
Tonight, we’re going to defeat Cerberus…!
What I learned yesterday
Without the thunder of Gran Sacs, I am weak in the land of the void.
Just choose the iron eye!
If you split up, it’s good to focus on escaping.
>>2My reflexes are like an old man, so I can’t dodge the normal charge in the first form… Is it fine to evade backward? I can’t seem to dodge it consistently.
>>8If you use the iron eye skill in time with the charge, you can attack while avoiding it.
>>8Avoiding from behind is the mark of a top-tier iron eye.
A top-notch iron eye dodges with skill while inflicting weaknesses.
I graduated from Iron Eye Elementary, so when the enemy approaches, I’ll use a big shield to guard myself…
I have a lightning spear that understands me.
Where are the holy attribute weapons?
>>4Rather, there are many with holy attachments in the field, right?
When you want poison or fire, they hardly drop.
>>4The icon with a circle of light drawn on it! (It can easily be mistaken for thunder.)
>>4It’s easiest to apply the relics to initial weapons.
I just learned that the Ulth (dialect) in the thread image becomes stronger when charged before firing.
I want to know techniques that I can use tonight.
>>5With a tampered pile, you can wake up your friends!
The Holy Grail and the cut rate can be as much as you want.
I want to use flashy super abilities all the time, but the wire is more convenient, so don’t forget to use it a lot!
>>7What should I use the wire for? I haven’t been able to think of its applications.
In regular battles, use firepower, and in boss battles, run away?
If you use the thread image, it’s a good idea to progress through the memories, as you’ll get a cool relic that allows you to slash while performing an enchant fire after moving with the wire.
>>9I thought something came out, but that was the relic effect.
The splitting dog has a frequency of breathing out that’s too high when it goes off-screen.
If you’ve gone as far as the dogs, you’d kind of understand, but the bosses this time are running around like fools, so when you’re chasing them at full speed, by the time you catch up, you’re out of stamina and can’t hit them, which happens frequently in close combat.
The wire is strong because it can deceive in that area and deal a blow.
>>13I used the iron sight a little! I see, it can also be used for evasive movement! Thank you!
I see, that’s rational… Indeed, it was difficult to balance approach and stamina management.
I’ll really try to be aware of this.
It is best to avoid each other by passing by.
Even if you move to the back, you often find yourself still within the attack range.
The king of the night generally moves around a lot, so when you want to chase after them, you hookshot to catch up.
Of course, I will time it.
This dog is stronger than Radahn…
I think the tracker is probably for advanced users.
It’s seriously just a bunch of bosses that make you want to get a Trento…
I would like the stamina for running to be adjusted.
I can’t even properly run and chase after the other bosses.
It feels like Iron Eyes, Rude Man, and Hiri seem friendly to beginners.
>>23If you understand the mechanics of high guard and the invincibility time when holding down arts, you can become a master at reviving allies and drawing aggro.
Being mindful of your stamina makes life much easier.
To be honest, if you focus on fighting in the mid-range, I have the impression that Iron Eye won’t turn into a shuttle run that much, you know, dog?
If you don’t know the timing, you’ll likely fail the rolling and end up in an accident, so it’s better to just straightforwardly block with a shield.
The executor is really cool, but since the bounce is the main body tank and the attack of the demon sword and the Iaido after the sword glows only deal damage below being a bonus…
The iron eye is said to think little.
Since there was little time of tension at close range, I was able to maneuver mentally very comfortably.
Also, as mentioned above, the large shield looks convenient too.
I’ll try using it the next time I find it.
The executor is a beast transformation in its true form…
The low-rarity Ookutachi can be strengthened with 1 refining stone, so make sure to do it properly.
It’s tough to handle the role of the ashes by yourself, isn’t it?
I couldn’t make any use of the executor’s shot at all…
I want to show off with a smug expression in front of some unknown faded person someday.
A strong executive handles dog attacks with parries and looks cool doing it.
I have never seen tanstone, but where can I find it?
>>34Mine boss
Sometimes merchants sell them too.
If possible, I want a purple weapon with a weakness attribute.
It’s okay to keep the blue weapon and pick up two upgrade stones from the boss in the mine.
It is guaranteed to be included as a reward for the dungeon boss with the cave icon.
In the Night Rain tunnel, there’s almost nothing but the boss, so once you get used to it, you can rush in, defeat the boss, and go back.
Is it okay to rush into the mine without any plan?
Do you need to have a weapon or level up to this point?
>>38The enemy is weak, so it should be easy around level 3.
>>40Okay, thank you.
>>38If you spend too much time messing with stone digging or small fish, you’ll run out of time, so focus on defeating trolls or knights that drop upgrade stones as rewards, rummage through the boxes, and retreat.
I wonder how everyone can set up those pins at such a lightning speed…
The boss in the tunnel is either a pumpkin or a troll, so there is no need for melee weapons.
I think it’s fine to ignore the people who are digging stones.
If the executor draws good weapons and combat techniques, it will focus on evasion.
If I can’t escape or if the hate is clearly directed at me, I’m thinking of focusing on using the cursed blade.
Considering the level of proficiency, it might be better to narrow it down to one option.
Where should I pin next… While I’m pondering that, the pin gets placed at lightning speed, so I also agree and turn into a Pikmin!
In fact, there are many things that are better than my judgment.
I’ve only been to the mine twice and come back.
Just go straight in, beat the tough enemy, grab the gallstone, and return immediately, right?
Taking a wrong detour could seriously cost you your life.
>>45I also ended up feeling averse to this.
It’s okay to ignore weaklings, as they certainly didn’t direct their hate towards me.
But sometimes you can pick up refining stones 2 from the items that have fallen in the mine, so it feels wasteful to skip them…
It’s better to rush through the mine, kill the boss in the middle, and just leave afterward.
Since there isn’t much elevation difference, it surprisingly becomes a shortcut.
Also, if you open the map and press the down key on the D-pad, you’ll understand the structure of the tunnels, so it will be smoother if you look at it while playing.
It’s strong to defeat a lot of bosses!
I’m roaming around the map with that kind of mindset, but are there specific spots that I should consciously loot?
Maps are always the same, right? In that case, I felt like I definitely should remember the locations of the items that increase the Holy Grail.
>>52The central large fortress is really worth visiting on the second day because defeating the boss there is very rewarding.
If there is a man skilled in throwing pots, turn back.
>>52Church – The most important point for increasing the frequency of recovery.
If there is a hermit in the magic tower, you should help them along the way.
Central Fortress Boss Yum Yum
Basically, I think it’s fine to aim for a church that increases the number of Holy Grails and defeat enemies encountered along the way as needed.
I want to actively go around bases where the Night King’s weak attribute is rewarded.
>>53What you can obtain depends on the base.
So if we’re going to defeat Cerberus, we should secure the holy attribute base, I see.
>>57Sometimes there are none…
You can only bet on the merchant or the drop gacha.
Everyone finds it troublesome to pin, so they don’t want to do it, right?
I want a poison attribute for my jaw, but is the poison attribute only available on claws and swords…?
>>58There is also a spear.
There is also a bow.
>>58Let’s use poison fat.
>>58Let’s strengthen the starting weapon by attaching a relic that grants poison.
What kind of guy is the good at throwing pots?
How many people are you?
It was easy with a jaw fracture.
And the dragon is so brutal that I don’t want to challenge it anymore…
The very back of the right corridor before the underground boss of the central fortress may have a high chance of purple great shields dropping.
So far, when I search, I generally find large shields.
The central fortress is scary because of the trolls… If it’s wild, someone will definitely die.
>>64Once you get used to trolls, it’s easy.
Instead of starting from the tip of the U-shaped fortress, it’s smoother to touch the troll at the base and have the tip pick a fight with the enemies in a different direction.
I don’t know which weapon is strong.
Is dual-wielding a viable option? It seems good since it can deal damage and revive allies quickly.
>>65It depends on the weapon type, but a bleeding-drenched dual sword or a dual curved sword, or a huge dual sword with high single-hit damage, isn’t bad.
There is a risk without a shield.
Don’t look at me who died despite pinning and giving instructions…
When a weapon has bleeding and freezing, which one is better?
Is it just bleeding for damage?
Pin it! Because you were a young lord, retreat!
If I play games like APEX, I can’t quite get used to the inconvenience of the pins in this work.
I want you to pin it beyond the viewpoint.
>>72I wonder if there are any patents for this.
I really hate the dragon soldiers of the night boss, Nox…
Are you a grasshopper, always bouncing around?
When it comes to pins, the operations for pinning items and pinning in place are often overlooked, so remembering them might come in handy somewhere.
>>77Is it not just pushing from the map?!
I’m dying again and turning into a beehive…
Executors are strong from the start with their initial weapons, so you don’t need to get overly excited or worried about equipment, but in that case, you’ll struggle with gathering upgrade stones.
>>79I thought it might be good to transform into a beast alone in the mine…
As long as I can pick up Chiikawa, it doesn’t matter what happens to you…
Some people occasionally pin items, but how do they do that…?
It’s a long press on the triangle and L3 at the timing when you can pick up the item.
>>83What a shitty operation!
The lock-on system for field bosses that come with weak mobs is really frustrating; can you do something about it?
I was told this has nothing to do with the main story, but is this actually quite heavily related to Nocturne?
If you’re going to take down a dog, it might be better to have something like a bow or a crossbow.
If it’s a thread picture, you might be able to disguise it with wire, so it might not be necessary to forcibly take it.
I feel like the +48% increase in cut rate that activates only once when attacks are consecutive is an amazing broken effect.
There are many situations where it’s better to run away with a dash instead of spamming with a little girl because the area attacks are overwhelming.
Monday approaches, and working hours arrive.
Let’s stop trying to tackle the dragon tree guard at a half-hearted level!
>>93I feel like the accident rate is really high when that guy comes on the second day boss.
>>93A low-level resurrection is also not good.
The target lock release and target switching response in Night Rain seems worse than in the original Elden Ring.
Both the wire and the pile feel good, so there’s enjoyment in using them.
I mean, the movement this guy is doing feels a bit like AC…
Even if it’s a good level, the dragon’s tree guard is insane.
If you’re not sure that we can do it with this member!
Gargoyles too!
It’s strange that the icons for Thunder and Holy attributes look so similar in color and shape…
Using an unfamiliar weapon makes me deeply appreciate the excellence of my former partner’s sword motions.
If you can use the Sekiro run, you can easily dodge the golden tree projectiles that the embodiment of the golden tree emits, and it makes you think how the tarnished one could become a king with those legs…
It’s a bit funny that even kids who look quiet, like the Avenger-chan and the Hermit-chan, run at full speed.
I felt that it was correctly beginner-friendly in the sense that, since the tracker is easier to use with great swords, just doing dual-wielding will contribute to damage output for now.
Gargoyle in the volcano, you’re seriously messing around…
>>106You too, eat magma!
>>106I was climbing a pillar and got killed by lava dropped on me with a breath attack.
Seriously, don’t mess with me…
Tree guards are just so tough that the battles drag on…
The problem of having too few blessings at the crater.
Isn’t being a tracker difficult because it requires pure technique?
>>109I’m using dual great swords with brain-dead jump attacks, and doesn’t that make me look like an idiot?
>>109When it comes to seriously mastering wire action, that’s how it is.
You don’t need to go that far; even with a dual-wielded great sword or a two-handed weapon swinging around, once your arts gauge is filled, just using a pile will be enough to take shape, so the barrier to entry is low.
The flying dragon of the hills has poor movement, so it’s better not to engage if you see it in the field!
>>111There are too many delays, and with the game mechanics of Night Rain, it just makes it an even more frustrating enemy, which is honestly laughable yet not really funny.
In fact, it’s suitable because you can do a dual jump from a wire dash.
The falling stars are too hard.
The trophy for the terrain can be obtained just by going to the location and touching it, so if you go solo and get the trophy, you can just end the session from the menu and be forced to return.
I finally defeated the volcanic gargoyle!
Hey… why are there beasts falling from the stars?
Is there really any benefit to this environmental change for us?
>>118There are many bosses, so if you can defeat them quickly, there will be plenty of treasure!
In the Pursuer, dual-wielding greatswords and performing a jump slash.
In the Outlaw, a dual-wielding jump slash with a great axe.
Ahh-uhh.
Don’t come near if you don’t touch the dragon tree!
If you activate it, you’ll definitely get hit by lightning while escaping!
I was able to defeat the omen, but I really don’t want to do this up close…
Well, the absolute worst enemy in Night Raid is definitely the pot-throwing troll… That guy really has an absurd throwing range.
Isn’t it too difficult for Hermit-chan?
I can’t learn mixed magic!
I felt that the signs were already good enough with the iron eyes.
>>127Even if you include it, it’s still a magic class.
The dispatch team from Dark Souls 1 and 2 has a generally sluggish motion, making the bosses too soothing… It’s comforting to watch them not keeping up with the game speed of Night Rain.
>>129When it comes to the bosses in Dark Souls 3, they suddenly become strong, allowing you to once again feel the difference in game speed.
>>129I’m relieved that even lesser-known ones like the mole aren’t struggling that much.
I hate bosses with a lot of HP that turn into a slow loss.
>>129The bosses in Dark Souls 3 are immediately strong, allowing you to feel the difference in game speed.
Is there a limit to the range for acquiring runes from defeating enemies?
In the beginning, I prefer to hunt the enemies along the way, but I’m thinking of stopping if the team can’t acquire the runes.
Was there someone unnamed?
I want to see you soon.
Is it okay if the weapon used in the thread image isn’t a great sword?
Unlike a rogue, I feel confused with so few options.
>>135It seems that the special motion of a weapon you’re good at doesn’t change its power? So any weapon with a strong strength bonus should be fine, right?
>>138Is that so?!
So, the slow motion of a rogue is…
>>135Wasn’t it the case that you couldn’t perform wire ignition cuts without a great sword?
What troubles me is about that much.
I find comfort in the sluggishness of the centipede demon and the gluttonous dragon, as well as the limited range of their body press.
The hermit-chan sitting with her bare legs out at the base is extremely wise.
After a few days have passed, I feel an invisible unity of purpose on the player’s side.
For now, while marking the location to increase the Holy Grail bottles, if there are good bosses along the way, I’ll scatter them, and on the second day, I’ll follow the usual flow like in a mine.
I don’t really understand the concept of strengths and weaknesses in weapons.
Is the only disadvantage of using a weapon you’re not good at that the damage decreases?
I started to think that it might be better to enhance the initial weapon by adding the boss’s weak attribute rather than picking up weapons along the way.
>>143“Things like the iron eye are clearly like that.”
I don’t really understand the unique motion of the great sword in the thread image.
The backstage jump slash is clearly different, but…
I’m satisfied because I defeated 4 kings over the weekend.
The magic tower cannot even be entered at first.
Is there even time to solve puzzles when you’re in a busy game and unaware of what’s happening?
The central fortress seems impossible when there’s a massive outbreak of Rutsukko-chan, doesn’t it?
It might be better to think that I can only reach greater heights when I can immediately defeat Ryouza-chan.
>>149It’s easy if the three of us each take one.
>>150Margit barges in and I sometimes think, “Damn you, you bastard!”
The holy weapon is in a place that looks like the ruins of a church where Saint Fue is.
Damn it, only the iron balls drop!
“Capulet-chan Castle can be accessed normally if three experienced Elden players have decent weapons.”
It’s okay to pick up the talisman underground first.
Does environmental change only match with the same people?
For now, depending on the situation, I’m starting to be able to defeat the Day 2 boss solo and reach Day 3 somehow.
I hardly use regular dash anymore…
With a party that can take on the Crucible Castle, you can challenge the night boss at level 15, which is super rewarding…
Hey you over there! Everyone might be throwing them away, but the moss ball has sustainability recovery!
>>158so then
The text does not have a clear meaning in Japanese. It appears to be a fragment or possibly a typo.
I thought the stronghold was a holy weapon, but both places were thunder weapons.
It’s over.
I can’t seem to beat Cerberus.
Is it that I just have to be able to defeat them all by myself, regardless of allies?
Everyone recommends Iron Eyes quite a bit.
At least with insects and signs, I feel that it melts quickly.
I would like a summary of the effects of moss balls.
It’s tough to have individual kokedama that I need!
It feels like Briger and the Iron Eye are the two strong contenders.
Bliger is really strong, but there are few users.
>>164Blaikan has an excessively high survival rate.
It seems that fashionable clothes are expensive.
>>165The reason for the unusually low acquisition rate of the trophy for using the full-length mirror has been revealed.
>>165I can’t help but think, what kind of adjustment is it that even on the cheaper side, you have to defeat the king about 5 times to accumulate enough?
Because there is no way to attach a holy attribute to weapons during deployment.
I’m challenging with the shop-sold relic, the Holy Blade.
This relic can only be attached by a rogue!
I love the operating table of a rogue.
The divine skin was swallowed by the operating table!
The most stable way to enhance your currently held weapon is to add attributes to the initial weapon.
Characters with weak initial weapons are tough at that point.
The dragon at the bottom was so strong it felt like the end of the world!
>>171It’s all the end of the world.
The number of items in possession is too low.
The key and stone can be counted separately, right?
>>172It’s not that there isn’t a forge, though.
I can’t seem to create the spare capacity to consciously get closer.
It’s better to save up until after the clear because there will be additional skins like Solaire.
Isn’t the reward at the innermost part of the snow mountain too shabby compared to the volcano?
Use the training stones as needed.
The danger of the tunnel is a matter of not knowing the route, or during a critical time when the area is being reduced.
The double beginner trap of thinking that extreme avoidance is a mistake.
>>179If you can go, it’s better to go, since you can’t guarantee you’ll find weapons above rare.
I thought the Crucible Tower was a place to hunt bosses from underground, obtain talismans, and clear out weaker enemies.
I think I need to remember the icons properly.
Depending on the type of weapon, there may be very few weapons with that attribute, or they might be difficult to use.
Things that were convenient to receive here.
Thank you, oh thank you.
Map: Outpost 1
The outpost is indicated by the following icons:
– Small Operations: Simple combat accompanied by soldiers
Information hidden around the operational area can be obtained
– Large Community: Based in a village
The fantasies of those who believed are torn apart
– Oi Military Territory: The stronghold of a certain force
Those who spread out are marked by their flow of strength
– Ancient Road: The best thoroughfare from an old era
Visit the hidden terrain where efforts accumulate
Map: Outpost 2
The outpost is indicated by the following icons:
– Entrance to a Mine: The mine of a mining site
A mine where weapons can be forged
– Castle: A fortress preserving a rare leader
Protecting it during harsh winters
– Prison: A field boss
It becomes a significant opponent
– Sealing: A sealed burial site
The power of the seal weakens over time
Map: Outpost 3
The outpost is indicated by the following icons:
– Village: A place of tranquility
Merchants are handling goods that are rare
– Church: A church for pilgrims
It may serve as a place for restoration during worship
– Abandoned Research Lab: A stronghold relating to leaking research
In rare cases, ancient techniques may still flow in the old research 장소.
“` Character Tracker Strength A Faith C Skill B Mystery C Intelligence C Preferred Weapon: Great Sword Guardian Strength B Faith C Skill C Mystery C Intelligence D Preferred Weapon: Halberd Iron Eye Strength A Faith C Skill D Mystery D Intelligence D Preferred Weapon: Bow Lady Strength B Faith B Skill A Mystery B Intelligence C Preferred Weapon: Dagger Rogue Strength A Faith D Skill C Mystery C Intelligence D Preferred Weapon: Great Axe, Great Hammer, Colossal Weapons Avenger Strength D Faith C Skill B Mystery C Intelligence C Preferred Weapon: None Hermit Strength C Faith C Skill C Mystery S Intelligence D Preferred Weapon: None Executor Strength C Faith C Skill C Mystery B Intelligence S Preferred Weapon: Sword “`
>>185Thankful…
>>185If the pursuer and the lady have the leisure, it’s fine to have a bow, right? After all, there are bosses that keep their distance for resurrection and such.
I’m a beginner, but should I use the eagle eye?
Being able to revive from a long distance is probably strong, right?
>>187It looks like they’re using a great sword, so maybe they’re a pursuer…
The iron eye is way too easy.
I would like them to make balance adjustments to make close combat more enjoyable.
>>188As expected, we didn’t need the stamina reduction for sprinting!
By the time I caught up to the boss who was running around, I was already exhausted.
>>188I guess the close-combat group doesn’t lose stamina while sprinting.
>>188I’m scared that instead of strengthening close combat, they’ll decide to weaken Iron Sight.
>>198The test version of the central fortress only had lions, so it was just a place to go hunting for now.
This is the holy attribute.
This is the lightning attribute.
>>190Isn’t it the same?
Well, if you look closely, the colors are different…
>>190Isn’t it the same?
Well, if you look closely, there is a difference in color…
The Walking Magic Generation series is too foolish outside of the shining sword…
Meteor showers are still not out of use.
What is that mad fire…
I’ve never been to the village, so I wonder what there is…
>>193There are merchants more luxurious than usual, and you can buy Forging Stone 2 for 18,000 runes.
>>212I see, if you have some spare time, it seems fine to go ahead.
I feel that the area around the southern lake has a unique charm.
The mine shaft is a direct route to the troll to get two forged stones and come back.
>>199I wonder if the troll will bring some unusually hard pumpkins or the soldier captain! It’s like a mine.
I can’t bring myself to go because of the trauma from the first day in the mine.
Even if the troll is tough and it starts to rain, my allies won’t come out.