Home » Game » Super Mario » [Super Mario] I seriously think this guy should die.

[Super Mario] I seriously think this guy should die.

Otaku Review Image

Japan Otaku Reviews25/06/04(Wed)09:19Yeahx14

I want to massacre the whole clan and make them unable to walk outside ever again.

1: Japan Otaku Reviews25/06/04(Wed)09:20Yeahx77

The thread created by Mario.

2: Japan Otaku Reviews25/06/04(Wed)09:22

What about a boomerang?

3: Japan Otaku Reviews25/06/04(Wed)09:22Yeahx5

🔨🔨🐢

5: Japan Otaku Reviews25/06/04(Wed)09:24Yeahx7

I found that there are quite a few types of clans.

6: Japan Otaku Reviews25/06/04(Wed)09:25Yeahx4

There are others besides the boomerang, fireball, and fat guy.

99: Japan Otaku Reviews25/06/04(Wed)10:45

>>6Excluding the usual four types, the only derivations besides Appare and Ice Bross are found only in RPGs…

7: Japan Otaku Reviews25/06/04(Wed)09:26

Settle the hammer at actual cost, okay?

8: Japan Otaku Reviews25/06/04(Wed)09:27Yeahx6

Prohibit coming down from the block.

9: Japan Otaku Reviews25/06/04(Wed)09:27Yeahx1

(I lost, huh…)

10: Japan Otaku Reviews25/06/04(Wed)09:28Yeahx8

Don’t throw it wildly, throw it one by one.

11: Japan Otaku Reviews25/06/04(Wed)09:29

With Hammer Bros, I get a murderous intent.
When I write “the Hammer Brothers,” it doesn’t seem like much… but it does exist.

12: Japan Otaku Reviews25/06/04(Wed)09:29Yeahx7

This guy and Jugemu are the type of guys who can die without a care.

13: Japan Otaku Reviews25/06/04(Wed)09:29

I wonder how they could create a program that draws such an orbit with the first generation having such limited memory.

14: Japan Otaku Reviews25/06/04(Wed)09:29Yeahx1

Where there are waves, there truly is no human heart.

25: Japan Otaku Reviews25/06/04(Wed)09:41Yeahx25

>>14

15: Japan Otaku Reviews25/06/04(Wed)09:30

Don’t penetrate through the terrain.

16: Japan Otaku Reviews25/06/04(Wed)09:31

When I’m in fire with 3, the opponent fat Brolys become a little pitiful.

17: Japan Otaku Reviews25/06/04(Wed)09:31

Don’t get cocky just because you’re in a group.

19: Japan Otaku Reviews25/06/04(Wed)09:33Yeahx14

>>18Hambro’s response

20: Japan Otaku Reviews25/06/04(Wed)09:34Yeahx10

If it’s a set of two, it might be stronger than the final boss Hammer Bowser.

21: Japan Otaku Reviews25/06/04(Wed)09:35Yeahx3

Someone who stands on their own and waits on the ground openly because they are afraid of being scolded.

22: Japan Otaku Reviews25/06/04(Wed)09:35

I want to know the salary difference between this guy and Nokonoko.

23: Japan Otaku Reviews25/06/04(Wed)09:36

If we form a group and get serious, we might be able to take over the Bowser Empire.

24: Japan Otaku Reviews25/06/04(Wed)09:38Yeahx1

You should become Hammer Mario too.

26: Japan Otaku Reviews25/06/04(Wed)09:41

I got it, I got it.
This time it’s a water area at your feet, so avoid it! 🔨

27: Japan Otaku Reviews25/06/04(Wed)09:43

Why did you choose such a weapon full of murderous intent, like a hammer?
It’s a fantasy world for children’s games, you know?

30: Japan Otaku Reviews25/06/04(Wed)09:44Yeahx3

>>27Is it okay for flowers and pufferfish to swallow from below?

28: Japan Otaku Reviews25/06/04(Wed)09:43

Isn’t it better than fire?

29: Japan Otaku Reviews25/06/04(Wed)09:44

Firebros is also a threat, but the shooting angle is easy to understand.

55: Japan Otaku Reviews25/06/04(Wed)10:04

>>29Because the jump is high, it reaches over here.
The floating hammer is in the air for too long.

31: Japan Otaku Reviews25/06/04(Wed)09:45

What’s wrong?
Aren’t you going to use a fireball?

32: Japan Otaku Reviews25/06/04(Wed)09:45Yeahx1

>>18It is a murderous intent that can be understood if you play until the end of 1 and 2.

33: Japan Otaku Reviews25/06/04(Wed)09:47

The Hammer Bros from 3 have a design that seems like it would appear in a gag manga.
The first generation is a mass of murderous intent that throws the nail puller side towards us.

34: Japan Otaku Reviews25/06/04(Wed)09:48Yeahx1

Their weak point is the head; if you stomp on the head, they will die.

35: Japan Otaku Reviews25/06/04(Wed)09:49Yeahx3

I really like the sense of intense battle in the first generation when there are no upper or lower tiers.

36: Japan Otaku Reviews25/06/04(Wed)09:51

I wonder why I thought about making such a bullet curtain…

37: Japan Otaku Reviews25/06/04(Wed)09:51Yeahx2

Stop getting closer by walking as time passes.

38: Japan Otaku Reviews25/06/04(Wed)09:51

Why can’t I step on the hammer?

39: Japan Otaku Reviews25/06/04(Wed)09:52Yeahx1

Since the Super Famicom, it has been gradually weakening…

52: Japan Otaku Reviews25/06/04(Wed)10:02

>>39The theory that the shoulder and knee are damaged is strong.

40: Japan Otaku Reviews25/06/04(Wed)09:53

I don’t remember struggling over there; the upgraded version seems better.

45: Japan Otaku Reviews25/06/04(Wed)09:58

>>40The bullet curtain is thin and you’re coming to get hit by the platforms yourself.

48: Japan Otaku Reviews25/06/04(Wed)09:59

>>40Mario’s side is too strong, and with the few hammers that come out and less randomness, I think Appare is weaker.

41: Japan Otaku Reviews25/06/04(Wed)09:55

If you pass through without killing this guy at 35, he will come running from the left at high speed with intense killing intent.

42: Japan Otaku Reviews25/06/04(Wed)09:57Yeahx1

The responses on Hanburo are being purged…

43: Japan Otaku Reviews25/06/04(Wed)09:58

I love the original world’s strongest Hammer Bro.
Isn’t it terrible that that guy is in a miraculous location?

44: Japan Otaku Reviews25/06/04(Wed)09:58

I thought 3 was already quite weakened, but since Firebloss is here…

46: Japan Otaku Reviews25/06/04(Wed)09:59Yeahx2

That’s not the kind of behavior you’d expect in Super Mario 1.

47: Japan Otaku Reviews25/06/04(Wed)09:59

Moving left and right can’t be helped, huh?
Why do the blocks move up and down?

49: Japan Otaku Reviews25/06/04(Wed)10:00

It was a little scary when it started coming my way after a while.

50: Japan Otaku Reviews25/06/04(Wed)10:01

This guy dodges fireballs.

51: Japan Otaku Reviews25/06/04(Wed)10:01Yeahx1

The maliciousness of bringing this guy right before Bowser in 8-4.

53: Japan Otaku Reviews25/06/04(Wed)10:02

You accurately aim for the jump timing here, throwing and jumping, and it’s just…

54: Japan Otaku Reviews25/06/04(Wed)10:04

The first generation enemy routine is ridiculously superior in this one.

56: Japan Otaku Reviews25/06/04(Wed)10:06

Wasn’t the one from Odyssey throwing a frying pan?

57: Japan Otaku Reviews25/06/04(Wed)10:07

>>56A hammer is also needed.
The frying pan is a limited edition of Volvo.

58: Japan Otaku Reviews25/06/04(Wed)10:07

They are simply the kind of guys that the word “strong enemy” fits.

59: Japan Otaku Reviews25/06/04(Wed)10:08

Being lined up on flat land is really stupid.

60: Japan Otaku Reviews25/06/04(Wed)10:12

This is Super Mario RPG.

61: Japan Otaku Reviews25/06/04(Wed)10:13Yeahx2

It seems that Jugemu was originally intended to behave like the third one from the start, so its wickedness is definitely intentional.

62: Japan Otaku Reviews25/06/04(Wed)10:15

They call it a Hammer Bro, but when there are two of us, it’s not strong thanks to the blocks.
When you engage in ground combat alone, it seriously makes you feel like you could die.

63: Japan Otaku Reviews25/06/04(Wed)10:17Yeahx8

Although the anonymous posters may seem extreme, the truth is that the vast majority of people are trying to kill them as soon as they find them.

64: Japan Otaku Reviews25/06/04(Wed)10:19

It’s funny how it has a higher rapid-fire performance than I remembered when I see it again after a long time.

65: Japan Otaku Reviews25/06/04(Wed)10:19

In a game where stomping is an attack method, having an attack hitbox that targets diagonally upwards should be prohibited, right?

66: Japan Otaku Reviews25/06/04(Wed)10:21

In Link’s adventure, both the boomerang and the hammer are there…

67: Japan Otaku Reviews25/06/04(Wed)10:21

I’ve never seen anyone else but this guy shoot a barrage with a hammer.

76: Japan Otaku Reviews25/06/04(Wed)10:31

>>67Even the real Koopa from Mario 1 and Mario 2 throws hammers like crazy.

68: Japan Otaku Reviews25/06/04(Wed)10:22

This guy is fighting by a different set of rules.

69: Japan Otaku Reviews25/06/04(Wed)10:22

The one before Bowser in 8-4 is too strong!

70: Japan Otaku Reviews25/06/04(Wed)10:23

>>69If it comes in front of me again while I’m still here, I will prepare for death.

71: Japan Otaku Reviews25/06/04(Wed)10:25Yeahx3

Regarding Mario’s jump and stomp attack characteristics.
Introducing enemies that throw slow parabolic projectiles is devilish.

72: Japan Otaku Reviews25/06/04(Wed)10:27

I still don’t know how to deal with this guy when he’s on the ground in stages 1 or 2.
What should I do if I’m small?

74: Japan Otaku Reviews25/06/04(Wed)10:29

>>72Move forward as if you’re ready to die.

82: Japan Otaku Reviews25/06/04(Wed)10:34Yeahx5

>>72Jump while maintaining this distance and pass under.

88: Japan Otaku Reviews25/06/04(Wed)10:35

>>72When it makes a big jump while advancing, I should be able to slip underneath it… that should be right.

73: Japan Otaku Reviews25/06/04(Wed)10:28

Woof! Woof! Woof!

75: Japan Otaku Reviews25/06/04(Wed)10:30

Wasn’t the fireball ineffective?

77: Japan Otaku Reviews25/06/04(Wed)10:32

>>75It works really well.
However, the first generation is difficult, and it is hard to maintain the fire state before battling this guy.

78: Japan Otaku Reviews25/06/04(Wed)10:32

In Mario Kart Wii, items were created, but I wonder if the actual person is also there.

79: Japan Otaku Reviews25/06/04(Wed)10:32

Do you like the world’s bull?

80: Japan Otaku Reviews25/06/04(Wed)10:32

I wonder how Himanblos is doing.
That guy doesn’t really give off a vibe of randomness, does he?

94: Japan Otaku Reviews25/06/04(Wed)10:41

>>80That guy isn’t as aggressive against air as in the thread image, so if you go for the back of the head quickly, you’ll usually win.

81: Japan Otaku Reviews25/06/04(Wed)10:33

A reckless design where there’s no power-up in 8-4.

83: Japan Otaku Reviews25/06/04(Wed)10:35

Stop seriously trying to lift the hammer upwards the moment you try to step on it.

84: Japan Otaku Reviews25/06/04(Wed)10:35

Skilled people seem to know all the movements and can take down their opponents with precise steps.

85: Japan Otaku Reviews25/06/04(Wed)10:35

The hammer judgment is too rough.

86: Japan Otaku Reviews25/06/04(Wed)10:35

Sometimes they come out alone while saying “bros,” right?

87: Japan Otaku Reviews25/06/04(Wed)10:35Yeahx2

I always thought, even as a child, that they should space things out a bit more…

89: Japan Otaku Reviews25/06/04(Wed)10:36

If you get stuck under 8-4, you’ll be obstructed by bubble lava and die!

90: Japan Otaku Reviews25/06/04(Wed)10:38Yeahx2

I love that just saying “bros” shows its true power when the two are together.
I don’t really like lies.

95: Japan Otaku Reviews25/06/04(Wed)10:43

>>90Blind spots, and so on.

91: Japan Otaku Reviews25/06/04(Wed)10:40

Is there a timing when you can definitely step on this safely?

92: Japan Otaku Reviews25/06/04(Wed)10:41

I thought it was something significant since people said it was really strong just based on online knowledge, but it turned out to be nothing special.
Your biggest enemy is your impatient self.

101: Japan Otaku Reviews25/06/04(Wed)10:46Yeahx1

>>92That’s true, but it’s just really strong.

93: Japan Otaku Reviews25/06/04(Wed)10:41

Changing the angle and scattering the hammer while incorporating forward and backward movement and jumps to make it more unpredictable is really well done, isn’t it?

96: Japan Otaku Reviews25/06/04(Wed)10:43

Since it’s treated as a strong entity both in the symbol encounter framework and within the story itself, well…

98: Japan Otaku Reviews25/06/04(Wed)10:44

The enemy that attacks from the air at level 3 is the one that throws iron balls from their mouth, and they are unforgivable.

100: Japan Otaku Reviews25/06/04(Wed)10:45

The one standing on the block isn’t much of a threat, but the one with their feet on the ground is strong.

102: Japan Otaku Reviews25/06/04(Wed)10:47

It seems that the production team is aware that appearing in large numbers at the final stage makes them a formidable presence, but among them, the flatland individuals have a bit of a special feel to them, and that’s nice.

103: Japan Otaku Reviews25/06/04(Wed)10:48Yeahx1

Simply put, the intensity of this attack is on a whole different level…

104: Japan Otaku Reviews25/06/04(Wed)10:48

Isn’t it tough being shaved by that thing that spins fire?

105: Japan Otaku Reviews25/06/04(Wed)10:49

When I can clear 8-3 starting as Mini, I might actually be good at Mario… right?

106: Japan Otaku Reviews25/06/04(Wed)10:49

Is it just 8-4 in the first generation?
I’m stationed on flat ground.

108: Japan Otaku Reviews25/06/04(Wed)10:50Yeahx1

>>106Like the low stairs of 5-2…

107: Japan Otaku Reviews25/06/04(Wed)10:50

It feels like an old-timer that can’t keep up with 3D and has significantly powered down.

109: Japan Otaku Reviews25/06/04(Wed)10:51

I really hate it when they charge in while I’m dawdling.

110: Japan Otaku Reviews25/06/04(Wed)10:53

I’m leaving everything to chance and going to leap over it all.

111: Japan Otaku Reviews25/06/04(Wed)10:56Yeahx3

“The hammer thrown by the enemy, which is characterized by ‘throwing hammers,’ is easily several times the amount one would imagine.”
That’s too much and too fast. Where are you storing it?

112: Japan Otaku Reviews25/06/04(Wed)10:57

Compared to this guy, Bowser is weak.

113: Japan Otaku Reviews25/06/04(Wed)10:57

Whenever I throw the hammer in Capcom’s D&D, this guy’s face always comes to mind.

114: Japan Otaku Reviews25/06/04(Wed)10:58

Enemies in action games are more exciting when they are somewhat unreasonably strong.

115: Japan Otaku Reviews25/06/04(Wed)11:00

A squid with kids and a dog are so cute, right?

116: Japan Otaku Reviews25/06/04(Wed)11:03

The judgment on the turtle’s shell is too rough.
Don’t slip through.

117: Japan Otaku Reviews25/06/04(Wed)11:03Yeahx2

It doesn’t feel like a quick toss; it’s just a continuous stream of hammer belts coming out with a loud whooshing sound.

118: Japan Otaku Reviews25/06/04(Wed)11:04

The amount of hammer throwing is gradually decreasing with each series.

124: Japan Otaku Reviews25/06/04(Wed)11:13Yeahx1

>>118(The cost of living is going up, but my salary hasn’t changed…)

119: Japan Otaku Reviews25/06/04(Wed)11:04

Well, there is quite a gap.
When there’s a gap, if you think you can step in, you’ll be perfectly caught by the anti-air hammer.

120: Japan Otaku Reviews25/06/04(Wed)11:05Yeahx2

I still think the original Bros is the strongest.

121: Japan Otaku Reviews25/06/04(Wed)11:06

A hammer with no gaps is Bowser, but he’s weak because he starts throwing late.

122: Japan Otaku Reviews25/06/04(Wed)11:08

Stop, don’t come this way!

125: Japan Otaku Reviews25/06/04(Wed)11:17

>>122I don’t understand why that was implemented…

123: Japan Otaku Reviews25/06/04(Wed)11:12

The one stationed on the stairs is really tough.

126: Japan Otaku Reviews25/06/04(Wed)11:17

The 5-2 bros are too strong.
Shigeru Miyamoto, give it a try.

129: Japan Otaku Reviews25/06/04(Wed)11:23

>>126(Miyamoto Shigeru defeated by fire)

127: Japan Otaku Reviews25/06/04(Wed)11:22

The Bros from the first and second generation can’t avoid hammers or step on them due to the sheer amount of stuff.
Ikegami Bros is seriously tough.
The jump is also oddly low.

128: Japan Otaku Reviews25/06/04(Wed)11:23

You should be able to expense something like a hammer!

130: Japan Otaku Reviews25/06/04(Wed)11:26

It feels like it is getting weaker with each installment of the series.

131: Japan Otaku Reviews25/06/04(Wed)11:28

“Learn from the modesty of Thor’s hammer.”

132: Japan Otaku Reviews25/06/04(Wed)11:46

Lord Bowser should treat this excellent loyal subject with more favor.

133: Japan Otaku Reviews25/06/04(Wed)11:56

A barrage where you can’t feel the commitment in each shot.

134: Japan Otaku Reviews25/06/04(Wed)11:57

What are you getting so motivated for? Just loaf around.

135: Japan Otaku Reviews25/06/04(Wed)11:58

Didn’t the first generation sometimes move forward?

  • Related Posts

    [Rune Factory] I’m sorry, but I live behind the general shrine.

    Users discuss bond level mechanics in a game, expressing dissatisfaction with quick maxing and character interactions.

    Read more

    [Monster Hunter Wilds] I wonder if those who bomb with low ratings want to kill the series.

    Monster Hunter fans should give high ratings post-update to support the game’s future, avoiding low ratings that harm it.

    Read more

    Leave a Reply

    Your email address will not be published. Required fields are marked *

    You Missed

    [Manga] The magic trick that everyone tried to master as kids but couldn’t is trending, lol.

    • June 15, 2025
    [Manga] The magic trick that everyone tried to master as kids but couldn’t is trending, lol.

    [Gundam GQuuuuuuX] Even though you’re a Newtype, you’re so insensitive, Egusabe-kun.

    • June 15, 2025
    [Gundam GQuuuuuuX] Even though you’re a Newtype, you’re so insensitive, Egusabe-kun.

    [Rune Factory] I’m sorry, but I live behind the general shrine.

    • June 15, 2025
    [Rune Factory] I’m sorry, but I live behind the general shrine.

    [Manga Time Kirara] Tell me your favorite couple in Kirara.

    • June 15, 2025
    [Manga Time Kirara] Tell me your favorite couple in Kirara.

    [Fullmetal Alchemist] I have no certainty, but I feel like Envy is the weakest among the homunculi.

    • June 14, 2025
    [Fullmetal Alchemist] I have no certainty, but I feel like Envy is the weakest among the homunculi.

    [Thunder thunder thunder] I thought this cover was sexy… so I bought it, and it turned out to be more interesting than I expected.

    • June 14, 2025
    [Thunder thunder thunder] I thought this cover was sexy… so I bought it, and it turned out to be more interesting than I expected.