
MARIOKART WORLD Nintendo Switch
You lack the power of prayer, don’t you?
Even if you get hit by a spiked shell, you won’t be caught if the gap to second place is large.
You can break blue shells by using the super horn.
Are you doing good deeds? It’s better to accumulate virtue, you know?
Can we try the mushroom dash too?
Let’s pray.
I’m almost a beginner at Mario Kart, and I don’t really understand what makes me go fast or when I’m using turbo, but it’s fun.
I’m glad it looks fun.
I want to have an exciting night again tonight with a nameless rival!
Just gather a lot of items and coins!
Are there performance differences between karts and bikes?
>>11The feeling of operation is different.
Isn’t it the same as always?
>>12Since Hang-On is gone, it feels like the handling has changed as well; it seems to have just become a difference in simple appearance and hit detection.
This time, avoiding the mushrooms feels unusually easy.
Is it the differentiation of feathers?
Since Double Dash, the concept of competing for lap times by going around the same course repeatedly in Urashima Tarou has been completely broken, and it’s fun.
I don’t really understand jump actions or wall running at all.
I’ve been watching the streams since yesterday, and they are really good this time.
The history of jump action stretches over 17 years.
To practice avoiding spiky mushrooms in Mario Kart 8 Deluxe, it’s good to set the item switch to only include shells and mushrooms.
When the timing is right and you can see the underside of the spiky shell, it’s a mushroom.
This time, avoiding the thorns feels easier to do.
Is there an effective way to use wall runs?
>>19There are coins arranged that blatantly say “climb the wall!” in Kynofaku, but I can’t do it well.
>>19Depending on the course, there are points where the wall is faster.
The issue is whether you are holding a mushroom when the Spiny Shell arrives.
As a final thorn countermeasure,
It’s best to hold onto a mushroom or a horn even in the final stages when you’re in first place.
This time, the CPU is aggressively using shortcuts to chase you down, and their item attacks have become surprisingly clever, so it’s getting tough to hold onto items, I get it.
In a place like the Donkey Kong stage at the end of the Mushroom Cup, where it’s obvious that you can “wall run here all you want!”, you can do wall running.
Basically, I end up drifting along the ground.
I feel like I’m missing out on the new world of Mario Kart.
When you perform a charge jump while running on water, you’ll get significantly faster.
The Grand Prix can go any way, but getting first place in the survival is tough.
I don’t have convenient wings… and I can’t get the timing of the charged jump.
For your reference, the thorn countermeasures in the previous work were like this.
Running ahead to a degree where it wouldn’t be a problem even if spikes come.
– If you see spikes on the map, give up the first place.
– Exchange items until the horn sounds.
Secure mushrooms in places 2nd or lower before aiming for 1st place.
– Reduce damage by receiving it in front of dashboards, etc.
Always check the map, and when a Spiny Shell is coming, if the gap to second place is small, it’s a good idea to use it to your advantage.
In the last four of the survival, it will be intense, so be prepared for the spikes.
Is it okay to use Mushroom Avoidance at the time of impact?
>>31When the thorn comes to your head, it’s a Mushroom Dash.
>>31It’s good to use it at the timing just before it starts to fall because it hovers a bit right before.
>>36Thank you
The rest is practice.
>>43(I guess I got caught on a thorn…)
I don’t know how to win in online matches…
Charge jump! Run on the wall with a wall!
Huh… The regular CPU running normally is faster…
>>33Yay! I’m going to ride on the rail at the edge of the bridge!
When it comes to the final lap, survival becomes a world of pure skill, which is exciting.
And I’m perpetually in 4th place.
The throwing side didn’t feel much benefit from the spiky shell, but the throwing motion this time feels good, so I can forgive it just for that.
>>37The sound effect that goes “bashun!” is really nice, isn’t it?
I’m sorry to the person in first place… but since I can’t become number one anymore, it’s okay if I throw it with that feeling, right?
Memorizing the course is quite an amount, isn’t it?
It’s been an incredibly long time since I last did this.
Is it okay to spam something like a powerful mushroom?
Is it better to wait for the acceleration properly after all?
>>39It’s fine to do it.
The maximum speed remains unchanged.
>>39Basically, it’s okay to keep hitting it repeatedly.
If you press it too quickly, it actually becomes slower, that’s like in the 64 version of the series.
I feel like there are quite a few benefits since it’s ranked 5th with Spiky Shell.
>>40I was surprised to see someone in 1st place with spikes! Huh!?
I feel like I pulled in a pretty high rank.
I didn’t know you could avoid spiked shells with a mushroom…
I decided that it’s understandable to get hit by a blue shell since even Movie Mario couldn’t avoid it.
I feel like I can pull it even at the top of the thorns this time.
I’m grinding because it’s fun, but I’m probably not fast.
Eliminated in 8th place in the survival competition.
I wonder if everyone is better at it.
>>51Aren’t you able to get into double digits?
>>55Not being able to get into double digits means you’re always in single digits… that’s strong.
When I want to turn with the accelerator fully pressed, should I just press R?
This time there are a lot of people, so with one crash, I might roughly drop to around 10th place…
And then pick up the Spiny Shell.
Indeed, the powerful mushroom…! The powerful mushroom solves everything…!
Charge jumps have clear differences in charge times between machines, so those that can use them frequently are easier to make the most of.
Otherwise, you’ll lose time charging.
I’m becoming a nuisance customer who eats on the spot to fill my costume and bumps into the staff, but I wonder if there’s a better way.
>>59Maybe the costumes change depending on the area or the store, so I think it’s a good idea to charge into another store if the costume is no longer available.
Isn’t there a big disparity in character outfits in this game?
There are no cows in cowboy costumes…
>>60Daisy is getting too much favor! There are so many cute costumes that make me want to say that.
>>66I was surprised that the swimsuit was cute.
I’m a little tired of fighting the CPU, so I’ll go wild with Anonymous tonight… Three stars is too impossible…!!
I haven’t played properly since Mario Kart 64, but it seems the basic controls haven’t changed much.
I’m happy that luck stacked on top of luck and I became first in survival.
What are the advantages of using Kamek for myself?
Is there an efficient way for the Kamek gacha…?
Even if it’s dynamic, it doesn’t come out that much…
When you fall, all the items disappear, it has that nostalgic Wii feel.
Since the DS, has the drift specification changed? It doesn’t turn red even when I shake it.
>>69The criteria for the turbo charge is determined by the time the stick is pressed against the inside.
Just like the direct drive game on the DS, it doesn’t build up even if you randomly click away.
However, since I can somewhat simulate a direct drive, there are situations where it might not be meaningless to make some noise when I want to turn lightly but also want to build up the turbo.
I unlocked Rainbow Road and made it to the staff roll, but…
The distant view of Rainbow Road exuded a beautifully typical Last Dungeon aura.
It feels like the same 150cc class is clearly faster than the previous title, perhaps because the course is wider this time.
It’s been a card since the DS, but it’s really fun.
I’m drifting like crazy with the Heyho that I used to love back then.
>>72(I didn’t buy it myself back then…)
I haven’t been playing Mario Kart recently, so I’ve developed a habit of accidentally throwing shells or bananas when I try to hold them by touching L.
>>73That’s a feature from this work, so even if you’ve played the previous one, it’s easy to overlook and throw it away.
It’s nice how text like in American comics appears when it explodes.
Read the tutorial.
>>75Please appeal more…!!
>>79I was feeling confused at first, thinking “Huh…? Where do I start in free run…? It’s not in single-player mode…” since the appeal of free run was weak.
When the + button started, the transition of the background visuals was amazing, and I was surprised that it started so smoothly.
>>94That’s surprising, isn’t it?
I thought I might have missed something.
>>94I had entered through a tiny map, but I didn’t know about that…
Speaking of which, I recently saw an article suggesting that the 200cc in 8DX is about the speed of 400cc, and it made me laugh a little.
I thought it was kind of early.
Rainbow Road is great, isn’t it?
All the elements from past installments are mixed together.
>>77Rainbow Dossun has a narrow curve dash panel in SFC, and the space station in GC is probably 8.
I feel like I’ve seen it before, but I can’t remember which series it was specifically.
>>93Is the steep ascent to the Star Road entrance in the train at 64 from Wii?
>>103Wasn’t the train a DD?
Is it faster to do a charge jump in a straight line when there’s nothing to do…?
>>78I checked behind and moved away, but when I tried it, it was clogged by the time the turbo kicked in, so I can’t really say anything…
>>78It depends on the situation, so I can’t say for sure.
Because it is a new element, research has not progressed.
When I was freelancing, there was a Mario Circuit that existed since the days of Muji, but was it included in the Grand Prix?
>>80Do the Grand Prix.
>>80For now, let’s do everything and check.
>>80It’s being done.
I wonder if the shortcut for the roulette by repeatedly pressing the item button has been removed.
I feel like I’m only responding to the horn.
>>82I think it just means that it won’t be reflected immediately.
I don’t know what the weight of the aircraft or anything influences.
I’m only using the ones with high acceleration since I’m going to be interfered with anyway, but is that correct?
I have a regular driver’s license, but I can’t drive straight.
[Urgently Needed] Effective Ways to Use Wings
>>91Avoiding the car in front of me or the banana…
>>97Ah, are you trying to catch the following vehicle aiming for the slipstream?
>>97You can avoid the green and red shells.
I’ve never been able to do blue, so it’s probably impossible.
>>91That’s precisely why people are still not accustomed to being able to grind or take shortcuts without using charges.
>>91You can steal the items and balloons from the one you jumped over!
It’s been a while, but did Willy disappear?
>>92In the next installment of Wii, 7, the bike itself has disappeared.
The hang-on bike and drift bike have made a comeback in 8, but the wheelie has disappeared.
In this work, the Hang-On bike is gone, and of course, there’s no wheelie either.
Nokonoko Beach has a shorter loop, and the cheerful background music is also short, so I’m gradually feeling a bit strange.
I finished the Grand Prix, but when I went to Survival, the course was so unfamiliar that it was fun.
Not being included in Rainbow Road really shows the difference in rank.
Can you share Mario Kart?
The lineup of Grand Prix and Survival is nice, isn’t it, Freerun?
Wings are good for jumping over small dirt bumps.
>>104Ah, can it be used to shortcut the right-angle turn with the cliff?
I feel like I could do it on the SFC too.
I can tell that feathers could really transform when used by an advanced player.
It’s been a while since I’ve driven a DS, so the steering assist is quite varied.
>>110What is happening with the handle assist?
I don’t really understand the difference.
Is it just a baseless speculation that the design change for the only Donkey costume was very close?
It seems that the handle assist is on from the start.
Without the weight of the assist, I am invincible.
If you get Gabbled by the Kamek used by the NPC, Gabb will become available for use…
Is there such a way to be liberated?
>>116Because there is only such a release, everyone is really struggling.
My hands are starting to hurt from the weight while playing in handheld mode with the Joy-Con!
Please, Nintendo.
In the next Mario movie, please include a part where the Koopa Troopa general is brutally executed.
I hope work ends soon.
I only touched on it a little yesterday, so I want to do a lot of free running.
Use a wired 4K monitor with light.
The women are too cute; I want to keep taking photos forever.
It’s been 64 (races) since, so even if I suddenly race… I’m just free-running, but there are a lot of techniques I don’t know.
What should I do about pipe jumps…!? I want a sample!
>>125If you want to get used to it, it’s definitely better to start with a regular 50cc Grand Prix.
Was there a survival competition thread last night?
Since it’s Hanakin, I want to participate tonight…
While running, I can occasionally see shortcuts in high places that seem impossible to reach without using wings.
Yesterday, I just finished the Grand Prix and touched a little on Free Run.
I want to participate in Nameless after work today.
I want to try a endurance race where I can complete 32 courses all at once, but it might be too long…
>>129It’s too much like Le Mans in Mario Kart.
>>129I want to do a world tour as part of some competition project.
I’ll refrain since I can’t take the overall first place in the 150cc GP…
It’s nice that the CPU is running a bit even when freelancing.
Even if there are 24 people online, it’s still pretty hard to meet them…
>>132I wonder how many people can run at once, technically.
Because I’m an old man, I was so moved by Noko Noko Beach and its arranged BGM that I almost cried.
>>133Before I knew it, it became an area that seems to appeal to young people…
Baby Rosetta is just too cute.
The Hatena Block can be hit with a wing!
Just a few coins come out, but…
>>138If you jump at the right timing, you’ll get hit quite a bit.
From the point of 100cc
I got hit by a Spiny Shell followed by a Red Shell right before the finish line, and I dropped from 1st to 4th place. What should I have done?
>>139Hold coins on the table to protect the defense items.
>>139I should have run a little faster.
>>139Having a heart that can brush off bad luck.
>>139It’s that kind of game, so please accept it.
When the IPPONGEI suddenly played, a wave of nostalgia washed over me.
Isn’t it tough for a lot of people on their first time with P Mission?
>>142Use Rewind!
>>156It’s tough even when using it! It feels like the time setting is almost mistake-free.
>>142There are quite a few routes that make you wonder, “How do you even take this path?”
>>142Bringing in items to manage somehow…
I wonder how many different types of additional carts appear in coin collecting.
I accidentally touched the rewind button just before securing 1st place and ended up in 3rd place…
From today, I am the Black Demon King.
Since there are 20 coins, the value and strategy of collecting them has increased, and even the benefits of the golden shell are now appreciated.
>>146The higher initial coin 2 is quite heavy.
If I have mushrooms to counter Spiky, I sometimes get blown away by lightning.
>>148To be honest, the benefits of others dropping items outweigh the disadvantages of me dropping items, so it’s helpful.
I want to use PoiHana and Fishbone, but when will they be available?
It’s really nice that the Super Famicom sound sources are used in the missions for Mario Circuit and Koopa Beach…
It feels like the main battlefield is going to be on survival mode.
I was running near first place in the survival game, but I was overtaken in an instant and fell to around tenth place.
Everyone is cheating!
I’ve noticed that recovery from Thunder has gotten faster.
>>161Isn’t it so fast that it hardly has any impact?
>>163Well, it tended to become the epitome of absurdity…
Aren’t there tracks like Rainbow Road in competitive races?
What is this haziness like the PS button…
>>164Kamek
I gave up because the wall running behind the Toad Factory was too difficult, like wall running.
I mean, I don’t know the route.
In the final survival, if you rank 4th, powerful mushrooms will start popping up everywhere.
I finished in 4th place.
For now, I’m satisfied that I’ve unlocked Baby Rosetta’s costume.
It’s a game where it’s not uncommon to be attacked by irrational situations that cannot be dealt with through gameplay…
Thunder was weakened because dropping items was seen as a significant issue.
Could it be that the killer was weakened in this game?
The opponent I collided with isn’t flying away as much as I expected.
I felt like there was an empty island when I went to the Hatenna Shrine.
>>175If you go off course and fall, the ground below is far away…
For the top, Thunder is even a source of happiness.
This only drops weak items.
Suddenly, the gorilla became strong in the single Grand Prix…
>>177I feel like the characters that are released have some kind of boss character enhancement.
I want to live in Rosetta Stone.
I was in first place until just now!
>>180I know.
>>180Hello, 24th place.
Hey, why are there so few cosplays?
There must have been plenty of it during the tour.
>>182To be honest, I’m really dissatisfied that I can’t choose the colors…
I mean, weren’t you an initial character, Gorilla?
>>183Cow >>> Gorilla
Such a hierarchy has been established.
Baby Rosetta, Baby Daisy >>> Rosetta, Daisy>>191Nintendo was not about eroticism, but about pedophilia…
>>183It’s probably a pathway to allow for the Grand Prix.
Are you seriously relying on Kamek to bring out things like fish bones?
Why won’t you let me run comfortably!!
Is there a rival character for this character this time?
I don’t know what’s strong! I think being aggressive is advantageous, but I also think being below to aim for the golden mushroom is strong, but the boomerang exchanges that almost become unguardable are tough.
Make a more regretful face, cow.
I successfully avoided the Spiky Shell for the first time with a mushroom in this game, and it made my brain feel great.
I don’t need Monte, so please give me a dolphin, Kammy.
Since there are many people, even if we go down aiming for items, it will just turn into a scramble! In the end, it’s all up to luck!
>>196This is a theory of racing that applies not only to Mario Kart, but it’s definitely best to avoid being swallowed by the group.
Does the reaction at the goal change depending on the upper, middle, or lower ranks?
I can’t understand because I can’t even become number one.
There was a strategy article saying that the Kamek gacha can be played with two players, but it didn’t work out.
Well, that makes sense…
Are you just taking erotic photos of babies?
Well, after all, I unlocked about 5 Kamek in one day, so if I keep playing, I should be able to gather them all.
I just started yesterday and played survival, but I was wandering around lost, which was probably why I managed to survive until the end.
I took a lot of photos while wondering if it’s okay for Baby Rosetta to be in such a wide-legged pose…
The continuous wall-running P switch challenge is too difficult… but somehow I can do it and it’s fun.
The staff had a name like “Surprise 2,” but does this mean there are also “1” or “3” and beyond?
It’s more fun to race from Peach Circuit to Rainbow Road than just running on Rainbow Road alone.
I feel like the one that’s ranked 2nd or 3rd is more beneficial than the one that was thrown.
>>208So the one who drew it was said to be a loss, right?
I don’t know about this work yet.
Avoiding thorny mushrooms is a classic, but…
Can that be avoided with dash food?