recommended Weapon Automatic Parameters Difficulty Level: ★★☆ Attack Power: ■■■ Range: ■■ Speed: □□ Defense Power: □□
2nd Awakening Mind Emperor Opening Moon Lotus Flower Combat Type: Dealer Attack Type: Magic Damage Type: % Attack Recommended Weapons: Knuckles, Tonfa Parameters Control Difficulty: ★★☆ Attack Power: □□ Range: ■■■ Speed: ■■ Defense Power: □□
I was still playing the original work and was waiting for my job to come, but it didn’t come, which is sad.
>>43I really wanted a magic scholar.
Battle mages are cute too, but
>>58I see, I’ve been waiting for a scholar, even though it’s so cute.
Well, in the original work, about 80% are setup moves, so I think it’s definitely heading towards being a bad character.
2nd Awakening Genie Wiz Combat Type: Dealer Attack Type: Magic Damage Type: Fixed Recommended Weapon: Broom Parameters Control Difficulty: ★★☆ Attack Power: □□□ Range: ■□□ Speed: ■■□ Defense Power: ■□□
>>73I’m not very familiar with the original work, but it seems like a crappy character that only needs a little setup would be acceptable.
It’s impressive to mistake characters in a character game.
It’s not an arcade game…
>>46It was different…
Launcher is like this, you know.
I also knew from fighting games and thought, “Is that different?!”
Job Change Launcher Combat Type: Dealer Attack Type: Physical Damage Type: % Attack Recommended Weapon: Hand Cannon Parameters Control Difficulty: ★★☆ Attack Power: ■■■ Range: ■■■ Speed: □□ Defense Power: □□
I saw the thread, so I guess I’ll give the tutorial a try…
I found out that I could get it from Epic right after it ended.
I know it’s a historically significant eating game.
I like Nenmaster.
Erotic
I have the game on Epic.
Isn’t this something like an arc, but it’s not developed by Arc?
As mentioned above, the graphics are developed by Arc and the development is by 8ing.
I guess sales will be at Ark too.
>>54Wasn’t it Nexon?
If Arc were the publisher, their domestic PR would be a bit better.
>>54Is it just Ark doing the graphics?
It seems like doing some additions or adjustments might be difficult.
Even though it’s based on an online game, I don’t feel attached to characters whose names are job titles.
A mysterious game that I’ve never seen anyone take seriously.
Is it okay to call it a fighting game of Arad Senki…?
It’s just the usual Ark with good character design and graphics…
I have it since it was distributed on Epic.
It’s questionable whether I want to play enough to buy a Nendoroid Master.
There are talks about Epic being free, so I wonder if there are many anonymous users who own the PC version.
It’s far more unbalanced than arc games, so those who get hooked will play it forever.
It’s a fighting game that is surprisingly easy to play.
Unlike the evolution visuals, Launcher really has a different profession…
It’s a bit of a waste that it seems too easy to add techniques or updates.
>>63It’s the same with Granblue Fantasy; if it’s too specialized for one button, it becomes difficult… that’s how it is.
Crusader and grappler are super fun!
In the end, I couldn’t use the conversion properly…
The infighter is too much of a god character.
It’s obvious that the person saying “it’s just the usual arc game” has no knowledge of fighting games at all.
The promotion for this game is seriously a mess… it smoothly went into beta and then smoothly released.
It seems difficult to add techniques since you have to create them from motion 1, but are there any fighting games that do such a thing in updates?
>>71It sometimes exists, if that’s what you’re asking.
>>71There aren’t many additions in this regular update, but there are some.
>>71In fact, I’ve been feeling guilty.
The Crusader was really amazing. What the hell is that crappy wall?
For now, I’ll just tackle it… Being a grappler is super fun!
What are you talking about… it’s just a wall that allowed me to search, make a guard, and follow up with an advantage…?
Well, I went too far, so I became a javelin thrower.
There is… a new skill addition, that’s amazing!
The impression of the game was too strong due to the lack of motivation in sales.
The game itself was fun.
I’m still having connection issues with the PS5; what is going on with this…?
>>82The tropics have always been crap.
It’s still a lot better than it was.
I wonder if this line is no longer available.
There’s nothing, right? Both companies have new jobs.
I used to play a bit with the Enchantress back in the nostalgic early days.
At that time, it was mostly developing combos from throwing coins.
I used to play until the Nenmatsu era, but I wonder if Rangers are still the strongest now; there are characters without answers for corner locking.
When it comes to male mages, it’s either an ice mage or a dimme, right? Who is Swift?
I really love the visuals of Blade.
I was playing Arad, and when I thought about trying it out a bit, it turned out to be full price.
I wonder why they’re so confident even though it seems there are no people around.
The strongest character in Swift remained unshaken, but I remember that the character evaluations during that time were unclear for a long time in the early version.
Because they have sales with up to 80% off…
I’ve given it away for free before too.
Because there are sales on Arc games all over the place…
Isn’t there a cross?
I think Battle Mage-chan is super cute.
None
I have never seen any gameplay videos at all.
I have drawn fan art when the Nenmasta was released.
Nenmasu is just such a straightforward and decent character that I’ve lost interest.
What I was looking for was an infighter.
Swift and Enchant are strong in being able to create loli and shota in this anime style, or rather, that’s what I think.
There were comments about how they had no motivation for development in various ways, wondering why they even created it.
I’m sure the rewards for the Arad game were also garbage.
I still don’t really understand what kind of audience the ball was thrown for.
Not only can I not pre-order the digital version, but it’s also added to the store only on the day itself—doesn’t this show a complete lack of effort?
I only know that it’s a relative of the Arad Senki that was around a long time ago.
It’s being treated as a broken game because of some techniques.
The basic system doesn’t have double jump or air dash.
I was quite disappointed that I could only move at a level comparable to Granblue Fantasy.
I saw the original source of the wind-dodging front flip for the first time.
As soon as we went out, we laughed heartily with family and had a lot of fun, but I realized my breath was shorter than I expected…
Which cube was the best after all?
I think the movements themselves are quite tough, and from those tough movements come spears and tackles, giving a unique flavor.
I like the big breast MOD in the thread image.
The cube can only be described by the character.
Telecatcher
There are various games made with characters from ◯◯ content, but first of all, fighting games are too niche, and when you narrow it down to mostly ◯◯ fans from there…
Why did the game section that wasn’t made by Arc end up being more outrageous than Arc’s?
I don’t know this.
>>116The recognition among the video content creators who do things like “Arc Game www Hokuto www BASARA www BlazBlue www” is low, but that’s simply because it’s made by a company that goes all out in a ridiculous way every time, far beyond what Arc does.
>>116It’s 8ing after all.
The character trailers have been quite popular, haven’t they?
It’s baroque, after all…
Eighting… please make a sequel to Tatsukap.
I only have the impression that Aiting is a crazy developer that just keeps releasing insane games if you have some casual experience with fighting games.
But games like Gekinin, Heat the Soul, and later Kurahi with character-focused gameplay were also interesting.
It seems that Arad is really popular in China, so was it made for the Chinese market?
If I say it’s the part from MvC3, would you understand?
The way it blows your mind is beyond any arc game.
Sometimes it has weird matchups, doesn’t it? Fighting games.
A character name or job title feels a bit bland.
It’s surprising that something called MvC wasn’t made by Capcom…
It’s hard to understand why they made a lost warrior playable when there are many unimplemented characters.
That’s a mysterious character who hardly appears in the original work.
If anything, I’m dead in the movie, so I don’t appear in the main story.
It feels like GBVSR is a milder version of DNF.